
![]() | 名詞 | 那刻夏 |
稀有度 | ![]() ![]() ![]() ![]() ![]() | |
命途 | ![]() | |
戰鬥屬性 | ![]() | |
專屬素材 | ![]() ![]() ![]() ![]() ![]() | |
行跡素材 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
主線 | 神悟树庭,滋养知识的学府,诞育哲人的摇床。 但渎神的阿那克萨戈拉斯,诘问「理性」火种的黄金裔,试问:你甘愿身负恶名,也要违逆预言,将怀疑的枝杈刺入智慧的圣树? ——「可笑。这世界遍地虚假,唯有我才是真实。」 |
目錄 |
屬性 |
戰技 |
行跡 |
星魂 |
光錐 |
背包 |
Gallery |
語音音量 |
主線 |
屬性
等級 | 攻擊力 | 防禦力 | 生命值 | 速度 | 暴擊率 | 暴擊傷害 | 嘲諷 | 能量 | 專屬素材 |
1 | 110.88 | 75.9 | 132 | 94 | 5% | 50% | 75 | 140 | |
20 | 216.22 | 148 | 257 | 94 | 5% | 50% | 75 | 140 | ![]() ![]() |
20+ | 260.57 | 178.37 | 310 | 94 | 5% | 50% | 75 | 140 | |
30 | 316.01 | 216.31 | 376 | 94 | 5% | 50% | 75 | 140 | ![]() ![]() |
30+ | 360.36 | 246.68 | 429 | 94 | 5% | 50% | 75 | 140 | |
40 | 415.8 | 284.62 | 495 | 94 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
40+ | 460.15 | 314.99 | 548 | 94 | 5% | 50% | 75 | 140 | |
50 | 515.59 | 352.93 | 614 | 94 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
50+ | 559.94 | 383.29 | 667 | 94 | 5% | 50% | 75 | 140 | |
60 | 615.38 | 421.25 | 733 | 94 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
60+ | 659.74 | 451.61 | 785 | 94 | 5% | 50% | 75 | 140 | |
70 | 715.18 | 489.56 | 851 | 94 | 5% | 50% | 75 | 140 | ![]() ![]() ![]() |
70+ | 759.53 | 519.91 | 904 | 94 | 5% | 50% | 75 | 140 | |
80 | 814.97 | 557.87 | 970 | 94 | 5% | 50% | 75 | 140 |
戰技
![]() | 楚痛,酿造实识 - 普通攻擊 | 單體攻擊 |
能量回復 : 20 | |
弱點擊破 : 單體攻擊 : 30 | |
对指定敌方单体造成等同于那刻夏 对敌方单体造成少量风属性伤害。 | |
等級 | |
![]() | 分形,驱逐虚知 - 戰技 | 彈射 |
能量回復 : 6 | |
弱點擊破 : 單體攻擊 : 30 | |
对指定敌方单体造成等同于那刻夏 对敌方单体造成少量风属性伤害,共弹射5次,优先弹射未击中的目标。 | |
等級 | |
![]() | 生息破土,世界塑造 - 終結技 | 群體攻擊 |
能量回復 : 5 | |
弱點擊破 : 群體攻擊 : 60 | |
使敌方全体陷入【升华】状态,随后对敌方全体造成等同于那刻夏 【升华】状态下,目标同时被添加物理、火、冰、雷、风、量子、虚数属性弱点,持续1回合。若目标不具有控制抵抗,则【升华】状态下无法行动。 对敌方全体施加【升华】并造成风属性伤害。【升华】状态下,目标同时被添加7种属性弱点,若不具有控制抵抗则无法行动,持续1回合。 | |
等級 | |
![]() | 四分明哲,三重至高 - 天賦 | 妨害 |
能量回復 : 0 | |
弱點擊破 : 0 | |
每当那刻夏击中1次敌方目标后,为目标添加1个随机属性弱点,持续 那刻夏在场时,使拥有至少 击中敌方目标时,添加1个随机弱点。弱点数量达到 | |
等級 | |
![]() | 攻击 |
能量回復 : 0 | |
弱點擊破 : 單體攻擊 : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
![]() | 瞳扉之彩 - 秘技 | 妨害 |
能量回復 : 0 | |
弱點擊破 : 0 | |
使用秘技后使一定区域内的敌人陷入恐惧状态。恐惧状态下的敌人会向远离那刻夏的方向逃跑,持续 使周围的敌人陷入恐惧状态。攻击陷入恐惧状态的敌人,为敌方全体添加攻击者属性的弱点。 | |
行跡
![]() | 流浪的能指 |
需要角色晉階 2 | |
施放普攻时,额外恢复 回合开始时,若场上不存在处于【质性揭露】状态的敌方目标,立即恢复 | ![]() ![]() ![]() |
![]() | 防御强化 (防禦力) |
需要角色晉階 2 | |
防禦力提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色晉階 3 | |
風屬性傷害提高 | ![]() ![]() ![]() |
![]() | 暴击率强化 (暴擊率) |
需要角色晉階 3 | |
暴擊率提高 | ![]() ![]() ![]() |
![]() | 必要的留白 |
需要角色晉階 4 | |
根据我方队伍中「智识」命途角色的数量,在本场战斗中触发对应效果: 1名:那刻夏的暴击伤害提高 2名及以上:我方全体造成的伤害提高 | ![]() ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色晉階 4 | |
風屬性傷害提高 | ![]() ![]() ![]() |
![]() | 防御强化 (防禦力) |
需要角色晉階 5 | |
防禦力提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色晉階 5 | |
風屬性傷害提高 | ![]() ![]() ![]() |
![]() | 质性的嬗变 |
需要角色晉階 6 | |
敌方目标每拥有1个不同属性的弱点,那刻夏对其造成的伤害无视 | ![]() ![]() ![]() ![]() |
![]() | 暴击率强化 (暴擊率) |
需要角色晉階 6 | |
暴擊率提高 | ![]() ![]() ![]() |
![]() | 防御强化 (防禦力) |
需要角色等級 75 | |
防禦力提高 | ![]() ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
風屬性傷害提高 | ![]() ![]() |
![]() | 伤害强化•风 (風屬性傷害提高) |
需要角色等級 80 | |
風屬性傷害提高 | ![]() ![]() ![]() |
星魂
![]() | 月掩星夜的魔术师 | ![]() |
首次施放战技后,恢复 |
![]() | 真实历史的自然人 | ![]() |
终结技额外造成 |
![]() | 镌刻进深空的瞳孔 | ![]() |
终结技等级+2,最多不超过 |
![]() | 坠落在山谷的炽热 | ![]() |
施放战技时,攻击力提高 |
![]() | 离心漩涡外的胚种 | ![]() |
战技等级+2,最多不超过 |
![]() | 万物皆在万物之中 | ![]() |
单场战斗中,每施加1次【升华】状态,那刻夏造成的伤害永久提高,提高数值等同于原伤害的 |
光錐
名詞 | 稀有度 | 命途 | 攻擊力 | 防禦力 | 生命值 | 戰技 | 專屬素材 | |
![]() | 智庫 | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | 使裝備者終結技造成的傷害提高 | ![]() ![]() |
![]() | 靈鑰 | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | 使裝備者在施放戰技後,額外恢復 | ![]() ![]() |
![]() | 睿見 | 3![]() ![]() ![]() | erudition-class![]() | 370.44 | 264.6 | 740.88 | 當裝備者施放終結技時,攻擊力提高 | ![]() ![]() |
![]() | 「我」的誕生 | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 330.75 | 952.56 | 使裝備者追加攻擊造成的傷害提高 | ![]() ![]() |
![]() | 別讓世界靜下來 | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | 使裝備者進入戰鬥時立即恢復 | ![]() ![]() |
![]() | 天才們的休憩 | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | 使裝備者攻擊力提高 | ![]() ![]() |
![]() | 早餐的儀式感 | 4![]() ![]() ![]() ![]() | erudition-class![]() | 476.28 | 396.9 | 846.72 | 使裝備者造成傷害提高 | ![]() ![]() |
![]() | 今日亦是和平的一日 | 4![]() ![]() ![]() ![]() | erudition-class![]() | 529.2 | 330.75 | 846.72 | 進入戰鬥後,根據裝備者的能量上限,提高裝備者造成的傷害:每點能量提高 | ![]() ![]() |
![]() | 銀河鐵道之夜 | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 396.9 | 1164.24 | 場上每有1個敵方目標,裝備者的攻擊力便提高 | ![]() ![]() |
![]() | 拂曉之前 | 5![]() ![]() ![]() ![]() ![]() | erudition-class![]() | 582.12 | 463.05 | 1058.4 | 使裝備者暴擊傷害提高 | ![]() ![]() |
Per Page |
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Gallery
語音音量
語言
Title | loc_sound |
主線
Title | 遊戲語言 |
46 responses to “”
Leakers keep giving him energy rope when he’s S1
Just so everyone is aware, with S1 he can run atk% rope and still get 2 turn ult
Side note, in all my infinite wisdom I deleted a good wind orb on the Rutland seg that I took off blade, regretting now
i’m assuming we can expect part one of his a4 to get nerfed? since Anaxa is gonna be best in slot for The Herta, he would get 270% crit damage without literally any relics or lightcones (base 50% + personal 140% + The Herta 80%)
thats not how his a4 works, if he is alone he gets 140% crit if theres a 2nd erudition then everyone gets 30% dmg bonus.
“Based on the number of characters on the path of Erudition in the team, triggers the corresponding effects”
Key word here being corresponding, meaning not combined.
a lot of ppl say this is silverwolf powercreep, but it really isn’t
“Implanting weakness” isnt the most overpowered thing really, lets say a boss already has quantum weak, that means its 20% resistance to every element but 0% to quantum, if characters like anaxa, ff and boothill planted their weakness (lets say wind weak), its still 20% resistance to wind, it just means wind attacks can reduce the toughness meter, nothing else, unless the character can res shred, silverwolf can res shred unlike the three of them who can implant weakness, but ofc shes garbage because of single target and her implant being RNG, so no this isnt really a direct silverwolf powercreep, weakness implants like these dont do much for dmg increase unless they come with res shred
imo, anaxa seems pretty strong both as an indepandant dps and a herta battery but that base spd is rly worrying me, although he can trigger double skills for more herta energy, and the additional 30% dmg and 12% def shred from sig, he feels like hes kinda lacking a little, hopefully they buff his base spd so he can be more frequent with his attacks to battery herta, and replace some of his traces with spd aswell