Acheron

Acheron
AcheronConceptsAcheron
FactionGalaxy Ranger
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Nihility
Combat TypesClass Lightning
Chinese菊花花
EnglishAllegra Clark
Korean박지윤
Japanese沢城みゆき
Character Materials
Credit308K
Dream Collection Component15
Dream Flow Valve15
Shape Shifter's Lightning Staff65
Dream Making Engine15
Trace Materials
Credit3M
Fiery Spirit18
Dream Collection Component41
Starfire Essence69
Dream Flow Valve56
Heaven Incinerator139
Dream Making Engine58
Past Evils of the Borehole Planet Disaster12
Tracks of Destiny8
StoryA drifter claiming to be a Galaxy Ranger. Her true name is unknown.
She walks the cosmos alone, carrying with her a long sword.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
195.0459.41531015%50%1009
20185.33115.832991015%50%1009
Credit4000
Dream Collection Component5
20+223.34139.593601015%50%1009
30270.86169.294361015%50%1009
Credit8000
Dream Collection Component10
30+308.88193.054981015%50%1009
40356.4222.755741015%50%1009
Credit16000
Dream Flow Valve6
Shape Shifter's Lightning Staff3
40+394.42246.516351015%50%1009
50441.94276.217121015%50%1009
Credit40000
Dream Flow Valve9
Shape Shifter's Lightning Staff7
50+479.95299.977731015%50%1009
60527.47329.678501015%50%1009
Credit80000
Dream Making Engine6
Shape Shifter's Lightning Staff20
60+565.49353.439111015%50%1009
70613.01383.139881015%50%1009
Credit160K
Dream Making Engine9
Shape Shifter's Lightning Staff35
70+651.02406.8910491015%50%1009
80698.54436.5911251015%50%1009
LevelCharacter Materials
1
20
Credit4000
Dream Collection Component5
20+
40
Credit16000
Dream Flow Valve6
Shape Shifter's Lightning Staff3
40+
50
Credit40000
Dream Flow Valve9
Shape Shifter's Lightning Staff7
50+
60
Credit80000
Dream Making Engine6
Shape Shifter's Lightning Staff20
60+
70
Credit160K
Dream Making Engine9
Shape Shifter's Lightning Staff35
70+
80

Skill

Trilateral WiltcrossTrilateral Wiltcross - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 30
Deals Lightning DMG equal to of Acheron's ATK to a single target enemy.

Deals minor Lightning DMG to a single enemy.
Level 10
Octobolt FlashOctobolt Flash - Skill | Blast
Energy Regeneration : 0
Weakness Break : Single Target : 60 / Blast : 30
Gains point(s) of Slashed Dream. Inflicts stack(s) of Crimson Knot on a single target enemy, dealing Lightning DMG equal to of Acheron's ATK to this target, as well as Lightning DMG equal to of Acheron's ATK to adjacent targets.

Gains #3[i] point(s) of Slashed Dream. Inflicts #3[i] stack(s) of Crimson Knot on one enemy, dealing Lightning DMG to this target, as well as minor Lightning DMG to adjacent targets.
Level 15
Slashed Dream Cries in RedSlashed Dream Cries in Red - Ultimate | AoE
Energy Regeneration : 0
Weakness Break : 0
Sequentially unleash Rainblade 3 times and Stygian Resurge 1 time, dealing Lightning DMG up to of Acheron's ATK to a single target enemy, as well as Lightning DMG up to of Acheron's ATK to other targets.

Rainblade: Deals Lightning DMG equal to of Acheron's ATK to a single target enemy and removes up to 3 stacks of Crimson Knot from the target. When Crimson Knot is removed, immediately deals Lightning DMG equal to of Acheron's ATK to all enemies. For every stack of Crimson Knot removed, this DMG Multiplier is additionally increased, up to a maximum of .

Stygian Resurge: Deals Lightning DMG equal to of Acheron's ATK to all enemies and remove all Crimson Knots.

Crimson Knot cannot be applied to enemies during the Ultimate.

Deals 3 hits of minor Lightning DMG to a single enemy. If Crimson Knot is removed from the target, then deals minor Lightning DMG to all enemies. Finally, deals 1 hit of Lightning DMG to all enemies and removes all Crimson Knots.
Level 15
Atop Rainleaf Hangs OnenessAtop Rainleaf Hangs Oneness - Talent | Enhance
Energy Regeneration : 0
Weakness Break : 0
When Slashed Dream reaches point(s), the Ultimate can be activated. During the Ultimate, reduces enemies' Toughness regardless of Weakness Types and reduces all enemies' All-Type RES by , lasting until the end of the Ultimate.
When any unit inflicts debuffs on an enemy target while using their ability, Acheron gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on a target. If debuffs are inflicted on multiple targets, then the 1 stack of Crimson Knot will be inflicted on the enemy target with the most Crimson Knot stacks. This effect can only trigger once for every ability use.
After an enemy target exits the field or gets defeated by any unit while Acheron is on the field, their Crimson Knot stacks will be transferred to the enemy target with the most Crimson Knot stacks on the whole field.

When Slashed Dream reaches its upper limit, the Ultimate can be activated. During the Ultimate, reduces enemies' Toughness regardless of Weakness Types and reduces all enemies' All-Type RES.
When any unit inflicts debuffs on an enemy target while using their ability, Acheron gains Slashed Dream and inflicts Crimson Knot on an enemy target.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Quadrivalent AscendanceQuadrivalent Ascendance - Technique
Energy Regeneration : 0
Weakness Break : Single Target : 60
Immediately attacks the enemy. At the start of each wave, gains Quadrivalent Ascendance, dealing Lightning DMG equal to of Acheron's ATK to all enemies and reducing Toughness of all enemies irrespective of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.
Quadrivalent Ascendance: After using the Ultimate, Acheron gains point(s) of Slashed Dream and inflicts stack(s) of Crimson Knot on a single random enemy.
If attacking a normal enemy, immediately defeats them without entering combat. When not hitting enemies, no Technique Points are consumed.

Attacks the enemy. At the start of each wave, gains Quadrivalent Ascendance, dealing Lightning DMG to all enemies and reducing Toughness regardless of Weakness Types.
If attacking a normal enemy, immediately defeats them without entering combat. When not hitting enemies, no Technique Points are consumed.
Level 1
RainbladeRainblade - Ultimate | AoE
Energy Regeneration : 0
Weakness Break : Single Target : 15 / AoE : 15


Deals minor Lightning DMG to a single enemy, and removes up to 3 stacks of Crimson Knot from the target. When Crimson Knot is removed, deals minor Lightning DMG to all enemies 1 time, with this DMG multiplier increased for every stack of Crimson Knot removed.
Level 15
RainbladeRainblade - Ultimate | AoE
Energy Regeneration : 0
Weakness Break : Single Target : 15 / AoE : 15


Deals minor Lightning DMG to a single enemy, and removes up to 3 stacks of Crimson Knot from the target. When Crimson Knot is removed, deals minor Lightning DMG to all enemies 1 time, with this DMG multiplier increased for every stack of Crimson Knot removed.
Level 15
RainbladeRainblade - Ultimate | AoE
Energy Regeneration : 0
Weakness Break : Single Target : 15 / AoE : 15


Deals minor Lightning DMG to a single enemy, and removes up to 3 stacks of Crimson Knot from the target. When Crimson Knot is removed, deals minor Lightning DMG to all enemies 1 time, with this DMG multiplier increased for every stack of Crimson Knot removed.
Level 15
Stygian ResurgeStygian Resurge - Ultimate | AoE
Energy Regeneration : 0
Weakness Break : AoE : 15


Deals Lightning DMG to all enemies and removes all Crimson Knots.
Level 15

Traces

Red OniRed Oni
Requires Character Ascension 2
When battle starts, immediately gains 5 point(s) of Slashed Dream and applies 5 stack(s) of Crimson Knot to a random enemy. When Slashed Dream reaches its upper limit, for every point of Slashed Dream that exceeds the limit, gains 1 stack of Quadrivalent Ascendance. Enables Quadrivalent Ascendance to stack up to 3 time(s).
Credit5000
Fiery Spirit3
Past Evils of the Borehole Planet Disaster1
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 2
CRIT DMG increases by 5.3%
Credit5000
Fiery Spirit3
Dream Collection Component6
ATK BoostATK Boost (ATK)
Requires Character Ascension 3
ATK increases by 4%
Credit10000
Starfire Essence3
Dream Flow Valve3
DMG Boost: LightningDMG Boost: Lightning (Lightning DMG Boost)
Requires Character Ascension 3
Lightning DMG increases by 3.2%
Credit10000
Starfire Essence3
Dream Flow Valve3
The AbyssThe Abyss
Requires Character Ascension 4
When there are 1 or 2 Nihility characters other than Acheron in the team, the DMG dealt by Acheron's Basic ATK, Skill, and Ultimate increases to 115% or 160% of the original DMG respectively.
Credit20000
Starfire Essence5
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
ATK BoostATK Boost (ATK)
Requires Character Ascension 4
ATK increases by 6%
Credit20000
Starfire Essence5
Dream Flow Valve4
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Ascension 5
CRIT DMG increases by 8%
Credit45000
Heaven Incinerator3
Dream Making Engine3
ATK BoostATK Boost (ATK)
Requires Character Ascension 5
ATK increases by 6%
Credit45000
Heaven Incinerator3
Dream Making Engine3
Thunder CoreThunder Core
Requires Character Ascension 6
When the Ultimate's Rainblade hits enemy targets that have Crimson Knot, the DMG dealt by Acheron increases by 30%, stacking up to 3 time(s) and lasting for 3 turn(s). And when Stygian Resurge triggers, additionally deals DMG for 6 times. Each time deals Lightning DMG equal to 25% of Acheron's ATK to a single random enemy and is considered as Ultimate DMG.
Credit160K
Heaven Incinerator8
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
DMG Boost: LightningDMG Boost: Lightning (Lightning DMG Boost)
Requires Character Ascension 6
Lightning DMG increases by 4.8%
Credit160K
Heaven Incinerator8
Dream Making Engine8
CRIT DMG BoostCRIT DMG Boost (CRIT DMG)
Requires Character Lv. 75
CRIT DMG increases by 10.7%
Credit160K
Heaven Incinerator8
Dream Making Engine8
ATK BoostATK Boost (ATK)
ATK increases by 4%
Credit2500
Dream Collection Component2
ATK BoostATK Boost (ATK)
Requires Character Lv. 80
ATK increases by 8%
Credit160K
Heaven Incinerator8
Dream Making Engine8

Eidolons

Silenced Sky Spake SoothSilenced Sky Spake SoothSilenced Sky Spake Sooth
When dealing DMG to debuffed enemies, increases CRIT Rate by 18%.
Mute Thunder in Still TempestMute Thunder in Still TempestMute Thunder in Still Tempest
The number of Nihility characters required for the Trace "The Abyss" to achieve its highest possible effect is reduced by 1. When this unit's turn starts, gains 1 point of Slashed Dream and inflicts 1 stack of Crimson Knot on the enemy with the most Crimson Knot stacks.
Frost Bites in DeathFrost Bites in DeathFrost Bites in Death
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Shrined Fire for Mirrored SoulShrined Fire for Mirrored SoulShrined Fire for Mirrored Soul
When enemy targets enter combat, inflicts them with the Ultimate DMG Vulnerability, increasing the amount of Ultimate DMG they take by 8%.
Strewn Souls on Erased EarthsStrewn Souls on Erased EarthsStrewn Souls on Erased Earths
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Apocalypse, the EmancipatorApocalypse, the EmancipatorApocalypse, the Emancipator
Increases the All-Type RES PEN for the Ultimate DMG dealt by Acheron by 20%. The DMG dealt by Basic ATK and Skill will also be considered as Ultimate DMG and can Reduce enemy Toughness regardless of Weakness Types. When breaking Weaknesses, triggers the Lightning Weakness Break effect.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Void
Void3
RarstrRarstrRarstr
nihility-class317.52264.6846.72At the start of the battle, the wearer's Effect Hit Rate increases by 20% for 3 turn(s).
Obsidian of Obsession
Ancient Engine
Loop
Loop3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Increases DMG dealt from its wearer to Slowed enemies by 24%.
Obsidian of Obsession
Ancient Engine
Hidden Shadow
Hidden Shadow3
RarstrRarstrRarstr
nihility-class317.52264.6846.72After using Skill, the wearer's next Basic ATK deals Additional DMG equal to 60% of ATK to the target enemy.
Obsidian of Obsession
Artifex's Gyreheart
Good Night and Sleep Well
Good Night and Sleep Well4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56For every debuff the target enemy has, the DMG dealt by the wearer increases by 12%, stacking up to 3 time(s). This effect also applies to DoT.
Obsidian of Obsession
Silvermane Medal
Eyes of the Prey
Eyes of the Prey4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20% and increases DoT by 24%.
Obsidian of Obsession
Ancient Engine
Resolution Shines As Pearls of Sweat
Resolution Shines As Pearls of Sweat4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a 60% base chance to "Ensnare" the hit enemy. "Ensnared" enemies' DEF decreases by 12% for 1 turn(s).
Obsidian of Obsession
Artifex's Gyreheart
Fermata
Fermata4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Break Effect by 16%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16%. This also applies to DoT.
Obsidian of Obsession
Silvermane Medal
We Will Meet Again
We Will Meet Again4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72After the wearer uses Basic ATK or Skill, deals Additional DMG equal to 48% of the wearer's ATK to a random enemy that has been attacked.
Obsidian of Obsession
Ancient Engine
Before the Tutorial Mission Starts
Before the Tutorial Mission Starts4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Increases the wearer's Effect Hit Rate by 20%. When the wearer attacks DEF-reduced enemies, regenerates 4 Energy.
Obsidian of Obsession
Squirming Core
In the Name of the World
In the Name of the World5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4Increases the wearer's DMG to debuffed enemies by 24%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18%, and ATK increases by 24%.
Obsidian of Obsession
Silvermane Medal
Per Page
PrevNext

Voice

Language
Titleloc_sound
First Meeting
*
Greeting
*
Parting
*
About Self: Movement
*
About Self: Habits
*
About Self: Identity
*
Chat: Rain
*
Chat: Weapon
*
Hobbies: Peaches
*
Annoyances
*
Annoyances
*
Something to Share: Weapon
*
Knowledge: Black Holes
*
Knowledge: Paths
*
Knowledge: Paths
*
About Trailblazer
*
About Firefly
*
About Black Swan
*
About Aventurine
*
About Welt
*
About Sam
*
Eidolon Activation
*
Character Ascension
*
Max Level Reached
*
Trace Activation
*
Added to Team With Trailblazer
*
Added to Team With Black Swan
*
Added to Team With Aventurine
*
Added to Team With Welt
*
Battle Begins: Weakness Break
*
Battle Begins: Danger Alert
*
Turn Begins 1
*
Turn Begins 2
*
Turn Idling
*
Basic ATK
*
Skill 1
*
Skill 2
*
Hit by Light Attack
*
Hit by Heavy Attack
*
Ultimate: Activate
*
Ultimate: Unleash
*
Downed
*
Return to Battle
*
Health Recovery
*
Technique
*
Battle Won
*
Treasure Opening 1
*
Treasure Opening 2
*
Precious Treasure Opening
*
Successful Puzzle-Solving 1
*
Successful Puzzle-Solving 2
*
Enemy Target Found
*
Returning to Town
*

Story

TitleText
n/aA drifter claiming to be a Galaxy Ranger. Her true name is unknown, and she walks the cosmos alone, carrying with her a long sword.

Though aloof and taciturn, her blade flicks out like lashing lightning. And yet, she always strikes with her scabbard, never drawing the sword free.
n/a"...Warriors don't choose their blades, but rather their blades choose them. ██████████████████████████████████████████████████████████████████████████... On that day, as I witnessed the blade I had crafted being passed on to that girl, I realized that in the fight against ▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇, she had chosen — or been chosen — to embrace the path that ▇▇▇▇▇▇▇▇▇ led her toward a new tomorrow. ▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇ there would be a bright future. Despite the peril looming over Izumo, its people would hold onto hope, believing that the ▇▇▇▇▇▇▇▇▇ shall one day be vanquished, and the world shall be liberated... ▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇..."

— An Ancient Scattered Manuscript
n/a"...Through the scrolls left behind by the blade forger, we have learned that Izumo was once on the brink of destruction. In order to survive, they forged blades from the ▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇, and those who wielded them were hailed as the saviors of their realm.

Unfortunately, the world has long vanished from the astral charts. The truth of history eludes us, and the Remembrance no longer holds its place. When the Armed Archaeologists arrived, the galaxy resounded solely with the melody of the Enigmata: ▇▇▇▇▇▇▇▇▇▇ tears, rain's boundless outpour. Beneath faint curtain, survivor departs from her shore. Her homeland, ▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇..."


— Oppenheimer, the Recorder
n/a"I used the 'Revitalization-310' tincture, which induces a profound slumber, enabling individuals to relive their past memories. While some patients found ████████████████████████████, she proved an exception. No one has ever awakened from their dream state, yet she defied the odds. I closely observed her dreams... and they can hardly be called happy moments: Gloomy skies, crumbling cities, ruined lands, and incessant rains.

The rain never stopped. Amidst the swelling tide, individuals wore smiles even as they were drowned, and within the engulfing darkness, I heard the distant rumble of thunder, until, at a particular moment, lightning shattered the veil of night. Below the fractured sky, I saw her once more: Within a world fading into oblivion, she elegantly swung her blade, eradicating the entire realm of dreams.

I must admit that she has ventured far beyond our progress on this path. The elusive ████████ beckons her toward █████████████████, yet she subtly holds its reins. Perhaps she was prepared to confront the true enemy from the very beginning of her journey..."


— A Note from a Pharmacist
n/a"I am leaving this letter here. In the event that I do not return, let this letter bear witness to the tale of a companion I encountered in ██████. The journey to the other side was perilous, and it was thanks to her that I managed to navigate it through...

...She had traversed numerous worlds before our paths crossed, and she possessed a wide range of life skills. Together, we cooked and established camps amidst the wilderness. On starless nights, she lent an ear to my stories and deliberated plans for the following day. Yet, more often than not, we journeyed in silence. The snow here bears a purplish-red hue, carrying the tangy flavor of raspberries. While she ███ ██████ ████ ███ █████ ██ █████, she appreciates the ██████ snow doughnuts I prepare...

...Before meeting her, I had spent countless years wading through the river of ████████. She extended her hand to me, and together, we ventured along this river. Now, the time has come for us to part ways, and I have yet to reach the shore, uncertain of what lies ahead... Even so, I see no reason to halt my journey. Life is merely a road that eventually culminates, and until that moment arrives, I shall keep pressing forward. I am certain she would do the same."


— A Note from An Adventurer
n/a"...Warriors don't choose their blades, but rather their blades choose them. Just as people don't choose their fate, but rather their fate chooses them... On that day, as I witnessed the blade I had crafted being passed on to that girl, I realized that in the fight against Yaoyorozu no Kami, she had chosen — or been chosen — to embrace the path that seemingly led her toward a new tomorrow. How I wish that there would be a bright future, that despite the peril looming over Izumo, its people would hold onto hope, believing that the evil Kami shall one day be vanquished, and the world shall be liberated... However, it was only when the blade's light waned that I came to a realization: This is an impasse with no escape, and those who venture upon it have no recourse to turn back..."

— An Ancient Scattered Manuscript
n/a"...Through the scrolls left behind by the blade forger, we have learned that Izumo was once on the brink of destruction. In order to survive, they forged blades from the remains of Kami, and those who wielded them were hailed as the saviors of their realm. The Guild is interested in the enigmatic Yaoyorozu no Kami mentioned in these scrolls, but the Path they are associated with remains shrouded in mystery. In later accounts, the people of Izumo ceased to refer to the wielders of the blades as 'heroes,' but rather as 'revenants.'

Unfortunately, the world has long vanished from the astral charts. The truth of history eludes us, and the Remembrance no longer holds its place. When the Armed Archaeologists arrived, the galaxy resounded solely with the melody of the Enigmata: Dark Sun's tears, rain's boundless outpour. Beneath faint curtain, survivor departs from her shore. Her homeland, once saved, by her hands erased... Invisible shadows ahead, her vision encased."


— Oppenheimer, the Recorder
n/a"I used the 'Revitalization-310' tincture, which induces a profound slumber, enabling individuals to relive their past memories. While some patients found solace and rediscovered hope, she proved an exception. No one has ever awakened from their dream state, yet she defied the odds. I closely observed her dreams... and they can hardly be called happy moments: Gloomy skies, crumbling cities, ruined lands, and incessant rains.

The rain never stopped. Amidst the swelling tide, individuals wore smiles even as they were drowned, and within the engulfing darkness, I heard the distant rumble of thunder, until, at a particular moment, lightning shattered the veil of night. Below the fractured sky, I saw her once more: Within a world fading into oblivion, she elegantly swung her blade, eradicating the entire realm of dreams.

I must admit that she has ventured far beyond our progress on this path. The elusive Nihility beckons her toward self-annihilation, yet she subtly holds its reins. Perhaps she was prepared to confront the true enemy from the very beginning of her journey... Once, I asked her about the purpose behind it all, but she remained silent. Was she at a loss for words? Or did she already have an answer in mind?"


— A Note from a Doctor of Chaos
n/a"I am leaving this letter here. In the event that I do not return, let this letter bear witness to the tale of a companion I encountered in Orkron. The journey to the other side was perilous, and it was thanks to her that I managed to navigate it through. When I first met her, it appeared that she was on a certain quest, possibly seeking revenge. However, I soon realized that it wasn't the case, as a person consumed by hatred would inevitably expose it, yet she remained remarkably composed, with only fleeting glimpses of sorrow...

...She had traversed numerous worlds before our paths crossed, and she possessed a wide range of life skills. Together, we cooked and established camps amidst the wilderness. On starless nights, she lent an ear to my stories and deliberated plans for the following day. Yet, more often than not, we journeyed in silence. The snow here bears a purplish-red hue, carrying the tangy flavor of raspberries. While she has almost lost her sense of taste, she appreciates the Orkron snow doughnuts I prepare...

...Before meeting her, I had spent countless years wading through the river of Nihility. She extended her hand to me, and together, we ventured along this river. Now, the time has come for us to part ways, and I have yet to reach the shore, uncertain of what lies ahead... Even so, I see no reason to halt my journey. Life is merely a road that eventually culminates, and until that moment arrives, I shall keep pressing forward. I am certain she would do the same."


— A Note from Frebass
n/a
n/a
n/a

1,364 responses to “Acheron”

  1. So, feel free to correct me if I’m wrong, but even with the e2 reducing the amount of nihility units needed for the full buff, wouldn’t swapping in a harmony unit instead of a second nihility unit mean you’re theoretically reducing the amount of debuffs you apply each turn by 1, therefore, reducing Acheron’s DPS by delaying her ult?

    Secondly, I can kind of understand the argument that the e2 also gives Acheron an extra stack for the ult that she would normally get from the second nihility unit, therefore, meaning that you could get her ult at the same speed even with a harmony unit for buffs. However, wouldn’t that still be a situation where you could theoretically be getting another extra stack with e2 “and” two nihility to get ult even faster?

    For Example:
    e2 Acheron with 1 nihility applying debuffs and 1 harmony buffing the party: 2 stacks from Acheron and 1 stack from the nihility for a total of 3 stacks per turn.
    e2 Acheron with 2 nihility applying debuffs and no harmony: 2 stacks from Acheron and 2 stacks from nihility for a total of 4 per turn.

    Given how Acheron is built and how much of her damage is backloaded into her ult, I’m genuinely questioning whether a harmony buff is even realistically worth getting Acheron’s slower than you otherwise could, e2 or otherwise. Again, feel free to correct me if I’m wrong, but part of me wonders if the insistence that she needs e2 to be good so that she can be paired with harmony units isn’t just gaslighting from the Harmony Brainrot crowd that can’t comprehend something other than Harmony-based Hypercarry…

      
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    • Yes, you’re wrong, because Bronya and Sparkle exist and they double the number of Acheron moves and E2S1 Acheron gets 3 stacks per turn – 1 from Skill, 1 from E2 and 1 from Sign.
      Thus, Acheron, together with slow Bronya or 161+ spd Sparkle, generates 6 stacks per round.

      Add 161 spd Pela pushing your 2-way Ult (3 stacks – 2 from NA Pealrs and 1 from Ult) and you will get a stable Acheron’s Ult every round.

      This is even without taking into account sustain (Trend of the Universal Market / Gallagher / break / Aventurine / etc)…

      Also, Acheron doesn’t really need Dmg buff, but she really wants Atk and Crit, and in the case of Sparkle, you get tons of Crit and the opportunity to put Atk boots on.
      And yes, despite the fact that Acheron’s main dmg is Ult, her extra Skill gained from Sparkle/Bronya still deals an additional 60-120k each round.

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      • I guess that’s fair. In all honesty, I really don’t think that much about Bronya or Sparkle. Sparkle’s extra SP is a neat unique mechanic, but the whole Harmony Brainrot schtick about turn manipulation and speed tuning has always seemed kind of cringe and like an absolutely miserable way to play the game, at least to me…

        For the life of me, I can’t understand this need to force almost every team to have the same two to three units. It’s the same I’ve seen in Genshin with the literal poison that is the “National” team just being a boring solution to making just about any character “good”. I guess it’s just another example of optimizing the fun out of games.

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      • So, shortly after the first comment, I was considering a 2x nihility team with a similar Acheron, a similar Pela, Silver Wolf and Aventurine. Assuming the 3 energy from Acheron and Pela is the same, with Silver Wolf’s debuffs and sustain as well, you could probably pull off a relatively stable ult every turn.

        While I realize you mentioned your scenario didn’t include sustain, unless the additional factors result in two ults per turn, they would be relatively similar, but with the harmony one like doing more damage. Personally, I don’t care that much about insanely big numbers, so long as a I have enough to empty the health bar, like how if a boss has 1 million hp, a 1.5 million attack and a 20 million attack are functionally the same because all damage beyond that 1 million hp is essentially speculative.

        Therefore, I just wanted to wish you luck and hope you enjoy your version of Acheron and maybe you can let me enjoy mine since they can theoretically both do big damage with 1 turn ults, while I will admit harmony does more damage.

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        • It sounds like you’re fighting against yourself. You start by asking a genuine question: is E2 worth it if swapping a Nihility for a Harmony gives little benefit? A kind soul gives you a clear answer: Yes, only if you use Sparkle or Bronya to turn advance Acheron, then you start losing yourself in a meaningless rant about how speedtuning Harmonies is cringe to you. Then you wrongly imply that the person answering you is suggesting a no-sustain team, when they clearly tell you that you can use one with Trend of the universal market.

          No one is forcing you to get E2. Whilst E2 is objectively stronger, it’s by no means required to clear even the hardest content. No one will judge you or stop you from enjoying what you choose to use. Good luck to you too on your pulls.

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          • Oh, I’m plenty aware that I was ranting and going on a diatribe a bit there. I don’t exactly know if I would agree with the phrase “kind soul” given their rather terse tone, but maybe that’s just me.

            At no point though did I imply they were suggesting a no-sustain team. What I said was that their numbers leading to a stable ult every turn was without including the stacks they could gain from a sustain unit, while the scenario I was looking at for double nihility did include the stacks from sustain.

            Of course, all units are objectively stronger with their eidolons, that’s kind of obvious here. I am also aware that no one is “forcing” me to get e2, though it does seem like a lot of discussion surrounding Acheron seems to imply that you “have” to get e2 if you want her to be great. My realization was that, if both teams could reach a 1 turn ult with relative stability, then the only real bonus from e2, at least to me, is higher theoretical damage numbers, which I don’t really care about.

          • Oh, I’m plenty aware that I was ranting and going on a diatribe a bit there. I don’t exactly know if I would agree with the phrase “kind soul” given their rather terse tone, but maybe that’s just me, or it could just be a response to my general tone and salty-ness with the state of the harmony-based “meta”.

            At no point though did I imply they were suggesting a no-sustain team. What I said was that their numbers leading to a stable ult every turn was without including the stacks they could gain from a sustain unit, while the scenario I was looking at for double nihility did include the stacks from sustain.

            Of course, all units are objectively stronger with their eidolons, that’s kind of obvious here. I am also aware that no one is “forcing” me to get e2, though it does seem like a lot of discussion surrounding Acheron seems to imply that you “have” to get e2 if you want her to be great. My realization was that, if both teams could reach a 1 turn ult with relative stability, then the only real bonus from e2, at least to me, is higher theoretical damage numbers, which I don’t really care about.

  2. Use 2 nihility debuffer in a team = le bad

    Do people here really think a 300% damage buff is better than a 100% defense shred? Like, really?

      
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    • not better than 1 NIhility vs 1 god tier harmony unit if the 2 Nihility-restrictions were off (e2)

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  3. Still coping for another buff. Hopefully the next one matters to make her viable on lower investments and make e0s1 great.

      
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    • An e0s1 Acheron is already busted. Hoyo wants to make sure to squeeze players from their favourite unit so they put more power into her Eidolons. Her E2 and E6 in particular is so OP you dont need any other DPS just supports.

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    • Correct me if I’m wrong

      – 100% defense is better than a 300% damage buff
      – Each % of damage buff after a 100% defense shred results in significantly more damage than a 300% buff without any Def Shred or Def Pen.
      – In Acheron’s case, she has a 25% RES pen and 160% damage buff, so her self-buff is totally busted.

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      • so… uh…
        it’s complicated.
        the issue here being that “a 300% damage buff” isn’t a useful description. It doesn’t tell us what bracket the buffs are in for the damage calculation (unless you’re somehow getting 300% Damage Bonus from harmony buffs, which is thoroughly absurd).
        Effects like RM’s 66% damage bonus and the orb relic slot’s 38% elemental damage bonus are in the same bracket.
        for example, a character that deals 100 damage (to make the numbers easy) will deal 138 damage after equipping an Orb as their only damage bonus source, a 38% increase (the bracket only has one thing in it). With RM’s 66% and no Orb, they do 166 damage (again, only one source in the bracket).
        But when a character wearing an orb gets RM’s buff, their damage goes from 138 to 204. That’s an increase of 48% ([204-138]/138, then x 100 for percent), not 66 (it is still very high).
        Similarly, Sparkle’s crit damage buff is additive with all other crit damage effects, including gear.
        The 300% you listed is a lot, and so high that it will probably be better than what 100% def shred will give you (which is also not a 100%, increase in damage, but usually easier to calculate)… but how much it actually improves depends on what brackets the buffs are in and how much is in those brackets from other sources. remember that this includes gear.

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      • and I wasn’t really able to get to this before… but we still aren’t done.
        See, each bracket is then multiplicative with the others.
        so, for example, you have a character that deals 100 damage with their base attack stat (so level, atk from lightcone, modifier from the attack being used) and then no other modifiers.
        Their gear then gives them 100% bonus attack, 50% damage bonus, and a total of 150% critical hit damage (including the base 50 that every character gets. note that the crit damage bracket always has something in it).
        their critical hit will do 100 * (1.00+1.00) * (1.00+0.50) * (1.00+1.50), for a total of 750 damage. An increase of 650% which is MUCH higher than the 300 total value would indicate.

        We then have to put these together. Say that the character above then gets 66% damage bonus from Ruan Mei, 48% damage bonus and 75% critical damage bonus from Sparkle, and 40% bonus attack from Huohuo.
        they go from dealing 100*(1 + 1.00)*(1+0.5)*(1+1.5) = 750 on a critical hit to dealing 100*(1+1.00+0.4)*(1+0.5+0.66+0.48)*(1+1.5+0.75)=2059.2 damage… which is an increase (from the various characters’ buffs) of (2059-750)/750 = 2.7456, or a little under 275%. which is a lot… and completely different from the total buff value of 66%+48%+75%+40% = 229%. And that actual gain will vary with how the character’s gear is set up. the “300% bonus damage” that I assume is coming from multiple sources… tells us basically nothing about how much damage the character actually gains. Just that 300 is a large total buff value.

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      • and then we get to mitigation. The 2059 then gets reduced by a percentage based on what the enemy defense is (and I don’t actually know the formula for that, just that it is not linear. Not being linear is important for reducing but not eliminating enemy defense, I’ll get to that).
        Say the enemy’s defense provides 40% mitigation. It will make the 2059 raw damage attack deal 2059 * (1-0.40) = 1235.52 damage.
        note: I don’t actually know how much mitigation enemies in the game actually get, and thus can’t actually compare how much gain you will actually see from harmony buffs vs def shred.

        That’s the effective damage of the attack. That’s what your baseline is before defense reduction is inflicted. If you reduce enemy defense by 100%, you wipe out that mitigation and are doing 2059 again. That is, you go from doing 1235 to 2059, which is a (2059-1235)/1325 = 0.6667, or a 66.7% increase. Which is not 40%, nor 100%. and will depend entirely on how much benefit your enemies get from their defense stat, which I don’t know and may vary from enemy to enemy. If the enemy has 50% damage reduction from defense, wiping that out will double your resulting damage.

        also note: because the translation of defense to mitigation is nonlinear, halving enemy defense DOES NOT halve the mitigation they get from it. I don’t actually know how that translates either.

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  4. Use 2 nihility debuffer in a team = le bad

    Do people here really think a 300% damage buff is better than a 100% defense shred? Like, really?

      
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    • Instead of doing the full math, a lot of people really like to just look at number and “small number/wrong type of number = bad”

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      • To be fair, due to how her kit works you need to go beyond simple direct damage comparisons. I doubt most of these people have used a calc or sheets to compute for themselves in the first place.

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    • It’s more of people are mad they can’t use their harmony waifus with her unless they whale. It was never about her lol She could be the greatest character we’ve ever had and they’d still be mad. If we get a mommy debuffer, they’ll get horny enough for her and all is forgiven

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      • “haha those people are mad because they can’t use their fully built characters with Acheron”
        no shit sherlock, what a jackass take.

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          • Lmao I’m not even pulling her my guy. What coping? I’m here for Aventurine. Always has been. I just find the doomposting incredibly hilarious when only a small fraction of it has any sense and the majority is just blind hate.

          • case in point of what sherlock? you are the case in point of a privileged day 1 player who thinks that all players surely have silver wolf ready in their roster

      • is that really your argument here lol? we both know damm well that 300% damage buff is even more ridiculous ask unless you run triple harmonies. just having nihility give her increase damage dealt equal to having a harmony on her already.

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        • Is your argument ignoring other people’s argument to cope to what ever you have been feed?

          His arguments are:
          1. The rolling for LC haven’t been mentioned.
          2. Not everyone have Silverwolf to make that -100% def.

          Like… read.

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    • Correct me if I’m wrong

      – 100% defense is better than a 300% damage buff.
      – Each % of damage buff after a 100% defense shred results in significantly more damage than a 300% buff without any Def shred or Def pen
      – In Acheron’s case, she has a 25% RES pen and 160% damage buff, so her self-buff is totally busted.

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      • Yeah. Those are not that good tbh. E0S1 or even E1S1 can’t 0 cycle MoC, unless the game gives her a lot of buffs that caters her.

        E2S1 is where she goes really good.

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        • Can you please explain to me what the benefit of 0 cycling MoC even is? People seem to make such a big deal about it when everything in MoC can be obtained so long as both teams don’t spend more than 7 cycles? Why is 0 cycling such a big deal?

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          • People artificially create a challenge for themselves by aiming for 0 Cycle because the game is considered to be too easy. There is no real benefit in game, you get the same amount of jades regardless if you cleared it in 0 cycles or 7 cycles. Just a sense of accomplishment to some I guess, which while I personally don’t see it, is still valid for them. Though pulling for characters just based on their 0 cycle potential is a bit sad but alas

      • What showcase?

        The ones where every relic have perfect max sub-stats?
        Or the ones with 2 other 5 stars characters and their light cones?

        He is right, she is bad at e0, good at e0s1, and great at e2s1.

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  5. Helping to compile her V4 new eidolons and traces based on what some players feedback

    A2 = At the start of battle, immediately gain 5 point(s) of Slashed Dream and apply 5 stack(s) of Crimson Knot to a random enemy. When Slashed Dream is at max, every stack of Slashed Dream that goes over grants a stack of Quadrivalent Ascendance, which can stack up to 3 times.
    A4 = When there are 1/2 other character(s) following the Path of Nihility in the team, increase the DMG of Acheron’s Basic ATK, Skill, and Ultimate to 115%/160% of the original DMG.
    A6 = When Rainblade from Acheron’s Ultimate hits enemy targets with Crimson Knot, her DMG increases by 30%, stacking up to a maximum of 3 stack(s) and lasting for 3 turn(s). Also additionally deals 6 hits of DMG when Stygian Resurge is triggered. Every hit deals Lightning DMG equal to 25% of Acheron’s ATK to a single enemy target and is viewed as Ultimate DMG.

    E1 = Increases CRIT Rate by 18% when dealing DMG to debuffed enemies.
    E2 = The number of characters on the Path of Nihility required for the highest value of the Trace, The Abyss, is reduced by 1. At the beginning of Acheron’s turn, gain 1 point of Slashed Dream. Additionally, inflict 1 stack of Crimson Knot on an enemy with the most Crimson Knot.
    E4 = Inflicts Vulnerability to Ultimate DMG when enemies enter battle and increases the DMG they take from Ultimates by 8%.
    E6 = Acheron’s Ult DMG attacks have 20% Res Pen. Basic Attack and Skill are considered Ult DMG and reduce Toughness regardless of Type. When enemy is broken, triggers Lightning Weakness Break.

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  6. With the new V4 changes, does this mean she can brute force everything now? Since its 20% res pen

      
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  7. Nah, after all this site only having very little as 150s personal actively using comments section. as if such pointless behavior would lead to anything meaningful. see anymore and i’ll punch you!

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