| Concepts | Disembodied Shell | |
| Type | Talent | |
| Type | Talent | |
| Combat Types | ||
| Monster | ||
| Description | Enters the Safeguard state. When not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received. |

Hmm fair enough. Should point that out though perhaps.