Термины | 玲可 | |
Фракция | 贝洛伯格 | |
Редкость | ||
Пути | Изобилие | |
Типы боя | Квантовый | |
Китайский | … | |
Английский | … | |
Корейский | … | |
Японский | … | |
Особые материалы | 246K 12 13 50 12 | |
Материал Следов | 2.4M 12 28 54 42 105 42 12 5 | |
История | 贝洛伯格的雪原探险家,朗道家的小妹妹。 性格淡定,行动力极强。常常孤身前往雪原探险。 |
Содержание |
Тип |
Навык |
Следы |
Эйдолоны |
Световые конусы |
Инвентарь |
Gallery |
Голос |
История |
Тип
Ур. | Сила атаки | Защита | НР | Скорость | Крит. шанс | Крит. урон | Насмешка | Энергия | Особые материалы |
1 | 67.2 | 75 | 144 | 100 | 5% | 50% | 100 | 100 | |
20 | 131.04 | 146.25 | 281 | 100 | 5% | 50% | 100 | 100 | 3200 4 |
20+ | 157.92 | 176.25 | 338 | 100 | 5% | 50% | 100 | 100 | |
30 | 191.52 | 213.75 | 410 | 100 | 5% | 50% | 100 | 100 | 6400 8 |
30+ | 218.4 | 243.75 | 468 | 100 | 5% | 50% | 100 | 100 | |
40 | 252 | 281.25 | 540 | 100 | 5% | 50% | 100 | 100 | 12800 5 2 |
40+ | 278.88 | 311.25 | 598 | 100 | 5% | 50% | 100 | 100 | |
50 | 312.48 | 348.75 | 670 | 100 | 5% | 50% | 100 | 100 | 32000 8 5 |
50+ | 339.36 | 378.75 | 727 | 100 | 5% | 50% | 100 | 100 | |
60 | 372.96 | 416.25 | 799 | 100 | 5% | 50% | 100 | 100 | 64000 5 15 |
60+ | 399.84 | 446.25 | 857 | 100 | 5% | 50% | 100 | 100 | |
70 | 433.44 | 483.75 | 929 | 100 | 5% | 50% | 100 | 100 | 128K 7 28 |
70+ | 460.32 | 513.75 | 986 | 100 | 5% | 50% | 100 | 100 | |
80 | 493.92 | 551.25 | 1058 | 100 | 5% | 50% | 100 | 100 |
Навык
冰攀前齿技术 - 普攻 | 单攻 | |
Восстановление энергии : 20 | |
Пробитие уязвимости : Одиночная атака : 30 | |
对指定敌方单体造成等同于自身 对敌方单体造成少量量子属性伤害。 | |
Ур. | |
盐渍野营罐头 - 战技 | 回复 | |
Восстановление энергии : 30 | |
Пробитие уязвимости : 0 | |
为指定我方单体附上【求生反应】,提高等同于玲可 使该目标回复等同于玲可 使我方单体获得【求生反应】,使其生命上限提高,同时为其回复生命值。 | |
Ур. | |
雪原急救方案 - 终结技 | 回复 | |
Восстановление энергии : 5 | |
Пробитие уязвимости : 0 | |
解除我方全体的 解除我方全体1个负面效果,为我方全体回复生命值。 | |
Ур. | |
户外生存经验 - 天赋 | 回复 | |
Восстановление энергии : 0 | |
Пробитие уязвимости : 0 | |
施放战技或终结技时,使我方目标获得 施放战技或终结技时,使我方目标获得持续回复生命值效果,若目标持有【求生反应】持续回复生命值效果额外提高。 | |
Ур. | |
攻击 | 单攻 | |
Восстановление энергии : 0 | |
Пробитие уязвимости : Одиночная атака : 30 | |
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。 | |
巧克力能量棒 - 秘技 | 回复 | |
Восстановление энергии : 0 | |
Пробитие уязвимости : 0 | |
使用秘技后,下一次战斗开始时为我方全体附加玲可天赋的持续治疗效果,持续 使用秘技,下一次战斗开始时为我方全体附上持续治疗效果。 | |
Следы
提前勘测 | |
Требуется ур. возвышения 2 | |
当持有【求生反应】的目标受到攻击后,玲可立即恢复 | 4000 2 1 |
防御强化 (防御力) | |
Требуется ур. возвышения 2 | |
防御力提高 | 4000 2 4 |
生命强化 (生命值) | |
Требуется ур. возвышения 3 | |
生命值上限提高 | 8000 2 2 |
效果抵抗强化 (效果抵抗) | |
Требуется ур. возвышения 3 | |
效果抵抗提高 | 8000 2 2 |
探险技术 | |
Требуется ур. возвышения 4 | |
抵抗控制类负面状态的概率提高 | 16000 4 1 1 |
生命强化 (生命值) | |
Требуется ур. возвышения 4 | |
生命值上限提高 | 16000 4 3 |
防御强化 (防御力) | |
Требуется ур. возвышения 5 | |
防御力提高 | 36000 2 2 |
生命强化 (生命值) | |
Требуется ур. возвышения 5 | |
生命值上限提高 | 36000 2 2 |
极境求生 | |
Требуется ур. возвышения 6 | |
天赋产生的持续回复效果延长 | 128K 6 1 1 |
效果抵抗强化 (效果抵抗) | |
Требуется ур. возвышения 6 | |
效果抵抗提高 | 128K 6 6 |
防御强化 (防御力) | |
Требуется персонаж ур. 75 | |
防御力提高 | 128K 6 6 |
生命强化 (生命值) | |
生命值上限提高 | 2000 2 |
生命强化 (生命值) | |
Требуется персонаж ур. 80 | |
生命值上限提高 | 128K 6 6 |
Эйдолоны
远行雪杖的清晨 | ||
为当前生命值百分比小于等于 |
便携炉具的正午 | ||
持有【求生反应】的目标被施加负面效果时可抵抗 |
雪崩信标的午后 | ||
战技等级+2,最多不超过 |
露营篝火的薄暮 | ||
获得【求生反应】时,使该目标攻击力提高,提高数值等同于玲可 |
极光红茶的新夜 | ||
终结技等级+2,最多不超过 |
测绘图纸的黎明 | ||
【求生反应】的生命上限提高效果额外提高,提高数值等同于玲可 |
Световые конусы
Термины | Редкость | Пути | Сила атаки | Защита | НР | Навык | Особые материалы | |
物穰 | 3 | abundance-class | 264.6 | 264.6 | 952.56 | 装备者施放战技和终结技时,治疗量提高 | ||
嘉果 | 3 | abundance-class | 317.52 | 198.45 | 952.56 | 战斗开始时,立即为我方全体恢复 | ||
蕃息 | 3 | abundance-class | 317.52 | 198.45 | 952.56 | 当装备者施放普攻后,使下一次行动提前 | ||
一场术后对话 | 4 | abundance-class | 423.36 | 330.75 | 1058.4 | 使装备者的能量恢复效率提高 | ||
此时恰好 | 4 | abundance-class | 423.36 | 396.9 | 952.56 | 使装备者的效果抵抗提高 | ||
等价交换 | 4 | abundance-class | 423.36 | 396.9 | 952.56 | 当装备者的回合开始时,随机为1个当前能量百分比小于 | ||
暖夜不会漫长 | 4 | abundance-class | 370.44 | 396.9 | 1058.4 | 使装备者的生命上限提高 | ||
棺的回响 | 5 | abundance-class | 582.12 | 396.9 | 1164.24 | 使装备者的攻击力提高 | ||
时节不居 | 5 | abundance-class | 476.28 | 463.05 | 1270.08 | 使装备者生命上限提高 | ||
惊魂夜 | 5 | abundance-class | 476.28 | 529.2 | 1164.24 | 使装备者的能量恢复效率提高 |
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История
Title | Язык игры |
Описание персонажа | … |
История персонажа I | … |
История персонажа II | … |
История персонажа III | … |
История персонажа IV | … |
История персонажа I | |
История персонажа II | |
История персонажа III | |
История персонажа IV | |
О вас | |
Ваша история I | |
Ваша история II |
31 responses to “Рысь”
for anybody wondering, Lynx’s skill increases the taunt value of the receiving destruction/preservation unit by 500% like March’s shield does.
thanks, where you receive such information?
seems like up till E2 is value
I just wish her survival response would last at least one turn longer. In the current state she is only SP neutral if paired with Blade or another character that wants to profit from the taunt.
Tbf though, the characters that benefit from the taunt are SP cheap themselves
Blade uses 1 SP every 4th turn he takes
Clara barely takes turns so the taunt will last a while
Fu Xuan is SP positive
Her “signature” lightcone from the BP might finally see some use with her.
If I don’t get Fu Xuan I’ll at least get her…
Didn’t saw that nerf to her basic attack scaling (110% before), now it actually match Fu 55% scaling, maybe devs thought it was too potent for support/hybrid characters.
it was very obvious tbh.
i cant see a 100% scaling while Fu Xuan has half of that.
It was most likely the. devs just changing it from 100% atk to 100% hp, then changing because characters have higher hp than atk.
It was obviously too high because lynx’s basic had similar scaling to Blade’s basic (which is way too high for a 4* healer) and now i wonder why Blade has split scaling
Wow this is the perfect blade support…
If only she was on Blade’s banner.
But seriously for anyone who owns blade (who has very few good supports as a hp scaler) she seems very worthwhile.
Also seems good for mono quantum but seele doesn’t benefit from the max hp.
I think in Mono-Quantum there’s very little reason to use your skill on Seele since unless you’ve got E4 the one you’d want to buff with her skill would be Fu Xuan since she’ll be tanking the vast majority of the dmg, gains the increased taunt value, and the increased HP would help FX’s survivability and damage.
Even with E4 the atk increase doesn’t seem too great and only last 1 turn so it seems to be more of a small bonus and not something you should cast every turn especially since FX or SW skills are more important for weakness implant and energy for their ulti’s.
E4 seems pretty bad… with 7000 it’s only 210 and it’s a flat increase at that….
It’s decent. Seele has 1222 base attack with her LC, those 210 are equal to 17.18% as attack bonus
not really because your Selle have minimum 700 attack from her relics, so it’s more 9.5% attack bonus
but atk% is based on base atk so compared to other atk% sources its 17.18%
Yeh its based on base atk but if your going for lynx its not really for the atk buff its because of the healing, taunt and cleanse tbf, the atk buff its just a bonus
But this is also a 4* abundance char?? unless you have E1 Luocha, theres no other abundance unit that gives you any sort of attk buff, so…
i know its bad but I prefer dish with well cook rather than need topping to taste delicious
Hear me out.
she has 100% HP scaling on her NA
you go mono quantum with Fu Xuan, Lynx and Silver Wolf
and you build Lynx like shes Blade
Still sucks.
You dont have any dmg passives, dmg lightcones or aoe.
Also, I wouldnt rule out the possibility that her hp scaling on normals is an error.
Though you will still be ablo to pummel overworld enemies, if that is what you are after.
ok but have you considered that it would be really funny
The concept of fun is lost on honeyhunter anons. Fun is a DPS loss in their eyes. On a side note, I’ve been toying with the idea of making Natasha’s NA do the largest possible damage. And it is also really funny.
no, she will be pretty good i think, the ability of increasing max hp of allies is pretty broken (is like a shield you can restore and affects on abilities like blade ones) and the effect res buffs are really big, her healing is also decent and she is flexible so you can use her with many different teams.
lol both new units are very useful for blade
For Fu Xuan not really, she mitigates too much damage and since you want blade to actually lose HP for his ultimate to do more damage, this isn’t very good.
Honestly most of his hp loss bonus comes from his self sacrifices, luckily enemies ara able to do 20% of his max hp so it wouldn’t really matter putting Fu Xuan together, and in the end the carry of such team would be Jingliu while Blade it’s the back up damage.
Damn that’s a maso team there, so much self damage, going by your statement, I imagine Lynx for last spot since Jingliu consumes HP of her and her team, and she doesn’t seem for now to have HP recovery like Blade.
Yeah that could really work with Lynx taunt on Blade.
Yeah Blade, Fu Xuan, Lynx and Jingliu are like the first intended prime team in the game. They all have something to synergize