忘归人
忘归人Istilah忘归人
KelangkaanRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Nihility
Tipe PertempuranClass Fire
n/a
Credit308K
Immortal Scionette15
Immortal Aeroblossom15
Searing Steel Blade65
Immortal Lumintwig15
Material Trace
Credit3M
Fiery Spirit18
Immortal Scionette41
Starfire Essence69
Immortal Aeroblossom56
Heaven Incinerator139
Immortal Lumintwig58
Regret of Infinite Ochema12
Tracks of Destiny8
Alur Cerita八面玲珑的狐人少女,样貌、名字、身份皆被人夺去。
命运为她留下一线生机,而「毁灭」的烙印仍在蠢蠢欲动。
历经生死、重获新生的忘归人,何时才能返乡?

Daftar Isi
Stats
Skill
Trace
Eidolon
Light Cone
Tas
Gallery
Suara
Alur Cerita

Stats

Lv.ATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyn/a
179.275.91531025%50%100150
20154.441482991025%50%100150
Credit4000
Immortal Scionette5
20+186.12178.373601025%50%100150
30225.72216.314361025%50%100150
Credit8000
Immortal Scionette10
30+257.4246.684981025%50%100150
40297284.625741025%50%100150
Credit16000
Immortal Aeroblossom6
Searing Steel Blade3
40+328.68314.996351025%50%100150
50368.28352.937121025%50%100150
Credit40000
Immortal Aeroblossom9
Searing Steel Blade7
50+399.96383.297731025%50%100150
60439.56421.258501025%50%100150
Credit80000
Immortal Lumintwig6
Searing Steel Blade20
60+471.24451.619111025%50%100150
70510.84489.569881025%50%100150
Credit160K
Immortal Lumintwig9
Searing Steel Blade35
70+542.52519.9110491025%50%100150
80582.12557.8711251025%50%100150
Lv.n/a
1
20
Credit4000
Immortal Scionette5
20+
40
Credit16000
Immortal Aeroblossom6
Searing Steel Blade3
40+
50
Credit40000
Immortal Aeroblossom9
Searing Steel Blade7
50+
60
Credit80000
Immortal Lumintwig6
Searing Steel Blade20
60+
70
Credit160K
Immortal Lumintwig9
Searing Steel Blade35
70+
80

Skill

焕焕辰尾焕焕辰尾 - Basic ATK | Single Target
Pemulihan Energy : 20
Weakness Break : Single Target : 30
对指定敌方单体造成等同于忘归人攻击力的火属性伤害。

对敌方单体造成少量火属性伤害。
Lv. 9
有道祥见,衔书摇风有道祥见,衔书摇风 - Skill | Support
Pemulihan Energy : 30
Weakness Break : 0
使指定我方单体获得【狐祈】,并使自身进入【炽灼】状态,持续回合,忘归人每回合开始时持续回合数减1。
持有【狐祈】的我方目标,击破特攻提高,且每次施放攻击后,忘归人有基础概率使受到攻击的敌方目标防御力降低,持续回合。
处于【炽灼】状态时忘归人无法施放战技,普攻【焕焕辰尾】强化为【冉冉方炽】。

使我方单体击破特攻提高,并获得【狐祈】。【狐祈】状态下攻击后,忘归人有大概率使敌方目标防御力降低。使自身进入【炽灼】状态,忘归人获得强化普攻,且无法使用战技。
Lv. 15
阳极照世,离火满缀阳极照世,离火满缀 - Ultimate | AoE
Pemulihan Energy : 5
Weakness Break : AoE : 60
对敌方全体造成等同于忘归人攻击力的火属性伤害,本次攻击无视弱点属性削减敌方全体的韧性,击破弱点时,触发火属性的弱点击破效果。

对敌方全体造成火属性伤害,本次攻击无视弱点属性削减敌方全体的韧性。
Lv. 15
善盈后福,德气流布善盈后福,德气流布 - Talent | AoE
Pemulihan Energy : 0
Weakness Break : 0
忘归人在场时,敌方目标会陷入虚韧性状态,初始拥有自身韧性上限虚韧性
忘归人在场时,处于弱点击破状态的敌方目标受到我方攻击后,会将本次攻击的削韧值转化为1次超击破伤害

忘归人在场时,敌方目标会陷入虚韧性状态。攻击处于弱点击破状态下的敌方目标后,额外造成超击破伤害
Lv. 15
攻击攻击
Pemulihan Energy : 0
Weakness Break : Single Target : 30
攻击敌人,进入战斗后削弱敌方目标对应属性韧性。
Lv. 1
炤炤彻旷炤炤彻旷 - Technique | Impair
Pemulihan Energy : 0
Weakness Break : 0
使用秘技后使一定区域内的敌人陷入秒的晕眩状态,晕眩状态下敌人不会主动攻击我方目标。
若主动攻击陷入晕眩状态的敌人,进入战斗后忘归人行动提前,并有基础概率使敌方每个单体目标陷入与忘归人战技相同的负面效果状态,持续回合。

使一定区域内敌人陷入晕眩状态。攻击陷入晕眩状态敌人,进入战斗后忘归人行动提前,并大概率使敌方每个单体目标陷入与忘归人战技相同的负面效果状态。
Lv. 1
冉冉方炽冉冉方炽 - Basic ATK | Blast
Pemulihan Energy : 20
Weakness Break : Single Target : 30 / Blast : 15
对指定敌方单体造成等同于忘归人攻击力的火属性伤害,对相邻目标造成等同于忘归人攻击力的火属性伤害。

对敌方单体造成少量火属性伤害,对相邻目标造成少量火属性伤害。
Lv. 9

Trace

青丘重光青丘重光
Memerlukan karakter ascension 2
我方目标造成弱点击破后额外使敌方目标行动延后15%
Credit5000
Fiery Spirit3
Regret of Infinite Ochema1
击破强化击破强化 (Break Effect)
Memerlukan karakter ascension 2
Break Effect +5.3%
Credit5000
Fiery Spirit3
Immortal Scionette6
效果命中强化效果命中强化 (Effect Hit Rate)
Memerlukan karakter ascension 3
Effect Hit Rate +4%
Credit10000
Starfire Essence3
Immortal Aeroblossom3
生命强化生命强化 (HP)
Memerlukan karakter ascension 3
Max HP +4%
Credit10000
Starfire Essence3
Immortal Aeroblossom3
涂山玄设涂山玄设
Memerlukan karakter ascension 4
使自身击破特攻提高30%,施放首次战技后立即回复1点战技点。
Credit20000
Starfire Essence5
Tracks of Destiny1
Regret of Infinite Ochema1
效果命中强化效果命中强化 (Effect Hit Rate)
Memerlukan karakter ascension 4
Effect Hit Rate +6%
Credit20000
Starfire Essence5
Immortal Aeroblossom4
击破强化击破强化 (Break Effect)
Memerlukan karakter ascension 5
Break Effect +8%
Credit45000
Heaven Incinerator3
Immortal Lumintwig3
效果命中强化效果命中强化 (Effect Hit Rate)
Memerlukan karakter ascension 5
Effect Hit Rate +6%
Credit45000
Heaven Incinerator3
Immortal Lumintwig3
玑星太素玑星太素
Memerlukan karakter ascension 6
当有敌方目标的弱点被击破时,我方全体击破特攻提高15%,持续2回合,该效果最多可叠加2层。
Credit160K
Heaven Incinerator8
Tracks of Destiny1
Regret of Infinite Ochema1
生命强化生命强化 (HP)
Memerlukan karakter ascension 6
Max HP +6%
Credit160K
Heaven Incinerator8
Immortal Lumintwig8
击破强化击破强化 (Break Effect)
Memerlukan karakter Lv. 75
Break Effect +10.7%
Credit160K
Heaven Incinerator8
Immortal Lumintwig8
效果命中强化效果命中强化 (Effect Hit Rate)
Effect Hit Rate +4%
Credit2500
Immortal Scionette2
效果命中强化效果命中强化 (Effect Hit Rate)
Memerlukan karakter Lv. 80
Effect Hit Rate +8%
Credit160K
Heaven Incinerator8
Immortal Lumintwig8

Eidolon

狐尘已去,云驾有期狐尘已去,云驾有期狐尘已去,云驾有期
持有【狐祈】的我方目标,弱点击破效率提高50%
瑞应之來,必昭有德瑞应之來,必昭有德瑞应之來,必昭有德
当有敌方目标的弱点被击破时,为忘归人恢复5点能量。施放终结技后,我方全体行动提前24%
正色鸿焘,神思化伐正色鸿焘,神思化伐正色鸿焘,神思化伐
战技等级+2,最多不超过15级;普攻等级+1,最多不超过10级。
自我离形,而今几姓自我离形,而今几姓自我离形,而今几姓
持有【狐祈】的我方目标每次施放攻击后,忘归人有100%基础概率使被攻击的敌方目标受到的伤害提高15%,持续2回合。
五色云生,穹施后承五色云生,穹施后承五色云生,穹施后承
终结技等级+2,最多不超过15级;天赋等级+2,最多不超过15级。
肇素未来,晦明兴灭肇素未来,晦明兴灭肇素未来,晦明兴灭
忘归人的弱点击破效率提高50%。场上有持有【狐祈】的我方目标时,我方全体视为持有【狐祈】。

Light Cone

IstilahKelangkaanPathATKDEFHPSkilln/a
Void
Void3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Saat pertempuran dimulai, meningkatkan 20% Effect Hit Rate pengguna selama 3 giliran.
Obsidian of Obsession
Ancient Engine
Loop
Loop3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Meningkatkan 24% DMG pengguna pada target musuh dengan status Slow.
Obsidian of Obsession
Ancient Engine
Hidden Shadow
Hidden Shadow3
RarstrRarstrRarstr
nihility-class317.52264.6846.72Setelah melancarkan Skill, Basic Attack berikutnya akan mengakibatkan DMG tambahan sebesar 60% ATK pengguna pada target musuh.
Obsidian of Obsession
Artifex's Gyreheart
Good Night and Sleep Well
Good Night and Sleep Well4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Setiap 1 efek Debuff yang dimiliki target musuh akan meningkatkan 12% DMG pengguna pada musuh tersebut, dapat ditumpuk hingga 3 lapis. Efek ini juga berlaku untuk DoT.
Obsidian of Obsession
Silvermane Guard Medal
Eyes of the Prey
Eyes of the Prey4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Meningkatkan 20% Effect Hit Rate dan 24% DoT pengguna.
Obsidian of Obsession
Ancient Engine
Resolution Shines As Pearls of Sweat
Resolution Shines As Pearls of Sweat4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Saat pengguna menyerang target musuh, jika target tidak dalam status "Ensnarement", maka pengguna memiliki 60% peluang dasar membuat target memasuki status "Ensnarement". DEF target musuh dengan status "Ensnarement" akan berkurang 12% selama 1 giliran.
Obsidian of Obsession
Artifex's Gyreheart
Fermata
Fermata4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Meningkatkan Break Effect pengguna sebesar 16%. Meningkatkan 16% DMG yang diakibatkan pada target musuh berstatus Shock atau Wind Shear, efek ini juga berlaku untuk DoT.
Obsidian of Obsession
Silvermane Guard Medal
We Will Meet Again
We Will Meet Again4
RarstrRarstrRarstrRarstr
nihility-class529.2330.75846.72Setelah pengguna melancarkan Basic Attack atau Skill, mengakibatkan DMG tambahan secara acak pada 1 musuh yang terserang sebesar 48% ATK dirinya.
Obsidian of Obsession
Ancient Engine
Before the Tutorial Mission Starts
Before the Tutorial Mission Starts4
RarstrRarstrRarstrRarstr
nihility-class476.28330.75952.56Meningkatkan 20% Effect Hit Rate pengguna. Setelah pengguna menyerang target musuh yang mengalami penurunan DEF, pengguna akan memulihkan 4 Energy.
Obsidian of Obsession
Squirming Core
In the Name of the World
In the Name of the World5
RarstrRarstrRarstrRarstrRarstr
nihility-class582.12463.051058.4Meningkatkan 24% DMG pengguna terhadap target musuh dengan efek debuff. Saat pengguna melancarkan Skill, Effect Hit Rate pengguna pada serangan kali ini meningkat 18% dan ATK meningkat 24%.
Obsidian of Obsession
Silvermane Guard Medal
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96 responses to “”

  1. Imma us her in the sustain slot.
    I’m sorry Gallagher but it seems like i don’t need you anymore (unless the enemies are way to tanky)

    Btw, i see people saying that she is just a HMC replacement and Boothill being the only one that can use her entire kit, remember, Super break damage does get reduced if the enemies has high amounts of defence, so the Def shred on Fugue’s skill is actually pretty good. Pair that with Revolution shines as pearls of sweat LC , you almost have a Pela ult on the enemies hit without her being in the team (at S1).

      
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    • The boothill thing is such BS where does that even come from? Firefly does 3x more damage with Fugue than with HMC due to exo toughness literally being equal to 200% superbreak and her other damage amping kit. It does not matter if it’s only active once per break because once you break it the enemy is literally dead.

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      • I think they had Boothill theme song stuck in their head. I mean it is a rather catchy tune. Hard not to think of boothill once you remember it.

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  2. 1. What are her best Relic options (4p & 2p)?
    2. LC options aside from her signature?
    3. S5 Resolution or S5 Fermata?
    4. Also, I already have Before The Tutorial Mission Starts SW LC at S5, could we purchase one more copy from the store?

    Thanks <3

      
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    • 1. 4pc iron for personal dmg/ 4 pc thief for energy regen. otherwise just 2pc spd + BE or spd+spd . for planar either forge/ talia / vonwacq . Personally I pick vonwacq for buffing FF before her turn.
      2. jiaoqiu?? / tutorial / and resolution
      3 resolution ofc
      4.ehh i dont think so

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      • Because most of FF’s damage comes from Super Break, not Break.

        In standard FF team, you have FF + Lingsha/Gallagher + RM + HTB. Fugue will most likely replace RM or HTB. Now, consider these choices.
        1. If you replace HTB, then you get slight improvement as I summarized above. Super Break DMG % would remain the same.
        2. If you replace RM, then you get 200% Super Break DMG, but you lose the break-delay and 50% Break Efficiency for all other teammates. That would reduce FF’s Super Break window and slows down the toughness reduction, since Lingsha/Gallagher also helps (a lot) with the Toughness Bars.

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  3. This is nihillity?? she buff more than she debuff enemies

    buffs:
    increase target ally 40% break effect from skill
    increase break affect by 30% from a4 trace
    recover 1 sp from a4 trace
    increase break affect by another 30% from a6 trace

    debuffs:
    reduce target def% from skill
    exo-toughness from talent
    delay weakness broken enemy action by 15% from trace

      
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    • i hate it so much. i think the only reasons she’s nihillity is so they don’t have to release two harmony units at once and so people can pull her lightcone (because break nihillity support doesn’t really have a choice).

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    • doesnt help that her talent feels like a memory turbulence and her skill debuff is from her skill that targets an ally

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  4. so, she can replace HMC right?

    i love hmc but what if MC’s next form are also OP. i’m too lazy to them back to harmony everytime I’m using break team.

    they should’ve make every MC’s form as different unit… just restrict them from being in the same party.

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  5. so, she can replace HMC right?

    i love hmc but what if MC’s next form are also OP. i’m too lazy to them back to harmony everytime I’m using break team.

    they should’ve make every MC’s form as different unit… just restrict them from being in the same party.

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  6. I was really hoping for team Weakness break efficiency in the base kit so I could replace Ruan Mei 🙁 guess I must skip tingyun

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  7. Wait, she uses EHR but only for the 18 def down? Is that worth building?

    and damn, her power is pretty much all in her passive.
    …It’s a ludicrously powerful passive, to be fair.

      
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    • From what I understand, just using an EHR Body piece will be enough to guarantee the def down, no subs required. It will also help if you decide to run Pearls LC, which is a pretty good option for her.

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    • Of course it’s worth it.
      Not only is def down one of the handful of buffs/debuffs that actually benefits break damage, but it’s also a debuff that improves the more of it you stack. (any break dps is going to run the Glamoth set, which is a start~)
      18% def down is hefty, especially alongside other buffs/debuffs, even more so when you consider that for many people Fugue is slotting in for HTB, who straight up lacks a comparable damage increase.

      On top of that, what else would you build on her? The only other stats on the table are break effect and maybe speed. She’s got a whole body piece slot to pack a bunch of EHR, the only alternative of which would be Def or HP.

      I don’t know if she has any potential outside of traditional break teams, but if there is, it’ll be as a result of the def down existing and being built into.

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  8. E1 seems great compared to S1 with a 100% break efficiency in total for the targeted character (50% from talent and 50% from E1).
    E1 is comparable to E6 Firefly (less the 20% fire res).

      
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