Concepts | Attack | |
Weakness Break | Single Target : 30 | |
Energy Regeneration | 0 | |
Characters | Bailu |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. |
Concepts | Attack | |
Weakness Break | Single Target : 30 | |
Energy Regeneration | 0 | |
Characters | Bailu |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. |
Think of it this way: Hypercarry needs two Damage Buffer Harmony.Hyperbreak needs two Break Bu...