Ruan Mei

Ruan Mei
Ruan MeiConceptsRuan Mei
FactionHerta Space Station
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Harmony
Combat TypesClass Ice
Chinese张文钰
EnglishEmi Lo
Korean윤여진
Japanese大西沙織
Character Materials
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Gelid Chitin65
Immortal Lumintwig15
Trace Materials
Credit3M
Harmonic Tune18
Immortal Scionette41
Ancestral Hymn69
Immortal Aeroblossom56
Stellaris Symphony139
Immortal Lumintwig58
Past Evils of the Borehole Planet Disaster12
Tracks of Destiny8
StoryA member of the Genius Society and an expert in life sciences. She teamed up with Herta and others to develop the Simulated Universe.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
189.76661481045%50%100130
20175.03128.72881045%50%100130
Credit4000
Immortal Scionette5
20+210.94155.13471045%50%100130
30255.82188.14211045%50%100130
Credit8000
Immortal Scionette10
30+291.72214.54801045%50%100130
40336.6247.55541045%50%100130
Credit16000
Immortal Aeroblossom6
Gelid Chitin3
40+372.5273.96141045%50%100130
50417.38306.96871045%50%100130
Credit40000
Immortal Aeroblossom9
Gelid Chitin7
50+453.29333.37471045%50%100130
60498.17366.38211045%50%100130
Credit80000
Immortal Lumintwig6
Gelid Chitin20
60+534.07392.78801045%50%100130
70578.95425.79541045%50%100130
Credit160K
Immortal Lumintwig9
Gelid Chitin35
70+614.86452.110131045%50%100130
80659.74485.110871045%50%100130
LevelCharacter Materials
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Gelid Chitin3
40+
50
Credit40000
Immortal Aeroblossom9
Gelid Chitin7
50+
60
Credit80000
Immortal Lumintwig6
Gelid Chitin20
60+
70
Credit160K
Immortal Lumintwig9
Gelid Chitin35
70+
80

Skill

Threading FragranceThreading Fragrance - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Ice DMG equal to of Ruan Mei's ATK to a single target enemy.

Deals minor Ice DMG to a single enemy.
Level 10
String Sings Slow SwirlsString Sings Slow Swirls - Skill | Support
Energy Regeneration : 30
Weakness Break : 0
After using her Skill, Ruan Mei gains Overtone, lasting for turn(s). This duration decreases by 1 at the start of Ruan Mei's every turn. When Ruan Mei has Overtone, all allies' DMG increases by and Weakness Break Efficiency increases by .

After using her Skill, Ruan Mei gains Overtone. When Ruan Mei has Overtone, increase all allies' DMG and Weakness Break Efficiency.
Level 15
Petals to Stream, Repose in DreamPetals to Stream, Repose in Dream - Ultimate | Support
Energy Regeneration : 5
Weakness Break : 0
Ruan Mei deploys a Zone that lasts for turns. The Zone's duration decreases by 1 at the start of her turn.
While inside the Zone, all allies' All-Type RES PEN increases by and their attacks apply Thanatoplum Rebloom to the enemies hit.
When these enemies attempt to recover from Weakness Break, Thanatoplum Rebloom is triggered, extending the duration of their Weakness Break, delaying their action by an amount equal to of Ruan Mei's Break Effect plus , and dealing Break DMG equal to of Ruan Mei's Ice Break DMG.
Enemy targets cannot have Thanatoplum Rebloom re-applied to them until they recover from Weakness Break.

Increases All-Type RES PEN for all allies, and their attacks apply Thanatoplum Rebloom to enemies hit.
Level 15
Somatotypical HelixSomatotypical Helix - Talent | Support
Energy Regeneration : 0
Weakness Break : 0
Increases SPD by for all teammates (i.e., excluding this unit). When allies Break an enemy target's Weakness, Ruan Mei deals to this enemy target Break DMG equal to of her Ice Break DMG.

Increases SPD for all teammates (i.e., excluding this unit). Breaking an enemy target's Weakness will additionally deal Ice Break DMG.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Silken SerenadeSilken Serenade - Technique | Enhance
Energy Regeneration : 0
Weakness Break : 0
After using the Technique, gains Silken Serenade. At the start of the next battle, automatically triggers the Skill for time(s) without consuming Skill Points.
In Simulated Universe or Divergent Universe, when Ruan Mei has Silken Serenade, the team actively attacking enemies will always be regarded as attacking their Weakness to enter battle, and this attack can reduce all enemies' Toughness regardless of Weakness types. When breaking Weakness, triggers Weakness Break Effect corresponding to the attacker's Type. For every Blessing in possession (up to a max of Blessings will be taken into account), additionally increases the Toughness Reduction of this attack by . After breaking an enemy target's Weakness, additionally deals to the enemy target Break DMG equal to of Ruan Mei's Ice Break DMG.

The next time entering battle, automatically triggers the Skill for #1[i] time(s). After using the Technique, allies attacking enemies in Simulated Universe or Divergent Universe will always be regarded as attacking their Weakness to enter battle, and their Toughness is reduced regardless of Weakness types. For every Blessing in possession, increases Toughness Reduction and additionally deals Break DMG when breaking Weakness.
Level 1

Traces

Inert RespirationInert Respiration
Requires Character Ascension 2
Increases Break Effect by 20% for all allies.
Credit5000
Harmonic Tune3
Past Evils of the Borehole Planet Disaster1
DEF BoostDEF Boost (DEF)
Requires Character Ascension 2
DEF increases by 5%
Credit5000
Harmonic Tune3
Immortal Scionette6
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 3
Break Effect increases by 5.3%
Credit10000
Ancestral Hymn3
Immortal Aeroblossom3
Days Wane, Thoughts WaxDays Wane, Thoughts Wax
Requires Character Ascension 4
Ruan Mei regenerates 5 Energy at the start of her turn.
Credit20000
Ancestral Hymn5
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 4
Break Effect increases by 8%
Credit20000
Ancestral Hymn5
Immortal Aeroblossom4
DEF BoostDEF Boost (DEF)
Requires Character Ascension 5
DEF increases by 7.5%
Credit45000
Stellaris Symphony3
Immortal Lumintwig3
Candle Lights on Still WatersCandle Lights on Still Waters
Requires Character Ascension 6
In battle, for every 10% of Ruan Mei's Break Effect that exceeds 120%, her Skill additionally increases allies' DMG by 6%, up to a maximum of 36%.
Credit160K
Stellaris Symphony8
Tracks of Destiny1
Past Evils of the Borehole Planet Disaster1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 6
SPD increases by 3
Credit160K
Stellaris Symphony8
Immortal Lumintwig8
DEF BoostDEF Boost (DEF)
Requires Character Lv. 75
DEF increases by 10%
Credit160K
Stellaris Symphony8
Immortal Lumintwig8
Break BoostBreak Boost (Break Effect)
Requires Character Lv. 80
Break Effect increases by 10.7%
Credit160K
Stellaris Symphony8
Immortal Lumintwig8
Break BoostBreak Boost (Break Effect)
Break Effect increases by 5.3%
Credit2500
Immortal Scionette2
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Ancestral Hymn3
Immortal Aeroblossom3
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Stellaris Symphony3
Immortal Lumintwig3

Eidolons

Neuronic EmbroideryNeuronic EmbroideryNeuronic Embroidery
While the Ultimate's Zone is deployed, the DMG dealt by all allies ignores 20% of the target's DEF.
Reedside PromenadeReedside PromenadeReedside Promenade
While Ruan Mei is on the field, all allies increase their ATK by 40% when dealing DMG to enemies that are Weakness Broken.
Viridescent PirouetteViridescent PirouetteViridescent Pirouette
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
Chatoyant ÉclatChatoyant ÉclatChatoyant Éclat
When an enemy target's Weakness is Broken, Ruan Mei's Break Effect increases by 100% for 3 turn(s).
Languid BarretteLanguid BarretteLanguid Barrette
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Sash CascadeSash CascadeSash Cascade
Extends the duration of the Ultimate's Zone by 1 turn(s). The Talent's Break DMG multiplier additionally increases by 200%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Chorus
Chorus3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After entering battle, increases the ATK of all allies by 8%. Abilities of the same type cannot stack.
Stellaris Symphony
Silvermane Medal
Meshing Cogs
Meshing Cogs3
RarstrRarstrRarstr
harmony-class317.52264.6846.72After the wearer uses attacks or gets hit, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Mediation
Mediation3
RarstrRarstrRarstr
harmony-class317.52264.6846.72Upon entering battle, increases SPD of all allies by 12 points for 1 turn(s).
Stellaris Symphony
Squirming Core
Memories of the Past
Memories of the Past4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect cannot be repeatedly triggered in a single turn.
Stellaris Symphony
Silvermane Medal
Planetary Rendezvous
Planetary Rendezvous4
RarstrRarstrRarstrRarstr
harmony-class423.36330.751058.4After entering battle, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.
Stellaris Symphony
Conqueror's Will
Dance! Dance! Dance!
Dance! Dance! Dance!4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.
Stellaris Symphony
Artifex's Gyreheart
Carve the Moon, Weave the Clouds
Carve the Moon, Weave the Clouds4
RarstrRarstrRarstrRarstr
harmony-class476.28330.75952.56At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10%, all allies' CRIT DMG increases by 12%, or all allies' Energy Regeneration Rate increases by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked.
Stellaris Symphony
Conqueror's Will
But the Battle Isn't Over
But the Battle Isn't Over5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2463.051164.24Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).
Stellaris Symphony
Silvermane Medal
Past and Future
Past and Future4
RarstrRarstrRarstrRarstr
harmony-class423.36396.9952.56When the wearer uses their Skill, the next ally taking action (except the wearer) deals 16% increased DMG for 1 turn(s).
Stellaris Symphony
Squirming Core
Past Self in Mirror
Past Self in Mirror5
RarstrRarstrRarstrRarstrRarstr
harmony-class529.2529.21058.4Increases the wearer's Break Effect by 60%. When the wearer uses their Ultimate, increases all allies' DMG by 24%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered.
At the start of each wave, all allies regenerate 10 Energy immediately. Abilities of the same type cannot stack.
Stellaris Symphony
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound

Story

TitleText

396 responses to “Ruan Mei”

    • It’s a nice bonus but not a game changer.

      I just gotta say it though, t’s baffling to even compare between an entire character and just an Eidolon. But well, it just comes down to *what* you want RM’s E1 for. If you’re hyper-focused on a certain comp (for example, DoT) and don’t mind ignoring FF, then by all means go for it.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • Well, tbh I don’t really need Firefly. I have enough dps-es who can serve my MoC and PF needs (including several E6 4*s that I really like). Also, knowing Hoyo, I’m pretty sure she would rerun again soon.

        Ruan Mei, however, is pretty much essential to any team. In fact, for me now it’s the matter of “which team should I assign RM to?”. So I thought I would prefer my RM to be stronger, than a new character that I probably gonna bench 2 patches later (I’m already in the General Feixiao waiting line).

        Thanks for the advice btw. I’ll consider it. 🙂

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  1. The Harmony Trailblazer has a major trace that delays the enemy’s action by 30% when the enemy’s toughness bar is broken by an ally.

    When Ruan Mei’s Thanatoplum Rebloom explodes, causing the enemy’s toughness bar to not recover, the said major trace triggers again, leading to a total 60% action delay. This greatly extends the time window when you can deal super break damage.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  2. You didn’t even read. Arlan is the worst in terms of game scales, but in fact he’s just overprotective boy in love with Asta (maybe), nothing more.
    Arlan’s design is much more interesting than Ruan’s, btw.

    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton