Penacony, Land of the Dreams

Penacony, Land of the Dreams
Penacony, Land of the DreamsConceptsPenacony, Land of the Dreams
Planar Sphere
Penacony's Grand Hotel
Penacony's Grand Hotel
Link Rope
Penacony's Dream-Seeking Tracks
Penacony's Dream-Seeking Tracks
Set Effect2-Pc: Increases wearer's Energy Regeneration Rate by 5%. Increases DMG by 10% for all other allies that are of the same Type as the wearer.

Table of Contents
Planar Sphere
Link Rope
Story
Gallery

Planar Sphere

⭐⭐

+6
Base Stats
Class HP
8.57%
Class ATK
8.57%
Class DEF
10.71%
Class Physical DMG Boost
7.71%
Class Fire DMG Boost
7.71%
Class Ice DMG Boost
7.71%
Class Lightning DMG Boost
7.71%
Class Wind DMG Boost
7.71%
Class Quantum DMG Boost
7.71%
Class Imaginary DMG Boost
7.71%
Subsidiary Stats
Class HP
40.64 ~ 45.72 ~ 50.81
Class ATK
20.32 ~ 22.86 ~ 25.4
Class DEF
20.32 ~ 22.86 ~ 25.4
Class HP
4.15% ~ 4.67% ~ 5.18%
Class ATK
4.15% ~ 4.67% ~ 5.18%
Class DEF
5.18% ~ 5.83% ~ 6.48%
Class SPD
3 ~ 3.3 ~ 3.6
Class CRIT Rate
3.11% ~ 3.5% ~ 3.89%
Class CRIT DMG
6.22% ~ 7% ~ 7.78%
Class Effect Hit Rate
4.15% ~ 4.67% ~ 5.18%
Class Effect RES
4.15% ~ 4.67% ~ 5.18%
Class Break Effect
6.22% ~ 7% ~ 7.78%

⭐⭐⭐

+9
Base Stats
Class HP
17.21%
Class ATK
17.21%
Class DEF
21.51%
Class Physical DMG Boost
15.49%
Class Fire DMG Boost
15.49%
Class Ice DMG Boost
15.49%
Class Lightning DMG Boost
15.49%
Class Wind DMG Boost
15.49%
Class Quantum DMG Boost
15.49%
Class Imaginary DMG Boost
15.49%
Subsidiary Stats
Class HP
81.29 ~ 91.45 ~ 101.61
Class ATK
40.64 ~ 45.72 ~ 50.81
Class DEF
40.64 ~ 45.72 ~ 50.81
Class HP
8.29% ~ 9.33% ~ 10.37%
Class ATK
8.29% ~ 9.33% ~ 10.37%
Class DEF
10.37% ~ 11.66% ~ 12.96%
Class SPD
4.8 ~ 5.2 ~ 5.6
Class CRIT Rate
6.22% ~ 7% ~ 7.78%
Class CRIT DMG
12.44% ~ 14% ~ 15.55%
Class Effect Hit Rate
8.29% ~ 9.33% ~ 10.37%
Class Effect RES
8.29% ~ 9.33% ~ 10.37%
Class Break Effect
12.44% ~ 14% ~ 15.55%

⭐⭐⭐⭐

+12
Base Stats
Class HP
28.75%
Class ATK
28.75%
Class DEF
35.94%
Class Physical DMG Boost
25.88%
Class Fire DMG Boost
25.88%
Class Ice DMG Boost
25.88%
Class Lightning DMG Boost
25.88%
Class Wind DMG Boost
25.88%
Class Quantum DMG Boost
25.88%
Class Imaginary DMG Boost
25.88%
Subsidiary Stats
Class HP
135.48 ~ 152.42 ~ 169.35
Class ATK
67.74 ~ 76.21 ~ 84.68
Class DEF
67.74 ~ 76.21 ~ 84.68
Class HP
13.82% ~ 15.55% ~ 17.28%
Class ATK
13.82% ~ 15.55% ~ 17.28%
Class DEF
17.28% ~ 19.44% ~ 21.6%
Class SPD
8 ~ 9 ~ 10
Class CRIT Rate
10.37% ~ 11.66% ~ 12.96%
Class CRIT DMG
20.74% ~ 23.33% ~ 25.92%
Class Effect Hit Rate
13.82% ~ 15.55% ~ 17.28%
Class Effect RES
13.82% ~ 15.55% ~ 17.28%
Class Break Effect
20.74% ~ 23.33% ~ 25.92%

⭐⭐⭐⭐⭐

+15
Base Stats
Class HP
43.2%
Class ATK
43.2%
Class DEF
54%
Class Physical DMG Boost
38.88%
Class Fire DMG Boost
38.88%
Class Ice DMG Boost
38.88%
Class Lightning DMG Boost
38.88%
Class Wind DMG Boost
38.88%
Class Quantum DMG Boost
38.88%
Class Imaginary DMG Boost
38.88%
Subsidiary Stats
Class HP
203.22 ~ 228.62 ~ 254.03
Class ATK
101.61 ~ 114.31 ~ 127.01
Class DEF
101.61 ~ 114.31 ~ 127.01
Class HP
20.74% ~ 23.33% ~ 25.92%
Class ATK
20.74% ~ 23.33% ~ 25.92%
Class DEF
25.92% ~ 29.16% ~ 32.4%
Class SPD
12 ~ 13.8 ~ 15.6
Class CRIT Rate
15.55% ~ 17.5% ~ 19.44%
Class CRIT DMG
31.1% ~ 34.99% ~ 38.88%
Class Effect Hit Rate
20.74% ~ 23.33% ~ 25.92%
Class Effect RES
20.74% ~ 23.33% ~ 25.92%
Class Break Effect
31.1% ~ 34.99% ~ 38.88%

Link Rope

⭐⭐

+6
Base Stats
Class Break Effect
12.86%
Class Energy Regeneration Rate
3.86%
Class HP
8.57%
Class ATK
8.57%
Class DEF
10.71%
Subsidiary Stats
Class HP
40.64 ~ 45.72 ~ 50.81
Class ATK
20.32 ~ 22.86 ~ 25.4
Class DEF
20.32 ~ 22.86 ~ 25.4
Class HP
4.15% ~ 4.67% ~ 5.18%
Class ATK
4.15% ~ 4.67% ~ 5.18%
Class DEF
5.18% ~ 5.83% ~ 6.48%
Class SPD
3 ~ 3.3 ~ 3.6
Class CRIT Rate
3.11% ~ 3.5% ~ 3.89%
Class CRIT DMG
6.22% ~ 7% ~ 7.78%
Class Effect Hit Rate
4.15% ~ 4.67% ~ 5.18%
Class Effect RES
4.15% ~ 4.67% ~ 5.18%
Class Break Effect
6.22% ~ 7% ~ 7.78%

⭐⭐⭐

+9
Base Stats
Class Break Effect
25.82%
Class Energy Regeneration Rate
7.75%
Class HP
17.21%
Class ATK
17.21%
Class DEF
21.51%
Subsidiary Stats
Class HP
81.29 ~ 91.45 ~ 101.61
Class ATK
40.64 ~ 45.72 ~ 50.81
Class DEF
40.64 ~ 45.72 ~ 50.81
Class HP
8.29% ~ 9.33% ~ 10.37%
Class ATK
8.29% ~ 9.33% ~ 10.37%
Class DEF
10.37% ~ 11.66% ~ 12.96%
Class SPD
4.8 ~ 5.2 ~ 5.6
Class CRIT Rate
6.22% ~ 7% ~ 7.78%
Class CRIT DMG
12.44% ~ 14% ~ 15.55%
Class Effect Hit Rate
8.29% ~ 9.33% ~ 10.37%
Class Effect RES
8.29% ~ 9.33% ~ 10.37%
Class Break Effect
12.44% ~ 14% ~ 15.55%

⭐⭐⭐⭐

+12
Base Stats
Class Break Effect
43.13%
Class Energy Regeneration Rate
12.94%
Class HP
28.75%
Class ATK
28.75%
Class DEF
35.94%
Subsidiary Stats
Class HP
135.48 ~ 152.42 ~ 169.35
Class ATK
67.74 ~ 76.21 ~ 84.68
Class DEF
67.74 ~ 76.21 ~ 84.68
Class HP
13.82% ~ 15.55% ~ 17.28%
Class ATK
13.82% ~ 15.55% ~ 17.28%
Class DEF
17.28% ~ 19.44% ~ 21.6%
Class SPD
8 ~ 9 ~ 10
Class CRIT Rate
10.37% ~ 11.66% ~ 12.96%
Class CRIT DMG
20.74% ~ 23.33% ~ 25.92%
Class Effect Hit Rate
13.82% ~ 15.55% ~ 17.28%
Class Effect RES
13.82% ~ 15.55% ~ 17.28%
Class Break Effect
20.74% ~ 23.33% ~ 25.92%

⭐⭐⭐⭐⭐

+15
Base Stats
Class Break Effect
64.8%
Class Energy Regeneration Rate
19.44%
Class HP
43.2%
Class ATK
43.2%
Class DEF
54%
Subsidiary Stats
Class HP
203.22 ~ 228.62 ~ 254.03
Class ATK
101.61 ~ 114.31 ~ 127.01
Class DEF
101.61 ~ 114.31 ~ 127.01
Class HP
20.74% ~ 23.33% ~ 25.92%
Class ATK
20.74% ~ 23.33% ~ 25.92%
Class DEF
25.92% ~ 29.16% ~ 32.4%
Class SPD
12 ~ 13.8 ~ 15.6
Class CRIT Rate
15.55% ~ 17.5% ~ 19.44%
Class CRIT DMG
31.1% ~ 34.99% ~ 38.88%
Class Effect Hit Rate
20.74% ~ 23.33% ~ 25.92%
Class Effect RES
20.74% ~ 23.33% ~ 25.92%
Class Break Effect
31.1% ~ 34.99% ~ 38.88%

Story

Planar Sphere

The attendants bow and salute with uniform smiles, and greet the guests with music: "Welcome to the Planet of Festivities! Beautiful dreams await you." The guests smile as they move forward, accepting their drinks infused full of bubbles and gulping them down.

The scenery gradually becomes more and more incredulous, and the senses feel as if one has been lifted by silk. Guests from other lands defy gravity and walk on walls. Strange toys come to life and roam the streets in celebration. The water from the spring turn into a giant whale and swim through the halls. Opening a window no longer show a view of the stars in the deep sky, but of the city's shifting streams of light and shadows, holding up the constant echoes of giant clocks and theaters. The guests finally realize that they were never awake, but are instead witnessing Penacony's true nature in a dream — a place where time stops in a neverending dreamscape.

Everyone knows that, under the rule of "The Family," the doors of Penacony are open to everyone amidst the stars. For a transcendent experience, for an inspirational excitement, for the soothing of worries and wounds — guests of the highest caliber come to surrender their pain in exchange for peace and tranquility, to drink the best of the best, and to wander in the sea of dreams. Some spend unforgettable holidays here and leave content, while others become obsessed with the festivities and settle down here. The star-studded hotel is the jewel of dream weavers, the kingdom of dream makers, and the playground of dream seekers.

Few guests are aware of the dusty history of the past — the thread that weaves the dreams comes from reality. The velvety splendor of today's Penacony was born of salty rust, heavy shackles, and deprived freedom. The Planet of Festivities was once an IPC prison, where countless inmates were relocated to salvage the overflowing Memory Bubbles for the Garden of Recollection. People repeated their endless toils until their bodies were as heavy as lead, but their souls became as light as bubbles. At some unknown point in time, the small cells cut off access to reality, but people's consciousnesses became linked in dreams. In the midnight bell, that shared dream seemed so real, reflecting the sheer hypocrisy of reality.

It lasted until the Destruction melted the chains of the IPC, the Trailblaze connected this frontier to the other stars, and the Harmony arrived upon invitation to sow the seeds of peace. Freedom finally broke ground and added a new name to the original dream — Penacony.

Today, there is no trace of the crumbling prison. In the dream world, a myriad of skyscrapers has been erected and the desert has been rebuilt and transformed into a metropolis — a new world for dreamers in search of wealth and opportunities, and a utopia for those in search of indulgence and pleasure. The past of the Planet of Festivities is like a photo that fell to the bottom of a cupboard — it exists, but is seen by no one.

Nowadays, the land of dreams is filled with songs of joy, and the noise of the past have been relegated to gossip, silently lost in the interlude of a comedy, in the behind-the-scenes of some cartoon, or in the side column of some magazine.

Link Rope

Those who have visited Penacony will agree that "built on dreams" is not just some saying, but is a very real statement. The opulent hotel is just the tip of the iceberg of the Planet of Festivities, and it is only when you "stay and dream" that you are considered to have officially arrived at Penacony. From then on, the land of dreams, consisting of twelve dreamscapes, slowly expands before the guests' eyes.

Guests who are new to the place may be overwhelmed by this carnival stage, but do not be alarmed. Look up and see the metal tracks crisscrossing the skyscrapers and the Spheroids rapidly rolling along them. They are the most visible means of transportation in this dreamscape metropolis and guide guests to each and every place around the city.

Starting from the central station, the complicated Spheroid tracks are like the blood vessels of the metropolis. Whether it is the underground tunnels of the Moment of Daybreak, the vast fields of the Moment of Scorchsand, or the glittering stadium of the Moment of Stars, the colorful Spheroids roll on and on, delivering people to each station accurately, efficiently, safely, and comfortably, pouring a sleepless energy into the dream world of Penacony.

Dreams give a light and delicate texture to everything, and the nut-like Spheroids are regarded as both vehicles and as toys in the land of dreams. However, few remember that the Spheroids are actually imprisonment cages — the vehicle towards dreams are tools originally used for locking up prisoners.

A long time ago, the IPC sent a huge number of prisoners to the Asdana star system in an attempt to stop a catastrophe from spreading. There, people reclaimed memoria, gradually becoming lost between fantasy and reality. The spherical work chambers in vacuum became an unforgettable "memory" for the prisoners — the hard curved interior walls, the awful experience of tumbling around, the unbearable daily attendance — perhaps these pains ran too deep. When those who regained their freedom pioneered the barren dreamscape, the spherical cages came along with them.

But now, unlike in the past, peace and freedom have given birth to optimism. Instead of trying to destroy the inescapable nightmares over and over, it is better to add to them the color this place should have, to take them in, and embrace them. So, the spherical imprisonment cages of the past have become today's Spheroids.

In the present, the fast-moving colorful Spheroids moving all over Penacony and the slight reverberations coming from within them... are all quietly hidden in the light of the dream city, blending in with the ambitions and laughter, like a land of dreams where time forever stands still.

21 responses to “Penacony, Land of the Dreams”

    • and also crazy for Huohuo if you run her with Blade, and Tingyun if you run her with Kafka/Jing Yuan, its extremely good for Asta if you run her with Topaz. Its honestly a really really cool design for a set tbh

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    • Yep. It will actually allow her to be skill point neutral and have a 2-turn rotation / 100% uptime on her ultimate with the Resolution LC, if 3 enemies are killed in those 2 turns (easy with Jingliu if there are any adds):

      100+19.4%(ERR Rope)+5%(Penacony)=124.4% ERR
      5(Ultimate) +30(Skill) + 10(Talent) + 20(Basic Attack) +10(Talent) + 5(Kill) + 5(Kill) + 5(Kill) = 90
      90*1.244= 111.96

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  1. I guess this is the next support set to farm for. 10% DMG % will almost always be better than 10% Crit Dmg. It’s because of diminishing returns and restricted access to DMG that Planetary Rendezvous is so valuable.

      
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    • The only drawback is that you have to farm the other set, which only Seele, and Kafka, could utilize that set. Other than that, ye this is the meta set for supports.

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  2. This set helps any mono-element team. This will retroactively get event better when harmony characters of other elements come out too.

      
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  3. actuelly this set is meh tier, ernergy recharge is good, but if they can turn out to Increases DMG with the same damage Type as the wearer by 10% for all other allies. it will be great because some support character can enjoy this like tingyun who add electric dmg on a character or sampo/guinafen who incrase dmg dot deal by kafka with that, and it’s doesn’t close door on support like bronya or asta.

      
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    • For harmonies it depends on who you use them with, a few abundance/preservation units may also like it depending on your teams
      the dmg bonus depends on your team but it’s better than Vonwcq’s turn advance basically all the time
      In mono Quantum you could use this on SW, Lynx AND Fu Xuan assuming it stacks

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    • That would be too good simply because there are not many sources of damage %, It’s more balanced currently and actually opens up more team building with double DPS. Remember that these type of buffs on the 2p, usually, stack

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  4. Its probably “Increases DMG for allies with the same element of the wearer by 10%.”, similar to that one harmony lightcone.

      
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  5. anyone else confused with this relic set? like what do you mean similar stats? similar HP? similar atk? Most vague relic set

      
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  6. This has got to be hands down the MOST ambiguous set piece description I’ve ever gotten the chance to read

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