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Персонаж |
Световые конусы |
Набор Реликвий |
Инвентарь |
Достижения |
Противники |
Персонаж
Термины | Редкость | Пути | Типы боя | Сила атаки | Защита | НР | Особые материалы | |
大黑塔 | 5 | erudition-class | ice-damage_type | 679.14 | 485.1 | 1164.24 | ||
阿格莱雅 | 5 | remembrance-class | lightning-damage_type | 698.54 | 485.1 | 1241.86 | ||
开拓者 | 5 | remembrance-class | ice-damage_type | 543.31 | 630.63 | 1047.82 | ||
开拓者 | 5 | remembrance-class | ice-damage_type | 543.31 | 630.63 | 1047.82 | ||
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Световые конусы
Термины | Редкость | Пути | Сила атаки | Защита | НР | Навык | Особые материалы | |
多流汗,少流泪 | 4 | remembrance-class | 476.28 | 396.9 | 846.72 | 使装备者的暴击伤害提高 | ||
向着不可追问处 | 5 | erudition-class | 635.04 | 463.05 | 952.56 | 使装备者的暴击率提高 | ||
焚影 | 3 | remembrance-class | 317.52 | 264.6 | 846.72 | 装备者首次召唤忆灵时,恢复 | ||
溯忆 | 3 | remembrance-class | 423.36 | 264.6 | 635.04 | 忆灵的回合开始时,使装备者和忆灵分别获得1层【缅怀】,每层使造成的伤害提高 | ||
天才们的问候 | 4 | remembrance-class | 476.28 | 330.75 | 952.56 | 使装备者的攻击力提高 | ||
胜利只在朝夕间 | 4 | remembrance-class | 529.2 | 198.45 | 1058.4 | 使装备者的暴击率提高 | ||
将光阴织成黄金 | 5 | remembrance-class | 635.04 | 396.9 | 1058.4 | 使装备者的基础速度提高 | ||
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Набор Реликвий
Термины | Эффект набора | |
凯歌祝捷的英豪 | 2-шт: 攻击力提高 4-шт: 装备者的忆灵在场时,装备者的速度提高 | |
哀歌覆国的诗人 | 2-шт: 量子属性伤害提高 4-шт: 使装备者的速度降低 | |
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Инвентарь
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Достижения
Термины | Серия достижений | Показать | Описание | Доступные награды | |
顺凯风,见天地 | Наши воспоминания | ❌ | 完成任务「金戺重喧•尾声」,见证明曦的远行 | 5 | |
... | Путь, ведущий к звёздам | ✅ | ... | 10 | |
... | Путь, ведущий к звёздам | ✅ | ... | 10 | |
... | Путь, ведущий к звёздам | ✅ | ... | 10 | |
... | Путь, ведущий к звёздам | ❌ | ... | 10 | |
... | Путь, ведущий к звёздам | ❌ | ... | 10 | |
... | Путь, ведущий к звёздам | ✅ | ... | 10 | |
... | Путь, ведущий к звёздам | ✅ | ... | 10 | |
... | Путь, ведущий к звёздам | ✅ | ... | 10 | |
... | Путь, ведущий к звёздам | ✅ | ... | 10 |
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Противники
Термины | Сложность | Доступные награды | |
天谴斗士 | Противники | ||
天谴哲人 | Противники | ||
天谴先锋 | Элитный противник | ||
天谴猎手 | Противники | ||
天谴歌队 | Противники | ||
「贼灵」巴特鲁斯 | Противники | ||
蛮神,疯王,纷争的化身 | Боссы | ||
颁赐者,千军首,天谴之矛 | Боссы | ||
征服或被征服 | Противники | ||
黑塔#错误型号 | Элитный противник |
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33 responses to “New in 3.0”
I’ve posted something about this before on the Genshin HHW, but I wanna let y’all HSR lurkers know beforehand.
There are rumors that banners are changing starting from 3.0. If this is true, then THE Herta and Aglaea’s banners will run simultaneously and last for the entirety of the patch. Character reruns would likely come around three weeks after.
All of Hoyo’s games are affected by this as well as they’re moving into some new sales strategy or something along these lines.
And there hasn’t been a source ever since so take it with a huge grain of salt.
We need to wait until ZZZ 1.4 stream, if its going to happen it will be announce for that as is a rumour for every hoyo games.
But again, the source as far as i know is just a notepad text.
So….do remembrance characters require twice the amount of mats? bcuz from what im looking at they memosprites have their own skill bar lvl separate from the actual character, so do we need to level up their stuff as well as the actual character? or is it like a 2-1 type of deal?
Along with that, is their a place we can go to see all these new key words like “true-damage” and “joint attack” i mean i can make an educated guess, but id rather just know for sure.
Actually it looks like remembrance characters will require less mats and credits to upgrade
Amphoreus 3.x is going to be really awesome!
Remembrance characters so far look amazing!
The Saga of Heroes Trailer revealed many awesome character designs we can be excited for aswell!
Story seems like a classic Fantasy/Mythology themed one, I like that a lot, it has so much potential with all the cool Boss designs they can go for! (Hopefully they will do that.)