| Concepts | Synergy Duo: Ironclad White Guard | |
| Faction | ||
| Reward | ||
| Description | The legendary Dolos Bandit Twins, unmatched in combat prowess and flawless teamwork. Even the mightiest heroes fell before their four fists. After all, two fists rarely triumph against four. |
| Table of Contents |
| Stats |
| Reward |
| Gallery |
Stats
#4013016
Synergy Duo: Ironclad White Guard
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 123884 | 132 | 480 | 24% | 30% | 20% | 20% | 50% | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Deals minor Imaginary DMG to targets in battle against "White Guard." |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
Phase #2
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Deals minor Imaginary DMG to targets in battle against "White Guard." |
| Resembling Furious Lion - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Drowned in the Crimson Sea" in the next turn. |
| Drowned in the Crimson Sea - Ability | Distribute | |
| Energy Regeneration : 20 | |
| Deals massive Imaginary DMG and inflicts "Vulnerability" to all targets in battle against "White Guard." The DMG and Vulnerability effect are distributed evenly among the targets. The more "Titankins" on the field, the higher the DMG dealt. |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
#401301601
Synergy Duo: Ironclad White Guard
| Toughness | Min RES | First Turn Delay | ||||||||
| 552 | 1000 | 275299 | 132 | 480 | 24% | 30% | 20% | 20% | 50% | |
| Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
| n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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|
Phase #1
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Deals minor Imaginary DMG to targets in battle against "White Guard." |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
Phase #2
| Drowned in the Crimson Sea - Ability | Distribute | |
| Energy Regeneration : 20 | |
| Deals massive Imaginary DMG and inflicts "Vulnerability" to all targets in battle against "White Guard." The DMG and Vulnerability effect are distributed evenly among the targets. The more "Titankins" on the field, the higher the DMG dealt. |
| From Dawn to Skyveil - Ability | Sweep | |
| Energy Regeneration : 10 | |
| Deals minor Imaginary DMG to targets in battle against "White Guard." |
| Resembling Furious Lion - Ability | Charging | |
| Energy Regeneration : | |
| Enters the Charging state. Uses "Drowned in the Crimson Sea" in the next turn. |
| Rise from the Grave - Ability | Summon | |
| Energy Regeneration : | |
| Summons "Titankin." |
| Polis Protector - Talent | Talent | |
| Energy Regeneration : | |
| Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn. |
| Indomitable Battle - Talent | Talent | |
| Energy Regeneration : | |
| In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up. |
Reward
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so are the admins on break i mean it is Christmas time. I curious because it's take way longer than...