| Concepts | Fugue | |
| Rarity | ||
| Path | ||
| Combat Types | ||
| Character Materials | ||
| Trace Materials | ||
| Story | A tactful foxian girl, whose appearance, name, and identity have all been stolen. The fates have left her a thread of chance at survival, yet the brand of Destruction still writhes with anticipation. The one in a fugue who has experienced life and death and is given a new life… when would she be able to return home? |
| Table of Contents |
| Stats |
| Skill |
| Traces |
| Eidolons |
| Light Cones |
| Inventory |
| Gallery |
| Voice |
| Story |
Stats
| Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
| 1 | 79.2 | 75.9 | 153 | 102 | 5% | 50% | 100 | 130 | |
| 20 | 154.44 | 148 | 299 | 102 | 5% | 50% | 100 | 130 | |
| 20+ | 186.12 | 178.37 | 360 | 102 | 5% | 50% | 100 | 130 | |
| 30 | 225.72 | 216.31 | 436 | 102 | 5% | 50% | 100 | 130 | |
| 30+ | 257.4 | 246.68 | 498 | 102 | 5% | 50% | 100 | 130 | |
| 40 | 297 | 284.62 | 574 | 102 | 5% | 50% | 100 | 130 | |
| 40+ | 328.68 | 314.99 | 635 | 102 | 5% | 50% | 100 | 130 | |
| 50 | 368.28 | 352.93 | 712 | 102 | 5% | 50% | 100 | 130 | |
| 50+ | 399.96 | 383.29 | 773 | 102 | 5% | 50% | 100 | 130 | |
| 60 | 439.56 | 421.25 | 850 | 102 | 5% | 50% | 100 | 130 | |
| 60+ | 471.24 | 451.61 | 911 | 102 | 5% | 50% | 100 | 130 | |
| 70 | 510.84 | 489.56 | 988 | 102 | 5% | 50% | 100 | 130 | |
| 70+ | 542.52 | 519.91 | 1049 | 102 | 5% | 50% | 100 | 130 | |
| 80 | 582.12 | 557.87 | 1125 | 102 | 5% | 50% | 100 | 130 |
Skill
| Radiant Streak - Basic ATK | Single Target | |
| Energy Regeneration : 20 | |
| Weakness Break : Single Target : 30 | |
| Deals Fire DMG equal to Deals minor Fire DMG to one enemy. | |
| Level | |
| Virtue Beckons Bliss - Skill | Support | |
| Energy Regeneration : 30 | |
| Weakness Break : 0 | |
| Grants one designated ally "Foxian Prayer". Enters the "Torrid Scorch" state, lasting for The ally target with "Foxian Prayer" increases their Break Effect by While in the "Torrid Scorch" state, Fugue enhances her Basic ATK. Every time an ally target with "Foxian Prayer" attacks, Fugue has a Grants one ally "Foxian Prayer", which increases Break Effect, and enables to reduce Toughness when attacking enemies that don't have the corresponding Weakness Type. Makes this unit enter the "Torrid Scorch" state, enhancing Basic ATK. When ally units with "Foxian Prayer" attack, Fugue has a high chance to reduce the enemy target's DEF. | |
| Level | |
| Solar Splendor Shines Upon All - Ultimate | AoE | |
| Energy Regeneration : 5 | |
| Weakness Break : AoE : 60 | |
| Deals Fire DMG equal to Deals Fire DMG to all enemies. This attack ignores Weakness Type to reduce all enemies' Toughness. | |
| Level | |
| Fortune Follows Where Virtue Spreads - Talent | Impair | |
| Energy Regeneration : 0 | |
| Weakness Break : 0 | |
| While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster," equal to While Fugue is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster." When "Cloudflame Luster" is reduced to 0, the enemy will take Weakness Break DMG again. After allies attack Weakness Broken enemy targets, additionally deals Super Break DMG. | |
| Level | |
| Attack | |
| Energy Regeneration : 0 | |
| Weakness Break : Single Target : 30 | |
| Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type. | |
| Percipient Shine - Technique | Impair | |
| Energy Regeneration : 0 | |
| Weakness Break : 0 | |
| After using Technique, inflicts Daze on enemies within a certain area, lasting for After entering battle via actively attacking Dazed enemies, Fugue's action advances by Inflicts Daze on enemies within a certain area. After entering battle via attacking Dazed enemies, Fugue's action advances, with a high chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue's Skill. | |
| Fiery Caress - Basic ATK | Blast | |
| Energy Regeneration : 20 | |
| Weakness Break : Single Target : 30 / Blast : 15 | |
| Deals Fire DMG equal to Deals minor Fire DMG to one enemy and minor Fire DMG to adjacent targets. | |
| Level | |
Traces
| Verdantia Renaissance | |
| Requires Character Ascension 2 | |
| After ally targets break weakness, additionally delays the action of the enemy target by |
| Break Boost (Break Effect) | |
| Requires Character Ascension 2 | |
| Break Effect increases by |
| SPD Boost (SPD) | |
| Requires Character Ascension 3 | |
| SPD increases by |
| HP Boost (HP) | |
| Requires Character Ascension 3 | |
| Max HP increases by |
| Sylvan Enigma | |
| Requires Character Ascension 4 | |
| Increases this unit's Break Effect by |
| SPD Boost (SPD) | |
| Requires Character Ascension 4 | |
| SPD increases by |
| Break Boost (Break Effect) | |
| Requires Character Ascension 5 | |
| Break Effect increases by |
| SPD Boost (SPD) | |
| Requires Character Ascension 5 | |
| SPD increases by |
| Phecda Primordia | |
| Requires Character Ascension 6 | |
| When an enemy target's Weakness gets broken, increases teammates' (i.e., excluding this unit) Break Effect by |
| HP Boost (HP) | |
| Requires Character Ascension 6 | |
| Max HP increases by |
| Break Boost (Break Effect) | |
| Requires Character Lv. 75 | |
| Break Effect increases by |
| SPD Boost (SPD) | |
| SPD increases by |
| SPD Boost (SPD) | |
| Requires Character Lv. 80 | |
| SPD increases by |
Eidolons
| Earthbound I Was, Cloudward I Be | ||
| Ally target with "Foxian Prayer" increases their Weakness Break Efficiency by |
| Beatitude Dawns for the Worthy | ||
| When an enemy target's Weakness gets broken, Fugue regenerates |
| Verity Weaves Thoughts to Blade | ||
| Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
| Bereft of Form, Which Name to Bear | ||
| Ally target with "Foxian Prayer" increases their Break DMG dealt by |
| Colored Cloud Rains Fortune | ||
| Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
| Clairvoyance of Boom and Doom | ||
| Increases Fugue's Weakness Break Efficiency by |
Light Cones
| Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
| Void | 3 | nihility-class | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's Effect Hit Rate increases by | ||
| Loop | 3 | nihility-class | 317.52 | 264.6 | 846.72 | Increases DMG dealt from its wearer to Slowed enemies by | ||
| Hidden Shadow | 3 | nihility-class | 317.52 | 264.6 | 846.72 | After using Skill, the wearer's next Basic ATK deals Additional DMG equal to | ||
| Good Night and Sleep Well | 4 | nihility-class | 476.28 | 330.75 | 952.56 | For every debuff the target enemy has, the DMG dealt by the wearer increases by | ||
| Eyes of the Prey | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
| Resolution Shines As Pearls of Sweat | 4 | nihility-class | 476.28 | 330.75 | 952.56 | When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a | ||
| Fermata | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Break Effect by | ||
| We Will Meet Again | 4 | nihility-class | 529.2 | 330.75 | 846.72 | After the wearer uses Basic ATK or Skill, deals Additional DMG equal to | ||
| Before the Tutorial Mission Starts | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
| In the Name of the World | 5 | nihility-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's DMG to debuffed enemies by |
| Per Page |
|
Gallery
Idle Animation #1
Idle Animation #2
Overworld
Combat
Voice
Language
| Title | loc_sound |
| First Meeting | |
| Greeting | |
| Parting | |
| About Self: "Fugue" | |
| About Self: "Fugue" | * Unlocked after completing the Trailblaze Mission "#1" |
| About Self: Tail | |
| About Self: Dream | |
| About Self: Dream 2 | * Unlocked after completing the Trailblaze Mission "#1" |
| Chat: Fans | |
| Hobbies | |
| Something to Share: Ambush | |
| Knowledge | |
| Knowledge | * Unlocked after completing the Trailblaze Mission "#1" |
| About Jing Yuan | |
| About Yanqing | |
| About Yukong 1 | |
| About Yukong 2 | * Unlocked after completing the Trailblaze Mission "#1" |
| About Bailu | |
| About Qingque | |
| About Fu Xuan | |
| About Ruan Mei | |
| About Yao Guang | |
| Eidolon Activation | |
| Character Ascension | |
| Max Level Reached | |
| Trace Activation | |
| Added to Team With Trailblazer | |
| Added to Team With Yukong | |
| Added to Team With Ruan Mei | |
| Added to Team With Yao Guang | |
| Battle Begins: Weakness Break | |
| Battle Begins: Danger Alert | |
| Turn Begins 1 | |
| Turn Begins 2 | |
| Turn Idling | |
| Basic ATK | |
| Enhanced Basic ATK 1 | |
| Enhance Basic ATK 2 | |
| Skill 1 | |
| Skill 2 | |
| Hit by Light Attack | |
| Hit by Heavy Attack | |
| Ultimate: Activate | |
| Ultimate: Unleash | |
| Downed | |
| Return to Battle | |
| Health Recovery | |
| Technique | |
| Battle Won | |
| Treasure Opening 1 | |
| Treasure Opening 2 | |
| Precious Treasure Opening | |
| Successful Puzzle-Solving 1 | |
| Successful Puzzle-Solving 2 | |
| Enemy Target Found | |
| Returning to Town |
Story
| Title | Text |
| Character Details | The former chief representative of the Whistling Flames merchant guild in the Sky-Faring Commission who nearly lost her life in a strange and catastrophic incident on her return journey. Her face, name, and identity were stolen by the one who orchestrated it all. Yet, by a twist of fate, a sliver of hope remained, and from the aftermath of the Destruction, she reclaimed her life. Now, she goes by the name "Fugue." Whether it be the bitterness of never returning home or the allure of wandering through the starry seas that drives her, one thing is certain — she has risen once more and set out on her path anew. |
| Character Story: Part I | The jade bracelet that once shielded her lay shattered, the blessing bell had tumbled into the mud, and the vibrantly adorned folding fan had crumbled to ashes. She could only watch as the ghostly fire of darkness consumed everything she had ever possessed — reducing all of it to flame and ruin. For a moment, she only felt regret that she remained just one step behind life. "I just sealed a major deal with that traveling merchant... such a wasted opportunity..." "All that effort for this well-maintained tail, now reduced to nothing..." "Even my promise to bring gifts to everyone... will now be unfulfilled..." A thousand thoughts raced through her mind, but her body remained still, motionless, as tears quietly gathered in the corners of her eyes. Memories flickered and dimmed like a dying candlelight. "How much I wish to see Madam Yukong soaring into the sky with the bow I bought for her... It's what she longed for most..." "Yanming... From now on, the Xianzhou Merchant Guild will have to depend on him..." "I finally found Mengming's tea seed... she'll be overjoyed..." "And Yancui... It's time to get a new knife for her..." A teardrop slid down her cheek, evaporating before it ever touched the ground. Her vision was gradually engulfed by darkness, and she could no longer make out the path of the Xianzhou ship. "I had hoped to journey deeper into the skies, but in the end, I don't even know who my enemy is... How could I be at peace with that...?" Across the universe, oceans of lives fade away with every passing minute and every fleeting second. Before the presence of the immense power wielded by the Pathstriders, mortals are but specks of dust, carried aimlessly by the wind and waves. "However, because of that, this is a 'choice' for her, and a risky opportunity for the rest of us..." — This is a conversation that took place much later between a traveling merchant and a genius. * Unlocked at Character Level |
| Character Story: Part II | The young girl's fragile consciousness drifts through the darkness. Ahead lies an endless night, while behind her, the path home feels just within reach. She steps back into familiar ground, where bustling lanterns glow and the voices of old friends call to her from afar, urging her to return to her trade as a merchant. Before her, black mist creeps in, turning the once lively market instantly into rotting wood and dead ash. She steps back again, and the deck of the starskiff appears beneath her feet. She longs to ride the wind upward, but a strange astral body looms in the sky, and the people she once knew become monsters, raising swords against one another. She wishes to be as articulate as before, but now, facing monstrous forms before her, not a single sound escapes her lips. "I'll just have to move forward," she whispers to herself. "But how?" She asks herself. "Raise your hand." A cold voice echoes from afar. She lowers her gaze, eyes tracing the scar that pierces her palm. The fan still rests in her hand, though she remembers it turning ashen white in the fire. Yet here it is — whole again in her hand. The black mist surges toward her once more. "Go forward." She lifts her hand, and the wound that pierces her palm begins to glow. The light cut through the darkness but also illuminates herself. "Go forward." She raises the fan — Once a source of leisurely comfort, the fan now threatens to burst forth with flames. The black mist stretches endlessly, but the more she moves forward, the more the light intensifies. "Go forward." That cold voice is growing clearer. "Don't look back." She runs ahead. "I haven't seen enough of the countless worlds in the starry seas..." Behind her, five fluffy tails completely unfurl, igniting into fiery flames that cast light into the long night that ensnares her. The laboratory. The young girl's fingertips tremble slightly as a crystal-clear teardrop slips down the corner of her eye. The aloof scientist peers into the cabin, and her expression shifts at long last. "Congratulations on 'choosing' the world on this side." * Unlocked at Character Level |
| Character Story: Part III | "Awakening is only the first step. The scars of Destruction still affect you, and you must learn to familiarize yourself with this new body swiftly to harness its power." Day after day, she follows the scientist's instructions, pairing her dance with the strange pastries. She begins to heal at a pace visible to the naked eye. Yet, with each passing day, her doubt grows stronger. She waits anxiously for news from the Xianzhou. After what feels like an eternity, Ruan Mei delivers the grim confirmation about the Stellaron calamity — The Emanator known as Phantylia had infiltrated the Xianzhou with her guise, unleashing calamity and poisoning the living. "Fortunately, the Astral Express and the Xianzhou joined forces and defeated Phantylia before any serious repercussions." She listens to "her" story in a daze, feeling as if it were absurd and unreal. "So she not only took my life but also a part of my time... I should never return to the Luofu with this face and encounter the Chromatic Echelon..." "Phantylia's 'Destruction' of you has never ceased. Although you have temporarily overcome the power of Destruction in your body, her torment of your will has only just begun." There is a subtle sigh hidden within that icy voice. "I don't understand — why me?" "It's simply a roll of fate's dice, and it landed on you." "...So now my fate is entwined with theirs." "I was entrusted only to save you. What happens after you return to the Luofu is entirely up to you." "But in any case, I'm already a pawn in the game of these powerful players, aren't I?" "Undeniably so." She remains silent for a long time, lost in thought. "Business is a two-way traffic, but since I am no longer the same as before, do I still have a choice?" Ruan Mei meets the young girl's gaze and shakes her head. "I don't know. That is your 'choice,' and only 'you' can make it." * Unlocked at Character Level |
| Character Story: Part IV | Penacony remains vibrant after the storm. That gilded metropolis, a paradise of luxurious and indulgent commerce, is a destination she had always longed to explore. "You're a Dreamchaser too, aren't you? I don't see many people dressed like you." An outlander in hunter's garb approaches her before she realizes it. "Of course, I too am one. Don't let my appearance fool you. One day, I'm going to buy Clock Studios! What about you?" "In that case, you can also consider me as some sort of a Dreamchaser..." "I've always imagined roaming the starry seas, traveling to different worlds, and establishing trade everywhere. Unfortunately..." She falls silent and the outlander nods thoughtfully, raising the SoulGlad in her honor. After gulping down the can of SoulGlad, he turns to leave. The road home is already long, yet she chooses to pause here. The future holds many paths, and her longing is about more than simply returning home. "Care for some SoulGlad, my lady?" She turns her head toward a vendor pushing a cart. "... Judging by your attire, you must be from the Xianzhou Luofu. I traveled there with my boss many years ago, and I still remember the massive ship and vibrant atmosphere." "When we visited the Whistling Flames merchant guild, the messenger who received us, Miss Tingyun, looked rather like you. I wonder if you know her..." "Ma'am, ma'am, are you listening?" She gazes at Penacony's starry sky. People are coming and going in the distance yet unseen by her. "Apologies, I was just contemplating a "major deal" that could leverage a small advantage to move giants — a venture with immense returns, but fraught with perils...." "Are you hesitating?" She smiles. "Yes, I have hesitated... but I've finally made up my mind." "If I can dazzle those powerful figures upon my entrance, then that would count as having journeyed to the farthest reaches of the sky." * Unlocked at Character Level |





320 responses to “Fugue”
Imma us her in the sustain slot.
I’m sorry Gallagher but it seems like i don’t need you anymore (unless the enemies are way to tanky)
Btw, i see people saying that she is just a HMC replacement and Boothill being the only one that can use her entire kit, remember, Super break damage does get reduced if the enemies has high amounts of defence, so the Def shred on Fugue’s skill is actually pretty good. Pair that with Revolution shines as pearls of sweat LC , you almost have a Pela ult on the enemies hit without her being in the team (at S1).
The boothill thing is such BS where does that even come from? Firefly does 3x more damage with Fugue than with HMC due to exo toughness literally being equal to 200% superbreak and her other damage amping kit. It does not matter if it’s only active once per break because once you break it the enemy is literally dead.
I think they had Boothill theme song stuck in their head. I mean it is a rather catchy tune. Hard not to think of boothill once you remember it.
boothill’s ramp up time is significantly decreased as exo toughness allows him to get one more stack of his talent also I have heard Hmc has higher super break numbers then fugue
1. What are her best Relic options (4p & 2p)?
2. LC options aside from her signature?
3. S5 Resolution or S5 Fermata?
4. Also, I already have Before The Tutorial Mission Starts SW LC at S5, could we purchase one more copy from the store?
Thanks <3
1. 4pc iron for personal dmg/ 4 pc thief for energy regen. otherwise just 2pc spd + BE or spd+spd . for planar either forge/ talia / vonwacq . Personally I pick vonwacq for buffing FF before her turn.
2. jiaoqiu?? / tutorial / and resolution
3 resolution ofc
4.ehh i dont think so
TLDR; She’s HTB with Exo-Toughness debuff, 18% DEF shred, and AoE ult.
Only Boothill mains would consider her in her current version. Sadge 🙁
She literally triples Firefly’s damage wdf? o_O
No, she’s not.
Yea she does. Exo toughness is 2x the damage of superbreak and she has 10)% superbreak too. Basically having 300% superbreak with buffs that HMC just does not have bringing it to 3x damage when you break the exo toughness. She literally does.
Rappa exists
what
Why wouldn’t FF mains consider her?
Because most of FF’s damage comes from Super Break, not Break.
In standard FF team, you have FF + Lingsha/Gallagher + RM + HTB. Fugue will most likely replace RM or HTB. Now, consider these choices.
1. If you replace HTB, then you get slight improvement as I summarized above. Super Break DMG % would remain the same.
2. If you replace RM, then you get 200% Super Break DMG, but you lose the break-delay and 50% Break Efficiency for all other teammates. That would reduce FF’s Super Break window and slows down the toughness reduction, since Lingsha/Gallagher also helps (a lot) with the Toughness Bars.
This is nihillity?? she buff more than she debuff enemies
buffs:
increase target ally 40% break effect from skill
increase break affect by 30% from a4 trace
recover 1 sp from a4 trace
increase break affect by another 30% from a6 trace
debuffs:
reduce target def% from skill
exo-toughness from talent
delay weakness broken enemy action by 15% from trace
i hate it so much. i think the only reasons she’s nihillity is so they don’t have to release two harmony units at once and so people can pull her lightcone (because break nihillity support doesn’t really have a choice).
Being nihility also gives her access to Pearls and Tutorial, which are amazing 4* LCs
People are also saying that they made her Nihility so that she doesn’t have access to DDD and market it’s effect as her E2 Lmao
doesnt help that her talent feels like a memory turbulence and her skill debuff is from her skill that targets an ally
so pretty
so, she can replace HMC right?
i love hmc but what if MC’s next form are also OP. i’m too lazy to them back to harmony everytime I’m using break team.
they should’ve make every MC’s form as different unit… just restrict them from being in the same party.
so, she can replace HMC right?
i love hmc but what if MC’s next form are also OP. i’m too lazy to them back to harmony everytime I’m using break team.
they should’ve make every MC’s form as different unit… just restrict them from being in the same party.
I was really hoping for team Weakness break efficiency in the base kit so I could replace Ruan Mei 🙁 guess I must skip tingyun
Wait, she uses EHR but only for the 18 def down? Is that worth building?
and damn, her power is pretty much all in her passive.
…It’s a ludicrously powerful passive, to be fair.
From what I understand, just using an EHR Body piece will be enough to guarantee the def down, no subs required. It will also help if you decide to run Pearls LC, which is a pretty good option for her.
Of course it’s worth it.
Not only is def down one of the handful of buffs/debuffs that actually benefits break damage, but it’s also a debuff that improves the more of it you stack. (any break dps is going to run the Glamoth set, which is a start~)
18% def down is hefty, especially alongside other buffs/debuffs, even more so when you consider that for many people Fugue is slotting in for HTB, who straight up lacks a comparable damage increase.
On top of that, what else would you build on her? The only other stats on the table are break effect and maybe speed. She’s got a whole body piece slot to pack a bunch of EHR, the only alternative of which would be Def or HP.
I don’t know if she has any potential outside of traditional break teams, but if there is, it’ll be as a result of the def down existing and being built into.
Hey dashy! This is just my personal opinion but I would probably build her with ehr, speed, atk, and break
Then focus on speed, attack, and break sub stats. I saw someone else mention that a ehr main stat piece would just about guarantee her def debuff. If you use an attack piece instead then focus on ehr substats! Hope this helps with your decision 😀
E1 seems great compared to S1 with a 100% break efficiency in total for the targeted character (50% from talent and 50% from E1).
E1 is comparable to E6 Firefly (less the 20% fire res).
Her talent doesnt have break efficiency
She doesn’t give Break effeciency on her Tralent , only on E1