
![]() | Concepts | Borisin Warhead: Hoolay |
Faction | ![]() | |
Description | A borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison. Bearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions... |
Stats
#2034010
Borisin Warhead: Hoolay
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 378536 | 240 | 720 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the Moon Rage state, Summon the Pack's action is delayed. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the Moon Rage state, Summon the Pack's action is delayed. |
#203401001
Borisin Warhead: Hoolay
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 378536 | 240 | 720 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the Moon Rage state, Summon the Pack's action is delayed. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the Moon Rage state, Summon the Pack's action is delayed. |
#203401002
Borisin Warhead: Hoolay
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 378536 | 240 | 720 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the Moon Rage state, Summon the Pack's action is delayed. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. When any enemy enters the Moon Rage state, Summon the Pack's action is delayed. |
#2034011
Borisin Warhead: Hoolay
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 412948 | 206 | 600 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
![]() ![]() ![]() |
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. Hoolay's SPD slightly increases for every Sableclaw Wolftrooper and Eclipse Wolftrooper present on the field. |
#203401101
Borisin Warhead: Hoolay
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 412948 | 206 | 600 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to a single target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to a single target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to a designated single target, with a high chance of inflicting Terror Grip. |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After a friendly unit launches an attack, apply 1 stack of Bloodlust to friendly units who can enter the Moon Rage state. When Bloodlust reaches a certain number of stacks, the friendly unit enters the Moon Rage state. A Moon Rage countdown icon appears on the Action Order. When the countdown's turn begins, Moon Rage is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the Moon Rage state, applies 1 stack of Irate to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of Irate. After every attack used by target units, reduce 1 stack of Irate. Irate will have an initial set of stacks. When a certain number of Irate stacks is reached, Hoolay will release Lupine Chase Calls Bloody Gleam and remove all Irate stacks. Whenever Irate stacks are reduced to 0 due to attacks from player characters, Hoolay's Toughness will be reduced and reset Irate to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds Summon the Pack to the Action Order. Whenever Summon the Pack takes action, summons Sableclaw Wolftrooper or Eclipse Wolftrooper. Hoolay's SPD slightly increases for every Sableclaw Wolftrooper and Eclipse Wolftrooper present on the field. |
#2034012
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 206474 | 144 | 720 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to one designated target and adjacent units. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets with a high chance of applying "Terror Grip" on all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip." |
![]() | Moon Rage - Ability | Talent |
Energy Regeneration : | |
After any friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units that can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears on the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target aside from a friendly unit, reduces 1 stack of "Irate." "Irate" has an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will use "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Crimson Moon's Might - Ability | Enhance |
Energy Regeneration : | |
Increases Hoolay's DMG dealt whenever Hoolay uses "Decimation of Roaring Storms." |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to one designated target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets with a high chance of applying "Terror Grip" on all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip." |
![]() | Moon Rage - Ability | Talent |
Energy Regeneration : | |
After any friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units that can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears on the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target aside from a friendly unit, reduces 1 stack of "Irate." "Irate" has an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will use "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Crimson Moon's Might - Ability | Enhance |
Energy Regeneration : | |
Increases Hoolay's DMG dealt whenever Hoolay uses "Decimation of Roaring Storms." |
Phase #3
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to one designated target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets with a high chance of applying "Terror Grip" on all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip." |
![]() | Moon Rage - Ability | Talent |
Energy Regeneration : | |
After any friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units that can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears on the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target aside from a friendly unit, reduces 1 stack of "Irate." "Irate" has an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will use "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Muster - Ability | Talent |
Energy Regeneration : 10 | |
After entering Phase 3, the SPD of "Summon the Pack" will increase, and this unit will immediately enter the "Moon Rage" state when entering Phase 3. |
![]() | Crimson Moon's Might - Ability | Enhance |
Energy Regeneration : | |
Increases Hoolay's DMG dealt whenever Hoolay uses "Decimation of Roaring Storms." |
#203401201
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
614 | 1000 | 227121 | 144 | 720 | 24% | 40% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to one designated target and adjacent units. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets with a high chance of applying "Terror Grip" on all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip." |
![]() | Moon Rage - Ability | Talent |
Energy Regeneration : | |
After any friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units that can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears on the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target aside from a friendly unit, reduces 1 stack of "Irate." "Irate" has an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will use "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Crimson Moon's Might - Ability | Enhance |
Energy Regeneration : | |
Increases Hoolay's DMG dealt whenever Hoolay uses "Decimation of Roaring Storms." |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to one designated target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets with a high chance of applying "Terror Grip" on all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip." |
![]() | Moon Rage - Ability | Talent |
Energy Regeneration : | |
After any friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units that can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears on the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target aside from a friendly unit, reduces 1 stack of "Irate." "Irate" has an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will use "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Crimson Moon's Might - Ability | Enhance |
Energy Regeneration : | |
Increases Hoolay's DMG dealt whenever Hoolay uses "Decimation of Roaring Storms." |
Phase #3
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to one designated target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets with a high chance of applying "Terror Grip" on all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip." |
![]() | Moon Rage - Ability | Talent |
Energy Regeneration : | |
After any friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units that can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears on the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target aside from a friendly unit, reduces 1 stack of "Irate." "Irate" has an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will use "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Muster - Ability | Talent |
Energy Regeneration : 10 | |
After entering Phase 3, the SPD of "Summon the Pack" will increase, and this unit will immediately enter the "Moon Rage" state when entering Phase 3. |
![]() | Crimson Moon's Might - Ability | Enhance |
Energy Regeneration : | |
Increases Hoolay's DMG dealt whenever Hoolay uses "Decimation of Roaring Storms." |
#2034013
Borisin Warhead: Hoolay
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 344123 | 173 | 720 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 15 | |
Deals Lightning DMG to one designated target and adjacent units. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : | |
Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 15 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip." |
![]() | Warhead Moon Rage - Ability | Talent |
Energy Regeneration : | |
After any friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units that can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state. A "Moon Rage" countdown icon appears on the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units. |
![]() | Moonhowl Lupus - Ability | Talent |
Energy Regeneration : 10 | |
While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by a friendly unit. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target, reduce 1 stack of "Irate." "Irate" will have an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will release "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks. |
![]() | To My Howls the Pack Obeys - Ability | Others |
Energy Regeneration : | |
Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." When a friendly unit enters the "Moon Rage" state, the action of "Summon the Pack" is delayed. |
#2034014
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1514142 | 192 | 1020 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets except this unit. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
#203401401
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1514142 | 192 | 1020 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets except this unit. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
#203401402
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1514142 | 192 | 1020 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets except this unit. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
#203401403
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1514142 | 192 | 1020 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets except this unit. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
#203401404
n/a
![]() | ![]() | ![]() | ![]() | Toughness | ![]() | ![]() | Min RES | ![]() | First Turn Delay | |
552 | 1000 | 1514142 | 192 | 1020 | 24% | 30% | 20% | 20% | 1 | |
Weakness | n/a n/a | ||||||||||||||||||||||||||||||||||
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n/a n/a | n/a n/a | ||||||||||||||||||||||||||||||||||
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Phase #1
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
Phase #2
![]() | Broken Blades as Fang - Ability | Single Target |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target. |
![]() | Severed Iron as Claws - Ability | Blast |
Energy Regeneration : 10 | |
Deals Lightning DMG to one designated target and adjacent targets. |
![]() | Barrenness of Earth Gouged - Ability | Impair |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets except this unit. |
![]() | Decimation of Roaring Storms - Ability | AoE ATK |
Energy Regeneration : 10 | |
Deals Lightning DMG to all targets. |
![]() | Lupine Chase Calls Bloody Gleam - Ability | Single Target |
Energy Regeneration : 15 | |
Deals massive Lightning DMG to one designated target. |
![]() | Sanguine Hunger Howls - Ability | Talent |
Energy Regeneration : | |
Hoolay's Toughness cannot be reduced before entering the "Lunar Devourer" state. After a friendly unit launches an attack, applies 1 stack of "Bloodlust" to friendly units that can enter the "Lunar Devourer" state. When "Bloodlust" reaches a certain stack, Hoolay will enter the "Lunar Devourer" state and use "Going Solo." |
![]() | Surrounded by Lupine Shrieks - Ability | Talent |
Energy Regeneration : 10 | |
When Hoolay enters the "Lunar Devourer" state, DMG taken decreases, their Toughness can be reduced, and they apply "Irate" to themselves. "Irate" has a starting stack number that reduces by 1 after every target's turn ends. This unit will exit the "Lunar Devourer" state whenever "Irate" reduces to 0 stacks. |
![]() | Pack's Edict, Followed by Lightning - Ability | Others |
Energy Regeneration : | |
Whenever a target deals a killing blow to other friendly units, deals DMG and reduces Hoolay's Toughness and adds "Blood Surge" to all target characters. Also, applies 1 stack of "Bloodlust" to all friendly units that can enter the "Lunar Devourer" state and summon "Sableclaw Wolftrooper" or "Eclipse Wolftrooper." |
![]() | Going Solo - Ability | Single Target |
Energy Regeneration : | |
Enters the "Going Solo" state. Increases Hoolay's DMG dealt. Targets can select one character and their summon to enter the "Going Solo" state. After the selection, deals Lightning DMG to one designated target, and all targets and friendly units will become Departed until "Irate" is completely expended. After the target enters the "Going Solo" state, causes the target's team to recover Skill Points, and increases this unit's Max HP and ATK based on the total Max HP and ATK of all target characters, as well as activating "Blood Surge." This unit also gains "Rising War Spirits" based on the number of "Blood Surge" stacks. The "Blood Surge" stacks of all target characters will be removed after the "Going Solo" state ends. |
Screwllum Apparently leaked recently to be coming in 3.9. A 5* Imaginary Erudition charac...