
![]() | Concepts | Go Into That Good Night |
Type | Ability | |
Type | Charging | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Enters the Nightfall state, gains the Weakness Protected effect, regenerates energy for all characters, and locks onto the character who is due to act next. Uses Watery Dissolution in the next action. |
Like what the other guy said. It's already hard enough to hit 200, even E0S1.