
![]() | Concepts | Celebration Fountain |
Type | Ability | |
Type | Charging | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Enters the Charging state and gains Toughness Protection. When taking action the next time, uses Unlimited Free Drinks. At the same time, marks a random target for Monitoring. Any target that uses their Skill will become the new Monitored target. While in this state, this unit’s action will be Advanced Forward when attacked. |
now 2 after 3.6 will be 3 later - who know? ) if its free and cool - I dont think we must ...