Concepts | Sizzlin' Tango | |
Type | Skill | |
Type | Impair | |
Weakness Break | 0 | |
Energy Regeneration | 0 | |
Characters | Boothill | |
n/a | 653K 9 3 15 13 30 7 3 2 |
Forces Boothill and a single target enemy into the Standoff state. Boothill's Basic ATK gets Enhanced, and he cannot use his Skill, lasting for The enemy target in the Standoff becomes Taunted. When this enemy target/Boothill gets attacked by the other party in the Standoff, the DMG they receive increases by After this target is defeated or becomes Weakness Broken, Boothill gains 1 stack of Pocket Trickshot, then dispels the Standoff. This Skill cannot regenerate Energy. After using this Skill, the current turn does not end. Initiates Standoff. After the target in the Standoff is defeated or Weakness Broken, Boothill receives Pocket Trickshot and dispels the Standoff. Boothill gains Enhanced Basic ATK and this turn does not end. | |
Level | |
Sunday is certainly safer bet than Fugue, if you are going with meta train. Servant meta will be h...