
![]() | Concepts | Phecda Primordia |
Characters | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() |
![]() | Phecda Primordia |
Requires Character Ascension 6 | |
When an enemy target's Weakness gets broken, increases teammates' (i.e., excluding this unit) Break Effect by | ![]() ![]() ![]() ![]() |
![]() | Concepts | Phecda Primordia |
Characters | ![]() | |
Character Materials | ![]() ![]() ![]() ![]() |
![]() | Phecda Primordia |
Requires Character Ascension 6 | |
When an enemy target's Weakness gets broken, increases teammates' (i.e., excluding this unit) Break Effect by | ![]() ![]() ![]() ![]() |
Actually ☝️🤓 Castorice's global passive doesn't even work for sustainless teams, the passive state...