
![]() | Concepts | Disembodied Shell |
Type | Talent | |
Type | Talent | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received. |
now 2 after 3.6 will be 3 later - who know? ) if its free and cool - I dont think we must ...