
![]() | Concepts | Class Time! Sit Down! |
Type | Ability | |
Type | Impair | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Advances all friendly units’ actions. This ability can only be used while under the “Classroom Channel” state. |
![]() | Concepts | Class Time! Sit Down! |
Type | Ability | |
Type | Impair | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Advances all friendly units’ actions. This ability can only be used while under the “Classroom Channel” state. |
Well it was made for loading speed and compatibility purposes.