Ashveil

Ashveil
AshveilConceptsAshveil
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass The Hunt
Combat TypesClass Lightning
Character Materials
Credit308K
Whimsy Wax15
Dreamweave Steel15
Thunder Strum65
Lucid Awl15
Trace Materials
Credit3M
Grit of Strife18
Whimsy Wax41
Resin of Valor69
Dreamweave Steel56
Lance of Retribution139
Lucid Awl58
Vanquished Flow's Reticence12
Tracks of Destiny8
Story随缘营业,硬核推理,全凭直觉却屡破奇案。
猴子当助手,一心盼退休,侦探睡在冰箱,只为等愿者上钩。
幻月下,恶兽长嗥,他的追猎游戏会如何收网?

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
187.12661371055%50%75160
20169.88128.72681055%50%75160
Credit4000
Whimsy Wax5
20+204.73155.13231055%50%75160
30248.29188.13911055%50%75160
Credit8000
Whimsy Wax10
30+283.14214.54461055%50%75160
40326.7247.55151055%50%75160
Credit16000
Dreamweave Steel6
Thunder Strum3
40+361.55273.95701055%50%75160
50405.11306.96381055%50%75160
Credit40000
Dreamweave Steel9
Thunder Strum7
50+439.96333.36931055%50%75160
60483.52366.37621055%50%75160
Credit80000
Lucid Awl6
Thunder Strum20
60+518.36392.78171055%50%75160
70561.92425.78851055%50%75160
Credit160K
Lucid Awl9
Thunder Strum35
70+596.77452.19401055%50%75160
80640.33485.110091055%50%75160
LevelCharacter Materials
1
20
Credit4000
Whimsy Wax5
20+
40
Credit16000
Dreamweave Steel6
Thunder Strum3
40+
50
Credit40000
Dreamweave Steel9
Thunder Strum7
50+
60
Credit80000
Lucid Awl6
Thunder Strum20
60+
70
Credit160K
Lucid Awl9
Thunder Strum35
70+
80

Skill

Talons: Inculcate DecorumTalons: Inculcate Decorum - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Lightning DMG equal to of Ashveil's ATK to one designated enemy.

Deals minor Lightning DMG to one designated enemy.
Level 10
Flog: Smite EvilFlog: Smite Evil - Skill | Single Target
Energy Regeneration : 30
Weakness Break : Single Target : 60
Marks one designated enemy target as "Bait," dealing Lightning DMG equal to of Ashveil's ATK, and Ashveil gains Charge(s). If the target is already marked as "Bait," additionally deals Lightning DMG equal to of Ashveil's ATK to the target, as well as recovers Skill Point(s). When "Bait" does not exist on the field, Ashveil immediate inflicts "Bait" on the enemy target with the lowest HP on the current field. The "Bait" state only applies to the most recently marked target. When "Bait" receives a killing blow, marks the enemy target with the lowest HP on the current field as the new "Bait." While "Bait" exists on the field, all enemies' DEF is reduced by .

Marks one designated enemy target as "Bait," dealing massive Lightning DMG to them and grants Ashveil Charge(s). If the target is already marked as "Bait," additionally deals minor Lightning DMG to them, as well as recovers #5[i] Skill Point(s). While "Bait" is present on the battlefield, all enemies' DEF is reduced.
Level 15
Banquet: Insatiable AppetiteBanquet: Insatiable Appetite - Ultimate | Single Target
Energy Regeneration : 5
Weakness Break : Single Target : 90
Marks one designated enemy as "Bait," deals Lightning DMG equal to of Ashveil's ATK to them, then immediately launches enhanced Talent's Follow-Up ATK to them 1 time, and Ashveil gains Charge.
This enhanced Talent's Follow-Up ATK does not consume Charge, and for every stacks of "Gluttony" possessed, consumes stacks of "Gluttony" to additionally deal Lightning DMG equal to of Ashveil's ATK. During the enhanced Talent's Follow-Up ATK, if the original "Bait" receives a killing blow, and the stack count of "Gluttony" is or more, Ashveil will continue to consume "Gluttony" to deal DMG to a new "Bait." The enhanced Talent's Follow-Up ATK immediately ends after all enemy targets in the current field receive a killing blow.

Marks one designated enemy as "Bait," deals massive Lightning DMG to them, then immediately launches enhanced Talent's Follow-Up ATK against "Bait" 1 time, and Ashveil gains Charge.
This enhanced Talent's Follow-Up ATK does not consume Charge, and for every #3[i] stack(s) of "Gluttony" possessed, removes #3[i] stack(s) of "Gluttony" to additionally deal massive Lightning DMG. During the enhanced Talent Follow-Up ATK, if the original "Bait" receives a killing blow and the stack count of "Gluttony" is #3[i] or more, Ashveil will continue to consume "Gluttony" to deal DMG to a new "Bait."
Level 15
Rancor: Enmity ReprisalRancor: Enmity Reprisal - Talent | Single Target
Energy Regeneration : 5
Weakness Break : Single Target : 15
Ashveil starts with Charge(s), up to a max of . After "Bait" is attacked by another ally target, Ashveil consumes Charge(s) to launch a Follow-Up ATK against "Bait," dealing Lightning DMG equal to of Ashveil's ATK, and subsequently gaining stack(s) of "Gluttony," stacking up to time(s).

After "Bait" is attacked by another ally target, Ashveil consumes Charge to launch a Follow-Up ATK against "Bait," dealing massive Lightning DMG and subsequently gaining #5[i] stack(s) of "Gluttony."
Level 15
Talons: Inculcate DecorumTalons: Inculcate Decorum
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Level 1
Devour: O Loathsome HandDevour: O Loathsome Hand - Technique | Impair
Energy Regeneration : 0
Weakness Break : 0
After using Technique, enemies within a set area are inflicted with Daze for second(s). Dazed enemies will not actively attack ally targets.
When attacking a Dazed enemy to enter combat, deals Lightning DMG to all enemies equal to of Ashveil's ATK, and Ashveil gains point(s) of Charge.

Inflicts Daze on enemies within a set area. Attacking a Dazed enemy to enter combat deals minor Lightning DMG to all enemies, and Ashveil gains #3[i] point(s) of Charge.
Level 1

Traces

Felonious PathFelonious Path
Requires Character Ascension 2
When Ashveil uses Skill or Ultimate, gains 1/2 stacks of "Gluttony." During Ashveil's Follow-Up ATK, whenever 1 enemies suffer a killing blow, Ashveil gains 1 stack(s) of "Gluttony."
Credit5000
Grit of Strife3
Vanquished Flow's Reticence1
n/an/a (Lightning DMG Boost)
Requires Character Ascension 2
Lightning DMG increases by 3.2%
Credit5000
Grit of Strife3
Whimsy Wax6
n/an/a (CRIT DMG)
Requires Character Ascension 3
CRIT DMG increases by 5.3%
Credit10000
Resin of Valor3
Dreamweave Steel3
Umbral LimbUmbral Limb
Requires Character Ascension 4
Increases the DMG dealt by ally targets' Follow-Up ATKs by 80%. When Ashveil launches a Follow-Up ATK, additionally regenerates a set amount of 3 Energy for Ashveil.
Credit20000
Resin of Valor5
Tracks of Destiny1
Vanquished Flow's Reticence1
n/an/a (CRIT DMG)
Requires Character Ascension 4
CRIT DMG increases by 8%
Credit20000
Resin of Valor5
Dreamweave Steel4
n/an/a (Lightning DMG Boost)
Requires Character Ascension 5
Lightning DMG increases by 4.8%
Credit45000
Lance of Retribution3
Lucid Awl3
First FangFirst Fang
Requires Character Ascension 6
While Ashveil is on the field, CRIT DMG dealt by ally targets increases by 40%, and CRIT DMG dealt by ally target's Follow-Up ATKs increases by an additional 80%.
Credit160K
Lance of Retribution8
Tracks of Destiny1
Vanquished Flow's Reticence1
n/an/a (ATK)
Requires Character Ascension 6
ATK increases by 6%
Credit160K
Lance of Retribution8
Lucid Awl8
n/an/a (Lightning DMG Boost)
Requires Character Lv. 75
Lightning DMG increases by 6.4%
Credit160K
Lance of Retribution8
Lucid Awl8
n/an/a (CRIT DMG)
Requires Character Lv. 80
CRIT DMG increases by 10.7%
Credit160K
Lance of Retribution8
Lucid Awl8
n/an/a (CRIT DMG)
CRIT DMG increases by 5.3%
Credit2500
Whimsy Wax2
n/an/a (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Resin of Valor3
Dreamweave Steel3
n/an/a (CRIT DMG)
Requires Character Ascension 5
CRIT DMG increases by 8%
Credit45000
Lance of Retribution3
Lucid Awl3

Eidolons

Beware: Wander Not in Full MoonBeware: Wander Not in Full MoonBeware: Wander Not in Full Moon
While Ashveil is on the field, increases DMG taken by all enemies by 24%. When an enemy target's current HP percentage is 80% or lower, the DMG they take increases to 36%.
Knock: Where Snickers EchoKnock: Where Snickers EchoKnock: Where Snickers Echo
The max stack limit of "Gluttony" increases to 18. Whenever Ashveil triggers an enhanced Talent's Follow-Up ATK, refunds 35% of the removed "Gluttony" stacks.
Hush: Weight of Unspoken TruthsHush: Weight of Unspoken TruthsHush: Weight of Unspoken Truths
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Heed: Truth Needs No MasticationHeed: Truth Needs No MasticationHeed: Truth Needs No Mastication
When Ashveil uses his Ultimate, increases ATK by 40% for 3 turn(s).
Advisory: The Sleuth Is But the SlayerAdvisory: The Sleuth Is But the SlayerAdvisory: The Sleuth Is But the Slayer
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Finale: And Then There Were NoneFinale: And Then There Were NoneFinale: And Then There Were None
While "Bait" exists on the field, reduces all enemies' All-Type RES by 20%. For each stack of "Gluttony" Ashveil has gained, his DMG dealt increases by 3%. This effect can stack up to 30 time(s).

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Arrows
Arrows3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72At the start of the battle, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
Darting Arrow
Darting Arrow3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases ATK by 24% for 3 turn(s).
Arrow of the Starchaser
Silvermane Medal
Adversarial
Adversarial3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
Arrow of the Starchaser
Ancient Engine
Only Silence Remains
Only Silence Remains4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Increases the wearer's ATK by 16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 12%.
Arrow of the Starchaser
Silvermane Medal
Swordplay
Swordplay4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Arrow of the Starchaser
Squirming Core
Subscribe for More!
Subscribe for More!4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56The wearer's Basic ATK and Skill deals 24% more DMG. This effect increases by an extra 24% when the wearer's current Energy reaches its max level.
Arrow of the Starchaser
Artifex's Gyreheart
River Flows in Spring
River Flows in Spring4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72After entering battle, increases the wearer's SPD by 8% and DMG by 12%. When the wearer takes DMG, this effect will disappear. This effect will resume after the end of the wearer's next turn.
Arrow of the Starchaser
Ancient Engine
Return to Darkness
Return to Darkness4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Increases the wearer's CRIT Rate by 12%. After a CRIT Hit, there is a 16% fixed chance to dispel 1 buff on the target enemy. This effect can only trigger 1 time per attack.
Arrow of the Starchaser
Immortal Lumintwig
In the Night
In the Night5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT Rate by 18%. While the wearer is in battle, for every 10 SPD that exceeds 100, increases DMG dealt by Basic ATK and Skill by 6%. At the same time, increases the CRIT DMG of Ultimate by 12%. This effect can stack up to 6 time(s).
Arrow of the Starchaser
Conqueror's Will
Sleep Like the Dead
Sleep Like the Dead5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Increases the wearer's CRIT DMG by 30%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 36%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s).
Arrow of the Starchaser
Conqueror's Will
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Voice

Language
Titleloc_sound

Story

TitleText

31 responses to “Ashveil”

  1. 不死途现在这个数值到底是v3还是v2啊?我看v1群体减防是40%,v2无改动,但是现在他的群体减防是50%,是不是说明已经是v3了?🤔

      
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  2. when i want to go on E2 how much worse are Topaz LC in comparison to ashveil signature LC

      
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  3. I aint gonna lie… they are running out of ideas, its way too soon for yet another Topaz powercreep.

    At least Cipher had some fun gimmick with the coin build up, this is just boring, like at this point just powercreep Feixiao and make the kit more special.

    The “Dahlia” of FuA huh, but even less inspired.

      
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    • I believe they will, in fact, release “powercreep Feixiao” character around 1 patch later.
      This isn’t really “running out of ideas”, this is intentional “I heard you liked followup archetype, you can revive it with this new shiny unit”, to follow it up(pun intended) with “Well look at this busted synergy with another character, surely you don’t want to miss out on that, after all you already have half the combo”.
      Or maybe they did indeed run out of ideas, and for the rest of the game’s lifetime we’ll be alternating between already existing archetypes powercreeping each other, but I am personally inclined to assume malice over stupidity here

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    • I saw somewhere that he’s supposed to be a support for a DPS unit that won’t come out until around mid-late 4.x. Even then, he’s on a patch that lasts for 4 weeks and he’ll possibly rerun when that DPS unit comes out.

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  4. WTF with this amplifiers and damage score?
    Am i crazy? Dude amps follow-up dmg on Robin lvl(or even more), while providing his own dmg on top of it.
    40% def shred? +120% CD on follow-up? +80% Dmg of follow-ups?
    All with 300% skill, 360% follow-up and 1100-2700% ult. Is this for real?

      
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    • the multiplier from the ult ist higher
      500% from ult
      360% from talents FUA
      600% per 4stacks of gluttony
      So in total
      0Gluttony attacks: 860%
      1Gluttony attacks:1460%
      2Gluttony attacks:2060%
      3Gluttony attacks:2660%
      4Gluttony attacks:3360% (E2)

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