| Concepts | Ability 4 | |
| Type | Ability | |
| Type | Enhance | |
| Combat Types | ||
| Monster | ||
| Description | Enters “Enhancement 1” state, increasing this unit’s SPD. Summons “Juvenile Sting” and apply “Enhancement 3” state to it. A target character and their summoned target can immediately take action and enter the “Target” state, increasing their Break Effect. When targets not in the “Target” state attack friendly units in the “Enhancement 3” state, they cannot deal CRIT Hit effects. |

The bonus for running a sustain is just to make it not feel so bad that your team isn't strong enou...