Istilah | 星期日 | |
Kelangkaan | ||
Path | Harmony | |
Tipe Pertempuran | Imaginary | |
n/a | 308K 15 15 65 15 | |
Material Trace | 3M 18 41 69 56 139 58 12 8 | |
Alur Cerita | 「秩序」的美梦已然消散,但仍有人不会放下初愿。 ——折翼坠地的旅人,他的脚步将迈向何方? |
Daftar Isi |
Stats |
Skill |
Trace |
Eidolon |
Light Cone |
Tas |
Gallery |
Suara |
Alur Cerita |
Stats
Lv. | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | n/a |
1 | 87.12 | 72.6 | 169 | 96 | 5% | 50% | 100 | 130 | |
20 | 169.88 | 141.57 | 329 | 96 | 5% | 50% | 100 | 130 | 4000 5 |
20+ | 204.73 | 170.61 | 397 | 96 | 5% | 50% | 100 | 130 | |
30 | 248.29 | 206.91 | 482 | 96 | 5% | 50% | 100 | 130 | 8000 10 |
30+ | 283.14 | 235.95 | 549 | 96 | 5% | 50% | 100 | 130 | |
40 | 326.7 | 272.25 | 634 | 96 | 5% | 50% | 100 | 130 | 16000 6 3 |
40+ | 361.55 | 301.29 | 701 | 96 | 5% | 50% | 100 | 130 | |
50 | 405.11 | 337.59 | 786 | 96 | 5% | 50% | 100 | 130 | 40000 9 7 |
50+ | 439.96 | 366.63 | 853 | 96 | 5% | 50% | 100 | 130 | |
60 | 483.52 | 402.93 | 938 | 96 | 5% | 50% | 100 | 130 | 80000 6 20 |
60+ | 518.36 | 431.97 | 1005 | 96 | 5% | 50% | 100 | 130 | |
70 | 561.92 | 468.27 | 1090 | 96 | 5% | 50% | 100 | 130 | 160K 9 35 |
70+ | 596.77 | 497.31 | 1157 | 96 | 5% | 50% | 100 | 130 | |
80 | 640.33 | 533.61 | 1242 | 96 | 5% | 50% | 100 | 130 |
Skill
闪烁的劝诫 - Basic ATK | Single Target | |
Pemulihan Energy : 20 | |
Weakness Break : Single Target : 30 | |
对指定敌方单体造成等同于星期日 对指定敌方单体造成少量虚数属性伤害。 | |
Lv. | |
纸与仪典的恩赐 - Skill | Support | |
Pemulihan Energy : 30 | |
Weakness Break : 0 | |
使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高 对【蒙福者】施放战技后恢复1个战技点。 当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。 使指定我方单体角色及其召唤物立即行动,并使其造成的伤害提高,若目标拥有召唤物,则伤害额外提高。 对【蒙福者】施放战技后恢复1个战技点。 当星期日对「同谐」命途的角色施放该技能时,无法触发立即行动效果。 | |
Lv. | |
轻与伤痕的赞颂 - Ultimate | Support | |
Pemulihan Energy : 5 | |
Weakness Break : 0 | |
为指定我方单体角色恢复等同于 星期日自身每回合开始时【蒙福者】状态持续回合减1,共持续 为指定我方单体角色恢复能量,并使目标及其召唤物成为【蒙福者】,【蒙福者】的暴击伤害提高。 | |
Lv. | |
倾诉之肉身 - Talent | Support | |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
施放战技时,使目标的暴击率提高 施放战技时,使目标暴击率提高。 | |
Lv. | |
闪烁的劝诫 | |
Pemulihan Energy : 0 | |
Weakness Break : Single Target : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
荣光之秘 - Technique | Support | |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高 使用秘技后,下一次战斗星期日首次对我方目标施放技能时,使目标造成的伤害提高。 | |
Trace
主日渴慕 | |
Memerlukan karakter ascension 2 | |
施放终结技时,若为目标恢复的能量不足 | 5000 3 1 |
效果抵抗强化 (Effect RES) | |
Memerlukan karakter ascension 2 | |
Effect RES + | 5000 3 6 |
暴击伤害强化 (CRIT DMG) | |
Memerlukan karakter ascension 3 | |
CRIT DMG + | 10000 3 3 |
崇高拂尘 | |
Memerlukan karakter ascension 4 | |
战斗开始时,星期日恢复 | 20000 5 1 1 |
暴击伤害强化 (CRIT DMG) | |
Memerlukan karakter ascension 4 | |
CRIT DMG + | 20000 5 4 |
效果抵抗强化 (Effect RES) | |
Memerlukan karakter ascension 5 | |
Effect RES + | 45000 3 3 |
掌中安港 | |
Memerlukan karakter ascension 6 | |
施放战技时,解除目标的 | 160K 8 1 1 |
防御强化 (DEF) | |
Memerlukan karakter ascension 6 | |
DEF + | 160K 8 8 |
效果抵抗强化 (Effect RES) | |
Memerlukan karakter Lv. 75 | |
Effect RES + | 160K 8 8 |
暴击伤害强化 (CRIT DMG) | |
Memerlukan karakter Lv. 80 | |
CRIT DMG + | 160K 8 8 |
暴击伤害强化 (CRIT DMG) | |
CRIT DMG + | 2500 2 |
防御强化 (DEF) | |
Memerlukan karakter ascension 3 | |
DEF + | 10000 3 3 |
暴击伤害强化 (CRIT DMG) | |
Memerlukan karakter ascension 5 | |
CRIT DMG + | 45000 3 3 |
Eidolon
千纪沉寂之末 | ||
星期日施放战技时,使目标角色造成伤害时无视目标 |
笃信补完微缺 | ||
首次施放终结技后恢复 |
荆棘的静修所 | ||
终结技等级+2,最多不超过 |
雕塑的卷首语 | ||
回合开始时,恢复 |
纸筏漂流银湾 | ||
战技等级+2,最多不超过 |
群星喧哗之始 | ||
天赋的暴击率提高效果可以叠加,最多叠加 |
Light Cone
Istilah | Kelangkaan | Path | ATK | DEF | HP | Skill | n/a | |
Chorus | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Setelah memasuki pertempuran, meningkatkan | ||
Meshing Cogs | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Memulihkan | ||
Mediation | 3 | harmony-class | 317.52 | 264.6 | 846.72 | Meningkatkan | ||
Memories of the Past | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Meningkatkan | ||
Planetary Rendezvous | 4 | harmony-class | 423.36 | 330.75 | 1058.4 | Setelah memasuki pertempuran, saat rekan tim mengakibatkan DMG yang Tipenya sama dengan Tipe pengguna, DMG yang diakibatkan akan meningkat | ||
Dance! Dance! Dance! | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Setelah pengguna melancarkan Ultimate, mendahulukan | ||
Carve the Moon, Weave the Clouds | 4 | harmony-class | 476.28 | 330.75 | 952.56 | Saat pertempuran dimulai dan saat setiap giliran pengguna dimulai, 1 efek akan aktif secara acak. Efek yang diaktifkan akan menggantikan efek sebelumnya, dan efek tersebut tidak akan sama dengan yang sebelumnya. Efek termasuk: ATK seluruh rekan tim + | ||
But the Battle Isn't Over | 5 | harmony-class | 529.2 | 463.05 | 1164.24 | Meningkatkan | ||
Past and Future | 4 | harmony-class | 423.36 | 396.9 | 952.56 | Setelah pengguna melancarkan Skill, meningkatkan | ||
Past Self in Mirror | 5 | harmony-class | 529.2 | 529.2 | 1058.4 | Meningkatkan Saat setiap gelombang pertempuran dimulai, seluruh rekan tim akan segera memulihkan |
Per Page |
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Gallery
Idle #1
Idle #2
Overworld
Combat
Suara
Bahasa
Title | loc_sound |
Alur Cerita
Title | Bahasa Teks |
203 responses to “”
Hoyoverse should buff him more, his kit right now don’t really do much except being a combined version of Sparkle’s and Bronya’s buff. Not to mention it’s only for a single ally/summon, not even one for the whole team. I was really looking forward to pulling him but as of right now it just looks disappointing.
this v3 already it’s almost final so probably there is no change again except wording/grammar in v4 i’m very positive this is Sunday final looks like
According to many scholars on social platforms, he should be nerfed because he is threatening the health of the game because he dared to be better than 2 y/o standard unit and a limited unit like Sparkle that was never even that good without E2S1 minimum. Even though it’s Robin in all these showcases that makes him look that broken, but we don’t talk about that and pretend it’s Sunday being the one that is breaking the game too much.
Sarcasm to the side V3 is more more or less stopping point for major changes. V4-5 might adjust numbers here and there, but I doubt they will go with some major rework. They never do.
what you said literally exactly the same with the first guy said. what a pointless
Pot called the kettle black.
Seeing how certain people react to him being strong, I hope they buff him even more. Absolute hypocrites who only cry a river if it’s a dude that dares to be more strong “than allowed” in this game.
Y’all can smug now, but if this continues, Sunday can be powercreeped by some random waifu called Holiday, or idk, Bronya Imibibitor Lunae in 8 months, and that shit worries me.
What are you babbling about it? This isn’t about anyone being smug, but folks being downright hypocrites. Also, “Holiday” has been happening for the this entire game. In case you didn’t notice, HSR is powercreep fest. Especially with 2.0+ patches. Wanna hear the story about my good ol’ pal Luocha and how he fared? How about “she is Kazuha of HSR” know as SW? How many care about mono-qunatum at this point? Does anyone even give a damn about Fu Xuan herself at this point? You know, the sustain unit that everyone thought to be way overtuned back then? I’m sure she is still faring beyond we- Oh, wait! More would rather use 4* sustain that come in 2.0 than touch her with a stick at this point. Remember when Jingliu was thought to be untouchable hill? Remember? Or DoT coming into spotlight and fiddling out just as fast?
This is not as much that Sunday powercreeps Sparkle as Sparkle being trash since very start. She suffers from 1.0 kit syndrome and it bloody shows. Also, literally every “powercreep” Sunday showcase has Robin, who is the true powercreep to all. Without her the only thing Sunday powercreeps is Sparkle (trash without E2S1) and Bronya (2 year old standard at this point).
Whole powercreep cries about Sunday are beyond overblown as such. Especially when same people never gave a damn about powercreep, even were asking for it in case of Firefly, yet 1 dude after two years dares to be somewhat OP enough to rival someone’s waifu and it’s the end of the world. It’s hard to take you folks seriously.
I love how powercreep is being cried now everywhere when it’s a male character who might be better than a female one.
Where was this energy when Fu Xuan and Huohuo made Luocha look like a joke?
Or Jingliu doing it to DHIL and having entire endgame content bend a knee to her with slapping ice weakness everywhere?
Ruan Mei still has one of the most overtuned kits to date and I hear no cries about it.
How about Acheron powercreeping everything?
Let us not go into the broken territory that is Robin. Sunday himself, even with his current “broken state,” doesn’t even touch Robin due to how broken she is compared to everyone.
My personal favorite being Firefly beta in which her fans were begging for biggest powercreeps possible because they hated the idea that Boothill was better and also wanted to one-up Acheron mains by having their girl as best.
Honorary mention to Feixiao too while at it.
Nobody cried about powercreep during these cases. Many celebrated it or in Firefly’s case, were begging for it! Yet now, when Sunday is good enough that a female equivalent is worse, powercreep matters? Here is a thing, even if Sunday got nerfed, that won’t save Sparkle from being 💩 because both Ruan Mei and Robin made sure that she is never anything but mid. Even Bronya, her standard equivalent, is seen as more preferable for 0 cycle clears because her buffs are more universal, she has cleanse, and 100% AV is always better than 50%. Sparkle always needed E2S1 just to stop being Bronya’s sidegrade, so please! Spare me the cries about Sunday being the one that is making Sparkle look like 💩. She always looked like it unless E2S1.
You saw like two comments about powercreep, you’ll be fine. And people cry “powercreep” about every character, including female ones. Male characters aren’t victims lmao
Wtf is his “talent”? They just stripped one line of text from his skill and made a talent out of it, it’s just embarrassing. Completely ran out of ideas for new characters or what?
See also: “Every Harmony in the game so far”
see, i think this argument only applies to like. tingyun and hanya, maybe you could argue bronya and yukong.
every other harmony unit in the game has a talent with effects that cannot realistically be put anywhere other than a trace maybe? like if you think about asta’s charging mechanics or ruan mei’s extra break damage or sparkle increasing the max no. of SP they’re not really mechanics that would realistically be able to fit in many other places in their kit. sunday’s kit is already so cohesive however that he feels complete as a character even without a game-changing talent so im not too mad either way tbh.