| Concepts | Obsidian of Desolation | |
| Rarity | ||
| Type | Light Cone Enhancement, Skill Upgrade Materials, Traces Leveling Material | |
| Source | Calyx (Great Mine) Omni-Synthesizer — Material Synthesis Embers Exchange Omni-Synthesizer — Material Exchange | |
| Description | A chunk of dark matter captured from the void. Used to level up Traces moderately for Nihility characters. | |
| Story | No reflections can be seen on the surface of the black prism. Not only does it suck in all the light, it seems to also absorb the wielder’s emotions, leaving only a faint feeling of emptiness. “…” |
| Table of Contents |
| Characters |
| Light Cones |
| Gallery |
Characters
| Concepts | Rarity | Path | Combat Types | Character Materials | |
| Welt | 5 | nihility-class | imaginary-damage_type | ||
| Kafka | 5 | nihility-class | lightning-damage_type | ||
| Silver Wolf | 5 | nihility-class | quantum-damage_type | ||
| Pela | 4 | nihility-class | ice-damage_type | ||
| Sampo | 4 | nihility-class | wind-damage_type | ||
| Luka | 4 | nihility-class | physical-damage_type | ||
| Guinaifen | 4 | nihility-class | fire-damage_type | ||
| Per Page |
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Light Cones
| Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
| Void | 3 | nihility-class | 317.52 | 264.6 | 846.72 | At the start of the battle, the wearer's Effect Hit Rate increases by | ||
| Loop | 3 | nihility-class | 317.52 | 264.6 | 846.72 | Increases DMG dealt from its wearer to Slowed enemies by | ||
| Hidden Shadow | 3 | nihility-class | 317.52 | 264.6 | 846.72 | After using Skill, the wearer's next Basic ATK deals Additional DMG equal to | ||
| Good Night and Sleep Well | 4 | nihility-class | 476.28 | 330.75 | 952.56 | For every debuff the target enemy has, the DMG dealt by the wearer increases by | ||
| Eyes of the Prey | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
| Resolution Shines As Pearls of Sweat | 4 | nihility-class | 476.28 | 330.75 | 952.56 | When the wearer hits an enemy and if the hit enemy is not already "Ensnared," then there is a | ||
| Fermata | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Break Effect by | ||
| We Will Meet Again | 4 | nihility-class | 529.2 | 330.75 | 846.72 | After the wearer uses Basic ATK or Skill, deals Additional DMG equal to | ||
| Before the Tutorial Mission Starts | 4 | nihility-class | 476.28 | 330.75 | 952.56 | Increases the wearer's Effect Hit Rate by | ||
| In the Name of the World | 5 | nihility-class | 582.12 | 463.05 | 1058.4 | Increases the wearer's DMG to debuffed enemies by |
| Per Page |
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The bonus for running a sustain is just to make it not feel so bad that your team isn't strong enou...