Concepts | Mydei | |
Rarity | ||
Path | Destruction | |
Combat Types | Imaginary | |
Character Materials | 308K 15 15 65 15 | |
Trace Materials | 3M 18 41 69 56 139 58 12 8 | |
Story | Kremnos, the mist-shrouded city of chaos and war! Its royal lineage is tainted with patricide, and its god bears the name of calamity. The undying Mydeimos, the lion apart from the rest. Chrysos Heir that seeks the Coreflame of Strife, must suffer a thousand deaths, be bathed in blood on the path home, and bear the madness of fate alone. — Kingslayer be king, Godslayer be god. Iron-hooves pound across the wilderness for the campaign, and must eventually soak in the blood of their homeland. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 58.08 | 26.4 | 211 | 95 | 5% | 50% | 125 | 160 | |
20 | 113.26 | 51.48 | 412 | 95 | 5% | 50% | 125 | 160 | 4000 5 |
20+ | 136.49 | 62.04 | 496 | 95 | 5% | 50% | 125 | 160 | |
30 | 165.53 | 75.24 | 602 | 95 | 5% | 50% | 125 | 160 | 8000 10 |
30+ | 188.76 | 85.8 | 686 | 95 | 5% | 50% | 125 | 160 | |
40 | 217.8 | 99 | 792 | 95 | 5% | 50% | 125 | 160 | 16000 6 3 |
40+ | 241.03 | 109.56 | 876 | 95 | 5% | 50% | 125 | 160 | |
50 | 270.07 | 122.76 | 982 | 95 | 5% | 50% | 125 | 160 | 40000 9 7 |
50+ | 293.3 | 133.32 | 1067 | 95 | 5% | 50% | 125 | 160 | |
60 | 322.34 | 146.52 | 1172 | 95 | 5% | 50% | 125 | 160 | 80000 6 20 |
60+ | 345.58 | 157.08 | 1257 | 95 | 5% | 50% | 125 | 160 | |
70 | 374.62 | 170.28 | 1362 | 95 | 5% | 50% | 125 | 160 | 160K 9 35 |
70+ | 397.85 | 180.84 | 1447 | 95 | 5% | 50% | 125 | 160 | |
80 | 426.89 | 194.04 | 1552 | 95 | 5% | 50% | 125 | 160 |
Skill
Vow of Voyage - Basic ATK | Single Target | |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Imaginary DMG equal to Deals minor Imaginary DMG to one enemy. | |
Level | |
Deaths are Legion, Regrets are None - Skill | Blast | |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Consumes HP by an amount equal to If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. Consumes HP. Deals Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. | |
Level | |
Throne of Bones - Ultimate | Blast | |
Energy Regeneration : 5 | |
Weakness Break : Single Target : 60 / Blast : 60 | |
Restores HP equal to When using Ultimate, if the "Vendetta" state is active, immediately increases the tally of HP loss by an amount equal to Restores HP. Deals massive Imaginary DMG to one designated enemy and Imaginary DMG to adjacent targets, with a high chance to Taunt the target and their adjacent targets. While in "Vendetta," immediately increases the tally of HP loss. | |
Level | |
Blood for Blood - Talent | Enhance | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
When losing HP, gains Charge at a During "Vendetta," keeps a tally of HP loss. When the tally reaches When losing HP, gains Charge. When Charge is full, enters the "Vendetta" statem, restores HP and advances action. While in "Vendetta," becomes immune to Crowd Control debuffs, increases the current Max HP, maintains 0 DEF, and massively increases the chance of getting attacked by enemies. Skill gets enhanced and when this unit's turn starts, automatically uses Enhanced Skill. During "Vendetta," keeps a tally of HP loss. When the tally reaches its upper limit, advances action and uses "Godslayer Be God" instead. | |
Level | |
Attack | |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
Cage of Broken Lance - Technique | Impair | |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
After using Technique, pulls in enemies within a certain area and inflicts Daze on them for If actively attacking Dazed enemies, when entering battle, deals Imaginary DMG equal to Pulls in enemies within a certain area and inflicts Daze on them. After attacking Dazed enemies and entering battle, deals minor Imaginary DMG to all enemies, with a high chance to Taunt the targets. This unit gains Talent Charge. | |
Kingslayer Be King - Skill | Blast | |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 60 / Blast : 30 | |
Consumes HP by an amount equal to If the current HP is not sufficient, using Skill reduces Mydei's current HP to 1. This ability will be automatically used. Consumes HP. Deals Imaginary DMG to one designated enemy and minor Imaginary DMG to adjacent targets. This ability will be automatically used. | |
Level | |
Godslayer Be God - Skill | Blast | |
Energy Regeneration : 30 | |
Weakness Break : Single Target : 90 / Blast : 60 | |
Deals Imaginary DMG to one enemy by an amount equal to This ability will be automatically used. Deals major Imaginary DMG to one designated enemy and Imaginary DMG to adjacent targets. This ability will be automatically used. | |
Level | |
Traces
Eidolons
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Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
Collapsing Sky | 3 | destruction-class | 370.44 | 198.45 | 846.72 | The wearer's Basic ATK and Skill deal | ||
Shattered Home | 3 | destruction-class | 370.44 | 198.45 | 846.72 | The wearer deals | ||
Mutual Demise | 3 | destruction-class | 370.44 | 198.45 | 846.72 | If the wearer's current HP percentage is lower than | ||
The Moles Welcome You | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by | ||
A Secret Vow | 4 | destruction-class | 476.28 | 264.6 | 1058.4 | Increases DMG dealt by the wearer by | ||
Under the Blue Sky | 4 | destruction-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Woof! Walk Time! | 4 | destruction-class | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ||
Nowhere to Run | 4 | destruction-class | 529.2 | 264.6 | 952.56 | Increases the wearer's ATK by | ||
Something Irreplaceable | 5 | destruction-class | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by | ||
The Unreachable Side | 5 | destruction-class | 582.12 | 330.75 | 1270.08 | Increases the wearer's CRIT Rate by |
Per Page |
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Gallery
Idle #1
Idle #2
Overworld
Combat
Voice
Language
Title | loc_sound |
Story
Title | Text |
20 responses to “Mydei”
trash
Mydei my tiddie exposing beloved. Even though you’re imaginary for some reason, you shall be mine!
So do we just not build speed on him and just drag him with AA?
Ok guys I came with this for him, do you think good stuff or not? (i will be happy with any discution toward this
Miday: Rutilent and Scholar
Head: Cdam>HP%>speed>Crate
Hands Cdam>HP%>speed>Crate
Body:
Main stat: Crit-Damage>HP%>Crit-rate
Sub stats: Cdam>HP%>speed>Crate
Feet:
Main stat: HP%>speed
Sub stats: Cdam>HP%>speed>Crate
Ord:
Main stat: Imaginary DMG boost>HP%
Sub stats: Cdam>HP%>speed>Crate
Rope:
Main stat: ATK%>HP%>ERR
Sub stats: Cdam>HP%>speed>Crate
Light cones:
Sig
Blade sig
2.6 event LC
5* herta shop
Arlan sig
why atk rope?
Rope Main stat shouldn’t be ATK%. You definitily want HP% >>>>> ERR
Main correction: Why ATK% Rope? Hes not an ATK scaler.
Anyways, Ive seen some people say that HP body/SPD boots/HP Orb/HP Rope is his go-to main stats since it helps him get to 8k HP for his trace for Crit Rate. This does meant that he barely has any DMG% bonuses, which is is current issue.
Also, personally I see Longevous and the new planar, Bone Collection’s Serene Demesne, being a better relic/planar combo since it provides 24%HP, 16% Crit Rate and 25% Crit DMG. Scholar is good, but you are not guarenteed to get the additional effect on his 2nd enhanced Skill, which is where you want to get that additional effect on. Rutilent is also a fine choice due to the aforementioned lack fo DMG%.
in what world would you run an atk rope on him
There is almost no circumstance where he would ever use a Crit Rate body considering he gets 61% by default
HP% body can be better than Crit DMG depending on stats and supports
There’s no part of his kit anywhere that scales off ATK so no ATK% rope
He wants the new Bones planar rather than Rutilant preferably
No new destruction trace material after the entirety of 2.X but a new stagnant shadow after 3 versions. Interesting choice.
dude i hope they change that skill automatic usage, hsr ai is so ass. what if a want to kill a specific enemy? also there’s a lot of characters like Blade or Jingliu that has enhance state with 1 one move and is not automatic. I like the character but if i can’t use it how do i wanna use it i’m not pulling.
Agreed. I think they should change it to “Vendetta” state enhances skill to “Kingslayer be King” and when the tally reaches that 180% threshold, he automatically uses “Godslayer be God” right there as a bonus action (like how Feixao’s follow-up attack works) and removes the tallied lost HP.
His enhanced skill should have been aoe instead of blast, the ai on this game is ass dude..
Seems pretty similar to Jingliu in a few ways. My concern is the fact that I have no 5 healer so I hope Reca or whoever’s that 4 star is actually good with him. And longevious disciple is his best set right?
Mmm Mydei 🤤🤤
The Godslayer Be God animation is actually shown here unlike the leaks earlier, that animation is awesome
A quick kit summary for anyone lazy:
Consume HP
Get strong
Consumed HP becomes DMG
Immune to crowd control, very high aggro very high HP
Absolutely requires a healer
Doesn’t have many good supports right now
Thats the kingslayer be king animation tho..
this animation only shows kingslayer be king, godslayer is different..
Fun Fact: Like Arlan, his Skill also does not consume Skill Points.
Hell yeah
He also kinda acts on his own, he was the summon all along