Earthly Escapade

Earthly Escapade
Earthly EscapadeConceptsEarthly Escapade
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
TypeLight Cone, Harmony Light Cone
PathClass Harmony
DescriptionLight Cone for the Path of Harmony. The Light Cone ability is only effective for characters of this Path.
SkillIncreases the wearer’s CRIT DMG by 32%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer’s teammates have their CRIT Rate increased by 10% and their CRIT DMG increased by 28%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Character Materials
Credit385K
Tatters of Thought20
Firmament Note4
Celestial Section12
Fragments of Impression20
Heavenly Melody15
Shards of Desires14
StoryJust as fireworks can flicker, she too can shift between ten different colors in a minute.

When the light show nears its end, she sits high above, regarding the bustling masses beneath her feet with boredom.
Thoughts flow and vanish, and slyness circulates across myriad eyes like a dancing kaleidoscope.
“I’ve made my decision. This is how we’re going to have fun today!”

Bouncing and hopping, she glides through the crowds, her golden-red tail flitting in and out of sight.
“Keep up! The brightest fireworks are just about to begin!”

Table of Contents
Stats
Skill
Characters
Gallery

Stats

LevelATKDEFHPCharacter Materials
1242153
2092.480.85203
Credit5000
Tatters of Thought8
20+121.2106.05267
30157.2137.55346
Credit10000
Firmament Note4
Tatters of Thought12
30+195.6171.15430
40231.6202.65510
Credit20000
Celestial Section4
Fragments of Impression8
40+270236.25594
50306267.75673
Credit50000
Celestial Section8
Fragments of Impression12
50+344.4301.35758
60380.4332.85837
Credit100K
Heavenly Melody5
Shards of Desires6
60+418.8366.45921
70454.8397.951001
Credit200K
Heavenly Melody10
Shards of Desires8
70+493.2431.551085
80529.2463.051164
LevelCharacter Materials
1
20
Credit5000
Tatters of Thought8
20+
40
Credit20000
Celestial Section4
Fragments of Impression8
40+
50
Credit50000
Celestial Section8
Fragments of Impression12
50+
60
Credit100K
Heavenly Melody5
Shards of Desires6
60+
70
Credit200K
Heavenly Melody10
Shards of Desires8
70+
80

Skill

Capriciousness
Increases the wearer's CRIT DMG by . At the start of the battle, the wearer gains Mask, lasting for turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by and their CRIT DMG increased by . For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for turn(s).

Level 5

Characters

ConceptsRarityPathCombat TypesCharacter Materials
Asta
Asta4
RarstrRarstrRarstrRarstr
harmony-classfire-damage_type
Endotherm Chitin
Silvermane Medal
Stellaris Symphony
Destroyer's Final Road
Tracks of Destiny
Bronya
Bronya5
RarstrRarstrRarstrRarstrRarstr
harmony-classwind-damage_type
Storm Eye
Silvermane Medal
Stellaris Symphony
Guardian's Lament
Tracks of Destiny
Tingyun
Tingyun4
RarstrRarstrRarstrRarstr
harmony-classlightning-damage_type
Lightning Crown of the Past Shadow
Immortal Lumintwig
Stellaris Symphony
Destroyer's Final Road
Tracks of Destiny
Yukong
Yukong4
RarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
Golden Crown of the Past Shadow
Artifex's Gyreheart
Stellaris Symphony
Destroyer's Final Road
Tracks of Destiny
Hanya
Hanya4
RarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
Netherworld Token
Artifex's Gyreheart
Stellaris Symphony
Regret of Infinite Ochema
Tracks of Destiny
Ruan Mei
Ruan Mei5
RarstrRarstrRarstrRarstrRarstr
harmony-classice-damage_type
Gelid Chitin
Immortal Lumintwig
Stellaris Symphony
Past Evils of the Borehole Planet Disaster
Tracks of Destiny
Sparkle
Sparkle5
RarstrRarstrRarstrRarstrRarstr
harmony-classquantum-damage_type
Dream Flamer
Shards of Desires
Heavenly Melody
Past Evils of the Borehole Planet Disaster
Tracks of Destiny
Robin
Robin5
RarstrRarstrRarstrRarstrRarstr
harmony-classphysical-damage_type
IPC Work Permit
Dream Making Engine
Heavenly Melody
Past Evils of the Borehole Planet Disaster
Tracks of Destiny
Sunday
Sunday5
RarstrRarstrRarstrRarstrRarstr
harmony-classimaginary-damage_type
Chordal Mirage
Shards of Desires
Heavenly Melody
Lost Echo of the Shared Wish
Tracks of Destiny
Tribbie
Tribbie5
RarstrRarstrRarstrRarstrRarstr
harmony-classquantum-damage_type
Darkveil Moonlight
Glory-Aspersed Torso
Heavenly Melody
Lost Echo of the Shared Wish
Tracks of Destiny
Per Page
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65 responses to “Earthly Escapade”

  1. This turns your Harmony character into E1 Fu Xuan.
    And in terms of Mono Quantum, gives you a second E1 Fu Xuan.

      
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      • yeah fu xuan e1 gives 30 cirt damage. While this gives 28% crit damage but more than makes up for it with the 10% crit rate boost. So while you might hit slightly less hard. You will be more consistence when it comes to landing crits. Given it a lightcone as well. Even if luck hates you. You can still get it cheaper than e1 Fu Xuan.

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    • But the requirement for this passive is very high, you need to basic attack for four turn to active it. It is quite useless for other character I guess?

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      • Think other spell point positive characters can make use out of it. Only they would not have 100% up time with the buff.
        Wouldn’t say it useless. Rather the main benefit. crit rate and damage boost. Would have some down time. Depending on the character.
        so would go from say a buff with 100% up time to say 75% up time or lower. Which yeah this is clearly design for Sparkle. Other characters, might benefit more from a different light cone.

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  2. I have two questions:
    Firts is does this LC work on Hanya? Since hanya could regenerate 2 points per E ?
    Second is how well does this LC compare to Carve the Moon for Tingyn? When Tingyun use this LC, she don’t receive anything from 32% CD but our team have CR and CD, and for a proper auto tingyun, her combo is E NA NA E, she can stack 4 points in 4 turns (maybe?). The marsk will be a fulltime buff

      
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    • Tingyun would probably generate 2 sp per 3 turns, which means 6 turns to get the buff so 2/3 uptime I think
      As for Hanya, she can certainly use it but I yhink she’d lose her 3turn ult without cogs

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  3. Does the team buff effect stack?
    For example, if I have the lc equipped on both Sparkle and Hanya, and put them on same team, will my team get +20% CR and +56% CD?

      
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    • probably yes, since there is no information that buff cant or can be stack.

      honestly it wont, cuz its to broken.
      imagine 3 harmony all of them use this lc.
      30%crit rate & 80%+ crit dmg.

      then this game will become HARMONY IMPACT.
      Asta & yukong being true dps.

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    • It’s specific bonus, probably instead of add new stack, effect will refreshe it’s duration each time when someone apply it to the teammates. Usually when some bonus can stack this will be written in description, when no such exception it’s means that bonus can’t be stack. But it will be fun if bonus can stack, just need to wait patch realise and see how it works.

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  4. This LC is felt like Hoyo had difficulty to make LC for Sparkle.

    To get/use this LC passive means Sparkle can’t keep doing her skill, also means can’t keep her skill effect to be active for the party all the time/every turn.

    It is because, to get 4 stacks of Radiant Flame, Sparkle has to keep using her basic atk, or she has to find way to use ultimate, whenever the DPS deal damage or deal highest dmg, which means sparkle won’t be able to buff the DPS all the time/every turn.

    CMIIW

      
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    • Remember that her ultimate recover 4 skill points, that does mean than with using her ulti, the effect of mask will be active

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    • LMAO did you even read Sparkle’s kit? Her ult literally gives her 4 skill points, which means her number 1 priority is filling up her energy asap. This means Sparkle has no problem spamming her skills and she’s still considered an SP-neutral unit while doing so.

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    • why?

      Battle starts -> 4 turn Masks begin – > skill (3 turns remaining) -> skill (2 turns remaining) -> Ult. Wearer gains 4 SP. You gain 4 stacks of Radiant Flame. You gain 4 turn Masks again. – > skill (3 turns remaining) -> skill (2 turns remaining) – > skill (2 turns remaining) -> skill (1 turns remaining) -> Ult. Wearer gains 4 SP. You gain 4 stacks of Radiant Flame. You gain 4 turn Masks again. – > skill (3 turns remaining) -> skill (2 turns remaining) – > skill (2 turns remaining) -> skill (1 turns remaining) -> Ult. Wearer gains 4 SP. You gain 4 stacks of Radiant Flame. You gain 4 turn Masks again. – > skill (3 turns remaining) -> skill (2 turns remaining) – > skill (2 turns remaining) -> skill (1 turns remaining) -> Ult. Wearer gains 4 SP. You gain 4 stacks of Radiant Flame. You gain 4 turn Masks again. – > skill (3 turns remaining) -> skill (2 turns remaining) – > skill (2 turns remaining) -> skill (1 turns remaining) -> Ult. Wearer gains 4 SP. You gain 4 stacks of Radiant Flame. You gain 4 turn Masks again.

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    • I think it’s good, cause her buff is not like Bronya’s with a trace the buff remains 2 turns in the dps, meaning that she can at least use one Basic Attack each 2 turns

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  5. hey, does this LC work for any support? they just need to basic attack 4 times and mask lasts for 4 turns, right?

      
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  6. hey,¿does this LC work for hanya?,She recovers 2 skill point per skill usage,so, this could work,¿right?

      
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    • absolutely.
      10%crit rate &28%crit dmg its no joke.
      its 48%crit value.

      not to mention 32%crit dmg allowing support becoming Dps💀.

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    • That will be so pog for Hanya, the mask lasting 4 turns is busted af. It will be even perfect if Hanya can gain Radiant Flame stack when SP recovery is done on any ally’s turn.

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