| Chorus | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Setelah memasuki pertempuran, meningkatkan 8% ATK seluruh rekan tim. Efek dari jenis Kemampuan yang sama tidak dapat ditumpuk. | |
| Meshing Cogs | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Memulihkan 4 Energy tambahan setelah pengguna melancarkan serangan atau terkena serangan. Efek ini hanya dapat terpicu sekali setiap giliran. | |
| Mediation | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Meningkatkan 12 SPD seluruh rekan tim selama 1 giliran saat memasuki pertempuran. | |
| Memories of the Past | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Meningkatkan 28% Break Effect pengguna. Setelah pengguna melancarkan serangan, memulihkan 4 Energy tambahan. Efek ini hanya dapat terpicu sekali setiap giliran. | |
| Planetary Rendezvous | 4 | harmony-class | 423.36 | 330.75 | 1058.4 | Setelah memasuki pertempuran, saat rekan tim mengakibatkan DMG yang Tipenya sama dengan Tipe pengguna, DMG yang diakibatkan akan meningkat 12%. | |
| Dance! Dance! Dance! | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Setelah pengguna melancarkan Ultimate, mendahulukan 16% aksi seluruh rekan tim. | |
| Carve the Moon, Weave the Clouds | 4 | harmony-class | 476.28 | 330.75 | 952.56 | Saat pertempuran dimulai dan saat setiap giliran pengguna dimulai, 1 efek akan aktif secara acak. Efek yang diaktifkan akan menggantikan efek sebelumnya, dan efek tersebut tidak akan sama dengan yang sebelumnya. Efek termasuk: ATK seluruh rekan tim +10%; CRIT DMG seluruh rekan tim +12%; Energy Regeneration Rate seluruh rekan tim +6%. Efek yang sama tidak dapat ditumpuk dan akan terhapus saat pengguna gugur. | |
| But the Battle Isn't Over | 5 | harmony-class | 529.2 | 463.05 | 1164.24 | Meningkatkan 10% Energy Regeneration Rate pengguna dan memulihkan 1 Poin Skill saat pengguna melancarkan Ultimate pada rekan tim. Efek ini hanya dapat terpicu sekali setiap pengguna melancarkan Ultimate 2 kali. Setelah pengguna melancarkan Skill, DMG rekan tim yang beraksi berikutnya akan meningkat 30% selama 1 giliran. | |
| Past and Future | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Setelah pengguna melancarkan Skill, meningkatkan 16% DMG rekan selanjutnya yang beraksi selama 1 giliran. | |
| Past Self in Mirror | 5 | harmony-class | 529.2 | 529.2 | 1058.4 | Meningkatkan 60% Break Effect pengguna. Setelah pengguna melancarkan Ultimate, akan meningkatkan 24% DMG yang diakibatkan seluruh rekan tim selama 3 giliran, jika Break Effect pengguna lebih dari atau sama dengan 150%, maka akan memulihkan 1 Poin Skill. Saat setiap gelombang pertempuran dimulai, seluruh rekan tim akan segera memulihkan 10 Energy, efek dari kemampuan yang sama tidak dapat ditumpuk. | |
96 responses to “”
V3 is here … damn
As initially reviewed she’s horrible and the buff did nothing to change that. Cerydra is solely a Phainon support, that’s it. I think she’s the only character in the game who can’t utilize her whole kit alone, that’s how sad the situation is
There is really no reason to pull for this character, with Cyrene around the corner as well. This is JQ all over again but worse, JQ at least was a universal Nihility with no competition (SW wasn’t buffed, Cipher didn’t exist). There even were some Ratio and Yunli clears JQ enabled. Cerydra isn’t doing any of that. Archer has 10 better supports and for Anaxa she’s only an upgrade in sustainless teams ( a very expensive upgrade at that, not worth the opportunity cost at all, Anaxa has no shortage of synergies)
It’s sad the kit doesn’t even have a direction. Other “DLC” like kits, say Fugue are poised to support any future Superbreak teams or dpses. Cerydra is the most niche skill centric support in the game. Have fun releasing a skill profile character, that’s attack scaling, that can cycle 6 attacks fast enough and doesn’t prefer a different support.
There is no reason to ONLY buff skill. There is no reason to utilize an extra skill as oppose to gaining 100% advance forward or an extra action. Directly inferior to other characters. Her amp is worse than Robin, an aoe aura buffer released over a year ago, and she is a hypercarry specialized unit. Her Lightcone seems better than her whole kit atp
It’s all thanks for Anaxa being busted
They could have made Cerydra the best support for skill-based atk/crit DPS hypercarry in general, but making her that way would only benefit Anaxa more than Phainon himself. As you know, Anaxa is a better DPS than Phainon with the current support available, so they were forced to make Cerydra’s kit more niche like this.
Anyway if you like Cerydra then just pull Phainon for her, vice versa. Very simple lol
“When Cerydra is in the Departed state, the All-Type RES PEN of the Skill DMG dealt by the character with “Peerage” increases by 10%.”
The kit designers really made her a BiS for Phainon 🥀🥀🥀