Concepts | Penacony, Land of the Dreams | |
Planar Sphere | Penacony's Grand Hotel | |
Link Rope | Penacony's Dream-Seeking Tracks | |
Set Effect | 2-Pc: Increases wearer's Energy Regeneration Rate by |
Table of Contents |
Planar Sphere |
Link Rope |
Story |
Gallery |
Planar Sphere
⭐⭐
Base Stats | |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
Physical DMG Boost | 7.71% |
Fire DMG Boost | 7.71% |
Ice DMG Boost | 7.71% |
Lightning DMG Boost | 7.71% |
Wind DMG Boost | 7.71% |
Quantum DMG Boost | 7.71% |
Imaginary DMG Boost | 7.71% |
Subsidiary Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Base Stats | |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
Physical DMG Boost | 15.49% |
Fire DMG Boost | 15.49% |
Ice DMG Boost | 15.49% |
Lightning DMG Boost | 15.49% |
Wind DMG Boost | 15.49% |
Quantum DMG Boost | 15.49% |
Imaginary DMG Boost | 15.49% |
Subsidiary Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Base Stats | |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
Physical DMG Boost | 25.88% |
Fire DMG Boost | 25.88% |
Ice DMG Boost | 25.88% |
Lightning DMG Boost | 25.88% |
Wind DMG Boost | 25.88% |
Quantum DMG Boost | 25.88% |
Imaginary DMG Boost | 25.88% |
Subsidiary Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Base Stats | |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
Physical DMG Boost | 38.88% |
Fire DMG Boost | 38.88% |
Ice DMG Boost | 38.88% |
Lightning DMG Boost | 38.88% |
Wind DMG Boost | 38.88% |
Quantum DMG Boost | 38.88% |
Imaginary DMG Boost | 38.88% |
Subsidiary Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Link Rope
⭐⭐
Base Stats | |
Break Effect | 12.86% |
Energy Regeneration Rate | 3.86% |
HP | 8.57% |
ATK | 8.57% |
DEF | 10.71% |
Subsidiary Stats | |
HP | 40.64 ~ 45.72 ~ 50.81 |
ATK | 20.32 ~ 22.86 ~ 25.4 |
DEF | 20.32 ~ 22.86 ~ 25.4 |
HP | 4.15% ~ 4.67% ~ 5.18% |
ATK | 4.15% ~ 4.67% ~ 5.18% |
DEF | 5.18% ~ 5.83% ~ 6.48% |
SPD | 3 ~ 3.3 ~ 3.6 |
CRIT Rate | 3.11% ~ 3.5% ~ 3.89% |
CRIT DMG | 6.22% ~ 7% ~ 7.78% |
Effect Hit Rate | 4.15% ~ 4.67% ~ 5.18% |
Effect RES | 4.15% ~ 4.67% ~ 5.18% |
Break Effect | 6.22% ~ 7% ~ 7.78% |
⭐⭐⭐
Base Stats | |
Break Effect | 25.82% |
Energy Regeneration Rate | 7.75% |
HP | 17.21% |
ATK | 17.21% |
DEF | 21.51% |
Subsidiary Stats | |
HP | 81.29 ~ 91.45 ~ 101.61 |
ATK | 40.64 ~ 45.72 ~ 50.81 |
DEF | 40.64 ~ 45.72 ~ 50.81 |
HP | 8.29% ~ 9.33% ~ 10.37% |
ATK | 8.29% ~ 9.33% ~ 10.37% |
DEF | 10.37% ~ 11.66% ~ 12.96% |
SPD | 4.8 ~ 5.2 ~ 5.6 |
CRIT Rate | 6.22% ~ 7% ~ 7.78% |
CRIT DMG | 12.44% ~ 14% ~ 15.55% |
Effect Hit Rate | 8.29% ~ 9.33% ~ 10.37% |
Effect RES | 8.29% ~ 9.33% ~ 10.37% |
Break Effect | 12.44% ~ 14% ~ 15.55% |
⭐⭐⭐⭐
Base Stats | |
Break Effect | 43.13% |
Energy Regeneration Rate | 12.94% |
HP | 28.75% |
ATK | 28.75% |
DEF | 35.94% |
Subsidiary Stats | |
HP | 135.48 ~ 152.42 ~ 169.35 |
ATK | 67.74 ~ 76.21 ~ 84.68 |
DEF | 67.74 ~ 76.21 ~ 84.68 |
HP | 13.82% ~ 15.55% ~ 17.28% |
ATK | 13.82% ~ 15.55% ~ 17.28% |
DEF | 17.28% ~ 19.44% ~ 21.6% |
SPD | 8 ~ 9 ~ 10 |
CRIT Rate | 10.37% ~ 11.66% ~ 12.96% |
CRIT DMG | 20.74% ~ 23.33% ~ 25.92% |
Effect Hit Rate | 13.82% ~ 15.55% ~ 17.28% |
Effect RES | 13.82% ~ 15.55% ~ 17.28% |
Break Effect | 20.74% ~ 23.33% ~ 25.92% |
⭐⭐⭐⭐⭐
Base Stats | |
Break Effect | 64.8% |
Energy Regeneration Rate | 19.44% |
HP | 43.2% |
ATK | 43.2% |
DEF | 54% |
Subsidiary Stats | |
HP | 203.22 ~ 228.62 ~ 254.03 |
ATK | 101.61 ~ 114.31 ~ 127.01 |
DEF | 101.61 ~ 114.31 ~ 127.01 |
HP | 20.74% ~ 23.33% ~ 25.92% |
ATK | 20.74% ~ 23.33% ~ 25.92% |
DEF | 25.92% ~ 29.16% ~ 32.4% |
SPD | 12 ~ 13.8 ~ 15.6 |
CRIT Rate | 15.55% ~ 17.5% ~ 19.44% |
CRIT DMG | 31.1% ~ 34.99% ~ 38.88% |
Effect Hit Rate | 20.74% ~ 23.33% ~ 25.92% |
Effect RES | 20.74% ~ 23.33% ~ 25.92% |
Break Effect | 31.1% ~ 34.99% ~ 38.88% |
Story
Planar Sphere
The attendants bow and salute with uniform smiles, and greet the guests with music: "Welcome to the Planet of Festivities! Beautiful dreams await you." The guests smile as they move forward, accepting their drinks infused full of bubbles and gulping them down. The scenery gradually becomes more and more incredulous, and the senses feel as if one has been lifted by silk. Guests from other lands defy gravity and walk on walls. Strange toys come to life and roam the streets in celebration. The water from the spring turn into a giant whale and swim through the halls. Opening a window no longer show a view of the stars in the deep sky, but of the city's shifting streams of light and shadows, holding up the constant echoes of giant clocks and theaters. The guests finally realize that they were never awake, but are instead witnessing Penacony's true nature in a dream — a place where time stops in a neverending dreamscape. Everyone knows that, under the rule of "The Family," the doors of Penacony are open to everyone amidst the stars. For a transcendent experience, for an inspirational excitement, for the soothing of worries and wounds — guests of the highest caliber come to surrender their pain in exchange for peace and tranquility, to drink the best of the best, and to wander in the sea of dreams. Some spend unforgettable holidays here and leave content, while others become obsessed with the festivities and settle down here. The star-studded hotel is the jewel of dream weavers, the kingdom of dream makers, and the playground of dream seekers. Few guests are aware of the dusty history of the past — the thread that weaves the dreams comes from reality. The velvety splendor of today's Penacony was born of salty rust, heavy shackles, and deprived freedom. The Planet of Festivities was once an IPC prison, where countless inmates were relocated to salvage the overflowing Memory Bubbles for the Garden of Recollection. People repeated their endless toils until their bodies were as heavy as lead, but their souls became as light as bubbles. At some unknown point in time, the small cells cut off access to reality, but people's consciousnesses became linked in dreams. In the midnight bell, that shared dream seemed so real, reflecting the sheer hypocrisy of reality. It lasted until the Destruction melted the chains of the IPC, the Trailblaze connected this frontier to the other stars, and the Harmony arrived upon invitation to sow the seeds of peace. Freedom finally broke ground and added a new name to the original dream — Penacony. Today, there is no trace of the crumbling prison. In the dream world, a myriad of skyscrapers has been erected and the desert has been rebuilt and transformed into a metropolis — a new world for dreamers in search of wealth and opportunities, and a utopia for those in search of indulgence and pleasure. The past of the Planet of Festivities is like a photo that fell to the bottom of a cupboard — it exists, but is seen by no one. Nowadays, the land of dreams is filled with songs of joy, and the noise of the past have been relegated to gossip, silently lost in the interlude of a comedy, in the behind-the-scenes of some cartoon, or in the side column of some magazine. |
Link Rope
Those who have visited Penacony will agree that "built on dreams" is not just some saying, but is a very real statement. The opulent hotel is just the tip of the iceberg of the Planet of Festivities, and it is only when you "stay and dream" that you are considered to have officially arrived at Penacony. From then on, the land of dreams, consisting of twelve dreamscapes, slowly expands before the guests' eyes. Guests who are new to the place may be overwhelmed by this carnival stage, but do not be alarmed. Look up and see the metal tracks crisscrossing the skyscrapers and the Spheroids rapidly rolling along them. They are the most visible means of transportation in this dreamscape metropolis and guide guests to each and every place around the city. Starting from the central station, the complicated Spheroid tracks are like the blood vessels of the metropolis. Whether it is the underground tunnels of the Moment of Daybreak, the vast fields of the Moment of Scorchsand, or the glittering stadium of the Moment of Stars, the colorful Spheroids roll on and on, delivering people to each station accurately, efficiently, safely, and comfortably, pouring a sleepless energy into the dream world of Penacony. Dreams give a light and delicate texture to everything, and the nut-like Spheroids are regarded as both vehicles and as toys in the land of dreams. However, few remember that the Spheroids are actually imprisonment cages — the vehicle towards dreams are tools originally used for locking up prisoners. A long time ago, the IPC sent a huge number of prisoners to the Asdana star system in an attempt to stop a catastrophe from spreading. There, people reclaimed memoria, gradually becoming lost between fantasy and reality. The spherical work chambers in vacuum became an unforgettable "memory" for the prisoners — the hard curved interior walls, the awful experience of tumbling around, the unbearable daily attendance — perhaps these pains ran too deep. When those who regained their freedom pioneered the barren dreamscape, the spherical cages came along with them. But now, unlike in the past, peace and freedom have given birth to optimism. Instead of trying to destroy the inescapable nightmares over and over, it is better to add to them the color this place should have, to take them in, and embrace them. So, the spherical imprisonment cages of the past have become today's Spheroids. In the present, the fast-moving colorful Spheroids moving all over Penacony and the slight reverberations coming from within them... are all quietly hidden in the light of the dream city, blending in with the ambitions and laughter, like a land of dreams where time forever stands still. |
21 responses to “Penacony, Land of the Dreams”
So this works like Planetary Randevouz right? The user also get’s the 10% increasse in Elemtal DMG right?
Y’all, this is crazy for Pela if you’re running her with Jingliu
and also crazy for Huohuo if you run her with Blade, and Tingyun if you run her with Kafka/Jing Yuan, its extremely good for Asta if you run her with Topaz. Its honestly a really really cool design for a set tbh
And SW in mono quantum
Yep. It will actually allow her to be skill point neutral and have a 2-turn rotation / 100% uptime on her ultimate with the Resolution LC, if 3 enemies are killed in those 2 turns (easy with Jingliu if there are any adds):
100+19.4%(ERR Rope)+5%(Penacony)=124.4% ERR
5(Ultimate) +30(Skill) + 10(Talent) + 20(Basic Attack) +10(Talent) + 5(Kill) + 5(Kill) + 5(Kill) = 90
90*1.244= 111.96
I guess this is the next support set to farm for. 10% DMG % will almost always be better than 10% Crit Dmg. It’s because of diminishing returns and restricted access to DMG that Planetary Rendezvous is so valuable.
The only drawback is that you have to farm the other set, which only Seele, and Kafka, could utilize that set. Other than that, ye this is the meta set for supports.
Or just craft the ERR rope with whatever stats and call it a day. That’s my plan
This set helps any mono-element team. This will retroactively get event better when harmony characters of other elements come out too.
It doesn’t even have to be put on a harmony, sustains and nihilities can wear it too if they need ERR (Like Huohuo or SW)
actuelly this set is meh tier, ernergy recharge is good, but if they can turn out to Increases DMG with the same damage Type as the wearer by 10% for all other allies. it will be great because some support character can enjoy this like tingyun who add electric dmg on a character or sampo/guinafen who incrase dmg dot deal by kafka with that, and it’s doesn’t close door on support like bronya or asta.
For harmonies it depends on who you use them with, a few abundance/preservation units may also like it depending on your teams
the dmg bonus depends on your team but it’s better than Vonwcq’s turn advance basically all the time
In mono Quantum you could use this on SW, Lynx AND Fu Xuan assuming it stacks
That would be too good simply because there are not many sources of damage %, It’s more balanced currently and actually opens up more team building with double DPS. Remember that these type of buffs on the 2p, usually, stack
Its probably “Increases DMG for allies with the same element of the wearer by 10%.”, similar to that one harmony lightcone.
Crap, mono team too broken then.
Damn I actually can put Huohuo in my Blade team then
And my DoT team when I get Black Swan
Huohuo winning in this beta
Now retranslated, you were correct
This is a really good set, a mix of vonwacq and planetary rendezvous could be great for almost every harmony +a lot of abundance, nihility or even preservation units
You will bully Yanqing 1000 times for this set and you will enjoy it.
anyone else confused with this relic set? like what do you mean similar stats? similar HP? similar atk? Most vague relic set
I think it’s some mistranslation, probably it means similar element most likely
This has got to be hands down the MOST ambiguous set piece description I’ve ever gotten the chance to read