Amphoreus Boss

Amphoreus Boss
Amphoreus BossConceptsAmphoreus Boss
FactionClass Titankin
Description

Stats

#4015020

Amphoreus Boss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000275298617396024%40%20%20%50%
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment100%
 n/a0%
 Shock0%
 Frozen100%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Ashes to the Distant ShoreAshes to the Distant Shore - Ability | Single Target
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to one designated target. Dispels Crowd Control debuffs and the Weakness Break from "Part 1." If "Part 1" is not currently selectable, causes "Part 1" to become selectable.
Extinguishment of the Savaged StarExtinguishment of the Savaged Star - Ability | Distribute
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to all targets. This DMG is distributed evenly among targets. Dispels Crowd Control debuffs and the Weakness Break from "Part 2." If "Part 2" is not currently selectable, causes "Part 2" to become selectable.
Eye of TerrorEye of Terror - Ability | Charging
Energy Regeneration :
Enters the "Charge State 3" state, and uses "Ability 4" in its next turn. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" or "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Unmaking Ashes: GodsfallUnmaking Ashes: Godsfall - Ability | AoE ATK
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to all targets. Dispels Crowd Control debuffs and the Weakness Break from "Part 1" and "Part 2." If "Part 1" or "Part 2" is not currently selectable, causes "Part 1" or "Part 2" to become selectable.
RemnantsRemnants - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Part 1" or "Part 2," this unit will also lose an equivalent amount of HP. When "Part 1" or "Part 2" is defeated, this unit will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
Black TideBlack Tide - Ability | Talent
Energy Regeneration :
Adds "Weather Effect" to Action Order. Every time the "Weather Effect" takes action, inflicts all targets with "Debuff State 1." "Debuff State 1" is stackable. When targets suffer killing blows, inflicts "Debuff State 2" on them and regenerates Energy for "Ally Enhancement." When all targets enter the "Debuff State 2" state or are downed, the battle ends in defeat.
Tides BelowTides Below - Ability | Talent
Energy Regeneration :
During this battle, all DMG dealt by "Amphoreus Boss" will deal a set amount of DMG based on "Permanent Tally." After a target uses an attack, additionally deals "Non-fatal" True DMG based on "Permanent Tally." When "Amphoreus Boss" and "Weather Effect" take action, increases "Weather Effect." When "Part 1" or "Part 2" is defeated, reduces "Permanent Tally."

#401502001

Amphoreus Boss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000309710917396024%40%20%20%50%
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment100%
 n/a0%
 Shock0%
 Frozen100%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Ashes to the Distant ShoreAshes to the Distant Shore - Ability | Single Target
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to one designated target. Dispels Crowd Control debuffs and the Weakness Break from "Part 1." If "Part 1" is not currently selectable, causes "Part 1" to become selectable.
Extinguishment of the Savaged StarExtinguishment of the Savaged Star - Ability | Distribute
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to all targets. This DMG is distributed evenly among targets. Dispels Crowd Control debuffs and the Weakness Break from "Part 2." If "Part 2" is not currently selectable, causes "Part 2" to become selectable.
Eye of TerrorEye of Terror - Ability | Charging
Energy Regeneration :
Enters the "Charge State 3" state, and uses "Ability 4" in its next turn. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" or "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Unmaking Ashes: GodsfallUnmaking Ashes: Godsfall - Ability | AoE ATK
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to all targets. Dispels Crowd Control debuffs and the Weakness Break from "Part 1" and "Part 2." If "Part 1" or "Part 2" is not currently selectable, causes "Part 1" or "Part 2" to become selectable.
RemnantsRemnants - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Part 1" or "Part 2," this unit will also lose an equivalent amount of HP. When "Part 1" or "Part 2" is defeated, this unit will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
Black TideBlack Tide - Ability | Talent
Energy Regeneration :
Adds "Weather Effect" to Action Order. Every time the "Weather Effect" takes action, inflicts all targets with "Debuff State 1." "Debuff State 1" is stackable. When targets suffer killing blows, inflicts "Debuff State 2" on them and regenerates Energy for "Ally Enhancement." When all targets enter the "Debuff State 2" state or are downed, the battle ends in defeat.
Tides BelowTides Below - Ability | Talent
Energy Regeneration :
During this battle, all DMG dealt by "Amphoreus Boss" will deal a set amount of DMG based on "Permanent Tally." After a target uses an attack, additionally deals "Non-fatal" True DMG based on "Permanent Tally." When "Amphoreus Boss" and "Weather Effect" take action, increases "Weather Effect." When "Part 1" or "Part 2" is defeated, reduces "Permanent Tally."

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