Boothill

Boothill
BoothillIstilahBoothill
KelangkaanRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Hunt
Tipe SeranganClass Physical
Material Ascension
Credit308K
Tatters of Thought15
Fragments of Impression15
IPC Work Permit65
Shards of Desires15
Material Trace
Credit3M
Meteoric Bullet18
Tatters of Thought41
Destined Expiration69
Fragments of Impression56
Countertemporal Shot139
Shards of Desires58
Lost Echo of the Shared Wish12
Tracks of Destiny8
Alur CeritaKoboi siborg yang mengembara di galaksi. Sangat optimis dan berjiwa bebas.
Sebagai anggota "Galaxy Ranger" dia akan menggunakan segala cara untuk menghukum orang jahat dan melenyapkan kejahatan.
Perilakunya yang mencolok dan gegabah bertujuan untuk menarik perhatian "Interastral Peace Corporation" — target balas dendamnya.

Daftar Isi
Stats
Skill
Trace
Eidolon
Light Cone
Tas
Gallery
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Alur Cerita

Stats

Lv.ATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyMaterial Ascension
184.4859.41641075%50%75115
20164.74115.833191075%50%75115
Credit4000
Tatters of Thought5
20+198.53139.593851075%50%75115
30240.77169.294661075%50%75115
Credit8000
Tatters of Thought10
30+274.56193.055321075%50%75115
40316.8222.756141075%50%75115
Credit16000
Fragments of Impression6
IPC Work Permit3
40+350.59246.516791075%50%75115
50392.83276.217611075%50%75115
Credit40000
Fragments of Impression9
IPC Work Permit7
50+426.62299.978271075%50%75115
60468.86329.679081075%50%75115
Credit80000
Shards of Desires6
IPC Work Permit20
60+502.66353.439741075%50%75115
70544.9383.1310561075%50%75115
Credit160K
Shards of Desires9
IPC Work Permit35
70+578.69406.8911211075%50%75115
80620.93436.5912031075%50%75115
Lv.Material Ascension
1
20
Credit4000
Tatters of Thought5
20+
40
Credit16000
Fragments of Impression6
IPC Work Permit3
40+
50
Credit40000
Fragments of Impression9
IPC Work Permit7
50+
60
Credit80000
Shards of Desires6
IPC Work Permit20
60+
70
Credit160K
Shards of Desires9
IPC Work Permit35
70+
80

Skill

Skullcrush SpursSkullcrush Spurs - Basic ATK | Single Target
Pemulihan Energy : 20
Weakness Break : Single Target : 30
Mengakibatkan Physical DMG sebesar ATK Boothill pada 1 musuh yang ditargetkan.

Mengakibatkan Physical DMG dalam jumlah kecil pada 1 musuh.
Lv. 9
Sizzlin' TangoSizzlin' Tango - Skill | Impair
Pemulihan Energy : 0
Weakness Break : 0
Membuat 1 musuh yang ditargetkan dan Boothill memasuki status "Standoff". Basic Attack Boothill akan diperkuat, dan tidak dapat melancarkan Skill, berlangsung selama giliran. Durasi giliran akan berkurang 1 setiap kali giliran Boothill dimulai.
Musuh yang berstatus "Standoff" akan memasuki status Taunt. Saat target musuh tersebut/Boothill terkena serangan dari satu sama lain, DMG yang diterima meningkat /.
Saat target tersebut dikalahkan atau terkena Weakness Break, Boothill akan memperoleh 1 lapis "Pocket Trickshot", lalu menghapus "Standoff".
Skill ini tidak dapat memulihkan Energy. Giliran kali ini tidak akan berakhir setelah melancarkan Skill ini.

Mengaktifkan "Standoff". Setelah target berstatus "Standoff" dikalahkan atau terkena Weakness Break, Boothill akan memperoleh "Pocket Trickshot" dan menghapus "Standoff". Membuat Boothill memperoleh penguatan Basic Attack dan giliran kali ini tidak akan berakhir.
Lv. 15
Dust Devil's Sunset RodeoDust Devil's Sunset Rodeo - Ultimate | Single Target
Pemulihan Energy : 5
Weakness Break : Single Target : 90
Menambahkan Physical Weakness pada 1 musuh yang ditargetkan, berlangsung selama giliran.
Mengakibatkan Physical DMG sebesar ATK Boothill pada target tersebut dan menunda aksinya sebesar .

Menambahkan Physical Weakness pada 1 musuh dan mengakibatkan Physical DMG dalam jumlah besar pada musuh tersebut serta menunda aksinya.
Lv. 15
Five Peas in a PodFive Peas in a Pod - Talent | Enhance
Pemulihan Energy : 0
Weakness Break : 0
Setiap lapis "Pocket Trickshot" akan meningkatkan pengurangan nilai Toughness yang diakibatkan Enhanced Basic Attack, dapat ditumpuk hingga lapis.
Jika target berstatus Weakness Break saat Enhanced Basic Attack dilancarkan, maka berdasarkan jumlah lapisan "Pocket Trickshot", akan mengakibatkan Break DMG pada target sebesar // Physical Break DMG Boothill. Maksimal nilai Toughness yang masuk dalam perhitungan Break DMG ini tidak bisa melebihi × dari pengurangan nilai Toughness yang diakibatkan Basic Attack "Skullcrush Spurs".
Setelah memenangkan pertempuran, Boothill akan menyimpan "Pocket Trickshot" hingga pertempuran berikutnya.

"Pocket Trickshot" membuat Enhanced Basic Attack karakter ini mengurangi lebih banyak nilai Toughness dan mengakibatkan Physical Break DMG tambahan pada target musuh yang berstatus Weakness Break. Setelah memenangkan pertempuran, "Pocket Trickshot" akan disimpan hingga pertempuran berikutnya.
Lv. 15
AttackAttack
Pemulihan Energy : 0
Weakness Break : Single Target : 30
Setelah menyerang musuh dan memasuki pertempuran, mengurangi Toughness target musuh sesuai dengan tipe Toughnessnya.
Lv. 1
3-9× Smile3-9× Smile - Technique | Enhance
Pemulihan Energy : 0
Weakness Break : 0
Setelah menggunakan Technique, saat melancarkan Skill untuk pertama kalinya dalam pertempuran berikutnya, akan menambahkan Physical Weakness yang sama dengan Ultimate pada target, berlangsung selama giliran.

Setelah melancarkan Technique, akan menambahkan Physical Weakness pada 1 musuh setelah melancarkan Skill unit ini untuk pertama kalinya dalam pertempuran berikutnya.
Lv. 1
Fanning the HammerFanning the Hammer - Basic ATK | Single Target
Pemulihan Energy : 30
Weakness Break : Single Target : 60
Mengakibatkan Physical DMG pada 1 musuh yang ditargetkan sebesar ATK Boothill.
Enhanced Basic Attack ini tidak dapat memulihkan Poin Skill dan hanya bisa menargetkan target musuh berstatus "Standoff".

Mengakibatkan Physical DMG pada 1 musuh. Hanya dapat menyerang target berstatus "Standoff".
Lv. 9

Trace

Ghost LoadGhost Load
Memerlukan karakter ascension 2
Meningkatkan CRIT Rate/CRIT DMG karakter ini. Peningkatan CRIT Rate/CRIT DMG adalah sebesar 10%/50% dari Break Effect, maksimal meningkatkan CRIT Rate/CRIT DMG hingga 30%/150%.
Credit5000
Meteoric Bullet3
Lost Echo of the Shared Wish1
Peningkatan ATKPeningkatan ATK (ATK)
Memerlukan karakter ascension 2
ATK +4%
Credit5000
Meteoric Bullet3
Tatters of Thought6
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter ascension 3
Break Effect +5.3%
Credit10000
Destined Expiration3
Fragments of Impression3
Above SnakesAbove Snakes
Memerlukan karakter ascension 4
DMG yang diterima karakter ini dari target yang tidak berstatus "Standoff" berkurang 30%.
Credit20000
Destined Expiration5
Tracks of Destiny1
Lost Echo of the Shared Wish1
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter ascension 4
Break Effect +8%
Credit20000
Destined Expiration5
Fragments of Impression4
Peningkatan ATKPeningkatan ATK (ATK)
Memerlukan karakter ascension 5
ATK +6%
Credit45000
Countertemporal Shot3
Shards of Desires3
Point BlankPoint Blank
Memerlukan karakter ascension 6
Saat memperoleh "Pocket Trickshot" ketika berada dalam status "Standoff", akan memulihkan 10 Energy. Efek ini akan tetap terpicu saat memperoleh "Pocket Trickshot" yang melebihi batas maksimal.
Credit160K
Countertemporal Shot8
Tracks of Destiny1
Lost Echo of the Shared Wish1
Peningkatan HPPeningkatan HP (HP)
Memerlukan karakter ascension 6
Max HP +6%
Credit160K
Countertemporal Shot8
Shards of Desires8
Peningkatan ATKPeningkatan ATK (ATK)
Memerlukan karakter Lv. 75
ATK +8%
Credit160K
Countertemporal Shot8
Shards of Desires8
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter Lv. 80
Break Effect +10.7%
Credit160K
Countertemporal Shot8
Shards of Desires8
Peningkatan HPPeningkatan HP (HP)
Memerlukan karakter ascension 3
Max HP +4%
Credit10000
Destined Expiration3
Fragments of Impression3
Peningkatan BreakPeningkatan Break (Break Effect)
Memerlukan karakter ascension 5
Break Effect +8%
Credit45000
Countertemporal Shot3
Shards of Desires3

Eidolon

Dusty Trail's Lone StarDusty Trail's Lone StarDusty Trail's Lone Star
Saat pertempuran dimulai, akan memperoleh 1 lapis "Pocket Trickshot". Saat Boothill mengakibatkan DMG, akan mengabaikan 16% DEF target musuh.
MilestonemongerMilestonemongerMilestonemonger
Saat memperoleh "Pocket Trickshot" ketika berada dalam status "Standoff", akan memulihkan 1 Poin Skill dan meningkatkan 30% Break Effect, berlangsung selama 2 giliran. Efek ini tidak dapat terpicu berulang kali dalam satu giliran, dan tetap akan terpicu saat memperoleh "Pocket Trickshot" yang melebihi batas maksimal.
Marble Orchard's GuardMarble Orchard's GuardMarble Orchard's Guard
Level Ultimate +2, maksimal Lv. 15. Level Basic Attack +1, maksimal Lv. 10.
Cold Cuts ChefCold Cuts ChefCold Cuts Chef
Saat target musuh berstatus "Standoff" terkena serangan Boothill, DMG yang diterimanya akan meningkat ekstra 12%. Saat Boothill terkena serangan target musuh berstatus "Standoff", efek peningkatan DMG yang diterimanya akan berkurang 12%.
Stump SpeechStump SpeechStump Speech
Level Skill +2, maksimal Lv. 15. Level Talent +2, maksimal Lv. 15.
Crowbar Hotel's RaccoonCrowbar Hotel's RaccoonCrowbar Hotel's Raccoon
Saat memicu Break DMG yang diakibatkan Talent, akan mengakibatkan tambahan Break DMG pada target sebesar 40% dari DMG Multiplier awal, dan mengakibatkan Break DMG tambahan pada musuh di sekitar target sebesar 70% dari DMG Multiplier awal.

Light Cone

IstilahKelangkaanPathATKDEFHPSkillMaterial Ascension
Arrows
Arrows3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72Saat pertempuran dimulai, meningkatkan 12% CRIT Rate pengguna selama 3 giliran.
Arrow of the Starchaser
Conqueror's Will
Darting Arrow
Darting Arrow3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88Setelah pengguna mengalahkan target musuh, meningkatkan 24% ATK selama 3 giliran.
Arrow of the Starchaser
Silvermane Guard Medal
Adversarial
Adversarial3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88Setelah pengguna mengalahkan target musuh, meningkatkan 10% SPD selama 2 giliran.
Arrow of the Starchaser
Ancient Engine
Only Silence Remains
Only Silence Remains4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Meningkatkan 16% ATK pengguna. Meningkatkan 12% CRIT Rate pengguna saat target musuh di medan pertempuran kurang dari atau sama dengan 2.
Arrow of the Starchaser
Silvermane Guard Medal
Swordplay
Swordplay4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Saat pengguna menyerang target musuh yang sama berulang kali, setiap DMG yang diakibatkan akan meningkat 8%, efek ini dapat ditumpuk hingga 5 lapis. Jika target serangan berubah, efek Buff yang ada saat ini akan hilang.
Arrow of the Starchaser
Squirming Core
Subscribe for More!
Subscribe for More!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Meningkatkan 24% Basic Attack DMG dan Skill DMG pengguna. Efek ini akan meningkat 24% lagi jika Energy pengguna saat ini mencapai batas maksimum.
Arrow of the Starchaser
Artifex's Gyreheart
River Flows in Spring
River Flows in Spring4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72Setelah memasuki pertempuran, meningkatkan 8% SPD pengguna dan 12% DMG yang diakibatkannya. Setelah pengguna terkena serangan, efek akan menghilang. Efek ini akan pulih kembali saat giliran berikutnya berakhir.
Arrow of the Starchaser
Ancient Engine
Return to Darkness
Return to Darkness4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Meningkatkan 12% CRIT Rate pengguna. Setelah CRIT Hit, ada 16% peluang tetap untuk menghapus 1 efek buff yang dimiliki musuh yang terserang. Efek ini hanya dapat dipicu sekali untuk setiap serangan.
Arrow of the Starchaser
Immortal Lumintwig
In the Night
In the Night5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Meningkatkan 18% CRIT Rate pengguna. Saat SPD pengguna berada di atas 100 selama pertempuran, setiap 10 poin SPD yang berlebih akan meningkatkan 6% Basic Attack DMG dan Skill DMG pengguna, serta meningkatkan 12% CRIT DMG Ultimate. Efek ini dapat ditumpuk hingga 6 lapis.
Arrow of the Starchaser
Conqueror's Will
Sleep Like the Dead
Sleep Like the Dead5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Meningkatkan 30% CRIT DMG pengguna. Jika Skill atau Basic Attack pengguna tidak mengakibatkan CRIT Hit, maka CRIT Rate pengguna akan meningkat 36% selama 1 giliran. Efek ini dapat dipicu sekali setiap 3 giliran.
Arrow of the Starchaser
Conqueror's Will
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256 responses to “Boothill”

      • Path is not the point. In a pragmatic perspective, some characters are more worthwhile to invest by their adaptability on both MoC and PF, namely Seele, Jing Yuan, and the epic Kafka & Black Swan pair. In a pragmatic perspective, a character that is only good in one format and not viable in the other is born less worthwhile to invest due to how jade rewards are given.

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    • After watching this, it in no way proves Seele is the “better” unit, it’s a showcase of how Seele and Robin’s mechanics can be abused whereas 99% of players will never have the investment nor skill to do this, if they even think of it in the 1st place.
      Seele is a very powerful unit, but you’re using the worst possible metric to compare them as she is the ONLY hunt unit that excels in pf and this is basically her peak.

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      • That’s not hard to achieve though. My Seele can clear it in 2 cycles earning 40k score in ease. I didn’t even specifically invested on her PF adaptability, namely ERR rope and the” Eagle of Twilight Line” relic set for her that are commonly used on many of Seele’s PF showcase.

        Robin is also not hard to abuse. You only need to cast her ult and have your other characters attack as frequently as possible, while Seele is a perfect partner. However Robin’s additional damage takes the fatal blow, leading to Seele’s talent not triggering, if I read her kit correctly.

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      • I agree with the part that such a comparason is pointless. One who can read immediately understands the fact that Boothill only excels in MoC and is not viable in PF and should feel no need to prove it. That’s as obvious as “1 + 1 = 2”.

        Also it depends on the definition of “better”. By this word people usually mean “more worthwhile / rewarding to invest your in-game resources into it” and that comes from a pragmactic perspective. Notions such as “I prefer…”, “I like…”, and “I’m happier with…” have higher priority than that.

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    • I’ve seen this Boothill vs. Seele thing quite a few times now. As someone who has Seele but fully plans to get Boothill too, what is going on? Did something happen to Boothill I’m not aware of?

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    • Seele is soo good if only you have 3 top tier supports backing her ass up while she has 100% crit rate in her relics, which lets her reliably do anything.

      If you don’t have 100% crit rate, enjoy not knowing if your ult hits for 200k or 10k.

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  1. So is there a way for him to lose his Pocket Trickshot stacks ? If not does that mean he’ll have 3 stacks permanently in the overworld overworld

      
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      • Because there are several light cones on destruction / nihility path that have break effect +% and are for free. The only hunt path light cone that grants break effect +% is Boothill’s signature light cone. Rondon might want to pull for Boothill but has no budget for his signature light cone.

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      • Yeah but also…
        Jade and Topaz follow the preservation
        Ratio follows the erudition
        Sampo and Sparkle follow the elation
        Jing Yuan follows the hunt
        Kafka explicitly stated she is not a follower of Nihility
        Bronya and Pela follow the preservation
        And more examples
        The personal path of a character doesn’t have to line up with the organisation the follow. and their gameplay path doesn’t have to line up with their lore path
        Prior to Acheron there were no true nihility characters in the game

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    • Gallagher and Harmony Trailblazer. Some option also include; Hanya, Pela, and maybe Tingyun

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    • Boothill + HTB

      For sustain the best one is Gallagher (Mainly because of his synergy with HTB) but generally supports that can speed up lowering the toughness bar with multiple attacks work well (FuXuan, Aventurine, and Luocha ). HuoHuo is just generally good.

      For the 2nd Support the best options are Ruan Mei (if you have her) or Pela. RM synergizes very well and Pela Def shred scales well with Break dmg.

      so it should look like Boothill, HTB, Pela, Gallagher

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    • some underrated support for him that probably aren’t the best but got cool chemistry:
      luka helps with break and activate his break dot
      sushang bc same as luka just with her own damage instead of dot
      march\misha bc of their freeze

      imma say the standard 5 stars bc you do get 1 for free at the start of the game from the beginning banner and there is the 300 wishes:
      bronya bc advance forwards is always good
      welt because of speed reduction, action delay and a fast breaker
      clara…maybe? she can just help with breaking weaker enemy’s and let boothil kill them faster
      and gepi because of freeze

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  2. Alright imma try to cook here please give me your opinion after that

    Broolith has action delay on ult you pair him with Welt for another action delay and put also ruin mei for another action delay and you finish it off with imaginary Mc for that sweet break damage

    Give me your opinion about it

      
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    • It’s a good run for SU, and as long you can put sustain Welt and Ruan’s delay passive plus TB harmony, you can survive at MoC too, but don’t forget spd tuning also important factor to slip past turn limit

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  3. Do we know the damage difference between his signature light cone and his best 4-star one? I’m trying to figure out if the light cone is better or not.

    For example, there isn’t a huge difference between S5 Peaceful Day and the signature light cone for Argenti.

      
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    • I suspect it would be huge, given his unorthodox playstyle. Most Hunt LCs focus on buffing CRIT and ATK. Boothill, however, focuses on detonating Break DMG which is irrelevant to CRIT and ATK.

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    • For now, we don’t have 4 star option that same lvl equivalent for him, his 5 star lc giving more bonus crit rate/dmg based his passive and ignore 20% break dmg, so its break value is double for him. The only 4 star i can best think is Final Victor

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  4. Are we able to tell the damage difference between his signature light cone and his best 4-star cone yet? I’m trying to figure out how much of a necessity it might be.

      
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    • He has no 4-star downgrades that are acceptable. Not even one hunt light cone gives any break effect. The only stats Boothill is asking for are break effect and speed. Atk, crit and damage amp are very close to useless for him.

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      • youre trying too hard to doompost him lmao. s5 swordplay works just fine for him. sure, his lc is infinitely better, but that is the case for most of the recent 5*s. with the right relic rolls, they’ll make it work.

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        • “s5 swordplay works just fine for him”
          The massive amount of his damage is break damage(about 70%). Break damage does not scale from Swordplay lightcone.
          Something else?

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        • Friends. I love the design of this character, but right now I’m on the fence about whether to pull him or not.
          Of course, the damage to one target will be very huge. But the lack of action forward from his abilities is very off-putting.
          Right now, it seems that this character’s skillset design is not very good.

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    • We’re not sure until someone test it out. His signature 60% give him bonus crit rate 18% crit dmg 30%, and 20% ignore dmg when you keep attacking weakness broken enemy, so his break dmg is double value. The best 4 star for him i can think is Final Victor if you want more atk and crit dmg, or you can just swap from herta shop

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