그녀는 두 눈을 감았네

그녀는 두 눈을 감았네
그녀는 두 눈을 감았네명사그녀는 두 눈을 감았네
희귀도RaritystrRaritystrRaritystrRaritystrRaritystr
유형광추, 보존 광추
운명의 길Class 보존
설명보존 운명의 길 전용 광추. 광추 스킬은 해당 운명의 길에만 적용된다
전투 스킬장착한 캐릭터의 HP 최대치가 24% 증가하고, 에너지 회복효율이 12% 증가한다. 장착한 캐릭터의 HP가 감소하면, 모든 아군이 가하는 피해가 9% 증가한다. 지속 시간: 2턴.
웨이브가 시작될 때마다 모든 아군의 HP가 각자 손실한 HP의 80%만큼 회복한다
승급 재료
신용 포인트385K
공조 기계 부품20
청동의 집념4
한철의 맹세12
공조 톱니바퀴20
앰버의 수호15
공조 환류 심장14
스토리이마의 고통은 여생을 함께하겠지만 그것은 과거 고통의 만 분의 일도 안 된다.
그녀는 과거의 인연이 세상을 떠나기 전까지 자신이 모든 미래를 알고 있다고 자부했다.
지금의 그녀는 만상이 대체되고 시대가 변하는 것을 「지켜본다」….
하지만 그녀는 두 눈을 감았다.
미래는 「제3의 눈」에서 결정되었기에——

목록
속성
전투 스킬
캐릭터
Gallery

속성

레벨공격력방어력HP승급 재료
119.22458
2073.9292.4222
신용 포인트5000
공조 기계 부품8
20+96.96121.2291
30125.76157.2377
신용 포인트10000
청동의 집념4
공조 기계 부품12
30+156.48195.6469
40185.28231.6556
신용 포인트20000
한철의 맹세4
공조 톱니바퀴8
40+216270648
50244.8306734
신용 포인트50000
한철의 맹세8
공조 톱니바퀴12
50+275.52344.4827
60304.32380.4913
신용 포인트100K
앰버의 수호5
공조 환류 심장6
60+335.04418.81005
70363.84454.81092
신용 포인트200K
앰버의 수호10
공조 환류 심장8
70+394.56493.21184
80423.36529.21270
레벨승급 재료
1
20
신용 포인트5000
공조 기계 부품8
20+
40
신용 포인트20000
한철의 맹세4
공조 톱니바퀴8
40+
50
신용 포인트50000
한철의 맹세8
공조 톱니바퀴12
50+
60
신용 포인트100K
앰버의 수호5
공조 환류 심장6
60+
70
신용 포인트200K
앰버의 수호10
공조 환류 심장8
70+
80

전투 스킬

펼쳐진 세계
장착한 캐릭터의 HP 최대치가  증가하고, 에너지 회복효율이  증가한다. 장착한 캐릭터의 HP가 감소하면, 모든 아군이 가하는 피해가  증가한다. 지속 시간: 턴.
웨이브가 시작될 때마다 모든 아군의 HP가 각자 손실한 HP의 만큼 회복한다

레벨 5

캐릭터

명사희귀도운명의 길전투 속성승급 재료
Mar. 7th
Mar. 7th4
RarstrRarstrRarstrRarstr
preservation-classice-damage_type
눈보라의 뿔
짓밟힌 의지
앰버의 수호
파멸자의 말로
운명의 발자취
게파드
게파드5
RarstrRarstrRarstrRarstrRarstr
preservation-classice-damage_type
눈보라의 뿔
철위대 훈장
앰버의 수호
수호자의 비원(悲願)
운명의 발자취
부현
부현5
RarstrRarstrRarstrRarstrRarstr
preservation-classquantum-damage_type
괴수의 못
공조 환류 심장
앰버의 수호
무한한 가짜의 여한
운명의 발자취
어벤츄린
어벤츄린5
RarstrRarstrRarstrRarstrRarstr
preservation-classimaginary-damage_type
진령칙부
욕망의 거울 조각
신성한 앰버
별을 갉아먹고 재앙을 낳는 구악
운명의 발자취
개척자
개척자5
RarstrRarstrRarstrRarstrRarstr
preservation-classfire-damage_type
깊은 별의 외형질
짓밟힌 의지
앰버의 수호
파멸자의 말로
운명의 발자취
개척자
개척자5
RarstrRarstrRarstrRarstrRarstr
preservation-classfire-damage_type
깊은 별의 외형질
짓밟힌 의지
앰버의 수호
파멸자의 말로
운명의 발자취
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27 responses to “그녀는 두 눈을 감았네”

  1. i cant tell if the healing effect procs during the boss fights in stimulated universe, does SU even have waves?

      
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    • SU doenst have one, but it will proc every time you enter new battle and its extremely good when you got unlucky with galactic lotto

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      • Damn, that made my day.

        In all seriousness, it’s a multiplier that intervene in the DMG formula, for a 20k damage you more or less see an increase of 1k damage, so:

        1 – (20000/21000) = 0.047 = 5% increase, have the same result using a calc at 76979, enhanced to 81209. (0.05208)

        So it should pretty much sit in the 4 to 6% territory.

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  2. “At the start of every waves” doesn’t mean every turn.
    Wich mean that for example, if you fight multiple waves of ennemies it will trigger. But that’s all.
    It wont ever trigger if you fight 1 wave of tanky ennemies and it doesn’t even say if the first wave is counted in.
    For most of the current endgame fights, they are splitted in two waves, but the first wave isn’t that strong so its kinda rare to take a lot of damages.
    I hope it will at least work on boss’s when they switch to a new phase but otherwise it will be kind of usless except for material farming.

      
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    • “it doesn’t even say if the first wave is counted in” you repeated yourself the “at the start of every wave” sentence, my dude… That includes EVERY wave, as it’s stated. It’s not that hard to understand 😀

      On the other hand, I do think this LC is really strong given the stats it provides to the wearer, even if the healing passive is not triggered even once.

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  3. Absolutelt OP. It turns all Preservation into Abundance. Even though I like it, there is still highly chance for it to be nerfed. Like 50% to 100% instead of 80% to 100%. Or even worse.

      
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    • I dont think its really that op at all, in MoC it can only activate once, its not every turn, its every wave. The best thing about the cone is the Energy Regen, it could really help Gepard, but other than that that’s it
      Its good, its pretty good, but not op

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        • then it activates twice, its still not the best effect, its useful for sure but its not that big of a deal, its more kind of just a useful side effect and thats it, its def not op just because of the healing

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  4. Does “At the start of every wave” mean every turn or is it just the beginning of every fight?

      
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    • I think it’s like if you pull two or more packs of mobs, or in fights when two or more waves, like when you farm resources for 60 power, allies restores hp when each new fight with new wave start.

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    • At the start of every wave, means at the start of every wave. A turn is not a wave. Every time you face a new group of enemies ie a “wave of enemies” it activates.

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    • It’s every start of the battle, if that was every turn holy crap man Abundance characters will be out of the job and be made redundant by a Light Cone

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