Harbinger of Death: Swarm Nightmare

Harbinger of Death: Swarm Nightmare
Harbinger of Death: Swarm NightmareConceptsHarbinger of Death: Swarm Nightmare
FactionClass The Swarm
DescriptionA shell covered in strange matter, distorted by a Stellaron’s will as if a suit Glamoth armor corroded by “Propagation.” Deep within the dreamscape, the Swarm Disaster resurfaces in this form.

Stats

#3024030

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000110119417360024%40%20%20%1
Weaknessn/a n/a
 n/a n/a50%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice20%
 Lightning20%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Malignform ElytraMalignform Elytra - Ability | Single Target
Energy Regeneration : 10
Deals minor Fire DMG to one designated target.
Rapacious AppendagesRapacious Appendages - Ability | Blast
Energy Regeneration : 10
Deals minor Fire DMG to one designated target and any adjacent targets.
Encroach, Mangle, SateEncroach, Mangle, Sate - Ability | Single Target
Energy Regeneration : 10
Deals Fire DMG to one designated target.
Rend, Putrefy, EngorgeRend, Putrefy, Engorge - Ability | Enhance
Energy Regeneration : 10
Enters "Gene Duplication" state, increasing this unit's SPD. Summons "Juvenile Sting" and apply "Rapid Evolution" state to it. A target character and their summoned target can immediately take action and enter the "Nemesis" state, increasing their Break Effect. When targets not in the "Nemesis" state attack friendly units in the "Rapid Evolution" state, they cannot deal CRIT Hit effects.
Primordial Tide, Swarm of DeathPrimordial Tide, Swarm of Death - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Fire DMG to all targets.
Primal HungerPrimal Hunger - Ability | Support
Energy Regeneration : 10
Increases the SPD of "Juvenile Sting" summoned by this unit.
Whirling CarapaceWhirling Carapace - Ability | Talent
Energy Regeneration : 10
When "Harbinger of Death: Swarm Nightmare" is attacked, a portion of its reduced HP is converted into "Corrosion." When "Harbinger of Death: Swarm Nightmare" uses "Primordial Tide, Swarm of Death," it will recover HP equal to the corrosion amount.
Symbiosis, Swarm, GnawSymbiosis, Swarm, Gnaw - Ability | Talent
Energy Regeneration : 10
After entering the "Gene Duplication" state, the field enters Combustion. "Gene Duplication" is dispelled when all summoned "Juvenile Sting" are defeated. When "Gene Duplication" is dispelled, "Harbinger of Death: Swarm Nightmare" receives increased DMG, and dispels the "Corrosion" state.
Universal Blight, Howl of the Life EaterUniversal Blight, Howl of the Life Eater - Ability | Talent
Energy Regeneration : 10
After entering the "Gene Duplication" state, whenever this unit uses an attack, it additionally deals minor Fire DMG based on the number of "Juvenile Sting" remaining. When any "Juvenile Sting" uses an attack, "Harbinger of Death: Swarm Nightmare" gains a stack of "Mortal Instinct." When "Mortal Instinct" reaches a certain number of stacks, "Harbinger of Death: Swarm Nightmare" will immediately take action, uses "Primordial Tide, Swarm of Death" and clear all "Mortal Instinct" stacks. "Juvenile Sting" will prioritize attacking ally characters in the "Nemesis" state.

#302403001

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000110119417360024%40%20%20%1
Weaknessn/a n/a
 n/a n/a50%
n/a n/an/a n/a
 Physical0%
 Fire0%
 Ice20%
 Lightning20%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Rend, Putrefy, EngorgeRend, Putrefy, Engorge - Ability | Enhance
Energy Regeneration : 10
Enters "Gene Duplication" state, increasing this unit's SPD. Summons "Juvenile Sting" and apply "Rapid Evolution" state to it. A target character and their summoned target can immediately take action and enter the "Nemesis" state, increasing their Break Effect. When targets not in the "Nemesis" state attack friendly units in the "Rapid Evolution" state, they cannot deal CRIT Hit effects.
Primordial Tide, Swarm of DeathPrimordial Tide, Swarm of Death - Ability | AoE ATK
Energy Regeneration : 10
Deals massive Fire DMG to all targets.
Malignform ElytraMalignform Elytra - Ability | Single Target
Energy Regeneration : 10
Deals minor Fire DMG to one designated target.
Rapacious AppendagesRapacious Appendages - Ability | Blast
Energy Regeneration : 10
Deals minor Fire DMG to one designated target and any adjacent targets.
Encroach, Mangle, SateEncroach, Mangle, Sate - Ability | Single Target
Energy Regeneration : 10
Deals Fire DMG to one designated target.
Primal HungerPrimal Hunger - Ability | Support
Energy Regeneration : 10
Increases the SPD of "Juvenile Sting" summoned by this unit.
Whirling CarapaceWhirling Carapace - Ability | Talent
Energy Regeneration : 10
When "Harbinger of Death: Swarm Nightmare" is attacked, a portion of its reduced HP is converted into "Corrosion." When "Harbinger of Death: Swarm Nightmare" uses "Primordial Tide, Swarm of Death," it will recover HP equal to the corrosion amount.
Symbiosis, Swarm, GnawSymbiosis, Swarm, Gnaw - Ability | Talent
Energy Regeneration : 10
After entering the "Gene Duplication" state, the field enters Combustion. "Gene Duplication" is dispelled when all summoned "Juvenile Sting" are defeated. When "Gene Duplication" is dispelled, "Harbinger of Death: Swarm Nightmare" receives increased DMG, and dispels the "Corrosion" state.
Universal Blight, Howl of the Life EaterUniversal Blight, Howl of the Life Eater - Ability | Talent
Energy Regeneration : 10
After entering the "Gene Duplication" state, whenever this unit uses an attack, it additionally deals minor Fire DMG based on the number of "Juvenile Sting" remaining. When any "Juvenile Sting" uses an attack, "Harbinger of Death: Swarm Nightmare" gains a stack of "Mortal Instinct." When "Mortal Instinct" reaches a certain number of stacks, "Harbinger of Death: Swarm Nightmare" will immediately take action, uses "Primordial Tide, Swarm of Death" and clear all "Mortal Instinct" stacks. "Juvenile Sting" will prioritize attacking ally characters in the "Nemesis" state.

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