昔漣

昔漣
昔漣名詞昔漣
稀有度RaritystrRaritystrRaritystrRaritystrRaritystr
命途Class 記憶
戰鬥屬性Class 
專屬素材
信用點308K
恐懼踏碎血肉15
勇氣撕裂胸膛15
海妖殘鰭65
榮耀洗禮身軀15
行跡素材
信用點3M
思量的種18
恐懼踏碎血肉41
末那芽苗69
勇氣撕裂胸膛56
阿賴耶華139
榮耀洗禮身軀58
陽雷的遙想12
命運的足跡8
主線流星劃過夜空,生命的長河蕩起漣漪,閃爍十三種光彩。
哀麗秘榭的女兒,哺育「██」的黃金裔,栽下記憶的種子,讓往昔的花朵在明日綻放
——「然後,一起寫下不同以往的詩篇吧♪」

目錄
屬性
戰技
隨身寵物
行跡
星魂
光錐
背包
Gallery
語音音量
主線

屬性

等級攻擊力防禦力生命值速度暴擊率暴擊傷害嘲諷能量專屬素材
160.7279.21901015%50%100 (100)24
20118.4154.443711015%50%100 (100)24
信用點4000
恐懼踏碎血肉5
20+142.69186.124471015%50%100 (100)24
30173.05225.725421015%50%100 (100)24
信用點8000
恐懼踏碎血肉10
30+197.34257.46181015%50%100 (100)24
40227.72977131015%50%100 (100)24
信用點16000
勇氣撕裂胸膛6
海妖殘鰭3
40+251.99328.687891015%50%100 (100)24
50282.35368.288841015%50%100 (100)24
信用點40000
勇氣撕裂胸膛9
海妖殘鰭7
50+306.64399.969601015%50%100 (100)24
60337439.5610551015%50%100 (100)24
信用點80000
榮耀洗禮身軀6
海妖殘鰭20
60+361.28471.2411311015%50%100 (100)24
70391.64510.8412261015%50%100 (100)24
信用點160K
榮耀洗禮身軀9
海妖殘鰭35
70+415.93542.5213021015%50%100 (100)24
80446.29582.1213971015%50%100 (100)24
等級專屬素材
1
20
信用點4000
恐懼踏碎血肉5
20+
40
信用點16000
勇氣撕裂胸膛6
海妖殘鰭3
40+
50
信用點40000
勇氣撕裂胸膛9
海妖殘鰭7
50+
60
信用點80000
榮耀洗禮身軀6
海妖殘鰭20
60+
70
信用點160K
榮耀洗禮身軀9
海妖殘鰭35
70+
80

戰技

看!是希望的起始!看!是希望的起始! - 普通攻擊 | 單體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
獲得點【追憶】並對指定敵方單體造成等同於昔漣生命上限的冰屬性傷害。

獲得【追憶】並對敵方單體造成少量冰屬性傷害。
等級 10
盛放吧,來世的樂土盛放吧,來世的樂土 - 戰技 | 輔助
能量回復 : 0
弱點擊破 : 0
獲得點【追憶】並展開結界,持續回合,昔漣每回合開始時結界持續回合數減1。結界持續期間,我方全體目標每造成1次傷害,都會再額外造成1次等同於原傷害真實傷害。當昔漣陷入無法戰鬥狀態時,結界也會被解除。

獲得【追憶】並展開結界,我方全體目標造成傷害後額外造成真實傷害
等級 15
眾願啊,匯流如歌眾願啊,匯流如歌 - 天賦 | 強化
能量回復 : 0
弱點擊破 : 0
戰鬥開始時或昔漣行動後,我方任意狀態的其他角色及其憶靈獲得【未來】,持有【未來】的我方目標行動時消耗【未來】使昔漣獲得點【追憶】。昔漣在【追憶】達到點時可啟動終結技並解除自身所有負面效果,處於【往昔的漣漪】狀態時在【追憶】達到點時可啟動終結技,達到上限後還可最多溢出至點。昔漣在場時,我方全體目標造成的傷害提高

戰鬥開始或昔漣行動後,隊友及其憶靈獲得【未來】,持有【未來】的我方目標行動時使昔漣獲得【追憶】。昔漣在場時,我方全體目標造成的傷害提高。
等級 15
攻擊攻擊 | 單體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1
西風盡頭,寧謐永恆西風盡頭,寧謐永恆 - 秘技 | 輔助
能量回復 : 0
弱點擊破 : 0
使用秘技後,在自身周圍製造1片持續秒的特殊領域,處於特殊領域內的敵人陷入【此刻永駐】狀態,處於特殊領域內的我方角色移動速度提高。持續時間內進入戰鬥後,展開戰技的結界。我方製造的領域效果最多存在1個。

在自身周圍製造特殊領域。領域內敵人陷入【此刻永駐】狀態,領域內我方角色移動速度提高。進入戰鬥後展開戰技的結界。
等級 1
向著愛與明天♪向著愛與明天♪ - 普通攻擊 | 群體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30 / 群體攻擊 : 15
獲得點【追憶】並對指定敵方單體造成等同於昔漣生命上限的冰屬性傷害,隨後對敵方全體造成等同於昔漣生命上限的冰屬性傷害。
【向著愛與明天♪】無法恢復戰技點。

獲得【追憶】並對敵方全體造成冰屬性傷害。
等級 10
一如初見的重逢一如初見的重逢 - 終結技 | 強化
能量回復 : 0
弱點擊破 : 0
使███立即獲得1個額外回合

使███立即獲得1個額外回合
等級 15
攻擊攻擊 | 單體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 30
攻擊敵人,進入戰鬥後削弱敵方目標對應屬性韌性。

等級 1

隨身寵物

詩的「◦」誓約的「∞」詩的「◦」誓約的「∞」 - 終結技 | 召喚
能量回復 : 0
弱點擊破 : 0
召喚憶靈███,使其立即獲得1個額外回合並啟動全體隊友的終結技,隨後進入【往昔的漣漪】狀態,普通攻擊強化為【向著愛與明天♪】且僅能使用該普通攻擊,昔漣和███的暴擊率提高,展開戰技的結界並使戰技的結界沒有持續時間。
單場戰鬥中只能施放1次。███初始擁有等同於昔漣生命上限的生命上限。

召喚憶靈███,使其立即獲得1個額外回合啟動全體隊友的終結技,隨後進入【往昔的漣漪】狀態,獲得強化普通攻擊。昔漣和███的暴擊率提高,展開戰技的結界並使其沒有持續時間。
等級 15
花與箭的舞曲花與箭的舞曲 - 憶靈技 | 群體攻擊
能量回復 : 0
弱點擊破 : 單體攻擊 : 5 / 群體攻擊 : 30
對敵方全體造成等同於███生命上限的冰屬性傷害。

對敵方全體造成冰屬性傷害。
等級 10
此詩——獻予一切生命此詩——獻予一切生命 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
對指定我方單體角色施加增益效果。當該角色為黃金裔時,使其獲得殊效果。當該角色不是黃金裔時,使其造成的傷害提高,持續回合,該效果對其憶靈也生效。

對我方單體角色施加增益效果。當該角色為黃金裔時,使其獲得殊效果。當該角色不是黃金裔時,使其造成的傷害提高,該效果對其憶靈也生效。
等級 10
等待於所有的過去等待於所有的過去 - 憶靈天賦 | 強化
能量回復 : 0
弱點擊破 : 0
███的速度保持為0,並且不會出現在行動序列上,在場時為界外。昔漣的生命值百分比變化時,███的生命值百分比也會相應變化。███在場時,昔漣與███的生命上限提高。███施放技能後使自身所有持續效果持續回合數減1。

昔漣的生命值變化時,███的生命值也會相應變化。███在場時,昔漣的生命上限提高。
等級 10
「你好,世界♪」「你好,世界♪」 - 憶靈天賦 | 強化
能量回復 : 0
弱點擊破 : 0
███被召喚時,解除我方全體控制類負面狀態

被召喚時,解除我方全體控制類負面狀態
等級 10
獻予「創世」之詩獻予「創世」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
整場生效,對開拓者•記憶施放時,使開拓者•記憶的攻擊力提高,提高數值等同於███生命上限的,同時使開拓者•記憶的暴擊率提高,提高數值等同於███暴擊率的。該效果對迷迷也生效。本場戰鬥中,開拓者•記憶施放強化普通攻擊後,███立即獲得1個額外回合並自動施放【花與箭的舞曲】,若發動前目標被消滅則對新入場的敵方目標發動。

整場生效,對開拓者•記憶施放時,使開拓者•記憶的攻擊力與暴擊率提高。該效果對迷迷也生效。開拓者•記憶施放強化普通攻擊後,███立即獲得1個額外回合並自動施放【花與箭的舞曲】。
等級 10
獻予「浪漫」之詩獻予「浪漫」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
單次生效,對阿格萊雅發動時,使阿格萊雅獲得【浪漫】並使衣匠憶靈天賦的速度提高效果層數立即疊加至上限。阿格萊雅或衣匠攻擊後,消耗【浪漫】為自身恢復點能量。阿格萊雅與衣匠造成的傷害提高並無視目標的防禦,持續至阿格萊雅退出【至高之姿】狀態。

單次生效,對阿格萊雅施放時,使阿格萊雅的憶靈天賦的速度提高效果層數立即疊加至上限,阿格萊雅或衣匠攻擊後恢復能量。阿格萊雅與衣匠造成的傷害提高並無視目標的防禦。
等級 10
獻予「門徑」之詩獻予「門徑」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
整場生效,對緹寶發動時,使緹寶造成的傷害無視敵方目標的防禦力。緹寶發動追加攻擊觸發緹寶的結界的附加傷害時,會額外造成次附加傷害。

整場生效,對緹寶施放時,使緹寶造成的傷害無視敵方目標的防禦力。緹寶發動追加攻擊觸發緹寶的結界的附加傷害時,會額外造成#1[i]次附加傷害。
等級 10
獻予「紛爭」之詩獻予「紛爭」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
單次生效,對萬敵發動時解除萬敵陷入的所有控制類負面狀態,若萬敵處於【血仇】狀態,則使其自動發動1次不消耗充能的【弒神登神】,本次攻擊中萬敵的暴擊傷害提高,若施放前目標被消滅則對新入場的敵方目標發動。若萬敵不處於【血仇】狀態,則使萬敵行動提前

單次生效,對萬敵發動時解除控制類負面狀態,若萬敵處於【血仇】狀態,則使其自動施放【弒神登神】並使暴擊傷害提高。若萬敵不處於【血仇】狀態,使萬敵行動提前
等級 10
獻予「生死」之詩獻予「生死」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
整場生效,對遐蝶發動時,【新蕊】可以溢出至。召喚死龍時會消耗所有溢出【新蕊】,每消耗1%溢出值,使本次召喚的死龍觸發天賦【灼掠幽墟的晦翼】的技能效果時,造成的傷害倍率提高,召喚時若場上敵方目標小於等於名,傷害倍率額外提高

整場生效,對遐蝶施放時,【新蕊】可以溢出,召喚死龍時會消耗所有溢出【新蕊】,基於溢出值使本次召喚的死龍觸發天賦【灼掠幽墟的晦翼】的技能效果時造成的傷害倍率提高,若敵方目標低於一定數量,傷害倍率額外提高。
等級 10
獻予「理性」之詩獻予「理性」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
單次生效,對那刻夏施放時,為我方恢復個戰技點並使那刻夏立即行動,使其戰技的傷害次數增加次,持續1回合。那刻夏在下一次發動普通攻擊、戰技時獲得【真知】:所有「智識」命途角色攻擊力提高、造成的戰技傷害提高,持續至下一個那刻夏回合開始時。

單次生效,對那刻夏發動時,為我方恢復戰技點並使那刻夏立即行動且戰技的傷害次數增加。並使所有「智識」命途角色攻擊力提高、造成的戰技傷害提高。
等級 10
獻予「天空」之詩獻予「天空」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
███施放憶靈技時,使風堇獲得2層【獻予「天空」之詩】。對風堇施放時,為風堇恢復點能量。當風堇持有【獻予「天空」之詩】並提供治療時,計入小伊卡憶靈技的治療數值額外提高,提高數值等同於本次治療數值的。風堇施放戰技/終結技後,消耗1層【獻予「天空」之詩】。

███施放憶靈技時,使風堇獲得2層【獻予「天空」之詩】。對風堇施放時,為風堇恢復能量。風堇持有【獻予「天空」之詩】並提供治療時,計入小伊卡憶靈技的累積治療數值額外提高。
等級 10
獻予「詭計」之詩獻予「詭計」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
整場生效,對賽飛兒施放時,使賽飛兒造成的傷害提高,並使【老主顧】的防禦力降低,【老主顧】以外的敵方目標的防禦力降低

整場生效,對賽飛兒施放時,使賽飛兒造成的傷害提高並使敵方目標的防禦力降低,【老主顧】的防禦力將額外降低。
等級 10
獻予「負世」之詩獻予「負世」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
整場生效,對白厄施放後,使白厄獲得點【火種】,且在變身時獲得【永續的燃燒】,變身時若【火種】大於點,每超出1點,卡厄斯蘭那的暴擊傷害提高,最多可提高。持有【永續的燃燒】時,卡厄斯蘭那的暴擊率提高,在卡厄斯蘭那的額外回合耗盡後不會結束變身、重置全部卡厄斯蘭那的額外回合並獲得【毀傷】額外回合開始時,卡厄斯蘭那消耗等同於現有生命值的生命值。發動攻擊後,造成附加傷害,每次傷害對敵方隨機單體造成等同於卡厄斯蘭那攻擊力的火屬性附加傷害

整場生效,對白厄施放後,使白厄立即獲得【火種】,使卡厄斯蘭那的暴擊率與暴擊傷害提高,在卡厄斯蘭那的額外回合耗盡後不會結束變身,獲得【毀傷】並重置全部卡厄斯蘭那的額外回合額外回合開始時損失現有生命值,發動攻擊後,對敵方隨機單體造成火屬性附加傷害
等級 10
獻予「海洋」之詩獻予「海洋」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
單次生效,對海瑟音發動時,使海瑟音獲得【暖流】。海瑟音發動攻擊後消耗【暖流】為自身恢復點能量。本場戰鬥中,海瑟音造成的傷害提高,發動普通攻擊/戰技攻擊敵方目標後,使受到攻擊的敵方目標當下承受的所有持續傷害立即產生相當於原傷害/的傷害。

單次生效,對海瑟音施放時,使海瑟音獲得【暖流】。海瑟音發動攻擊後消耗【暖流】為自身恢復能量。海瑟音造成的傷害提高,發動普通攻擊/戰技攻擊敵人後,使受到攻擊的敵方目標當下承受的所有持續傷害立即產生一次傷害。
等級 10
獻予「律法」之詩獻予「律法」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
整場生效,對刻律德菈發動後,持有【軍功】的角色暴擊傷害提高奇襲結束後,使刻律德菈獲得點充能。

整場生效,對刻律德菈施放後,持有【軍功】的角色暴擊傷害提高,奇襲結束後,使刻律德菈獲得充能。
等級 10
獻予「歲月」之詩獻予「歲月」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
整場生效,對長夜月施放後,「長夜」施放憶靈技【迷夢,流失,如露】時造成的傷害提高,長夜月施放戰技/終結技後,額外獲得點【憶質】。長夜月戰技的暴擊傷害提高效果額外提高,提高數值等同於長夜月暴擊傷害的

整場生效,對長夜月施放後,「長夜」施放憶靈技【迷夢,流失,如露】時造成的傷害提高,長夜月施放戰技/終結技後,額外獲得【憶質】。戰技的暴擊傷害提高效果額外提高。
等級 10
獻予「大地」之詩獻予「大地」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
███施放憶靈技時,使丹恆•騰荒獲得【獻予「大地」之詩】,並使【龍靈】的下次攻擊造成等同於【同袍】護盾量的相應屬性附加傷害。當丹恆•騰荒持有【獻予「大地」之詩】時,【同袍】造成的傷害提高。對丹恆•騰荒施放時,使龍靈行動提前100%,並使龍靈下一次行動時獲得丹恆•騰荒終結技的強化效果、提供的護盾量為原護盾量的,不消耗丹恆•騰荒終結技的強化次數。

███施放憶靈技時,使【龍靈】攻擊後造成附加傷害,並使丹恆•騰荒獲得【獻予「大地」之詩】:【同袍】造成的傷害提高。對丹恆•騰荒施放時,使龍靈行動提前,並使龍靈下一次行動時獲得丹恆•騰荒終結技的強化效果,提供護盾的倍率提高。
等級 10
獻予「██」之詩獻予「██」之詩 - 憶靈技 | 輔助
能量回復 : 0
弱點擊破 : 0
昔漣每從1個除███以外不同的隊友處獲得【追憶】後,███施放【花與箭的舞曲】時額外對敵方隨機單體造成1次等同於███生命上限的冰屬性傷害。昔漣施放終結技後或███被召喚時,使███獲得1點【故事】,當【故事】達到點時,███消耗全部【故事】立即獲得1個額外回合自動施放【花與箭的舞曲】。

昔漣每從1個除███以外不同的隊友處獲得過【追憶】,███施放【花與箭的舞曲】時就額外對敵方隨機單體造成1次傷害。昔漣施放終結技一定次數後,███立即獲得1個額外回合自動施放【花與箭的舞曲】。
等級 10

行跡

記憶的淨子記憶的淨子
需要角色晉階 2
隊友的憶靈被召喚時獲得【未來】,憶靈持有的【未來】不會被消耗。
信用點5000
思量的種3
陽雷的遙想1
生命強化生命強化 (生命值)
需要角色晉階 3
生命上限提高4%
信用點9000
末那芽苗3
勇氣撕裂胸膛2
暴擊傷害強化暴擊傷害強化 (暴擊傷害)
需要角色晉階 4
暴擊傷害提高8%
信用點19000
末那芽苗4
勇氣撕裂胸膛4
歲月的旅人歲月的旅人
需要角色晉階 4
我方隊伍中存在1名/2名/3名除昔漣外的黃金裔角色或「記憶」命途角色時,昔漣在戰鬥開始時獲得2/3/6點【追憶】。
信用點20000
末那芽苗5
命運的足跡1
陽雷的遙想1
速度強化速度強化 (速度)
需要角色晉階 5
速度提高3
信用點45000
阿賴耶華3
榮耀洗禮身軀3
暴擊傷害強化暴擊傷害強化 (暴擊傷害)
需要角色晉階 5
暴擊傷害提高8%
信用點45000
阿賴耶華3
榮耀洗禮身軀3
三相的因果三相的因果
需要角色晉階 6
昔漣的速度大於等於180點時,我方全體造成的傷害提高20%,之後每超過1點速度,昔漣與███的冰屬性抗性穿透提高2%,最多計入60點超出的速度。
信用點160K
阿賴耶華8
命運的足跡1
陽雷的遙想1
生命強化生命強化 (生命值)
需要角色晉階 6
生命上限提高6%
信用點140K
阿賴耶華7
榮耀洗禮身軀6
速度強化速度強化 (速度)
需要角色等級 75
速度提高4
信用點160K
阿賴耶華8
榮耀洗禮身軀8
暴擊傷害強化暴擊傷害強化 (暴擊傷害)
需要角色等級 80
暴擊傷害提高10.7%
信用點160K
阿賴耶華8
榮耀洗禮身軀8
暴擊傷害強化暴擊傷害強化 (暴擊傷害)
暴擊傷害提高5.3%
信用點2500
恐懼踏碎血肉2
速度強化速度強化 (速度)
需要角色晉階 2
速度提高2
信用點4000
思量的種3
恐懼踏碎血肉6
暴擊傷害強化暴擊傷害強化 (暴擊傷害)
需要角色晉階 3
暴擊傷害提高5.3%
信用點9000
末那芽苗3
勇氣撕裂胸膛2

星魂

空白,在詩篇的起點空白,在詩篇的起點空白,在詩篇的起點
███觸發憶靈技【獻予「██」之詩】施放【花與箭的舞曲】時獲得6點【追憶】並使本次攻擊的彈射次數額外增加12次。
十三種光彩,倒映明天十三種光彩,倒映明天十三種光彩,倒映明天
進入戰鬥時,額外獲得12點【追憶】。每有1名不同的我方角色獲得███憶靈技的增益效果,我方目標通過戰技的結界造成的真實傷害倍率提高6%,最多提高24%
因你而在,如我所書因你而在,如我所書因你而在,如我所書
終結技等級+2,最多不超過15級。天賦等級+2,最多不超過15級。憶靈技等級+1,最多不超過10級。
請笑著寫就下一頁請笑著寫就下一頁請笑著寫就下一頁
███每施放1次【花與箭的舞曲】後,本場戰鬥中觸發憶靈技【獻予「██」之詩】的彈射傷害倍率提高6%,最多可疊加24層。
目光流溢昨日的花圃目光流溢昨日的花圃目光流溢昨日的花圃
戰技等級+2,最多不超過15級。普通攻擊等級+1,最多不超過10級。憶靈天賦等級+1,最多不超過10級。
記憶化作漣漪片片♪記憶化作漣漪片片♪記憶化作漣漪片片♪
昔漣首次施放終結技時,使我方全體行動提前100%。███每次觸發憶靈技【獻予「██」之詩】施放【花與箭的舞曲】時,根據本場戰鬥中已觸發的次數獲得以下效果:
1次:███在場時,敵方全體目標的防禦力降低20%
至少2次:使我方全體行動提前24%

光錐

名詞稀有度命途攻擊力防禦力生命值戰技專屬素材
勝利只在朝夕間
勝利只在朝夕間4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72使裝備者的暴擊傷害提高12%,當裝備者的憶靈對我方目標施放技能時,使我方全體目標造成的傷害提高8%,持續3回合。
阿賴耶華
踐踏的意志
焚影
焚影3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72裝備者首次召喚憶靈時,恢復1點戰技點,並恢復自身12點能量。
阿賴耶華
蠢動原核
溯憶
溯憶3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04憶靈的回合開始時,使裝備者和憶靈分別獲得1層【緬懷】,每層使造成的傷害提高8%,最多疊加4層。憶靈消失時移除裝備者和憶靈的【緬懷】。
阿賴耶華
榮耀洗禮身軀
天才們的問候
天才們的問候4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56使裝備者的攻擊力提高16%,裝備者施放終結技後,使裝備者與憶靈造成的普通攻擊傷害提高20%,持續3回合。
阿賴耶華
榮耀洗禮身軀
多流汗,少流淚
多流汗,少流淚4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4使裝備者的暴擊率提高12%,裝備者的憶靈在場上時,裝備者與憶靈造成的傷害提高24%
阿賴耶華
榮耀洗禮身軀
將光陰織成黃金
將光陰織成黃金5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4使裝備者的基礎速度提高12,裝備者和裝備者的憶靈在攻擊後使裝備者獲得1層【織錦】,每層【織錦】使裝備者和裝備者的憶靈暴擊傷害提高9%,最多疊加6層。疊加至上限時,每層【織錦】額外使造成的普通攻擊傷害提高9%
阿賴耶華
榮耀洗禮身軀
記憶永不落幕
記憶永不落幕5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4使裝備者的速度提高6%。裝備者施放戰技後,使我方全體造成的傷害提高8%,持續3回合。
阿賴耶華
蠢動原核
願虹光永駐天空
願虹光永駐天空5
RarstrRarstrRarstrRarstrRarstr
remembrance-class476.28529.21164.24使裝備者的速度提高18%。裝備者發動普通攻擊、戰技和終結技時消耗我方全體等同於現有生命值1%的生命值並使裝備者的憶靈下一次攻擊後額外對攻擊目標造成1次等同於250%生命值消耗總量的基於裝備者的憶靈屬性的附加傷害,隨後清空生命值消耗總量。裝備者的憶靈施放憶靈技時,使敵方全體受到的傷害提高18%,持續2回合。同類效果無法疊加。
阿賴耶華
榮耀洗禮身軀
讓告別,更美一點
讓告別,更美一點5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08使裝備者的生命上限提高30%,裝備者或裝備者的憶靈在自身回合內損失生命值時,裝備者獲得【冥花】,【冥花】可以使裝備者和裝備者的憶靈造成傷害時,無視目標30%的防禦力,持續2回合。
當裝備者的憶靈消失時,使裝備者行動提前12%。該效果最多觸發1次,裝備者每次施放終結技時重置觸發次數。
阿賴耶華
哀嘆漫無止息
花兒不會忘記
花兒不會忘記4
RarstrRarstrRarstrRarstr
remembrance-class529.2330.751058.4使裝備者的暴擊傷害提高24%。裝備者憶靈造成的暴擊傷害額外提高24%
阿賴耶華
哀嘆漫無止息
Per Page
PrevNext

語音音量

語言
Titleloc_sound
n/a
n/a
n/a
n/a
n/a

* 完成開拓任務「#1」後解鎖
n/a
n/a

* 完成開拓任務「#1」後解鎖
n/a
n/a
n/a
n/a
n/a
n/a

* 完成開拓任務「#1」後解鎖
n/a
n/a
n/a

* 完成開拓任務「#1」後解鎖
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a

* 完成開拓任務「#1」後解鎖
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a
n/a

主線

Title遊戲語言
角色詳情n/a
角色故事·一n/a

* 角色等級20解鎖
角色故事·二n/a

* 角色等級40解鎖
角色故事·三n/a

* 角色等級60解鎖
角色故事·四n/a

* 角色等級80解鎖
角色故事•一n/a

* 完成開拓任務「#1」後解鎖
角色故事•二n/a

* 完成開拓任務「#1」後解鎖

175 responses to “昔漣”

  1. say how do I maximize her speed? I’m stuck at 141 but have 60/220 crit and am using the 4* lc with phainon and mydei.

    the herta shop lc is used by evernight since it needs skill to be used

    I’m running the new relic and ornament set so do I need to change to 2 piece combination

    i have teamed her with cas evernight and luocha and they all have much Greater speed than cyrene in battle so she doesn’t ult before 10th wave of 24 wave calyx

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  2. Let’s be honest

    If Cyrene is bad because of a lack of synergy with non-CH characters, does this mean Ruan Mei and Cipher are better than Tribbie/Robin/Sunday and you should pull them?

    As for CH characters, based on tests from various TCs, ironically:
    -Tribbie requires an E1 addition to compete competitively against E0 Cyrene unless in PF mode (only for AOE dps)
    -Cyrene is better than Sunday or Robin for Aglaea or Mydei
    -Cyrene is better than every current support for a Hysilen Dot team
    -Cyrene is better than Sunday for Phainon + Cerydra with proper spd tuning. Also, the higher your Phainon vertical investment, the better Cyrene’s value here
    -What’s more ironic is that even in the Herta + Anaxa team, Cyrene is better than Tribbie in situations where the enemy numbers are 3 or less

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • It would be helpful to provide links or at least give more info about teams being compared, because this does sound like a lot of bs.
      Hysilens dot team has one CH unit(two if you slot in DHPT) and no action advance, Cyrene doing well in those teams sounds like massive cap without a comparison video. Though dot teams are already falling off and not zerocycling anything, so it would make sense that wasting a cycle for Cyrene to buff Hysilens isn’t a big deal.
      “Cyrene is better than Sunday for Phainon + Cerydra with proper spd tuning”
      You do realize that almost nobody pulled for Cerydra? She is Cyrene++, with same issues(extremely limited, eidolon bait) and without the year-long hype. And without her Cyrene doesn’t work at all for Phainon. Phainon mains are better off saving for Cerydra’s rerun, or, if they have her already – for his E2.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • 1. Feel free to check out on YT for Tribbie E1 vs Cyrene E0 and Bilibili for in dept comparison (they even compare the auto play)
        2. 2 CH means onyl missing initial 3 stack for Cyrene
        3. If you think additional meteor only mean more dmg then you’re missing a lot of things, Cerydra allowing E0 Phainon for 3* clear Knight II AA and 0 cyc King within lowest requirement possible (E2S1 Phainon, E0S5 free event LC Cerydra, S1 Bronya, RMC)
        Anyway you’re failing to refute my argument – how Cyrene is BAD

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • I think three things are true:
      >Cyrene has slow windup
      >Cyrene is not literally worthless underpowered
      >Cyrene is not as broken as you’re saying

      >Tribbie
      Not everyone has every CH to make the full premium comps to make Cyrene better. We need multiple teams and only have one Cyrene, and Tribbie’s a shoe-in for that other team. There are other teams that aren’t just full Amphoreus teams.
      >Aglaea
      Cyrene’s best paired WITH Sunday
      >Mydei
      Cyrene’s very good with Mydei one way or another
      >Hysilens
      You either have her replace BS and still run Kafka, or you run some Cerydra janky team. Most assume E1 Hysilens, and either way you get the most janky and backlogged team possible, on an archetype that already has issues with being backlogged. Very much a sidegrade for everyone that already has DoT comp (because why else would you’ve pulled Hysilens?)
      >Phainon
      Have fun with that
      >Anaxa/Therta <=3
      What a wildly specific claim. I'll just keep to running Therta comps in appropriate situations.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • 1. Nowhere i said she’s broken game-changing to the point that at E0 you can put any sensible chars with her and easily clear any kind of content like Tribbie or Robin right??
        2. Let’s be a special person like you said and only have E0 Cyrene as your CH in your acc, even then you can still play her with TB to clear suitable endgame. Ironically Tribbie isn’t much worth of pull either over free RM/TB if you don’t pull for CH DPS unless you’re The Herta main
        3. Aglaea current best team is with Cyrene, Tribbie/Cipher, and Hyacine/DHPT
        4. Idk why ppl think that you need full CH team for Cyrene to work? you’re only missing 3 initial stack in Hysilens team

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  3. Hey all! I’m not trying to start stuff, just too lazy to scroll atm lol, and want to hear others thoughts. may check in every now and then!

    Sense the special program is out now I want to hear some final thoughts!
    – Is Cyrene’s kit really all that bad? or is it just not meta? or perhaps was it just overhyped and now is underwhelming upon release.
    – are there parts you do like? specific parts you don’t?
    – what would you change in her kit? big things, small things, everything?
    – and finally, just cuz I hear comparisons a lot. if tribbie didn’t exist, would this kit still be as bad as im hearing?

    thank you to all who take the time to reply! and no pressure if you dont lol.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Hello~ np if u dont feel like scrolling thats fine.
      – Cyrenes kit isn’t bad it’s just not universal and isn’t gonna be meta in 4.x. Her premium team doesn’t consume skillpoints and it seems the next shill is just for that, so sparkle/cerydra are more meta for that. There’s also the “oh no she can’t 0 cycle” thing. People are too obsessed with meta.
      – The CH buff mechanic is interesting but i wish they were better handled. Some buffs feel lacking (heh, remove crowd control from unstoppable Mydei)
      – I’d change the amount she can stack based on whether the unit is a CH/Remembrance or not. For example in league of legends some items are differently scaled based on the character’s range (melee or ranged) to balance the damage, some can’t even be bought because they’d be too op. Using this on Cyrene’s recollection stacking (I’m bad at kit lingo don’t read into it too much lol); Cyrene gains 3 “Recollection” stacks if the consumer of “future” is not a Remembrance character (to fix the non-remembrance character stacking). Cyrene gains 2 “Recollection” stacks If the consumer of “future” is a Chrysos Heir. (I know this is a buff to Remembrance Chyrsos Heirs but i feel like this should be okay to reward the players for having yknow A PREMIUM TEAM?? also to make the e2 an upgrade and not a must-have.)
      – Genuinely, the whole tribbie situation is stupid. Why compare two units that can easily be used in two different teams? Anomaly Arbitration exists, You can use both these supports for that. Also, I haven’t played it yet, so correct me if I’m wrong, but don’t the battles last a while? Cyrene would be perfect for that. Sure it doesn’t give jades, but aren’t these people complaining mad about not being able to 0 cycle? you know the thing that doesn’t really matter for jades. You can 9 cycle and still get your jades. There’s the divergent universe Intellitron difficulty thing, those fights are so long with no cycles, I’m planning to use her there the most to make the battles last longer cuz I got her premium team ready and they shred like crazy.

      Anyways, to you, OP or whoever took the time to read this yap fest, good luck on your pulls whoever they’re for <33

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • HELLO, thank you for replying!
        I love your idea for the recollection stacking! especially sense its only permanent on memosprites. I honestly don’t think I would have been so bumbed about it if we had more remembrance characters to pick from (4 star remembrance please hoyo lol).
        best of luck to you on your cyrene pulls! I really want zoom kitty! (cipher) and im hoping to get cyrene on a rerun ^^

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • 1) No her kit is not that bad. It’s just because she is a harmony remembrance character, that buffs only chrysos hiers. this make her less future proof than Sunday/Ruan Mei/ Robin.
      2) She is tailor built for chrysos hier teams , making her perform poorly in other teams.
      even though the best buff in the whole game is true damage.
      3)Small thing I would like to change is her Remove the future to recollection conversation, such that 1 turn by anyone = 1 recollection.
      also lower her Ult cost to 18.
      4) yes people would still say she is bad.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • hi hi! thanks for the reply!
        From what i’ve read so far and with my own opinion, seems many just wish the recollection point process was smoother!
        18 point ult cost seems so nice lol, could just be me but 24 was such a random number haha.
        Best of luck on your pulls!

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • Her kit is stronger the weaker your team is – she takes time to charge stacks, and superbuffs the team afterwards. If one is used to 0cycle clears, she takes a lot of effort to replicate that, but for slower clears she should be an upgrade. Naturally, people paying most attention to meta also happen to have stronger teams, so they usually do value the 0-cycle ability.
      Reasons most people(including me) dislike her are(aside from already mentioned low 0-cycle ability):
      -at a baseline she’s best used in an already overshilled team(Castorice-Hyacine);
      -E2 basically solving the slow stacking in any other team, which people see as a spending bait;
      -she is limited to Chrysos Heir buffing so once those teams fall off(and there’s no reason to believe they won’t), she will fall off too, which is rather shitty given that a new region and shill mechanic is about to drop, most probably intentionally hardcountering current best teams to shill new ones;
      -for some, losing smol Cyrene we knew over several patches just to get this wedding-themed adult one is not what they were looking for

      If I could make a change myself, it would be either:
      -better buffs for non-CH units to make her a bit more futureproof(those would have to be significantly better than what’s present: not only actual buffs are really meh, but she also loses her passive start-of-combat stacks without CH/Remembrance units);
      -faster stacking(remove “Future” consumption for characters and let her generate 3 stacks with basic attack so she doesn’t have to spam skill for no reason, maybe remove memosprites stacking to compensate, she is already great with memosprite teams) or just more stacks at combat start

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • OMG ppl are so clueless
        Traces passive “Child of Remembrance”
        Requires Character Ascension 2
        When a teammate’s memosprite is summoned, it gains “Future.” “Future” held by memosprites cannot be consumed.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
        • hi hi!
          I’m quite sure tea was aware of the passive!
          I sure a lot of people are just miffed that there aren’t a whole lot of memosprite teams that she can be played on atm. I think currently this makes the biggest difference in Casto teams (especially premium).
          Anyways, I wish you luck on your pulls!

          Expand
          Votes0
          Votes0
          Votes0
          Votes0
          Votes0
      • Hi tea! thanks for replying!
        Yea I totally get that reason! I thought the premium team for casto was complete after evernight haha! it did feel a bit odd to give another premium support for a team that wasn’t even behind in the first place! if cyrenes buffing capabilities for casto came at the end of 4.X, it’d be less odd for me. and stack gen on basic also sounds wonderful!
        i may be part of that some lol! im not the biggest fan of the wedding aesthetic, but overall, i don’t mind as much since i understand she’s star rail elysia. i do still wish they kept some of her tarot card, or writing aesthetic from smolrene.
        Best of luck on your pulls!

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • just gonna throw in my own two cents into the matter:

      1. Is her kit really all that bad?
      – i’d have to give a firm “it depends”. the “main” issue stems from her ultimate: its the MOST important part of her. its WHY you would want to pull her. but because of how long it takes to charge, it really REALLY knocks her down a few pegs. (thats why people say her e2 is a must if you get her, because they you start battles with 16/24 charges automatically). other than that, i guess she’s… okay. for such a hyped character, both by the game and community, it would be assumed she’d be good. i guess in hoyoverse’s minds, people like cyrene and elysia enough to pull regardless of her kit.

      3. What would you change?
      – I can’t give a fair word in here, to be honest. Her whole thing is working with the Amphoreus cast… I do not like Amphoreus, LOL. (just my own adhd at work here, found the story dragged too much, but thats neither here nor there). And to be honest, I like that about her. It makes sense. Also, nice for them to get a “dedicated” support. Really, I would cut her ult cost down to just 16 charges and change her e2 to remove that bonus. I just find it really, really stupid.

      4. Without Tribbie, how does she compare.
      – eh. i guess she’s technically (and would be) their BiS, but probably not by much. for example, cassie wants hyacine and evernight frst. and if you already have tribbie, theres no need to replace her with cyrene (unless youre trying to run another team, like therta, and dont have a good support for her like robin). without getting into too much detail: evernight – works about the same as with robin. aglaea – would rather take sunday. hysilens is dot, so she wants a dot team more than anything else. and if you ONLY have cipher, tribbie or cerydra, you dont even need cyrene.

      — simply put, in my very hater-filled opinion : cyrene is niche. and she isn’t even that good at it. i would 100% suggest getting someone like tribbie, robin or sunday if you dont have them yet (or their e1, if you dont have it already, or their lc). in most cases, they work the same as, better, or a bit worse than cyrene, and come with the bonus of being used outside of amphoreous-only or mono-chrisos teams.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • thank you for replying!

        – ah I see! other responses have agreed. from what I’ve gathered memosprites in general are good for her stacking. I’ve come around over the months and dont think shes horrid, so i feel a bit odd using this term, but I’ve heard a few people say shes a good example for the actual definition of Waifu bait. and i totally agree that the hype pre leaks and beta was really-really high, and as you’ve sorta mentioned, it is Elysia after all.

        – hey that’s fair, everyone’s different! I love the amphoreous cast! ^v^
        i haven’t really read the eidolons (T-T) but i totally understand the ick feeling of important kit qualities not being a part of the base.

        – yea that’s about what ive gathered too. i do still like cyrene and will def go on rerun for her and my evernight dps team, i personally think it runs just fine atm. it may take me a couple of tries, but that’s the fun part haha. I’ll be trying for zoom kitty this time! (cipher) while it’s probably not the most cost-effective option, I feel that my main teams are fine, and the secondary ones need cipher.

        – thank you! i do have treebs and sunday+cone! if your curious my main teams are (anaxa, sunday, dh-pt, cerydra) + (evernight, gallagher, rmc, treebs)

        I wish you best of luck on your pulls!

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • 1. Cyrene is not bad, shes’s just mid. Her ult needs too much charging, which is a must to cast to reach her maximum potential. Plus, most of it’s buff is locked to Chryso Heirs. Unless you have Chryso Heirs, you aren’t gonna use her. With her E0S0, she gives team wide 24% True DMG, 20% DMG bonus and an extra 20% if you reach her 180 speed requirements. Compared to E1 S1/S0 Tribbie, it isn’t much of an increase.
      2. The only problem with her kit right now is her Ult charging time, and the Chrysos Heir gatekeep lol. Once that’s done, she doesn’t have much problem.
      3. If tribbie didn’t exist, specifically her E1, then she wouldn’t be this hated for sure.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Hello! thanks for the reply!

        I do quite agree! all valid points definitely! i still wish we had more easily accessible remembrance units, and just more in general haha! maybe then it wouldn’t be too bad either.
        i definitely understand that last point too. treebs at e1 feels like the rmc update imo. DDD makes up for the loss of AA sometimes too.

        best of luck on your pulls!

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  4. And so, the Queen of Tier 5 has arrived — time to share the top three facts about her:

    1. She charges her Ultimate once every Rappa rerun.
    2. They call her Agent 007: 0 versatility, 0 usefulness before E2, and 7 cycles to charge her ult.
    3. Now we finally know why Lycurgus couldn’t be defeated for 33,550,337 cycles.

      
    Votes1
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
  5. Omg i sure got my clock cleaned and set straight when calling her the Aventurine of Rememberance.

    Yikes on bikes going on hikes.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton