
![]() | Concepts | Firefly |
Faction | Stellaron Hunters | |
Rarity | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Combat Types | ![]() | |
Chinese | 宋媛媛&淦子齐 | |
English | Analesa Fisher & Adin Rudd | |
Korean | 유혜지&장서화 | |
Japanese | 楠木ともり&笠間淳 | |
Character Materials | ![]() ![]() ![]() ![]() ![]() | |
Trace Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Story | A member of the Stellaron Hunters, clad in a set of mechanized armor known as “SAM.” Her character is marked by unwavering loyalty and steely resolve. Engineered as a weapon against the Swarm, she experiences accelerated growth, but a tragically shortened lifespan. She joined the Stellaron Hunters in a quest for a chance at “life,” seeking to defy her fated demise. |
Table of Contents |
Stats |
Skill |
Traces |
Eidolons |
Light Cones |
Inventory |
Gallery |
Voice |
Story |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Character Materials |
1 | 71.28 | 105.6 | 111 | 104 | 5% | 50% | 125 | 240 | |
20 | 139 | 205.92 | 216 | 104 | 5% | 50% | 125 | 240 | ![]() ![]() |
20+ | 167.51 | 248.16 | 261 | 104 | 5% | 50% | 125 | 240 | |
30 | 203.15 | 300.96 | 316 | 104 | 5% | 50% | 125 | 240 | ![]() ![]() |
30+ | 231.66 | 343.2 | 360 | 104 | 5% | 50% | 125 | 240 | |
40 | 267.3 | 396 | 416 | 104 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
40+ | 295.81 | 438.24 | 460 | 104 | 5% | 50% | 125 | 240 | |
50 | 331.45 | 491.04 | 516 | 104 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
50+ | 359.96 | 533.28 | 560 | 104 | 5% | 50% | 125 | 240 | |
60 | 395.6 | 586.08 | 615 | 104 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
60+ | 424.12 | 628.32 | 660 | 104 | 5% | 50% | 125 | 240 | |
70 | 459.76 | 681.12 | 715 | 104 | 5% | 50% | 125 | 240 | ![]() ![]() ![]() |
70+ | 488.27 | 723.36 | 760 | 104 | 5% | 50% | 125 | 240 | |
80 | 523.91 | 776.16 | 815 | 104 | 5% | 50% | 125 | 240 |
Skill
![]() | Order: Flare Propulsion - Basic ATK | Single Target |
Energy Regeneration : 20 | |
Weakness Break : Single Target : 30 | |
Deals Fire DMG equal to Deals minor Fire DMG to a single enemy. | |
Level | |
![]() | Order: Aerial Bombardment - Skill | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Consumes HP equal to Consumes a portion of this unit's own HP to regenerate Energy. Deals Fire DMG to a single enemy. Advances this unit's next Action. | |
Level | |
![]() | Fyrefly Type-IV: Complete Combustion - Ultimate | Enhance |
Energy Regeneration : 5 | |
Weakness Break : 0 | |
Enters the Complete Combustion state, advances this unit's Action by A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown timer's turn starts, SAM exits the Complete Combustion state. The countdown timer has a fixed SPD of SAM cannot use Ultimate while in Complete Combustion. Enters the Complete Combustion state. Advances this unit's Action by | |
Level | |
![]() | Chrysalid Pyronexus - Talent | Defense |
Energy Regeneration : 0 | |
Weakness Break : 0 | |
The lower the HP, the less DMG received. When HP is If Energy is lower than The lower the HP, the less DMG received. During the Complete Combustion state, the DMG Reduction effect remains at its maximum extent and Effect RES is increased. If Energy is lower than | |
Level | |
![]() | Attack |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 30 | |
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type. | |
![]() | Δ Order: Meteoric Incineration - Technique |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 60 | |
Leaps into the air and moves about freely for Leaps into the air and moves about freely. After a few seconds of movement, plunges and attacks all enemies within range. At the start of each wave, applies a Fire Weakness to all enemies and deals Fire DMG to them. | |
![]() | Fyrefly Type-IV: Pyrogenic Decimation - Basic ATK | Single Target |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 45 | |
Restores HP by an amount equal to Restores a portion of this unit's own HP and deals Fire DMG to a single enemy. | |
Level | |
![]() | Fyrefly Type-IV: Deathstar Overload - Skill | Blast |
Energy Regeneration : 0 | |
Weakness Break : Single Target : 90 / Blast : 45 | |
Restores HP by an amount equal to Restores a portion of this unit's own HP. Applies Fire Weakness to one enemy. Deals massive Fire DMG to this target and Fire DMG to adjacent targets. | |
Level | |
Traces
![]() | Module α: Antilag Outburst |
Requires Character Ascension 2 | |
During the Complete Combustion, attacking enemies that have no Fire Weakness can also reduce their Toughness, with the effect being equivalent to | |
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![]() | Effect RES Boost (Effect RES) |
Requires Character Ascension 2 | |
Effect RES increases by | |
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![]() | Break Boost (Break Effect) |
Requires Character Ascension 3 | |
Break Effect increases by | |
![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 3 | |
SPD increases by | |
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![]() | Module β: Autoreactive Armor |
Requires Character Ascension 4 | |
When SAM is in Complete Combustion with a Break Effect that is equal to or greater than | |
![]() ![]() ![]() ![]() |
![]() | Break Boost (Break Effect) |
Requires Character Ascension 4 | |
Break Effect increases by | |
![]() ![]() ![]() |
![]() | Effect RES Boost (Effect RES) |
Requires Character Ascension 5 | |
Effect RES increases by | |
![]() ![]() ![]() |
![]() | Break Boost (Break Effect) |
Requires Character Ascension 5 | |
Break Effect increases by | |
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![]() | Module γ: Core Overload |
Requires Character Ascension 6 | |
For every | |
![]() ![]() ![]() ![]() |
![]() | SPD Boost (SPD) |
Requires Character Ascension 6 | |
SPD increases by | |
![]() ![]() ![]() |
![]() | Effect RES Boost (Effect RES) |
Requires Character Lv. 75 | |
Effect RES increases by | |
![]() ![]() ![]() |
![]() | Break Boost (Break Effect) |
Requires Character Lv. 80 | |
Break Effect increases by | |
![]() ![]() ![]() |
![]() | Break Boost (Break Effect) |
Break Effect increases by | |
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Eidolons
![]() | In Reddened Chrysalis, I Once Rest | ![]() |
When using the Enhanced Skill, ignores |
![]() | From Shattered Sky, I Free Fall | ![]() |
While in Complete Combustion, using the Enhanced Basic ATK or the Enhanced Skill to defeat an enemy target or to Break their Weakness allows SAM to immediately gain 1 extra turn. This effect can trigger again after |
![]() | Amidst Silenced Stars, I Deep Sleep | ![]() |
Skill Lv. +2, up to a maximum of Lv. Basic ATK Lv. +1, up to a maximum of Lv. |
![]() | Upon Lighted Fyrefly, I Soon Gaze | ![]() |
While in Complete Combustion, increases SAM's Effect RES by |
![]() | From Undreamt Night, I Thence Shine | ![]() |
Ultimate Lv. +2, up to a maximum of Lv. Talent Lv. +2, up to a maximum of Lv. |
![]() | In Finalized Morrow, I Full Bloom | ![]() |
While in Complete Combustion, increases SAM's Fire RES PEN by |
Light Cones
Concepts | Rarity | Path | ATK | DEF | HP | Skill | Character Materials | |
![]() | Collapsing Sky | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer's Basic ATK and Skill deal | ![]() ![]() |
![]() | Shattered Home | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | The wearer deals | ![]() ![]() |
![]() | Mutual Demise | 3![]() ![]() ![]() | destruction-class![]() | 370.44 | 198.45 | 846.72 | If the wearer's current HP percentage is lower than | ![]() ![]() |
![]() | The Moles Welcome You | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by | ![]() ![]() |
![]() | A Secret Vow | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 264.6 | 1058.4 | Increases DMG dealt by the wearer by | ![]() ![]() |
![]() | Under the Blue Sky | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Woof! Walk Time! | 4![]() ![]() ![]() ![]() | destruction-class![]() | 476.28 | 330.75 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Nowhere to Run | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 264.6 | 952.56 | Increases the wearer's ATK by | ![]() ![]() |
![]() | Something Irreplaceable | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 396.9 | 1164.24 | Increases the wearer's ATK by | ![]() ![]() |
![]() | The Unreachable Side | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 330.75 | 1270.08 | Increases the wearer's CRIT Rate by | ![]() ![]() |
Per Page |
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Gallery
Voice
Language
Title | loc_sound |
First Meeting | |
Greeting | |
Parting | |
About Self: Identity | * Unlocked after completing the Trailblaze Mission "#1" |
About Self: Sam | * Unlocked after completing the Trailblaze Mission "#1" |
About Self: Future | |
Chat: Fyrefly | |
Hobbies: Excursions | |
Annoyances: Sleep | |
Annoyances: Bugs | |
Something to Share: Wish | * Unlocked after completing the Trailblaze Mission "#1" |
Knowledge: The Swarm | * Unlocked after completing the Trailblaze Mission "#1" |
About Silver Wolf | |
About Kafka | |
About Blade | |
About Acheron | |
About Black Swan | |
About Gallagher | * Unlocked after completing the Trailblaze Mission "#1" |
About Robin | |
About Jade | |
Eidolon Activation | |
Character Ascension | |
Max Level Reached | |
Trace Activation | |
Added to Team With Trailblazer | |
Added to Team With Silver Wolf | |
Added to Team With Blade | |
Added to Team With Kafka | |
Added to Team With Acheron | |
Added to Team With Jade | |
Added to Team With Robin | |
Battle Begins: Weakness Break | |
Battle Begins: Danger Alert | |
Battle Begins: Weakness Break (Complete Combustion) | |
Turn Begins 1 | |
Turn Begins 2 | |
Turn Begins 1 (Complete Combustion) | |
Turn Begins 2 (Complete Combustion) | |
Turn Idling | |
Turn Idling (Complete Combustion) | |
Enhanced Basic Attack: Unleash (Complete Combustion) | |
Skill 1 | |
Skill 2 | |
Skill 1 (Complete Combustion) | |
Skill 2 (Complete Combustion) | |
Hit by Light Attack | |
Hit by Heavy Attack | |
Hit by Light Attack (Complete Combustion) | |
Hit by Heavy Attack (Complete Combustion) | |
Ultimate: Activate | |
Ultimate: Unleash | |
Downed | |
Return to Battle | |
Health Recovery | |
Technique | |
Battle Won | |
Treasure Opening 1 | |
Treasure Opening 2 | |
Precious Treasure Opening | |
Successful Puzzle-Solving 1 | |
Successful Puzzle-Solving 2 | |
Enemy Target Found | |
Returning to Town | |
Return to Battle (Complete Combustion) | |
Health Recovery (Complete Combustion) | |
Downed (Complete Combustion) |
Story
Title | Text |
Character Details | A member of the Stellaron Hunters, clad in a set of mechanized armor known as "SAM." Her character is marked by unwavering loyalty and steely resolve. Engineered as a weapon against the Swarm, she experiences accelerated growth, but a tragically shortened lifespan. She joined the Stellaron Hunters in a quest for a chance at "life," seeking to defy her fated demise. |
Character Story: Part I | Within the transparent incubation pod, she lay submerged in frigid artificial amniotic fluid, enclosed in a pristine white egg. As the container trembled, she floated, and instinctively reached the cold and soft edges. She presses against the pod's walls tightly, curled up in a corner, as if that would make her body feel warmer. She heard something heavy fall and the clamor of metal clashing. Intermittent haste-filled footsteps resounded, and the incubator started to shake... "Warriors, it is time to awaken..." "For Her Majesty..." A pair of mechanical hands scooped her up as blinding light rent the world asunder. She forgot to weep. "Feel glory in your birth..." "For Her Majesty..." She opened her eyes, yet failed to find the speaker. She rose up and advanced through heavy curtains, venturing deeper into the palace. "Accept your honor, and your destiny..." "For Her Majesty..." The cadence of footsteps in unison reverberated through the desolate palace. She traversed the unattended vast garden, navigating through colossal insectoid carcasses and numerous incubators... until finally, she arrived at the resplendent council chamber, where a woman with a blurry face was seated upon the throne, her hands hanging wearily. "Don't look up." Someone approached her, whispering softly. The person bore an identification tag, AR She glanced at herself, AR "Come closer... my child..." A distant voice emanated from the depths of her mind, casting an inexplicable frenzy upon her consciousness. She obediently approached the Empress and knelt down, kissing her fingertips. The Empress's touch felt as icy and unyielding as solid ice, momentarily stirring a flicker of perplexity amidst her frenzy. "Ignite yourself to the last moment, for the future of Glamoth..." "For Your Majesty..." * Unlocked at Character Level |
Character Story: Part II | As time passed, she had grown accustomed to the battlefield. She witnessed her comrades fall before her eyes, yet she remained resolute, pressing forward. She knew that one day, she too, would meet her end on the battlefield, paving the way for those who would follow unblinkingly. Thus, moments of rest held immense value for her. She lifted her gaze toward the sea of stars hanging high above, its radiance cascading down upon her. Tranquility pervaded everything under the starry sky. Despite the looming threat of entropy loss, she yearned to shed her battle armor and catch a glimpse of the world's true nature. The voices from memory gradually resurface. "Just looking through the lens makes the whole world feel different." — Her designation is AR "Glamoth Military Regulation Article 8: Surviving knights should actively return to base." — She is AR "I hope to see the stars on the next battlefield." — AR "Welcome back, everyone!" — AR From the depths of the starry expanse, the immense insects ascended. Its abrupt invasion interrupted their brief respite. Reactivating her armor, she was ready to charge into the fray. However, the offense exhibited unprecedented ferocity. "No, this is not an ordinary attack! It's the Swarm... the Swarm!" The voices in her comms trembled as more and more of the Iron Cavalry soared to the sky like sparkling fire, only to be swallowed by the encroaching darkness as soon as they ignited. "Hold the line! Push forward!" In her line of sight, countless numbers of the Iron Cavalry fell. Are there any of them that have spoken to her? It was a realization that struck her for the first time. So... each person is unique? Finally, an opening was created within the Swarm, and from it emerged the Swarm Mother, advancing slowly. Like a streak of light, she skillfully navigated through the dense swarm, racing alongside her fellow Iron Cavalry comrades toward the mouthpiece of the towering Silver Sting. Just as the Swarm Mother was about to devour her, she closed her eyes, detonating a bomb with enough firepower to obliterate an entire planet. A blinding light erupted, engulfing the Swarm Mother, plunging everything into silence. Like a kite severed from its string, she was propelled by the tremendous impact, descending toward the ground. Fleeting memories that she would never forget flickered before her eyes... Beside the lake where fyreflies danced, she shed her armor, relishing the refreshing breeze and coolness of the night. She observed fyreflies alighted on the back of her hand, their wings gracefully fluttering. "...Despite their tiny size, they shine brighter than the stars at night." Darkness enveloped her. The remnants of the Swarm and her shattered armor disintegrated, dissipating like silent snowfall across the universe. * Unlocked at Character Level |
Character Story: Part III | When she regained consciousness from her coma, she found herself in an unfamiliar galaxy. Luminescent cosmic plankton were drawn to her, swirling and dancing around her. She watched as they dispersed into the distance, unaware of where her journey would lead. "For what do we die?" "For what do we live?" The concept of a "dream" remained elusive as she stared into the boundless darkness, grappling with the search for answers. ... "And thus, the Republic of Glamoth met its downfall, leaving behind mere rumors about the Iron Cavalries." She became alert as she realized that something had taken possession of her armor. "All Iron Cavalries were genetically engineered babies to ensure control over the Republic's most powerful weapon. They each carried a predetermined genetic defect that would accelerate their aging at a certain spot of their life, leading to their premature death..." As the footsteps drew nearer, the woman's voice grew clearer. "A predetermined fate... much like ours, wouldn't you agree?" The door of the cabin opened. Flames enveloped her body as her Molten Knight armor materialized. "Who are you?" The woman before her smiled, as if they were old friends reuniting after a long time. "Do you believe in fate? Those who walk in the same direction will eventually find their peers, and now... here we meet." * Unlocked at Character Level |
Character Story: Part IV | Another tranquil night unfolded. As she often did, she sat in silence on higher ground, observing the flickering lights. Countless ships gracefully entered and departed the harbor until the break of dawn. Silver Wolf yawned and walked to her. "Can't sleep?" She moved away to make some room. "Yeah, I had a weird dream about Punklorde being invaded by cyberdemons. So I kept running around, sticking those viruses with my bubblegum, and then I woke up." "A dream..." "Leaving for Penacony?" "Yes. Perhaps there... I'll find my own dream." "But for someone who can't dream at all, the pain caused by entering the Synesthesia Dreamscape is more terrible than death." "Yeah, I know. My consciousness will be crushed by the weight of memoria and then get reconstructed in a peculiar manner. This is the only way for me to enter the land of dreams... However, death doesn't frighten me, as I've grown used to it." "...Hmm, fine. Wish you best of luck. And don't forget to say hello to the Express Crew for me." ... She arrived at the periphery of Asdana. The ocean of memoria churned with colossal waves, threatening to eradicate her like a fleeting spark ready to go out anytime in the tempest. With a swift leap, she plunged into the Memory Zone. The immense pressure closed in from all sides, causing her vision to blur, and she uncontrollably descended into the depths of the Memory Zone. Emotions concealed within the dense memoria became ethereal specters, haunting and whispering in her ears. ..."Ignite yourself to the last moment, for the future of Glamoth..." ..."For Her Majesty..." ..."Though they are but specks, they shine brighter than the stars at night..." ..."For what do we die?" ..."For what do we live?" ... After an indeterminate period of time, the raging memoria subsided. Opening her eyes, she saw Penacony in front of her eyes, glowing like a radiant pearl and glistening with a misty aura, while tears streamed down her cheeks... "Is this... a dream?". * Unlocked at Character Level |
1,631 responses to “Firefly”
Nahh, firefly has more base def than aventurine or gepard
I was aiming for E2 Xueyi to survive the endgame contents. I got her, but it’s not important anymore since I got FF also! (+ RM since I was actually pulling for Dot). Now I throw away Dot and focus on Fua and break teams.
I built her a bit, and she already deals more dmg than my Ratio fr. In Moc 3 or sth (I’m still working on the endgame), she took 0 cycles, while in the other half Ratio took 5 lol.
Now I have 2 versions of Ayaka: the have-brother one, and the “yandere” (stop this cringe meme guys 💀) one. But only one can make it to E6S5, and the other will be benched after 3.0.
I heard her eidolons are the priority than signature lc. Is this true?
Got her E0S1, just wanna share my thoughts about her
Pros:
+ Pretty easy to build & to play with
+ Flexible in most fight as long enemies won’t block their own weaknesses
+ Very fast SPD, get plenty of turns by default
+ Easily break most enemies, meaning less risk of dying / getting hit
+ Her damage is pretty good for such low investment build
+ Decent in all modes with her premium team, around 1 – 3 cycle of MoC ( can be faster if current MoC lineup favor her ), 30k+ score PF and 1700+ action value AS. Base on my experiences at least
Cons:
– Always want Harmony trailblazer with her at least, but Harmony trailblazer is free so it is not a problem, but this still mean 1 spot will always be taken by them in Firefly team
– Specific teammates choice, some won’t work with her ( e.x Robin )
– Want Ruan Mei to feel comfy to play with
– Break to deal damage, so can be counter at some point
– Won’t be as great for 0 cycle run in general, so high investment may not feel as worth
– Can be squishy at some point if you are unlucky
She feels pretty great for casual play(ers), but if you are more of a hardcore speedrunner, I don’t think she will feel as great ( or you can get E2 )
Is it possible to reach 360% BE without her LC and Ruan Mei?
Yes.
FF S5 Aeon at max stacks, 4pc Iron Cavalry, 2pc Kalpagni
Subs: 15x mid-roll BE (not a single ATK%)
Main: ATK%/Spd/ATK%/BE
She already has 339.98%. Even if you have poorer subs than that, HTB has you covered through Ult (33%) and E4 (variable). That’s even excl. Watchmaker buff which is temporary anyway.
Thank you =)
well didn’t take long. Already content creators on youtube. Are going power creep is insane. Firefly is the new example of power creep.
Does Ruan Mei’s e2 apply to her? Im not sure where i read it but someone said it didn’t because of something with stat conversions.
Hmm… there aren’t very many type of effects that works like her E2 tbh so I couldn’t even test for any precedents. It’ll depend on whether the ATK% is applied to the character (will probably to get converted) or if it’s only applied to the attack itself (unlikely to get converted).
No it doesnt
She hit 667k in MoC 11 using the Relics I crafted in 5 minutes after getting her
So safe to say very high dmg floor
MoC 12*
What was your team?
E6S4MotP HMC, E0S0 Firefly, E1 Huohuo, E0S5Cogs Ruan Mei