Concepts | Dr. Ratio | |
Faction | Intelligentsia Guild | |
Rarity | ||
Path | The Hunt | |
Combat Types | Imaginary | |
Chinese | ... | |
English | ... | |
Korean | ... | |
Japanese | ... | |
Character Materials | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | Member of the Intelligentsia Guild. Eccentric temperament, sharp-tongued but with an elegant demeanor. The face under the strange alabaster head sculpture is apparently unexpectedly handsome. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 105.6 | 62.7 | 143 | 103 | 5% | 50% | 75 | 140 | |
20 | 205.92 | 122.27 | 278 | 103 | 5% | 50% | 75 | 140 | 4000 5 |
20+ | 248.16 | 147.34 | 335 | 103 | 5% | 50% | 75 | 140 | |
30 | 300.96 | 178.69 | 406 | 103 | 5% | 50% | 75 | 140 | 8000 10 |
30+ | 343.2 | 203.77 | 463 | 103 | 5% | 50% | 75 | 140 | |
40 | 396 | 235.12 | 535 | 103 | 5% | 50% | 75 | 140 | 16000 6 3 |
40+ | 438.24 | 260.2 | 592 | 103 | 5% | 50% | 75 | 140 | |
50 | 491.04 | 291.55 | 663 | 103 | 5% | 50% | 75 | 140 | 40000 9 7 |
50+ | 533.28 | 316.63 | 720 | 103 | 5% | 50% | 75 | 140 | |
60 | 586.08 | 347.99 | 791 | 103 | 5% | 50% | 75 | 140 | 80000 6 20 |
60+ | 628.32 | 373.06 | 848 | 103 | 5% | 50% | 75 | 140 | |
70 | 681.12 | 404.41 | 920 | 103 | 5% | 50% | 75 | 140 | 160K 9 35 |
70+ | 723.36 | 429.5 | 977 | 103 | 5% | 50% | 75 | 140 | |
80 | 776.16 | 460.85 | 1048 | 103 | 5% | 50% | 75 | 140 |
Skill
Mind is Might - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Imaginary DMG equal to Deals minor Imaginary DMG to a single target enemy. | |
Level | |
Intellectual Midwifery - Skill | Single Target | |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 | |
Deals Imaginary DMG equal to Deals Imaginary DMG to a single enemy. | |
Level | |
Syllogistic Paradox - Ultimate | Single Target | |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 90 | |
Deals Imaginary DMG equal to Wiseman's Folly can be triggered for up to Deals Imaginary DMG to a single target enemy and applies Wiseman's Folly. When Dr. Ratio's teammates attack a target afflicted with Wiseman's Folly, Dr. Ratio launches 1 instance of Follow-up ATK on this target. | |
Level | |
Cogito, Ergo Sum - Talent | Single Target | |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 30 | |
When using his Skill, Dr. Ratio has a When using Skill, there is a chance to launch 1 instance of Follow-up ATK on the target, dealing Imaginary DMG. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Mold of Idolatry - Technique | Impair | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, creates a Special Dimension that Taunts nearby enemies, lasting for Creates a Special Dimension. Enemies within the dimension are Taunted. After entering battle with enemies in this dimension, there is a high chance to reduce SPD of enemy targets. | |
Traces
Summation | |
Requires Character Ascension 2 | |
When Dr. Ratio uses his Skill, for every debuff on the target, his CRIT Rate increases by | 5000 3 1 |
CRIT Rate Boost (CRIT Rate) | |
Requires Character Ascension 2 | |
CRIT Rate increases by | 5000 3 6 |
ATK Boost (ATK) | |
Requires Character Ascension 3 | |
ATK increases by | 10000 3 3 |
Inference | |
Requires Character Ascension 4 | |
When Skill is used to attack an enemy target, there is a | 20000 5 1 1 |
ATK Boost (ATK) | |
Requires Character Ascension 4 | |
ATK increases by | 20000 5 4 |
CRIT Rate Boost (CRIT Rate) | |
Requires Character Ascension 5 | |
CRIT Rate increases by | 45000 3 3 |
Deduction | |
Requires Character Ascension 6 | |
When dealing DMG to a target that has | 160K 8 1 1 |
DEF Boost (DEF) | |
Requires Character Ascension 6 | |
DEF increases by | 160K 8 8 |
CRIT Rate Boost (CRIT Rate) | |
Requires Character Lv. 75 | |
CRIT Rate increases by | 160K 8 8 |
ATK Boost (ATK) | |
Requires Character Lv. 80 | |
ATK increases by | 160K 8 8 |
ATK Boost (ATK) | |
ATK increases by | 2500 2 |
DEF Boost (DEF) | |
Requires Character Ascension 3 | |
DEF increases by | 10000 3 3 |
ATK Boost (ATK) | |
Requires Character Ascension 5 | |
ATK increases by | 45000 3 3 |
Eidolons
Pride Comes Before a Fall | ||
The maximum stackable count for the Trace "Summation" increases by |
The Divine Is in the Details | ||
When his Talent's Follow-up ATK hits a target, for every debuff the target has, deals Imaginary Additional DMG equal to |
Know Thyself | ||
Ultimate Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
Ignorance Is Blight | ||
When triggering the Talent, additionally regenerates |
Sic Itur Ad Astra | ||
Skill Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
Vincit Omnia Veritas | ||
Additionally increases the trigger count for "Wiseman's Folly" by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
Arrows | 3 | the-hunt-class | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's CRIT Rate increases by | ||
Darting Arrow | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases ATK by | ||
Adversarial | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | When the wearer defeats an enemy, increases SPD by | ||
Only Silence Remains | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Swordplay | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | For each time the wearer hits the same target, DMG dealt increases by | ||
Subscribe for More! | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | The wearer's Basic ATK and Skill deals | ||
River Flows in Spring | 4 | the-hunt-class | 476.28 | 396.9 | 846.72 | After entering battle, increases the wearer's SPD by | ||
Return to Darkness | 4 | the-hunt-class | 529.2 | 330.75 | 846.72 | Increases the wearer's CRIT Rate by | ||
In the Night | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT Rate by | ||
Sleep Like the Dead | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's CRIT DMG by |
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Gallery
Idle #1
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Overworld
Combat
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Story
Title | Text |
Character Details | ... |
Character Story: Part I | ... |
Character Story: Part II | ... |
Character Story: Part III | ... |
Character Story: Part IV | ... |
Character Story: Part I | |
Character Story: Part II | |
Character Story: Part III | |
Character Story: Part IV | |
About "You" | |
Your "Story": Part I | |
Your "Story": Part II |
287 responses to “Dr. Ratio”
When you apply Hanya’s Burden on an enemy, it does not show up as a debuff when you check the enemy. Can someone confirm that this means it will not count for Dr. Ratio? Honestly just looking for someone to tell me I’m wrong so I can use her with him.
Hanya’s burden is not considered a debuff. Braxophone’s video covered it 10:42 for Dr.ratio.
Ah ok thanks for clarifying.
Hanya’s debuff can’t be include in Doctor. ratio skill. Like his own ultimate skill can’t be involved in it, either.
You can try some other partners, such as Silver Wolf, she is the best partner of Doctor. ratio.
If you still want to use Hanya,it will be Ok. Because her skill can give the point to main output role. That is different from other roles. (l’m Chinese so l can’t say it to you clearly,sorry)
Hanya’s debuff can’t be include in Doctor. ratio skill. Like his own ultimate skill can’t be involved in it, either. Their debuff can’t rwally hurt the enemy, so the debuff can’t be included in it.
You can try some other partners, such as Silver Wolf, she is the best partner of Doctor. ratio.
If you still want to use Hanya,it will be Ok. Because her skill can give the point to main output role. That is different from other roles. (l’m Chinese so l can’t say it to you clearly,sorry)
When you open up the in battle status screen (L3 on ps5 for allies, then again for enemies), there is a section named “debuffs”. Not all negative effects go in it.
I have Topaz, Welt, and SW each at E0. Obviously one team slot needs to go to a sustain (E6 Lynx or E1 Gepard), but which two of these pair best with Ratio-Sensei?
sw+tingyun/bronya would be the best probably. welt is bad for him at e0, too sp hungry and takes too long to get ult. topaz is fine for ST scenarios but wont be beating sw iirc even if we include her own dmg.
Topaz would be beating Tingyun however. The buff she gives plus her own follow up is far more valuable than Tingyun. Also they didn’t mention that they have Bronya.
SW and Topaz are a fantastic duo to add to Dr Ratio.
wow, your role library is so abundant that you can match your doctor ratio easily.
The best choice must be SW. She is really good for Doctor ratio to increase his output.
Topaz is also important. Follow yourself.
SW + Topaz should be the best one for you, Topaz + RM is the best overall.
LETS GO KING
3stack of fire kiss from guinaifen count as 3debuff or 1debuff for dr ratio?
Just one but with burn and e1 she can apply 3 very easily
One sadly. But the burn and her E1 count as 2 others so she can provide the 3 you need!
4 debuffs total if u have the Resolution Shines As Pearls of Sweat lightcone.
one
am I the only one who’s gonna run him with yukong and plenary rendezvous?
No. It’s good option and a lot of people will go him with Yukong, but it’s still need to have some one with debuff in team to trigger talent more often.
Does Summation recalculate every turn? If an enemy has 3 debuffs and I use his skill I get 3 Summation stacks, if the next time I use his skill and the enemy has 2 debuffs do I then have 2 Summation stacks or does it add up, giving me 5 stacks?
anyone have the answer ?
Un? yeah.. this one huh, Summation gaining stacks without time limit, and last though the entire battles, just like how Argenti talent would work or so. in your example, Ratio-kun would first gain 3 Summation stacks, and then 2 more stacks for a totals of 5 at second cast of skill.
Aaah.. Reina sure work hard… truly admirable….
While the text isn’t clear, it should add up and lasts indefinitely or his E1 will be completely pointless.
that what i thought too, Thanks
Summation, at least from the description, doesn’t seem to have a turn limit or duration. He likely gets the stacks when attacking enemies with debuffs and will keep the stacks for the rest of the battle. Summation wouldn’t be that good if this wasn’t the case and his E1 would kind of be worthless if it was only a one turn thing. It seems to be like Herta E2 where he keeps the increased critrate/damage for the rest of the battle once he’s gotten the stacks, leading up to 15% crit rate and 30% crit damage from it at E0.
I feel like if it did have a duration it would be listed in the skill, or have a disclaimer saying that it “only applies to this attack.” It would be hard to use effectively if you needed 6 debuffs on the target every turn to get the full effect, and it wouldn’t really synergize with the rest of his kit like his ult and follow up attacks since it would ONLY apply to his skill. I’m pretty certain the stacks and the crit buffs from it last the whole battle once you’ve gotten them – it’s very strong if that’s the case.
My build is S2 (more superimpositions coming) Stellar Sea, 2pc Ashblazing, and 2pc Musketeer (better subs than my Wastelander) with Salsotto planars. His team is gonna be Ratio, Pela with Resolution Shines, Topaz (Numby<3), E1 S1 Ruan Mei, and Huo Huo. I can switch in Welt instead of RM if debuffs are super inconsistent. I don't have Gui or SW. Any improvements I should make?
Wait that was 5 characters
So my team will be Ratio, Topaz n’ Numby (Numby is my favorite), and Huo Huo. Should the last character be Resolution Shines, E6, Pela, Resolution Shines E1 Welt, or E1 S1 Ruan Mei?
If your Topaz is E0S1(2 debuffs) or E1S1(three debuffs), then put Ruan Mei(one debuff) on the team. If it’s E0S0 then run your E6 Pela RS. Ruan Mei just makes dual DPS teams strong and one of those teams includes Ratio and Topaz strong.