
![]() | Concepts | Boss Part (Right) |
Faction | ![]() | |
Reward | ![]() ![]() ![]() ![]() ![]() ![]() | |
Description | … |
Table of Contents |
Stats |
Reward |
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Stats
#4032070
Boss Part (Right)
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 240886 | 158 | 0% | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Ability 1 - Ability | Blast |
Energy Regeneration : 10 | |
Deals Quantum DMG to one designated target and adjacent targets. |
![]() | Ability 2 - Ability | Charging |
Energy Regeneration : | |
Lock on to 1 target and enters the "Charging" state. "Amphoreus Boss" will use "Ability 3" with next action. |
![]() | Passive Ability 2 - Talent | Talent |
Energy Regeneration : | |
Immune to action delay effects from targets. "Right Part" cannot be eliminated. When its HP is depleted, it enters the "Grave Wound" state, causing all targets to regenerate Energy and dispel the "Action Lock" state. |
Phase #2
![]() | Ability 3 - Ability | Blast |
Energy Regeneration : 10 | |
Deals Quantum DMG to one designated target and adjacent targets. |
![]() | Ability 4 - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Quantum DMG to all targets. |
![]() | Passive Ability 1 - Talent | Talent |
Energy Regeneration : | |
When this unit enters the "Grave Wound" state, restore all HP and dispel the "Grave Wound" state on next action. |
![]() | Passive Ability 2 - Talent | Talent |
Energy Regeneration : | |
Immune to action delay effects from targets. "Right Part" cannot be eliminated. When its HP is depleted, it enters the "Grave Wound" state, causing all targets to regenerate Energy and dispel the "Action Lock" state. |
![]() | Ability 5 - Ability | Charging |
Energy Regeneration : | |
Enters the "Charging" state. "Amphoreus Boss" will use "Ability 5" with next action. |
Phase #3
![]() | Ability 3 - Ability | Blast |
Energy Regeneration : 10 | |
Deals Quantum DMG to one designated target and adjacent targets. |
![]() | Ability 4 - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Quantum DMG to all targets. |
![]() | Passive Ability 1 - Talent | Talent |
Energy Regeneration : | |
When this unit enters the "Grave Wound" state, restore all HP and dispel the "Grave Wound" state on next action. |
![]() | Passive Ability 2 - Talent | Talent |
Energy Regeneration : | |
Immune to action delay effects from targets. "Right Part" cannot be eliminated. When its HP is depleted, it enters the "Grave Wound" state, causing all targets to regenerate Energy and dispel the "Action Lock" state. |
![]() | Ability 5 - Ability | Charging |
Energy Regeneration : | |
Enters the "Charging" state. "Amphoreus Boss" will use "Ability 5" with next action. |
#4032071
Boss Part (Right)
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 275299 | 158 | 0% | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
|
|
Phase #1
![]() | Ability 1 - Ability | Blast |
Energy Regeneration : 10 | |
Deals Quantum DMG to one designated target and adjacent targets. |
![]() | Ability 2 - Ability | Charging |
Energy Regeneration : | |
Lock on to 1 target and enters the "Charging" state. "Amphoreus Boss" will use "Ability 3" with next action. |
![]() | Passive Ability 2 - Talent | Talent |
Energy Regeneration : | |
Immune to action delay effects from targets. "Right Part" cannot be eliminated. When its HP is depleted, it enters the "Grave Wound" state, causing all targets to regenerate Energy and dispel the "Action Lock" state. |
Phase #2
![]() | Ability 3 - Ability | Blast |
Energy Regeneration : 10 | |
Deals Quantum DMG to one designated target and adjacent targets. |
![]() | Ability 4 - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Quantum DMG to all targets. |
![]() | Passive Ability 1 - Talent | Talent |
Energy Regeneration : | |
When this unit enters the "Grave Wound" state, restore all HP and dispel the "Grave Wound" state on next action. |
![]() | Passive Ability 2 - Talent | Talent |
Energy Regeneration : | |
Immune to action delay effects from targets. "Right Part" cannot be eliminated. When its HP is depleted, it enters the "Grave Wound" state, causing all targets to regenerate Energy and dispel the "Action Lock" state. |
![]() | Ability 5 - Ability | Charging |
Energy Regeneration : | |
Enters the "Charging" state. "Amphoreus Boss" will use "Ability 5" with next action. |
Reward
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skippers are gonna regret skipping lol, this kit is cracked