
![]() | Concepts | Abundance Sprite: Golden Hound |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | A gilded hunting hound that moves with grace and speed. When the Ambrosial Arbor still stood, the Xianzhou people bred many fantastic creatures with esoteric techniques. Golden Hounds were one of the war beasts that walked alongside the army. |
Table of Contents |
Stats |
Reward |
Gallery |
Stats
#2022040
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 22024 | 142 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Horn Gore - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Wind DMG to a single target. |
![]() | Rebound Roar - Talent | Talent |
Energy Regeneration : | |
Upon receiving a killing blow, Advances Forward friendly units adjacent to self. |
#202204001
Distortion
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 22024 | 142 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Horn Gore - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Wind DMG to a single target. |
![]() | Rebound Roar - Talent | Talent |
Energy Regeneration : | |
Upon receiving a killing blow, Advances Forward friendly units adjacent to self. |
#202204002
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 22024 | 142 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
![]() | Horn Gore - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Wind DMG to a single target. |
![]() | Rebound Roar - Talent | Talent |
Energy Regeneration : | |
Upon receiving a killing blow, Advances Forward friendly units adjacent to self. |
#202204003
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 22024 | 142 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Horn Gore - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Wind DMG to a single target. |
![]() | Rebound Roar - Talent | Talent |
Energy Regeneration : | |
Upon receiving a killing blow, Advances Forward friendly units adjacent to self. |
#202204004
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 22024 | 142 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Horn Gore - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Wind DMG to a single target. |
![]() | Rebound Roar - Talent | Talent |
Energy Regeneration : | |
Upon receiving a killing blow, Advances Forward friendly units adjacent to self. |
#202204005
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 22024 | 142 | 90 | 24% | 20% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() |
| ||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Horn Gore - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Wind DMG to a single target. |
![]() | Rebound Roar - Talent | Talent |
Energy Regeneration : | |
Upon receiving a killing blow, Advances Forward friendly units adjacent to self. |
Reward
Per Page |
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