| Concepts | Class Time! Sit Down! | |
| Type | Ability | |
| Type | Impair | |
| Combat Types | ||
| Monster | ||
| Description | Advances all friendly units’ actions. This ability can only be used while under the “Classroom Channel” state. |
| Concepts | Class Time! Sit Down! | |
| Type | Ability | |
| Type | Impair | |
| Combat Types | ||
| Monster | ||
| Description | Advances all friendly units’ actions. This ability can only be used while under the “Classroom Channel” state. |
Hmm fair enough. Should point that out though perhaps.