Firefly

Firefly
FireflyConceptsFirefly
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Destruction
Combat TypesClass Fire
Ascension Materials
Credit308K
Tatters of Thought15
Fragments of Impression15
Raging Heart65
Shards of Desires15
Trace Materials
Credit3M
Borisin Teeth18
Tatters of Thought41
Lupitoxin Sawteeth69
Fragments of Impression56
Moon Madness Fang139
Shards of Desires58
Lost Echo of the Shared Wish12
Tracks of Destiny8
StoryA member of the Stellaron Hunters, wearing a set of mechanized armor known as "SAM." Her character is marked by unwavering loyalty and determination.
Engineered as a weapon against the Swarm, she experiences accelerated growth, but a tragically shortened lifespan.
She joined the Stellaron Hunters in search of a way to defy her fated demise.

Table of Contents
Stats
Skill
Traces
Eidolons
Light Cones
Inventory
Gallery
Voice
Story

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyAscension Materials
1102.96105.6111925%50%125240
20200.77205.92216925%50%125240
Credit4000
Tatters of Thought5
20+241.96248.16261925%50%125240
30293.44300.96316925%50%125240
Credit8000
Tatters of Thought10
30+334.62343.2360925%50%125240
40386.1396416925%50%125240
Credit16000
Fragments of Impression6
Raging Heart3
40+427.28438.24460925%50%125240
50478.76491.04516925%50%125240
Credit40000
Fragments of Impression9
Raging Heart7
50+519.95533.28560925%50%125240
60571.43586.08615925%50%125240
Credit80000
Shards of Desires6
Raging Heart20
60+612.61628.32660925%50%125240
70664.09681.12715925%50%125240
Credit160K
Shards of Desires9
Raging Heart35
70+705.28723.36760925%50%125240
80756.76776.16815925%50%125240
LevelAscension Materials
1
20
Credit4000
Tatters of Thought5
20+
40
Credit16000
Fragments of Impression6
Raging Heart3
40+
50
Credit40000
Fragments of Impression9
Raging Heart7
50+
60
Credit80000
Shards of Desires6
Raging Heart20
60+
70
Credit160K
Shards of Desires9
Raging Heart35
70+
80

Skill

Order: Flare PropulsionOrder: Flare Propulsion - Basic ATK | Single Target
Energy Regeneration : 20
Weakness Break : Single Target : 30
Deals Fire DMG equal to of SAM's ATK to a single target enemy.

Deals minor Fire DMG to a single enemy.
Level 9
Order: Aerial BombardmentOrder: Aerial Bombardment - Skill | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 60
Consumes SAM's HP equal to of SAM's Max HP and regenerates a fixed amount of Energy equal to of SAM's Max Energy. Deals Fire DMG equal to of SAM's ATK to a single target enemy. If the current HP is not sufficient, then SAM's HP is reduced to 1 when using this Skill.

Consumes a portion of this unit's HP to regenerates Energy. Deals Fire DMG to a single enemy.
Level 15
Firefly Type-IV: Complete CombustionFirefly Type-IV: Complete Combustion - Ultimate | Enhance
Energy Regeneration : 5
Weakness Break : 0
Upon entering the Complete Combustion state, Advances SAM's Action by 100% and gains Enhanced Basic ATK and Enhanced Skill. While in Complete Combustion, increases SPD by , and when using the Enhanced Basic ATK or Enhanced Skill, increases SAM's Weakness Break efficiency by , increases the DMG the Weakness Broken enemy target receives by , lasting until the current attack ends.
A countdown timer for the Complete Combustion state appears on the Action Order. When the countdown turn starts, SAM exits the Complete Combustion state. The countdown has a fixed SPD of .
SAM cannot use Ultimate while in Complete Combustion.

Upon entering the Complete Combustion state, Advances SAM's Action by 100%, gains Enhanced Basic ATK and Enhanced Skill, increases Weakness Break efficiency, increases the DMG the Weakness Broken enemy target receives, and increases SPD, lasting until the countdown ends.
Level 15
Chrysalid PyronexusChrysalid Pyronexus - Talent | Talent
Energy Regeneration : 0
Weakness Break : 0
The lower the HP, the lower the DMG received. When HP is or lower, the DMG Reduction reaches its maximum effect, reducing up to a maximum of . During the Complete Combustion, the DMG Reduction remains at its maximum effect, and the Effect RES increases by .
If Energy is lower than when the battle starts, regenerates Energy to . Once Energy is regenerated to its maximum, dispels all debuffs on SAM.

The lower the HP, the lower the DMG received. During the Complete Combustion, the DMG Reduction remains at its maximum effect, and the Effect RES increases. If Energy is lower than #2[i]% when the battle starts, regenerates Energy to #2[i]%. Once Energy is regenerated to its maximum, dispels all debuffs on SAM.
Level 15
AttackAttack
Energy Regeneration : 0
Weakness Break : Single Target : 30
Attacks an enemy, and when the battle starts, reduces their Toughness of the corresponding Type.
Level 1
Δ Order: Meteoric IncinerationΔ Order: Meteoric Incineration - Technique
Energy Regeneration : 0
Weakness Break : Single Target : 60
Leaps into the air and moves without restrictions for seconds, which can be ended early by launching a Plunging Attack. When this duration ends, SAM descends and immediately attacks all enemies within a set area. At the start of each wave, applies a Fire Weakness to enemies without one, lasting for turn(s). Then, deals Fire DMG equal to of SAM's ATK to all enemies.

Leaps into the air and moves without restrictions. After a few seconds of movement, plunges and attacks all enemies within range. At the start of each wave, applies a Fire Weakness to enemies without one and deals Fire DMG to all enemies.
Level 1
Firefly Type-IV: Pyrogenic DecimationFirefly Type-IV: Pyrogenic Decimation - Basic ATK | Single Target
Energy Regeneration : 0
Weakness Break : Single Target : 45
Restores HP by an amount equal to of this unit's Max HP. Deals Fire DMG equal to of SAM's ATK to a single target enemy.

Restores a portion of this unit's own HP and deals Fire DMG to a single enemy.
Level 9
Firefly Type-IV: Deathstar OverloadFirefly Type-IV: Deathstar Overload - Skill | Blast
Energy Regeneration : 0
Weakness Break : Single Target : 90 / Blast : 45
Restores HP by of Firefly's Max HP. Applies Fire Weakness to a single enemy if the target enemy does not already have it, lasting for turn(s). Deals Fire DMG equal to × Break Effect + of SAM's ATK to the target enemy. At the same time, deals Fire DMG equal to × Break Effect + of SAM's ATK to adjacent enemies. A maximum of Break Effect is calculated.

Restores a portion of this unit's own HP. When the single enemy target has no Fire Weakness, applies Fire Weakness to the target, and deals massive Fire DMG to it and Fire DMG to adjacent targets.
Level 15

Traces

Module α: Antilag OutburstModule α: Antilag Outburst
Requires Character Ascension 2
While in Complete Combustion, attacking enemies without Fire Weakness can also reduce Toughness by an amount equal to 55% of the original ability's Toughness Reduction.
Credit5000
Borisin Teeth3
Lost Echo of the Shared Wish1
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Ascension 2
Effect RES increases by 4%
Credit5000
Borisin Teeth3
Tatters of Thought6
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 3
Break Effect increases by 5.3%
Credit10000
Lupitoxin Sawteeth3
Fragments of Impression3
SPD BoostSPD Boost (SPD)
Requires Character Ascension 3
SPD increases by 2
Credit10000
Lupitoxin Sawteeth3
Fragments of Impression3
Module β: Autoreactive ArmorModule β: Autoreactive Armor
Requires Character Ascension 4
For every 100 of SAM's ATK that exceeds 2400, increases SAM's Break Effect by 6%, up to a maximum increase of 60%.
Credit20000
Lupitoxin Sawteeth5
Tracks of Destiny1
Lost Echo of the Shared Wish1
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 4
Break Effect increases by 8%
Credit20000
Lupitoxin Sawteeth5
Fragments of Impression4
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Ascension 5
Effect RES increases by 6%
Credit45000
Moon Madness Fang3
Shards of Desires3
Break BoostBreak Boost (Break Effect)
Requires Character Ascension 5
Break Effect increases by 8%
Credit45000
Moon Madness Fang3
Shards of Desires3
Module γ: Core OverloadModule γ: Core Overload
Requires Character Ascension 6
If SAM is in Complete Combustion with a Break Effect that is 250%/360% or higher, additionally ignores 30%/40% of the target's DEF when attacking.
Credit160K
Moon Madness Fang8
Tracks of Destiny1
Lost Echo of the Shared Wish1
SPD BoostSPD Boost (SPD)
Requires Character Ascension 6
SPD increases by 3
Credit160K
Moon Madness Fang8
Shards of Desires8
Effect RES BoostEffect RES Boost (Effect RES)
Requires Character Lv. 75
Effect RES increases by 8%
Credit160K
Moon Madness Fang8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Requires Character Lv. 80
Break Effect increases by 10.7%
Credit160K
Moon Madness Fang8
Shards of Desires8
Break BoostBreak Boost (Break Effect)
Break Effect increases by 5.3%
Credit2500
Tatters of Thought2

Eidolons

In Reddened Chrysalis, I Once RestIn Reddened Chrysalis, I Once RestIn Reddened Chrysalis, I Once Rest
When using the Enhanced Skill, ignores 15% of the target's DEF. And the Enhanced Skill does not consume Skill Points.
From Shattered Sky, I Free FallFrom Shattered Sky, I Free FallFrom Shattered Sky, I Free Fall
When using the Enhanced Basic ATK or the Enhanced Skill in Complete Combustion state to defeat an enemy target or cause them to be Weakness Broken, SAM immediately gains 1 extra turn. This effect can trigger again after 1 turn(s).
Amidst Silenced Stars, I Deep SleepAmidst Silenced Stars, I Deep SleepAmidst Silenced Stars, I Deep Sleep
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.
Upon Lighted Firefly, I Soon GazeUpon Lighted Firefly, I Soon GazeUpon Lighted Firefly, I Soon Gaze
While in Complete Combustion, SAM is immune to Crowd Control debuffs. This effect can only trigger 2 time(s) during each Complete Combustion.
From Undreamt Night, I Thence ShineFrom Undreamt Night, I Thence ShineFrom Undreamt Night, I Thence Shine
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.
In Finalized Morrow, I Full BloomIn Finalized Morrow, I Full BloomIn Finalized Morrow, I Full Bloom
While in Complete Combustion, increases SAM's Fire RES PEN by 12%. When using the Enhanced Basic ATK or Enhanced Skill, increases the Weakness Break efficiency by 50%.

Light Cones

ConceptsRarityPathATKDEFHPSkillAscension Materials
Collapsing Sky
Collapsing Sky3
RarstrRarstrRarstr
destruction-class370.44198.45846.72Increases the wearer's Basic ATK and Skill DMG by 20%.
Worldbreaker Blade
Conqueror's Will
Shattered Home
Shattered Home3
RarstrRarstrRarstr
destruction-class370.44198.45846.72The wearer deals 20% more DMG to enemy targets whose HP percentage is greater than 50%.
Worldbreaker Blade
Squirming Core
Mutual Demise
Mutual Demise3
RarstrRarstrRarstr
destruction-class370.44198.45846.72If the wearer's current HP is lower than 80%, CRIT Rate increases by 12%.
Worldbreaker Blade
Silvermane Medal
The Moles Welcome You
The Moles Welcome You4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4When the wearer uses Basic ATK, Skill, or Ultimate to attack enemies, the wearer gains one stack of Mischievous. Each stack increases the wearer's ATK by 12%.
Worldbreaker Blade
Conqueror's Will
A Secret Vow
A Secret Vow4
RarstrRarstrRarstrRarstr
destruction-class476.28264.61058.4Increases DMG dealt by the wearer by 20%. The wearer also deals an extra 20% of DMG to enemies whose current HP percentage is equal to or higher than the wearer's current HP percentage.
Worldbreaker Blade
Silvermane Medal
Under the Blue Sky
Under the Blue Sky4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 16%. When the wearer defeats an enemy, the wearer's CRIT Rate increases by 12% for 3 turn(s).
Worldbreaker Blade
Immortal Lumintwig
Woof! Walk Time!
Woof! Walk Time!4
RarstrRarstrRarstrRarstr
destruction-class476.28330.75952.56Increases the wearer's ATK by 10%, and increases their DMG to enemies afflicted with Burn or Bleed by 16%. This also applies to DoT.
Worldbreaker Blade
Squirming Core
Nowhere to Run
Nowhere to Run4
RarstrRarstrRarstrRarstr
destruction-class529.2264.6952.56Increases the wearer's ATK by 24%. Whenever the wearer defeats an enemy, they restore HP equal to 12% of their ATK.
Worldbreaker Blade
Silvermane Medal
Something Irreplaceable
Something Irreplaceable5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12396.91164.24Increases the wearer's ATK by 24%. When the wearer defeats an enemy or is hit, immediately restores HP equal to 8% of the wearer's ATK. At the same time, the wearer's DMG is increased by 24% until the end of their next turn. This effect cannot stack and can only trigger 1 time per turn.
Worldbreaker Blade
Ancient Engine
The Unreachable Side
The Unreachable Side5
RarstrRarstrRarstrRarstrRarstr
destruction-class582.12330.751270.08Increases the wearer's CRIT rate by 18% and increases their Max HP by 18%. When the wearer is attacked or consumes their own HP, their DMG increases by 24%. This effect is removed after the wearer uses an attack.
Worldbreaker Blade
Immortal Lumintwig
Per Page
PrevNext

Voice

Language
Titleloc_sound

Story

TitleText

616 responses to “Firefly”

  1. She is super weak in many aspects aoe & single target. good for nothing her dps is too low and not work well with Kafka. She need extremely buff otherwise full skip till Natlands.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  2. Believe it or not, there will always be someone build her with crit/cdmg, just because she can deal crit in her first turn/wave

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • She can crit every turn, she doesn’t force her break like Boothill so her main source of sustained dmg is her enhanced skill which scales off atk and has a maximum 580% multiplier (+ half of that to adjacent enemies)

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • “She can crit every turn” Like what? Build her with 100cr 150cdmg? Remember this game’s rules: everything below 95% crit = no crit, hell, even my 99% crit acheron sometimes still no crit.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  3. So I need atleast base 250 break effect (110 from ruin mei+HMC)
    3400 Atk so atk orb and atk boots?
    Decent cr/cd because she dont have single cr build in her?
    18-19 speed sub stat to reach 181 speed for 3 turn in ult state?
    People were saying her multiplayer same level as il dan hang so dont need crit…
    How much dmg il dan hang does without crir? Even then he has inbuild cr/cd/dmg bonus to boost his dmg
    So firefly need HMC to function? Rely on super break effect? Then whats the point even shusang and xuyei deal milion dmg with HMC
    Atleast give her brk dmg and cr/cd like boothil

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • i think firefly is suppose to be more of a backloaded damage dealer. so her damage doesnt come from her own attack but from actually breaking the enemy weakness. she also ignores 40% armor which is the same as 26% damage boots approx. i think its better to wait for some showcases

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  4. damn these stat breakpoints keep getting higher and higher

    firefly’s kit design just…confuses me. i’m not calling her a bad unit, nor a badly designed one, just…confusing to me.
    she’s a break damage focused unit who would like to crit (given how many turns he gets), yet her exceedingly high break effect requirements don’t really allow her to build much, if any crit.

    on a Crit/ATK/DMG/BE build, using a 4* LC like Flames Afar or Under the Blue Sky requires him to get ~104% ATK from other sources and using Aeon requires ~30% ATK after fully stacking (he only takes 3 turns at the start of battle, 2 of which being under complete combustion) in order to fully max out one of his major traces to get 60% BE

    you could go ATK/ATK/DMG/BE to get to that 3400 ATK cap earlier, but this means that he’s not going to be able to crit easily and on 4* LCs she still needs ~61% ATK to get there.

    even if we ignore the 360% BE cap for his DEF ignore, she still struggles to get even 250% BE without her sig and without ruan mei (60% from trace + 64.8 from rope + 37.3 from stat traces + 16% from 2pc bis = 178.1% BE – 71.9% BE needed for 250% BE)

    what really confuses me is that he’s heavily incentivised to be played with ruan mei, who has action delay, and his sig also reduces enemy speed. couple that with the fact that firefly cannot trigger break damage outside of actual weakness breaks and a lot of her damage results in relying on super breaks. compare this to boothill, who can actually trigger break damage outside of weakness breaks… firefly is almost entirely tied to being run alongside HTB if you’re not going for a 0 BE full crit build. if HTB bounces funny and they accidentally break someone, that’s a LOT of damage that firefly’s not getting back (granted, super breaks do minimise that impact)

    hoyo seems to be going in a direction for weakness breaks that goes contrary to maximising damage of breaks – instead of making enemies recover their toughness faster, they’re going in the direction of them being in weakness break for as long as possible in order to trigger more break damage. this is smth i really like, but the fact that firefly doesnt have that break dmg trigger at base is baffling (like even 10% of her super break dmg would be cool)

    actually writing this did help me better understand and appreciate his kit LMAO

    finally i just do want to say that im not trying to doompost, nor am i saying that she’s a bad unit; he’s really freaking good. i really do like her as a character and i think a lot of her kit is actually very intriguing, he just sorta confused me lol and the stat requirement she has is honestly absurd if youre using a 4* lc

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • so, uh, it just occurred to me that i didnt take into account the fire weak planar, 250% BE isnt actually that outlandish-looking now. 360% still is, though

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • you’re not accounting for the new rope set which gives a 40% be buff on hit if the target has fire weakness (which she implants herself) that would only leave you wtih 31.9% BE from subs to hit that 250% threshold, with ruan mei you go up to a grand total of 238.1% that leaves you with 121.9% to hit the full cap which seems a lot more doable.
      With the 4* LC from the shop she needs 104% atk to cap out her atk buff considering ATK chestpiece, spd boots, fire orb and BE rope
      if we consider Aeon on the other hand she’d need 61.8% in the same set up at full stacks which again, seems more doable.
      Clara’s LC takes you on even lower thresholds if you think about it with 60.5% atk subs to reach cap while also adding some survivability
      Her own LC raises the percentage to 75.8% but also reduces the BE needed and pushes you closer to the 360% threshold by quite a bit.

      it would take quite some RNG, but it’s most definitely doable to make a good set for her with the right LCs and substats.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • “tied to hmc” she’s a free unit who cares
      “hmc bounce might break” use the basic attack lmao
      “break unit who would like to crit” she gets 0 crit in traces, dmg outside of break is irrelevant
      boothill gives himself crit rate and crit dmg yet no one says anything about building crit on him.

      “it’s hard to reach 360% break effect at e0s0 with no ruan mei” but you forgot to factor in the break effect planar 2pc which gives 40% or talia which gives 36%

      s5 indelible promise gives 56% watchmakers gives 30% harmony tb will give around 20+BE depending on your build. 178.1+20+40+30+56=324. And if you dont have indelible promise thats 268.1% meaning you will need 91.9 break effect spread across 5 relics. On average you will need 18.38% Break effect on every piece which is around 2 rolls into BE, not difficult at all.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • just realised i didnt even factor in harmony tb technique break effect or harmony tb ult break effect lmao thats another 60% total

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
    • she deals more dmg with her enhanced skill based on her break effect buddy, her BE is not entirely relegated to only enemy weakness breaks

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
  5. wait so she just scale on attack. I read her kit and all break effect does is buff her attack scaling, without Harmony MC 360% BE isn’t worth it at all.
    it’s better to build her full crit and attack.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
  6. E1 looks strong, E2 op.
    Maybe it will be better, if E6 will be nerfed and moved to E1, E1 to E2 and E2 to E6?🤔🤔🤔

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Unless the damage calculator is wrong, her damage alone (e2s1) is pretty mediocre… Assuming pretty good artifacts of her new set, and the best conditions (ultimate, broken, etc.), her dmg per skill is only 60k… Yes, she does 170k breaking but you won’t break every turn. ITB gives the remaining 250k. While I understand that she is not made to be alone, I’m not sure if being SO dependent on another unit is good enough. Not even Kafka gets such a boost, it’s a 400%. I hope I’m wrong

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • private server with e0s1 ruan mei hmv gallagher team she dealt like 5% dmg less per rotation compared to Achern. She is defenitly not mediocore lol

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  7. If SAM doesn’t wipe the floor with enemies after the first ult,
    does SAM have to use 100% of HP for the second ult (assuming the team is without Tingyun or Huohuo)?
    Because, as it seems, SAM can’t regenerate energy from basic attacks and skills while in Complete Combustion state.

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • Yeah he’ll probably go down to 1HP that’s why I think a strong shield should be used with him (low max HP, high defense and 40% dmg reduction all help shields)

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
      • But after he (she) uses ult, he action advances by 100% and uses his enhanced skill.
        So, after ult, he will heal from enhanced E for 35%, and he will heal twice from, for instance, Gallagher: one from skill before ult, and one after, and I guess it should be okey.

        Expand
        Votes0
        Votes0
        Votes0
        Votes0
        Votes0
  8. how the actual hell am I supposed to get 360% BREAK EFFECT?!??!?
    I assume ATK% body and Break rope, and Herta’s lightcone because of the huge atk% stats… Ruan mei and HarmonyMC on the team as well…

      
    Expand
    Votes0
    Votes0
    Votes0
    Votes0
    Votes0
    • you already have a high amount of break effect at base
      37.3 traces
      28 minimum from indelible promise (62.3)
      64.8 from rope (127.1)
      16 from bis relic set (143.1)
      40% from bis planar set (183.1)
      and extra 28 if you have s5 indelible promise (211.1)
      speed is already covered by her self speed buff, all you need is to shoot for break effect and atk and you already want to run her with her boyfriend/girlfriend (imaginary mc) so that’s even more break effect, so it shouldn’t be that hard, at least IMO

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • you can get
      60 from Sig LC
      60 from Module Beta Trace(after doing the math you need to use 2 ATK main stat piece +33% atk subs or 3 ATK main stat pieces to hit 3400 atk needed)
      37.3 from Trace Stats
      16 from the new 2pc set for firefly
      64.8 from Rope
      40 from new planar set for firefly

      thats 278.1. the remaining 82 you have to get from subs or the effects of Harmony MC and Ruan Mei

      with harmony MC. if you have 200BE on her you can get 30 BE + 37.5 from ULT
      RM gives 20

      4pc watchmaker set gives another 40

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • I think her E1 is definitely quality of life compared to her LC and since you already have Indelible Promise S5, you can skip it imo.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • E1. You can use Herta’s LC. Less Break Effect but you can get more ATK to convert to Break Effect from her ascension 4.

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0
    • S1, she loses a lot of dmg without it because it gives high break effect and dmg bonus on top

      Expand
      Votes0
      Votes0
      Votes0
      Votes0
      Votes0

Leave a Reply

Your email address will not be published. Required fields are marked *

TopButton