
![]() | Concepts | Dreamjolt Troupe's Sweet Gorilla |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | Penacony's service machinery that got out of control due to the emotional interference in the Dreamscape. Originally a transport robot of SoulGlad, it is still carrying the burden of the delicacy after losing control while launching its gift to guests passing by. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#3003020
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 247769 | 173 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302001
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 247769 | 173 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302002
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
460 | 1000 | 1101194 | 156 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302003
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 82590 | 173 | 180 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302004
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 247769 | 173 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302005
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
387 | 1000 | 569868 | 173 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302006
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 247769 | 173 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302007
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1135607 | 173 | 420 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#300302008
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
387 | 1000 | 569868 | 173 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals 4 hits of Ice DMG to one random target. If the target has Shield, additionally deal Ice DMG to self with a high chance to decrease this unit's DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging stage and gains Toughness Protection. Uses Unlimited Free Drinks during the next action. |
#3003021
Dreamjolt Troupe's Sweet Gorilla (Projection)
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 2064740 | 120 | 300 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Limited Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target and Advances the target's action Forward. If the target has Shield, additionally deal Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Unlimited Free Drinks - Ability | Single Target |
Energy Regeneration : 40 | |
Deals 4 hits of Ice DMG to one Monitored target and Advances the target's action Forward. If the target has Shield, additionally deal Ice DMG to a random friendly unit with a high chance to decrease the affected unit's DEF. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging state and gains Toughness Protection. When taking action the next time, uses Unlimited Free Drinks. At the same time, marks a random target for Monitoring. Any target that uses their Skill will become the new Monitored target. While in this state, this unit's action will be Advanced Forward when attacked. |
#3003022
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 289064 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Limitless Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. When hitting targets without a Shield, there is a small chance of Freezing the attacked target. If the target has a Shield, additionally deals Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Frenzied Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals Ice DMG to a random single target for 4 times. When each hit lands on a target that has no Shield, there is a high chance of Freezing the target. If the target has a Shield, then after dealing DMG, this attacking unit also deals Ice DMG on itself, with a high chance to decrease its own DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging state and gains Toughness Protection. Uses Frenzied Free Drinks during the next action. |
#300302201
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 165179 | 173 | 360 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Limitless Free Drinks - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Ice DMG to a single target. When hitting targets without a Shield, there is a small chance of Freezing the attacked target. If the target has a Shield, additionally deals Ice DMG to this unit with a high chance to decrease this unit's DEF. |
![]() | Frenzied Free Drinks - Ability | Bounce |
Energy Regeneration : 10 | |
Deals Ice DMG to a random single target for 4 times. When each hit lands on a target that has no Shield, there is a high chance of Freezing the target. If the target has a Shield, then after dealing DMG, this attacking unit also deals Ice DMG on itself, with a high chance to decrease its own DEF. |
![]() | SoulGlad Party - Ability | Summon |
Energy Regeneration : | |
Summons 2 Bubble Hounds. |
![]() | Celebration Fountain - Ability | Charging |
Energy Regeneration : | |
Enters the Charging state and gains Toughness Protection. Uses Frenzied Free Drinks during the next action. |
Reward
Per Page |
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With his LC he can get 2 turn ult with atk% rope, without and energy LC he needs ERR rope for 2 tur...