Firefly

Firefly
FireflyConceptsFirefly
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Fire
Character Materials
Credit308K
Tatters of Thought15
Fragments of Impression15
Raging Heart65
Shards of Desires15
Trace Materials
Credit3M
Borisin Teeth18
Tatters of Thought41
Lupitoxin Sawteeth69
Fragments of Impression56
Moon Rage Fang139
Shards of Desires58
Lost Echo of the Shared Wish12
Tracks of Destiny8
StoryA member of the Stellaron Hunters, clad in a set of mechanized armor known as “SAM.” Her character is marked by unwavering loyalty and steely resolve.
Engineered as a weapon against the Swarm, she experiences accelerated growth, but a tragically shortened lifespan.
She joined the Stellaron Hunters in a quest for a chance at “life,” seeking to defy her fated demise.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyCharacter Materials
171.28105.61111045%50%125240
20139205.922161045%50%125240
Credit4000
Tatters of Thought5
20+167.51248.162611045%50%125240
30203.15300.963161045%50%125240
Credit8000
Tatters of Thought10
30+231.66343.23601045%50%125240
40267.33964161045%50%125240
Credit16000
Fragments of Impression6
Raging Heart3
40+295.81438.244601045%50%125240
50331.45491.045161045%50%125240
Credit40000
Fragments of Impression9
Raging Heart7
50+359.96533.285601045%50%125240
60395.6586.086151045%50%125240
Credit80000
Shards of Desires6
Raging Heart20
60+424.12628.326601045%50%125240
70459.76681.127151045%50%125240
Credit160K
Shards of Desires9
Raging Heart35
70+488.27723.367601045%50%125240
80523.91776.168151045%50%125240
LevelCharacter Materials
1
20
Credit4000
Tatters of Thought5
20+
40
Credit16000
Fragments of Impression6
Raging Heart3
40+
50
Credit40000
Fragments of Impression9
Raging Heart7
50+
60
Credit80000
Shards of Desires6
Raging Heart20
60+
70
Credit160K
Shards of Desires9
Raging Heart35
70+
80

Skill

Order: Flare PropulsionOrder: Flare Propulsion - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Fire DMG equal to of SAM's ATK to a single target enemy.

Deals minor Fire DMG to a single enemy.
Level 10
Order: Aerial BombardmentOrder: Aerial Bombardment - Skill | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 60
Consumes HP equal to of this unit's Max HP and regenerates a fixed amount of Energy equal to of this unit's Max Energy. Deals Fire DMG equal to of SAM's ATK to a single target enemy. If the current HP is not sufficient, reduces SAM's HP to 1 when using this Skill. Advances this unit's next Action by .

Consumes a portion of this unit's own HP to regenerate Energy. Deals Fire DMG to a single enemy. Advances this unit's next Action.
Level 15
Fyrefly Type-IV: Complete CombustionFyrefly Type-IV: Complete Combustion - Ultimate | Enhance
Energy Regeneration : 5
Weakness Break : 0
Enters the Complete Combustion state, advances this unit's Action by 100%, and gains Enhanced Basic ATK and Enhanced Skill. While in Complete Combustion, increases SPD by , and when using the Enhanced Basic ATK or Enhanced Skill, increases this unit's Weakness Break Efficiency by and the Break DMG dealt by SAM to the enemy targets by , lasting until this current attack ends.
A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown timer's turn starts, SAM exits the Complete Combustion state. The countdown timer has a fixed SPD of .
SAM cannot use Ultimate while in Complete Combustion.

Enters the Complete Combustion state. Advances this unit's Action by 100%. Gains Enhanced Basic ATK and Enhanced Skill. Increases this unit's SPD, Weakness Break Efficiency, and the Break DMG received by the enemy targets, lasting until the countdown ends.
Level 15
Chrysalid PyronexusChrysalid Pyronexus - Talent | Defense
Energy Regeneration : 0
Weakness Break : 0
The lower the HP, the less DMG received. When HP is or lower, the DMG Reduction reaches its maximum effect, reducing up to . During the Complete Combustion, the DMG Reduction remains at its maximum effect, and the Effect RES increases by .
If Energy is lower than when the battle starts, regenerates Energy to . Once Energy is regenerated to its maximum, dispels all debuffs on this unit.

The lower the HP, the less DMG received. During the Complete Combustion state, the DMG Reduction effect remains at its maximum extent and Effect RES is increased. If Energy is lower than #2[i]% when the battle starts, regenerates Energy to #2[i]%. Once Energy is regenerated to its maximum, dispels all debuffs on this unit.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.

Level 1
Δ Order: Meteoric IncinerationΔ Order: Meteoric Incineration - Technique
Energy Regeneration : 0
Weakness Break : Single Target : 60
Leaps into the air and moves about freely for seconds, which can be ended early by launching a plunging attack. When the duration ends, plunges and immediately attacks all enemies within a set area. At the start of each wave, applies a Fire Weakness to all enemies, lasting for turn(s). Then, deals Fire DMG equal to of SAM's ATK to all enemies.

Leaps into the air and moves about freely. After a few seconds of movement, plunges and attacks all enemies within range. At the start of each wave, applies a Fire Weakness to all enemies and deals Fire DMG to them.
Level 1
Fyrefly Type-IV: Pyrogenic DecimationFyrefly Type-IV: Pyrogenic Decimation - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 45
Restores HP by an amount equal to of this unit's Max HP. Deals Fire DMG equal to of SAM's ATK to a single target enemy.

Restores a portion of this unit's own HP and deals Fire DMG to a single enemy.
Level 10
Fyrefly Type-IV: Deathstar OverloadFyrefly Type-IV: Deathstar Overload - Skill | Blast
Energy Regeneration : 0
Weakness Break : Single Target : 90 / Blast : 45
Restores HP by an amount equal to of this unit's Max HP. Applies Fire Weakness to a single target enemy, lasting for turn(s). Deals Fire DMG equal to ( × Break Effect + ) of SAM's ATK to this target. At the same time, deals Fire DMG equal to ( × Break Effect + ) of SAM's ATK to adjacent targets. The Break Effect taken into the calculation is capped at .

Restores a portion of this unit's own HP. Applies Fire Weakness to one enemy. Deals massive Fire DMG to this target and Fire DMG to adjacent targets.
Level 15

Traces

Module α: Antilag OutburstModule α: Antilag Outburst
Requires Character Ascension 2
During the Complete Combustion, attacking enemies that have no Fire Weakness can also reduce their Toughness, with the effect being equivalent to 55% of the original Toughness Reduction from abilities.
Credit5000
Borisin Teeth3
Lost Echo of the Shared Wish1
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Ascension 2
Effect RES increases by 4%
Credit5000
Borisin Teeth3
Tatters of Thought6
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 3
Break Effect increases by 5.3%
Credit10000
Lupitoxin Sawteeth3
Fragments of Impression3
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Lupitoxin Sawteeth3
Fragments of Impression3
Module β: Autoreactive ArmorModule β: Autoreactive Armor
Requires Character Ascension 4
When SAM is in Complete Combustion with a Break Effect that is equal to or greater than 200%/360%, attacking a Weakness-Broken enemy target will convert the Toughness Reduction of this attack into 1 instance of 35%/50% Super Break DMG.
Credit20000
Lupitoxin Sawteeth5
Tracks of Destiny1
Lost Echo of the Shared Wish1
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 4
Break Effect increases by 8%
Credit20000
Lupitoxin Sawteeth5
Fragments of Impression4
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Ascension 5
Effect RES increases by 6%
Credit45000
Moon Rage Fang3
Shards of Desires3
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Moon Rage Fang3
Shards of Desires3
Module γ: Core OverloadModule γ: Core Overload
Requires Character Ascension 6
For every 10 point(s) of SAM's ATK that exceeds 1800, increases this unit's Break Effect by 0.8%.
Credit160K
Moon Rage Fang8
Tracks of Destiny1
Lost Echo of the Shared Wish1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 6
SPD increases by 3
Credit160K
Moon Rage Fang8
Shards of Desires8
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Lv. 75
Effect RES increases by 8%
Credit160K
Moon Rage Fang8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Requires Character Lv. 80
Break Effect increases by 10.7%
Credit160K
Moon Rage Fang8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Break Effect increases by 5.3%
Credit2500
Tatters of Thought2

Eidolons

In Reddened Chrysalis, I Once RestIn Reddened Chrysalis, I Once RestIn Reddened Chrysalis, I Once Rest
When using the Enhanced Skill, ignores 15% of the target's DEF. The Enhanced Skill does not consume Skill Points.
From Shattered Sky, I Free FallFrom Shattered Sky, I Free FallFrom Shattered Sky, I Free Fall
While in Complete Combustion, using the Enhanced Basic ATK or the Enhanced Skill to defeat an enemy target or to Break their Weakness allows SAM to immediately gain 1 extra turn. This effect can trigger again after 1 turn(s).
Amidst Silenced Stars, I Deep SleepAmidst Silenced Stars, I Deep SleepAmidst Silenced Stars, I Deep Sleep
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Upon Lighted Fyrefly, I Soon GazeUpon Lighted Fyrefly, I Soon GazeUpon Lighted Fyrefly, I Soon Gaze
While in Complete Combustion, increases SAM's Effect RES by 50%.
From Undreamt Night, I Thence ShineFrom Undreamt Night, I Thence ShineFrom Undreamt Night, I Thence Shine
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
In Finalized Morrow, I Full BloomIn Finalized Morrow, I Full BloomIn Finalized Morrow, I Full Bloom
While in Complete Combustion, increases SAM's Fire RES PEN by 20%. When using the Enhanced Basic ATK or Enhanced Skill, increases Weakness Break Efficiency by 50%.

Light Cones

ConceptsRarityPathATKDEFHPSkillCharacter Materials
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer's Basic ATK and Skill deal 20% more DMG.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP percentage is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT Rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
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TitleText

1,631 responses to “Firefly”

  1. I currently have gallagher, htb, and asta built for a firefly. Should I go for e1, s1, or ruan mei if i have left over pulls?

      
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    • Firefly has lots of good lightcone choices. Since even attack can benefit her. Her e1 would make it so you don’t have to worry about skill points. Of course if you have someone like Harmony Mc, Gall and Mei, most likely won’t have to worry about that.

      Mei would offer resistance pen. Letting you do more damage when her ultimate is up. Delaying a enemy turn, once they are weakness broken. Letting you get more super break damage in. Along with her making your whole party better at breaking the enemy toughness bar. Gives a speed boost when you break a enemy weakness. Which she makes it so, your whole party does more toughness damage. Letting your break effect dps, break enemies sooner. So they can get these big numbers. So yeah I would go for Mei. Given Firefly already has lots of good lightcone choices. Which with Htb, Gall and Mei. You won’;t have to worry much about skill points. Since at worst, you should at least break even in terms of skill point use. Depending on if you are spamming Harmony mc skill or not.

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    • You really are trying to make the spongebob meme come true. Of how many times do we have to teach you this lesson old man? Like she not a Loli. If you look at the characters that are deem Loli in the games. Like HuoHuo. Firefly is clearly much taller than that.

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      • She’s definitely not a loli lol

        But for a stellaron hunter, genetically engineered human pilot who waged war and has been in many heists… you wouldn’t expect a shy, insecure pretzel to be behind the wheel.

        I quite frankly don’t understand the appeal in the slightest, quite the contrary, it’s… disgusting. It feels like blatant manipulation, I’m a cute uwu girl, pls protect me ^^

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        • Yeah that fair. Since well. We go by the White Night trailer. We get to see a samurai fighting off against a mecha looking thing. With this random girl using sparkle fireworks, turning and twisting around. Than bang. Sudden they are both one and the same. hey that a insult, to pretzels. They are tasty and you customize them, to your liking. 😛

          Seems like yeah, they could of handle this better. With more backstory like Aventurine. To show how they came from point a to point b. Since this is a dream we originally saw her in. Seems like, that alone could of been key to helping us explore alot. Since in a dream, you can be what you want. Which as we seen with Npcs pretending to be clockie. Sparkle screw the rules i’m batman side kick now.

          For how did the dream effect her? What can she do in this dream, she can’t in reality? How did she become this sweet little angel. Seems like they could of done it just a mask or persona, of who she wants to be. Then show what she like in a battle or when no around. Showing a wore out soul, that is just tired, broken. From having been used as a living weapon for countless years, having no freedom of their own. That or someone who embraces the fighting, rip and tear, losing themselves to the chaos of the fighting, cue evil laughter. While becoming interested in the Mc, due to not just tales they heard from their fellow hunters but also who, The Mc is sort of a living weapon, similar yet different from her. Leading to interest in them. Cue the opening with the doomsday beast. With Welt having to knock out the Mc by going this is the Lion king bitch. Yeah lots of things they could of handle better character wise. Which is much stronger case, over the op lol Loli. For yeah could of done something like oh hey. She was engineered to enjoy fighting, to seek it out. With her trying to fight that, by pretending to be a sweet little angel by these calls for destruction, death, slaughter, become harder to resist over time. I better stop or I might go on all day at this point.

          Gameplay wise. It more easy to see the appeal. Oh hey, easy to build dps. That only need one other limited five star to build a solid team around. With the rest of their best team, being something you already have or a four star. Making them rather cheap in terms of jades, if you can get Soda man. That or just do funny stuff, like slap her on a Himeko team for pure fiction and see how many follow up attacks you can get, due to everything having fire weakness. She also has relic sets design just for her. Making it easy to know what to farm. A fair amount of good lightcone choices for her.

          For yeah, unlike say Aventurine who has more to him both story wise and is rather good gameplay wise. Firefly seems more a character meant for gameplay, over story.

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  2. And now, after the trailer of 2.3, I have two chairs: FF with signature LightCone as a simp or FF with Ruan in order to maximize her potential… What is better?

      
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    • Ruan Mei is so powerful and universal, you should definitely get her. FF has free LC options and you can always simp on her rerun.

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  3. 1st half is Firefly and Ruan Mei
    4*s are Gallagher Misha and Xueyi

    2nd half is jade and argenti
    4*s are serval asta and natasha

      
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      • thats what im talking about, will also get it for harmony mc, and get ruan mei too for firefly

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      • Asta Is like the only character on that list I can think of why someone might use, if you get enough copies, to not lose endless amounts of stacks. Nat. Nat? Who needs a e2 to have a fragment of the power of Lynx base kit. Which still limits her to only getting that heal over time when the party is near death. Nat gets replace the moment you get anything else that can keep the party alive. Her single target cleanse is easily replaceable. Be it by someone like Bronya or HuoHuo. Does anyone really use Serval at all? The only way they could of made this banner worst, is if they removed Asta and replaced her with Arlan.

        Heck the Mei/Firefly banners seem tailor made for them. Given Gallagher is one of the best for Firefly. Xueyi, she is break effect related. Misha has a cool hat and can make ice puns. What kill the dinosaurs Batman? The Ice age.

        Which given Himeko and Herta exists, that even when slap together, with rainbow relics. Can get the job done. Long as you give them good supports. It really hard to want to spend Jades to get Jade. When you already have the best pure fiction team around, if you have ever lost a 50/50 to Himeko. Long as HImeko and Herta can get 40k from one side. The second team doesn’t even need to be that good, to get the remaining points. They really when out of their way, to make Jade unappealing as possible.

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  4. So what do you ya all think. Would a e1 Robin with her lightcone, be a good replacement for Mei or just na. Due to it being harder to get her ultimate back and abuse that turn advancement?

      
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    • There really isn’t a replacement for Mei for Firefly right now. Break efficiency can’t be replaced for break units.

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      • seems like the op idea was action advance, get another turn. Have them all deal damage to the foe toughness bar. Since they brought up Robin. Given in theory at least. everyone doing 100% break damage twice in a row should be better than once at 150%. of course the issues that would come up. is the down time from Robin and her ultimate. While Mei boost to breaking would have a 100% uptime. Which is what really makes Mei hard to replace.

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    • I mean, for FF ideally you just stick with RM. It’s the 50% Break Efficiency that you really want from her. FF couldn’t even utilize Robin’s Atk buff due to mechanics (game doesn’t allow double-layered stat conversions) and the rest of her stat buffs are of course wasted.

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      • Thanks for that. So in that case. Would it be more worthwhile to go for Firefly Lightcone or skip it in favor of trying to get a single copy of Mei?

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        • If you don’t have anyone using “On the Fall of an Aeon” (herta shop LC), you can use it on her and go for Ruan Mei since the difference in performance is minimal. If you can’t aford to do that you can get her LC, but your best alternatives for Ruan Mei are Asta, Silver Wolf, Pela or Hanya, which don’t perform nearly as well her.
          In general, having extra Break Efficiency is much more important than most other buffs for super break dps since it both make breaking faster and makes you deal more damage. It also important to note that the res pen she gives also is part of what is taken into account in the damage formula.

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        • Forgot to say that in my previous message, but Jiaoqiu, the next fire nihility that got reveal yesterday, could also be a really good team mate for her if he is indeed an “AoE” def debuffer. And being fire also helps the team as a whole for breaking ennemies faster

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          • That and can always gets the lightcones later, if so desired. Since most characters have a good number of choices for lightcones. Be they four star, free to play five stars or something else.

        • What Sauce said.

          RM also helps towards your Spd req thanks to her Talent. You want 150 (210 during Ult) at minimum, or if you’re willing to take my suggestion, push for 165 (225 during Ult) to get a 3rd enhanced turn for the first Cycle.

          Also, I’d even put E1 FF at a higher prio than her LC, just for the SP convenience. Granted, the LC does have a minor utility of slowing enemies she breaks so it’s not purely for damage.

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          • the FF HTB Ruan Mei and sustain already looks like a very SP positive team

            but the E2 looks too good for the extra turn

          • I think someone did explain how the e2 works awhile ago. She gets an addition turn, once every other turn. First turn, triggers e2 gets an extra action. Second turn, e2 is on cooldown. having to wait until turn three, to trigger it again. So yeah you will get a fair bit of benefit out of it. Just not every turn but hey, even one extra turn is great for abusing the action economy.

  5. Be honest for me guys. Are both Firefly and Jade worth pulling or are they pretty average

      
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    • Jade is horrendous, they did her so dirty it’s… not even funny. She’s good in Pure Fiction, but I wouldn’t even call her godly there

      Firefly has… mixed opinions. Despite two tailor made relic sets, and a highly synergistic team … she’s just … okay? She’s on the same level as Boothill, actually scratch that he has more impressive feats. (albeit he’s harder to play)

      Now is FF worth pulling? Absolutely, but only if you like her, she’s not above our current meta, she doesn’t powercreep anyone. Also don’t fall for propaganda, her Lightcone is great

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      • If your someone like me who has lots many 50/50 to HImeko. You most likely have a few extra copies of her. That boost her power level a bit. Along with Herta. Along with having a fair number of supports as well to back them up. Yeah you most likely don;’t need anyone beside HImeko and Herta to get 40k from one side. UNless your really struggling to get that last 20k points from the other side. Jade does not seem worth it. when you can get that 20k points, by slapping together some random team that is most likely far from ideal in pure fiction.

        Given with Fu xuan, Robin, Himeko and Herta were able to get 40k in this current pure fiction. That is meant to favor, I wish I was BootHill Lightning gal Acheron. So yeah, even in a pure fiction, that doesn’t favor Himeko or Herta. They can with the right supports, get the job done. to get that max score. Which my Himeko and Herta are not even that well build. They are just using the pure fiction set from the sim universe, to give them addition crit damage. So someone with a much better build Himeko and Herta than my own. Should be able to clean pure fiction just fine. Even when it doesn’t favor them and it favors bad cosplay Boothill aka Archeron.

        Unless someone is really struggling in pure fiction or just really likes Jade as a character. Seems like she is not really needed. Even then, it might be more worth while to pick up a good support or someone like Aventurine, who can be useful both in and outside pure fiction. To support your Herta and Himeko. Now if someone doesn’t have HImeko. Well. It seems they are not cursed like me.

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    • Jade: not worth pulling unless you desperately wants a PF grinder immediately. Since Herta + Himeko is already a 40k grinder, so you don’t really need another.

      Firefly is one of the most worthwhile investment you can do. The team of Firefly + the HTB + RM + Gallagher is a MoC grinder and an AS grinder at a rediculously low cost in both pulls and relic farming. I strongly advice you to choose one among Firefly and Boothill.

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      • Heck depending on how many 50/50 one has lost to Himeko. She might be hard to replace by a mere E0 character. for if you were lucky or unlucky enough depending on your point of view to get e3 Himeko. well. Your going to be triggering way more follow attacks than normal, anytime you are able to break a foe with her skill.

        heck Aventurine might be better for pure fiction and has uses outside of it. Given the current pure fiction is full of dots. He can help keep alive the team and put in some damage. Or even Robin to abuse that action economy, along with that addition crit damage helping to make lesser build HImeko and Herta seem almost godly. Heck during pure fictions where you don’t need someone to keep you alive. Where you can just tank the damage. You can do something crazy like Firefly for fire weakness, Mei to help break weakness and bang your off to see the wizard.

        Yeah long as Himeko and your Herta can get 40k points from one side. It should be simple enough to slap together a team that can get 20k from the other side.

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      • Heck outside of maybe Jingliu. It hard to think of a more easy to build character than BootHill and Firefly.
        For they have a benefit that alot of dps do not. Being simple and easy to build. You can most likely get them up and running right away. Which is a neat benefit. For the stats they want, tend to be a bit more common than crit rate and crit damage. So being able to play around with the character you just got way sooner is nice. Which also, Firefly is going to have alot of relic support, that clearly favors her. Making her even easier to build. When one sim universe set gives her 40% break effect just attacking fire weak foes. Which will be no big deal for her, to have a 100% uptime with.

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    • Well The one downside to Firefly. Is she wants very certain members for her party. Which one is free, another is a four star. So beside her. you only need Mei. Now that where the question comes in. If you don’;t have Mei. If she worth it or not. Given the party members you want for her, can be kind of hard to replace.

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    • well when it comes to Firefly. It seems to heavily depend on if you have Mei or not. If you have lots of spare jades. It seems you are going to want Firefly and Mei. Given her ideal team, is a free character, a four star and one other five star. Her ideal team is very cheap. Yet if you don’;t have these characters. Which is most likely going to be the four star or Mei. Yeah it kind of hard to find replacements for them. So the real question is, do you have Mei?

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  6. Leaks might actually be the end of me

    It’s such a weird feeling lol, like I’m not living in the current patch, too busy scrutinize the next. Instead of just laying back and being amazed by a marketing team, I’m scouring for crumbs. Looking at low quality and incomplete gameplay, getting bored of pretty animations before I even get my hands on them. Already being accustomed with the best teams before I pull a character

    The whole process of discovery, wonder it’s all gone from hoyo games due to leaks. There are no boundaries to push, or limits to explore, some beta tester has already gone to great lengths to give everything a spin. I wish we’d just be limited to drip marketings. That hype surrounding releases would be real. That we’d speculate instead of tip-toeing around leaks like we don’t all know what’s up

      
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    • Old genshin leaks were funny af. like the build your own itto leaks, the 100s of fake leaks
      That chaos was a whole different fun to the actual game. now it is kinda just theory crafting extended
      Sometimes it’s time to stop looking at leaks and just play the game, or play a different game, or watch something
      I recently beat sekiro after not liking it in 2021, and started watching breaking bad, much more fun than scouring the Internet for vague crumbs about a future HSR/Genshin character
      Schizo speech over 😀

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      • Now I am reminded of the sekiro fan game someone made. Which is more like a boss fight sim. KANNAGI USAGI.
        Which yeah been going back doing some stuff in xenoverse 2, mostly single player stuff I have yet to finish up.
        For yeah, these days it very easy to get access to everything about a game in mere moments. Which everything gets figure out at lightning speed. Removing the mystery to it. Turning a magic system from being mythic and mysterious to, oh yeah you know how it works in full great detail like hunter x hunter magic system.

        Sometimes it the mystery of things, that make it more thrilling. For the unknown, gives way to making you wonder. What is there? for sometimes lack of an answer, is greater than anything you could say. for letting everyone picture what the answer is, can be greater than giving an answer. For yeah sometimes taking a break, doing something else can be rather good for ya. Which hey on the bright side. at least we are not being force to watch disney star wars. Now that would be torture.

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    • This is a turn-based game and isn’t so complicated, meaning a moderately experienced player like me can semi-accurately predict the actual game play and power level of the units in the beta test server by just reading the kits and doing some quick math.

      I look at the leaks only because there isn’t much to delve in the current patch. The only thing I keep doing in the actual game is to farm, endless farming, and farming isn’t a game. I need something to spice up.

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      • The one upside this game has next to say. Genshin. is you can at least freely go back to some of the older events. To see how much better your team is vs when you first did these events. Which can be a nice thing here and there. But yeah in general. The game could do with like at least one more event per patch. To give some content to do. Since it always like at the end of a patch, when things are just sort of dead. For a week or two. Given you can blaze through alot of the event content, in like a day or two on a weekend when you have lots of spare time.

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    • Then don’t look at leaks. You’re here because the current patch, specifically Boothill, is DOA thats all it is.

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      • Dude. Seele and lightning lord. Are some of the oldest dps in the game and they are still doing decently in end game content. Somehow I doubt Boothill is going to be unplayable or worthless. Rather going by the relic sets. It seems like Firefly is simply going have a easier time reaching her peak. Due to having a bit more stuff that clearly favors her. The real question is, will boothill get the same support in terms of relics?

        If not. He will simply take more investment to reach the same peaks. Given he can’t get 40% break effect for free.

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    • It’s very funny to me that we usually have leaks 2 patches ahead.

      Robin wasn’t even out when we were looking at Firefly and Jade’s combat animations.

      Firefly will release in 2 weeks, we don’t fully know who she will rerun with (well, we will know in an hour), and yet we are already discussing the viability of nihility-healer’s solo sustain without knowing the numbers.

      It all feels so surreal.

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      • For you see, we are time travelers. That why we know everything. Everything. Looking to much into the future has ruin us all. We are addict to it and we no longer have the will power to escape it.

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  7. 2.4: Senti and Sukuna

    Senti: physical destruction 5*
    Kit: 🤷‍♂️

    Sukuna: Fire Nihility 5*
    Kit: leaked as a AoE def shredder/healer hybrid, probably can’t solo sustain in normal teams but I predict he’ll be BiS in Firefly or Acheron teams

    Hope that sums it up

      
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  8. So given how often power creep gets thrown around here. So are you guys really worry about power creep? Or do you think the game is doing a good enough job keeping old and new units alike good enough to clear the content?

      
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      • Yeah even the likes of Seele is holding up as well. With them being two of the oldest dps around.

        Alot of people just seem to overhype any claims of power creep. Just to doom and gloom. Rather than making any legit points. They go power creep, than leave it so vague you have to guess what they mean. Which leads to people agreeing with them, due to thinking ah yes they are talking about x. While also leaving enough wiggle room for them to go nope, they were not talking about Y. Should anyone disagree with them about power creep.

        For at this point. Someone would have to make a very detail reasoning, to think why power creep is a issue. If they want to be taken serious.

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      • So how much break effect are you going for on your Harmony mcs everyone? lets face it. If your interested in break effect. Your most likely building them.

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          • Yeah I have only like 200ish. Outside of combat. So yeah your is better build than mine. Might have to go back to the watch maker mines and farm up some more. Well after the rest of team Firefly is up and running. For so many artifacts to grind, so little resin to grind them with.

    • there’s almost no power creep, power creep by definition is rendering someone useless because there’s a new someone that does the exact same but better and in honkai everyone does something different and everyone is usable even if some are only niche, but still niche =/= powercrept

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      • Of course even in the case a new unit does the same thing but better. It would also for it to matter. You would need the difficulty of the content to go up, to the point it can only be matched by the newest characters. Which yeah sounds like a bad idea. Given how rng relic farming is. Yeah it seems like it would be bad business, to simply power creep mindlessly, before people can even properly build these characters. Not to forget reruns. For after all, you want to give a reason for people to pick up a character on a rerun.

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  9. Jiaoqui is kinda hot but not hot enough to pull. I guess I finally got my wish of a pull-less patch.

    Here’s to the next stoneheart 😀

      
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    • Yeah I wouldn’t mind a patch of nothing but reruns of characters I already have. to build up that jade pile some more.

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        • But will he power creep Boothill? For lets face it. someone some where is asking that question. Even with them being a healer from the looks of things so far.

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          • I think he will only replace her if he can dish out more DEF shred than her and be close to 100% without her. If he offers the same amount but Easier to use or more applicable they will probably just end up being the DEF shred duo.

          • I think he’s more likely to replace SW in acheron teams
            Pela + Jiaoqiu could potentially reach 100% AoE def shred
            If he also has solid healing you could possibly run a harmony in Acheron teams

          • I think his healing will be a token regen rather than sustain replacement. It might be good for Preservation users when the HP gets hit

          • I’m worried if he would have lower supporting power in exchange for some healing that is not enough to not include a sustainer in the team. 🙁

          • For hardcore zero cyclers who already don’t use sustains, it probably won’t make a difference to them as more def shred is always welcome. But from what I read of the leaks he’s able to stack his shred very easily.

    • In my eyes, it is fine to be unhot for him. A pink-hair foxfolk, if not resolved properly, would make a man look too feminine and uncool, and he has to be cool to compensate. His pink hair isn’t the same color of March 7th’s which leads to an image of cutiness. His costume can’t be as revealing as DHIL.

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        • I didn’t know they were adding Gin to star rail. Damn, next thing you know they are going to add Aizen, who will be able to weaken the enemy by stopping their theme song.

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          • I thought of Rampo from BSD but he actually opens his eyes a lot
            Can’t wait for Jiaoqiu to dramatically open his eyes in ult

          • Given their habit of loving to make over the top animations. I could see that happening. Super dramatic eye opening on the level of Death Note potato chip moment.

    • Outfit looks kinda meh. I hope the tail is big and fluffy enough to make a better screen presence.

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