
![]() | Concepts | Ichor Memosprite: Judicator of Oblivion |
Faction | ![]() | |
Description | A trace of lingering madness extracted and refined by the Evernight from the countless corpses of ichor memosprites, then synthesized into more twisted and grotesque monsters. It shall follow the creator’s directive, determining what should be remembered and what should be forgotten, devouring redundant memories that serve no purpose and leaving them muted in the flow of time. “If a new life is to be born, its seed has to be dead.” |
Stats
#4064010
Ichor Memosprite: Judicator of Oblivion
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 371653 | 180 | 360 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Hemotort Teethgrind - Ability | Single Target |
Energy Regeneration : 10 | |
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 0. |
![]() | Execution in Place - Ability | Summon |
Energy Regeneration : | |
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness. |
![]() | Hemotort Glower - Ability | Lock On |
Energy Regeneration : | |
Locks on to a designated target, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take one extra action after using this ability. |
![]() | Hemotort Saw - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 0. |
![]() | Hemotort Clamps - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion." |
![]() | Expedite Verdict - Ability | Talent |
Energy Regeneration : | |
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG. |
Phase #2
![]() | Hemotort Teethgrind - Ability | Single Target |
Energy Regeneration : 10 | |
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 0. |
![]() | Execution in Place - Ability | Summon |
Energy Regeneration : | |
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness. |
![]() | Hemotort Glower - Ability | Lock On |
Energy Regeneration : | |
Locks on to a designated target, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take one extra action after using this ability. |
![]() | Hemotort Saw - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 0. |
![]() | Hemotort Clamps - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion." |
![]() | Name the Culprit - Ability | Charging |
Energy Regeneration : | |
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption". |
![]() | Hemotort Decapitation - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies Hemotort Corruption based on the amount of unmitigated or unresisted damage taken by target characters selected with "Name the Culprit". |
![]() | Expedite Verdict - Ability | Talent |
Energy Regeneration : | |
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG. |
Oh wow it's March 7th-lecchino