| Concepts | Dual Warriors of Valor: Ironclad White Guard | |
| Faction | ||
| Reward | ||
| Description | The legendary Dolos Bandit Twins, unmatched in combat prowess and flawless teamwork. Even the mightiest heroes fell before their four fists. After all, two fists rarely triumph against four. |
| Table of Contents |
| Stats |
| Reward |
| Gallery |
Stats
#4013016
Dual Warriors of Valor: Ironclad White Guard
| Toughness | Min RES | First Turn Delay | ||||||||
| 460 | 1000 | 123884 | 132 | 480 | 24% | 30% | 20% | 20% | 50% | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG. |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
Phase #2
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG. |
| Resembling Furious Lion - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Drowned in the Crimson Sea" in the next turn. |
| Drowned in the Crimson Sea - Ability | Distribute | |
| Energy Regeneration : 20 | |
| Deals massive Imaginary DMG and inflicts "Vulnerability" to all targets in battle against "White Guard." The DMG and Vulnerability effect are distributed evenly among the targets. The more "Titankins" on the field, the higher the DMG dealt. |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
#401301601
Dual Warriors of Valor: Ironclad White Guard
| Toughness | Min RES | First Turn Delay | ||||||||
| 460 | 1000 | 275299 | 132 | 480 | 24% | 30% | 20% | 20% | 50% | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG. |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
Phase #2
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Starting from the rightmost target, uses a sweeping attack on 3 consecutive targets, dealing minor Imaginary DMG. |
| Resembling Furious Lion - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Drowned in the Crimson Sea" in the next turn. |
| Drowned in the Crimson Sea - Ability | Distribute | |
| Energy Regeneration : 20 | |
| Deals massive Imaginary DMG and inflicts "Vulnerability" to all targets in battle against "White Guard." The DMG and Vulnerability effect are distributed evenly among the targets. The more "Titankins" on the field, the higher the DMG dealt. |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
Reward
| Per Page |
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The bonus for running a sustain is just to make it not feel so bad that your team isn't strong enou...