Feixiao

Feixiao
FeixiaoConceptsFeixiao
RaretéRaritystrRaritystrRaritystrRaritystrRaritystr
VoieClass La Chasse
TypesClass Vent
n/a
Crédits308K
Module artisanal15
Roue dentée artisanale15
Verre des années folles65
Gyrocœur artisanal15
Matériau de Trace
Crédits3M
Balle météore18
Module artisanal41
Extinction destinée69
Roue dentée artisanale56
Tir contre-temporel139
Gyrocœur artisanal58
Regret de l'ochéma infini12
Voies de la destinée8
HistoireSerre du griffon du Yaoqing de Xianzhou et l'un des sept généraux célestes. Elle est indépendante et franche, élégante et directe.
Elle est douée dans tous les types d'arts martiaux et s'est formée pour devenir une arme suprême à elle toute seule. Elle est adorée par les soldats et les civils de Xianzhou, qui la surnomment la « générale victorieuse ».
Cependant, elle porte le fardeau de la Folie lunaire. Si Feixiao veut traquer toutes les abominations de son vivant... elle est sa seule ennemie.

Sommaire
Stats
Compétence
Traces
Eidolons
Cônes de lumière
Inventaire
Gallery
Répliques
Histoire

Stats

NiveauATQDÉFPVVITChances de coup critiqueDGT CRITProvocationÉnergien/a
181.8452.81431125%50%7512
20159.59102.962781125%50%7512
Crédits4000
Module artisanal5
20+192.32124.083351125%50%7512
30233.24150.484061125%50%7512
Crédits8000
Module artisanal10
30+265.98171.64631125%50%7512
40306.91985351125%50%7512
Crédits16000
Roue dentée artisanale6
Verre des années folles3
40+339.64219.125921125%50%7512
50380.56245.526631125%50%7512
Crédits40000
Roue dentée artisanale9
Verre des années folles7
50+413.29266.647201125%50%7512
60454.21293.047911125%50%7512
Crédits80000
Gyrocœur artisanal6
Verre des années folles20
60+486.95314.168481125%50%7512
70527.87340.569201125%50%7512
Crédits160K
Gyrocœur artisanal9
Verre des années folles35
70+560.6361.689771125%50%7512
80601.52388.0810481125%50%7512
Niveaun/a
1
20
Crédits4000
Module artisanal5
20+
40
Crédits16000
Roue dentée artisanale6
Verre des années folles3
40+
50
Crédits40000
Roue dentée artisanale9
Verre des années folles7
50+
60
Crédits80000
Gyrocœur artisanal6
Verre des années folles20
60+
70
Crédits160K
Gyrocœur artisanal9
Verre des années folles35
70+
80

Compétence

Éclair tonitruantÉclair tonitruant - ATQ normale | Cible unique
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 30
Inflige des DGT de vent équivalents à de l'ATQ de Feixiao à une cible ennemie unique.

Inflige des DGT de vent mineurs à un ennemi unique.
Niveau 9
Hache de guerreHache de guerre - Compétence | Cible unique
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 60
Inflige des DGT de vent équivalents à de l'ATQ de Feixiao à une cible ennemie, puis lance immédiatement 1 instance de l'attaque de suivi du talent contre la cible.

Inflige des DGT de vent à un ennemi, et déclenche l'attaque de suivi du talent 1 fois.
Niveau 15
Fracture du mondeFracture du monde - Ultime | Cible unique
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 90
Inflige des DGT de vent équivalents à de l'ATQ de Feixiao à une cible ennemie unique, en ignorant ses types de faiblesses pour réduire sa robustesse. Si la cible n'est pas en état de Rupture de faiblesse, l'efficacité de Rupture de faiblesse de Feixiao augmente de .
Durant l'attaque, Feixiao déclenche d'abord Éclair tonitruant des étoiles ou Hache de guerre céleste fois sur la cible.
Puis elle inflige des DGT de vent équivalents à de son ATQ à la cible.

L'ultime permet d'ignorer les types de faiblesses de l'ennemi pour réduire sa robustesse. Si la cible n'est pas en état de Rupture de faiblesse, l'efficacité de Rupture de faiblesse de Feixiao augmente.
Lance Éclair tonitruant des étoiles ou Hache de guerre céleste sur un ennemi unique #3[i] fois et inflige des DGT de vent à la fin.
Niveau 15
Traque-tonnerreTraque-tonnerre - Talent | Cible unique
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 15
Feixiao peut activer son ultime à partir de points de Chimère volante, le cumul maximum de points étant de . Feixiao obtient 1 point de Chimère volante toutes les attaques par des cibles alliées, les attaques de l'ultime de Feixiao n'étant pas prises en compte.
Après qu'un coéquipier a attaqué une cible ennemie, Feixiao lance immédiatement une attaque de suivi sur la cible principale, infligeant des DGT de vent équivalents à de l'ATQ de Feixiao. S'il n'y a pas de cible principale à attaquer, Feixiao attaque un ennemi unique aléatoire à la place. Cet effet ne peut être déclenché qu'une fois par tour et le nombre de déclenchements se réinitialise au début du tour de Feixiao. Les DGT infligés par Feixiao augmentent de pendant tours lorsqu'elle utilise cette attaque.

Feixiao peut activer son ultime à partir de #3[i] points de Chimère volante, le cumul maximum de points étant de #4[i]. Feixiao obtient Chimère volante toutes les #2[i] attaques par des cibles alliées.
Feixiao lance une attaque de suivi sur la cible principale après l'attaque d'un coéquipier, infligeant des DGT de vent. Cet effet ne peut être déclenché qu'une fois par tour et les DGT infligés par Feixiao augmentent lorsqu'elle utilise cette attaque.
Niveau 15
AttaqueAttaque
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 30
Attaque un ennemi et réduit sa robustesse au type correspondant en entrant en combat.
Niveau 1
Manifestation de tempêteManifestation de tempête - Technique | Renforcement
Régénération d'énergie : 0
Rupture de faiblesse : 0
Après avoir utilisé la technique, le personnage entre dans l'état Charge intrépide pendant secondes. Dans cet état, le personnage attire les ennemis à une certaine distance et sa vitesse de déplacement augmente de . Obtient point de Chimère volante après être entré en combat.
Attaquer de manière active en état de Charge intrépide engage le combat avec tous les ennemis attirés. Inflige des DGT de vent équivalents à de l'ATQ de Feixiao à tous les ennemis au début de chaque vague après être entré en combat. Ces DGT sont garantis d'être des DGT critiques. S'il y a plus d'1 ennemi attiré, le multiplicateur de ces DGT augmente de pour chaque ennemi supplémentaire attiré, jusqu'à un maximum de .

Entre en état de Charge intrépide. Attire les ennemis en continu et augmente la vitesse de déplacement. Obtient Chimère volante après être entré en combat.
Le personnage peut attaquer activement tous les ennemis attirés lorsqu'il est en état de Charge intrépide. Inflige des DGT de vent qui sont garantis d'être des DGT critiques à tous les ennemis au début de chaque vague. Plus il y a d'ennemis attirés, plus le multiplicateur de DGT est élevé.
Niveau 1
Éclair tonitruant des étoilesÉclair tonitruant des étoiles - Ultime | Cible unique
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 15
Inflige des DGT de vent équivalents à de l'ATQ de Feixiao à une cible sélectionnée. Si la cible subit une Rupture de faiblesse, le multiplicateur de DGT augmente de .

Inflige des DGT de vent mineurs à un ennemi unique et augmente le multiplicateur de DGT contre les cibles qui subissent une Rupture de faiblesse.
Niveau 15
Hache de guerre célesteHache de guerre céleste - Ultime | Cible unique
Régénération d'énergie : 0
Rupture de faiblesse : Cible unique : 15
Inflige des DGT de vent équivalents à de l'ATQ de Feixiao à une cible sélectionnée. Si la cible n'est pas en état de Rupture de faiblesse, le multiplicateur de DGT augmente de .

Inflige des DGT de vent mineurs à un ennemi unique et augmente le multiplicateur de DGT contre les ennemis qui ne subissent pas de Rupture de faiblesse.
Niveau 15
Fracture du mondeFracture du monde - Ultime | Cible unique
Régénération d'énergie : 0
Rupture de faiblesse : 0
n/a
Niveau 15

Traces

Connexion célesteConnexion céleste
Nécessite l'élévation de personnage  2
Obtient 3 points de Chimère volante en début de combat.
Si l'attaque de suivi du talent n'a pas été déclenchée lors du tour précédent, cela ajoute une attaque supplémentaire au nombre d'attaques comptabilisées pour obtenir 1 point de Chimère volante au début du tour.
Crédits5000
Balle météore3
Regret de l'ochéma infini1
Augmentation des chances de coup critiqueAugmentation des chances de coup critique (Chances de coup critique)
Nécessite l'élévation de personnage  2
Les chances de coup critique augmentent de 2.7%.
Crédits5000
Balle météore3
Module artisanal6
Augmentation d'ATQAugmentation d'ATQ (ATQ)
Nécessite l'élévation de personnage  3
L'ATQ augmente de 4%.
Crédits10000
Extinction destinée3
Roue dentée artisanale3
Transcendance spirituelleTranscendance spirituelle
Nécessite l'élévation de personnage  4
Les ultimes utilisés pour infliger des DGT à une cible ennemie sont considérés comme des attaques de suivi. Augmente les DGT critiques des attaques de suivi de 36%.
Crédits20000
Extinction destinée5
Voies de la destinée1
Regret de l'ochéma infini1
Augmentation d'ATQAugmentation d'ATQ (ATQ)
Nécessite l'élévation de personnage  4
L'ATQ augmente de 6%.
Crédits20000
Extinction destinée5
Roue dentée artisanale4
Augmentation des chances de coup critiqueAugmentation des chances de coup critique (Chances de coup critique)
Nécessite l'élévation de personnage  5
Les chances de coup critique augmentent de 4%.
Crédits45000
Tir contre-temporel3
Gyrocœur artisanal3
Fulgurance de la foudreFulgurance de la foudre
Nécessite l'élévation de personnage  6
Lors de l'utilisation de la compétence, l'ATQ augmente de 48% pendant 3 tours.
Crédits160K
Tir contre-temporel8
Voies de la destinée1
Regret de l'ochéma infini1
Augmentation de DÉFAugmentation de DÉF (DÉF)
Nécessite l'élévation de personnage  6
La DÉF augmente de 7.5%.
Crédits160K
Tir contre-temporel8
Gyrocœur artisanal8
Augmentation des chances de coup critiqueAugmentation des chances de coup critique (Chances de coup critique)
Nécessite un personnage de Niv.  75
Les chances de coup critique augmentent de 5.3%.
Crédits160K
Tir contre-temporel8
Gyrocœur artisanal8
Augmentation d'ATQAugmentation d'ATQ (ATQ)
Nécessite un personnage de Niv.  80
L'ATQ augmente de 8%.
Crédits160K
Tir contre-temporel8
Gyrocœur artisanal8
Augmentation d'ATQAugmentation d'ATQ (ATQ)
L'ATQ augmente de 4%.
Crédits2500
Module artisanal2
Augmentation de DÉFAugmentation de DÉF (DÉF)
Nécessite l'élévation de personnage  3
La DÉF augmente de 5%.
Crédits10000
Extinction destinée3
Roue dentée artisanale3
Augmentation d'ATQAugmentation d'ATQ (ATQ)
Nécessite l'élévation de personnage  5
L'ATQ augmente de 6%.
Crédits45000
Tir contre-temporel3
Gyrocœur artisanal3

Eidolons

Apaisement des cieuxApaisement des cieuxApaisement des cieux
Après avoir lancé Éclair tonitruant des étoiles ou Hache de guerre céleste, les DGT d'ultime infligés par Feixiao augmentent d'un montant équivalent à 10% des DGT initiaux. Cet effet est cumulable jusqu'à 5 fois et dure jusqu'à la fin de l'action de l'ultime.
Prière à la LunePrière à la LunePrière à la Lune
Dans l'effet du talent, chaque fois qu'une cible alliée déclenche 1 instance de l'attaque de suivi, Feixiao obtient 1 point de Chimère volante. Cet effet peut se déclencher jusqu'à 6 fois par tour.
Étoile de prospéritéÉtoile de prospéritéÉtoile de prospérité
Niv. de l'ultime +2, jusqu'au Niv. 15 maximum.
Niv. de l'ATQ normale +1, jusqu'au Niv. 10 maximum.
Chant de la tempêteChant de la tempêteChant de la tempête
La réduction de robustesse de l'attaque de suivi du talent augmente de 100%, et la VIT du personnage augmente de 8% pendant 2 tours lorsqu'elle se déclenche.
Ascension célesteAscension célesteAscension céleste
Niv. de la compétence +2, jusqu'au Niv. 15 maximum.
Niv. du talent +2, jusqu'au Niv. 15 maximum.
Retour à la terre ancestraleRetour à la terre ancestraleRetour à la terre ancestrale
Augmente la PÉN de RÉS à tous les types des DGT d'ultime infligés par Feixiao de 20%. Les DGT de l'attaque de suivi du talent sont également considérés comme des DGT d'ultime, et son multiplicateur de DGT augmente de 140%.

Cônes de lumière

ConceptsRaretéVoieATQDÉFPVCompétencen/a
Flèches
Flèches3
RarstrRarstrRarstr
the-hunt-class317.52264.6846.72Les chances de coup critique du porteur augmentent de 12% pendant 3 tours en début de combat.
Flèche du chasseur d'étoiles
Volonté de conquérant
Flèche plongeante
Flèche plongeante3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88L'ATQ du porteur augmente de 24% pendant 3 tours lorsqu'il élimine un ennemi.
Flèche du chasseur d'étoiles
Médaille de la crinière d'argent
Résistance
Résistance3
RarstrRarstrRarstr
the-hunt-class370.44264.6740.88La VIT du porteur augmente de 10% pendant 2 tours lorsqu'il élimine un ennemi.
Flèche du chasseur d'étoiles
Ancien moteur
Seul le silence subsiste
Seul le silence subsiste4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Augmente l'ATQ du porteur de 16%. Augmente les chances de coup critique de 12% s'il y a 2 ennemis ou moins sur le champ de bataille.
Flèche du chasseur d'étoiles
Médaille de la crinière d'argent
Jeu d'épée
Jeu d'épée4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56À chaque fois que le porteur touche la même cible, les DGT infligés augmentent de 8%. Cumulable jusqu'à 5 fois. Cet effet est dissipé lorsque le porteur change de cible.
Flèche du chasseur d'étoiles
Noyau des méandres
Abonnez-vous !
Abonnez-vous !4
RarstrRarstrRarstrRarstr
the-hunt-class476.28330.75952.56Augmente les DGT infligés par l'ATQ normale et la compétence du porteur de 24%. Cet effet augmente de 24% supplémentaires lorsque l'énergie du porteur atteint son niveau maximal.
Flèche du chasseur d'étoiles
Gyrocœur artisanal
Une rivière au printemps
Une rivière au printemps4
RarstrRarstrRarstrRarstr
the-hunt-class476.28396.9846.72Augmente la VIT du porteur de 8% et ses DGT de 12% après être entré en combat. Cet effet disparaît lorsque le porteur subit des DGT. Il est rétabli à la fin du prochain tour du porteur.
Flèche du chasseur d'étoiles
Ancien moteur
Retour aux ténèbres
Retour aux ténèbres4
RarstrRarstrRarstrRarstr
the-hunt-class529.2330.75846.72Augmente les chances de coup critique du porteur de 12%. Après un coup critique, il y a 16% de chances fixes de dissiper 1 bonus de la cible ennemie. Cet effet ne peut être déclenché qu'1 fois par attaque.
Flèche du chasseur d'étoiles
Branche-lumière immortelle
Dans la nuit
Dans la nuit5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Augmente les chances de coup critique du porteur de 18%. En combat, à chaque tranche de 10 points de VIT au-delà de 100, les DGT infligés par son ATQ normale et sa compétence augmentent de 6% et les DGT critiques de son ultime de 12%. Cet effet est cumulable jusqu'à 6 fois.
Flèche du chasseur d'étoiles
Volonté de conquérant
D'un sommeil de mort
D'un sommeil de mort5
RarstrRarstrRarstrRarstrRarstr
the-hunt-class582.12463.051058.4Augmente les DGT critiques du porteur de 30%. Lorsque les DGT de son ATQ normale ou sa compétence ne résultent pas en un coup critique, ses chances de coup critique augmentent de 36% pendant 1 tour. Cet effet ne peut se déclencher qu'une fois tous les 3 tours.
Flèche du chasseur d'étoiles
Volonté de conquérant
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660 responses to “Feixiao”

  1. I just got 40k in PF with Luocha, Robin, Herta, and Feixiao. Actually insane. Like I wasn’t even optimized, Herta had mid relics and Feixiao was running izumo and Yanqing Signature.

      
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  2. Got Fei.
    My apologies, Robin 🥲 I’ll get e1 or beyond in another rerun, since Aventurine is rumored to rerun in 2.6.
    Anyway, I noticed that every char I pulled so far is T0: Robin, RM, FF and Fei. I feel a bit meta slave, but do I feel like Warren Buffett? Absolutely. These chars were getting doomposted when I pulled (except RM since I pulled on her rerun). Doomposters can’t sway my mind anymore.

      
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    • You know I wonder if the opposite is true too. Warren Buffett looks at his stocks and sees them as his waifus? I remember a quote somewhere talking about how it’s like he’s married to Berkshire Hathaway. Also, the traditional stocks he owned were getting doomposted pretty badly in the late 90’s during the dotcom bubble. Investors were telling him to pull internet stocks instead but he refused.

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      • I got the joke, but…
        I actually didn’t vertically invest into my girl all the way to c6 at first bcz I didn’t have such devotion at that time (she wasn’t even called “my girl” lol). I still did some horizontal investment, bcz… other half exists. 2.x was my biggest pulling portfolio, even 2 times bigger than 3.x and 4.x.
        I only started pulling for cons in 3.5 (c0->c2) and 4.3 (c2->c6). Between them, I only pulled for Furina lol. (Got double Furina in 10 pulls… I was lucky 😎)
        In conclusion, Robin shall get used to delayed gratification. 🙂

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  3. I got E1/S1 Robin and E2/S1 Fei. I was not going to get Fei but i did a random 10 pull to try to get another Moze and got Fei right after E1 Robin, so i said fk it and got her LC and 2 other copies. :eyes:

    I don’t have a follow up sustain as of yet, and i am using 4/4 wind set with 2/2 12% Atk 12% CR with another hunt char so it’s kinda scuffed and i am at level 8 traces but alr i can see her being > Acheron. I have pretty much 100% CR and legit less than 100% CD that’s how scuffed my set up is atm but I can 0 cycle pretty easily against Kafka. Feixiao, March, Robin and Gall is my team atm. I will get Lingsha for her next banner. Advent will be for Acheron later on so i will have 2 very solid teams. I want to get everyone i can in this 2.X to get ready for 3.X not waiting for ANY reruns.

    Pretty much now my aim is.

    Acheron, JQ, Sparkle, Advent
    Firefly, NTY, RM, Lingsha (NTY = Nihility Tingyun.)
    Feixiao, March, Robin, Lingsha/Advent. (She uses which every my other team isn’t using.)

    Knowing me i am going to regret not getting Topaz next banner skipping out on Fei’s current BiS team, but honestly i like the feel of March with her even if it costs me a bit of damage and such. THen again i sdaid the same about Acheron skipping Advent the first time round because i didn’t wanna get him. Watch me get Topaz on 4th rerun… i hope a replacement comes before then…

      
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        • She literally does.

          50% FUA Vuln that’s always on.
          48% Crit damage bonus from E1
          24% Damage bonus from LC.

          All together Fei’s ult deals 80% more.

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          • Oh i am baka. You probs thought i meant E0/S0. No. But she is a 50% bonus at E0/S0. I’m a whale, thought you would have noticed that by now lol. I don’t E6 tho, only E1 or E2. Only get E2 if it’s a game changer though. I regret getting Sparkle E2 tho, does so little.

          • LMFAO, soo real

            Having E2 Sparkle is sad. Not because it’s underwhelming, but because it makes you realise how weak her Basekit is.

            I still wouldn’t say March is that baad. Unlike Topaz:

            – She generates a lot more stacks

            It’s hard to put into words how many more times she acts. And more importantly how many techs there are out there. March can trigger a follow up attack, into her special state, into her ultimate. And then she still gets pushed back into the action order before Feixiao for a basic, only to then launch another follow up attack. All of this happened in one turn. Don’t forget unlike Topaz, her ultimate deals damage. Unlike Numby, she doesn’t get stuck in the action order while Fua’s trigger

            – She also gives Speed, her own Crit Buff (100% uptime), applies more toughness damage (fei deals more dmg to broken enemies), can deal toughness damage despite not matching elements. I’m not sure at E1S1, but March’s personal damage is competitive if not higher than Topaz’s

            I’d also like to add the 50% Vuln is a little worse than you think, since Robin deals a lot of the teams damage. And her dmg isn’t follow up.

          • March does not generate more stacks.

            Also i used my very solid March and a friends Topaz E0/S1 to compare. Topaz did more damage. Topaz acted more times doing 60k follow ups (120k ult follow ups.) And 40k self hits. She acted a total of 19 times in a battle generating me 19 ult stacks. March However acted 14 times. 7 follow ups, 3 enhanced skills 2 ults and 2 normal follow ups. 30k per follow up, 170k per enhanced atk, 70k ults and 20k normals for a total of 10.5 ult stacks. (9.5 stacks vs 7 stacks at E0/E2. Mines E2.)

            Total damage is 1.02m for Topaz and 900km for March. Keep in mind since i borrowed a Topaz i started with no energy and i was mostly using normals with Topaz’s high energy bar. Meanwhile march started with her ult ready yet Topaz won in every area.

            This ofc does not include all the buffs Topaz gives Fei compared to Match’s 0.

        • I forgot to say that Topaz also gens more SP, since March does not generate with her enhanced normal which gets off more than she normal attacks sending her down in the move order. So if you use Lingsha on Fei team over Advent (Coz he’s used elsewhere like a Acheron team.) you’d rly need that SP to allow Lingsha to use some.

          Also since i was using Gall and not a FUA sustain, Numbly actually got less advances than they should have gotten.

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  4. I’m going to make a very not hot take and say Feixiao’s old kit design was cooler, I don’t really see why the 12 stack ult was removed
    But I also want to go back to Firefly, she was a character who scaled her actual multipliers off BE which was undertuned and eventually totally forgotten in favor of super break DPS, another design that I think was pretty interesting
    Or Jiaoqiu pre-beta being a (presumably very slight) healer

    I think there’s a lot of neat ideas that get scrapped, there’s nothing wrong with the Feixiao we got but there’s a slightly cooler Feixiao we’ll never get

      
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    • Possibly to reduce your burden on comprehension. Casting ult at 12 energy is equivalent to casting ult at 6 energy twice.

      The sam e happened in Dr.Ratio’s beta. His talent used to be a gacha from five effects, one of them being FUA and the rest are self buffs. The self buff part was removed and it is now simply an FUA at a chance. He got his base attack stat and multipliers increased as an compensation and the resulting unit is still mighty and strong.

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  5. so. i have seen a LOT of negativity this beta regarding feixiao – and look, i get it. do i prefer how her v1 kit was designed? absolutely! do i dislike how strong her sig lc is compared to other options? yep. but there are a lot of complaints regarding team flexibility and strength that i honestly just. do not fully agree with

    while i do like v3 feixiao less than v1, i still really enjoy how shes designed – namely, i enjoy the way she generates stacks compared to acheron far more, it makes her stacking requirements ‘less restrictive’ and thus makes her much more usable outside of fua-focused units. another thing i like about v3 feixiao is her virtually taking 3x the actions a normal unit takes compared to her v1 where it was only 2x – thus further making her feel way more usable outside her best teams

    i really like how her kit’s design actually means there is a tangible, non-zero, potentially justifiable reason to pull e0s0 topaz over other options. congratulations topaz, you now have pull value slightly below that of legendarily high pull value unit jiaoqiu absolutely insane (/j)

    that said, her v1’s essentially linearly scaling ult damage was really nice and unique, plus the stack conservation was a nice bonus that i wish they kept in some form going into v3. her base atk is also very extremely low, ~601 which is lower than serval, seele, robin – i personally think its a bummer but the atk% buff i guess makes up for it. and i wish they kept the extremely funny 125 speed zoooom but seele’s speed aint getting powercrept it seems :/

    in terms of power, ive seen the general consensus being that she’s a step down from acheron and especially firefly, but still extremely powerful given you have the means to support her. all you rlly need is robin – march 8th/moze and multiplication gallagher make this team’s investment requirements in terms of 5* chars slightly below par firefly’s, which is kinda neat and i like that.

    overall i like feixiao and i think shes in a pretty good place as of now – shes not here to powercreep anyone but offer a really good alternative which ultimately is much healtheir for the game as a whole. her teams perform well cheap, while still giving plenty of room for vertical investment and some flexibility in options.

      
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    • Feixiao is overwhelmingly stronger than Firefly and Acheron. Those 2 aren’t the best DPS either or anything, dunno where the notion of those two girls being “the big two” even came from.

      Topaz has absolutely 0 pull value. Unless you somehow have Robin, Aventurine, E1 Robin, S1 Feixiao, E2 Feixiao, S1 Robin, then maybeeeee you could start considering even pulling for Topaz. She’s literally soo down the bucket list. Feixiao is a godsent for Topaz, Topaz isn’t a godsent for Feixiao.

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      • Firefly has a high damage floor, is very easy to use and her best supports consist of 2 free units and one of the most common 5*s
        Acheron has an exceptionally high dmg ult but I feel like her flaws are still overlooked, also she’s Raiden so everyone loves her (except me I hate her she shafted Jiaoqiu fr)
        Popular, easy to use waifu character who deal big numbers

        There’s also the stigma around hunt units ever since MoC started having multiple elites, and the fact Boothill came out of nowhere between Robin and Firefly means he gets kinda underrated, also he got slightly shafted by his relic set because he doesn’t deal super break
        Ratio is also underrated because Dan IL was already seen as the peak imaginary dps and the wonderful people at Prydwen placed Ratio below him for ages
        Two hunt men who have little story relevance

        I forgot who the other strong DPSes are

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        • ^ YES, that’s why I HATEEE Firefly. I don’t use that word lightly

          – She killed Sam. My murder robot, reduced to twirling around in the air with silly big explosions
          – She killed Lingsha. Seriously, worst 5 star ever released, just because she might get a little crazy at E1S1, with Firefly specifically
          – Will probably make Tingyun a lot worse than she should be. The fact 2 premium break supports are Fire is already worrying.
          – The trend of nerfing break as a whole continues with TWO relic sets, carefully deisgned to be limited with anyone but her (Nerfed Boothill)

          Oh those aren’t even the real kickers

          – They keep adding the same F*******, tree headed unspiried horrible BOSS in MoC for months now. Because we all love fighting Stages everyone.
          – TWO, TWO WHOLE PATCHES of the story were murdered by Firefly. The entire Sparkle is not a villain, pool party your girlfriend catches you mid air patch, and all the boring filler, like the superflous 3 realm arcade filler. Added so we can spend time with our Girlfriend <3
          – The most boring Simulated Universe expansion to break, nerfing every path, equation and playstyle that's not Firefly break. Seriously Boothill feels horrible to play in comparison. It's not a break Sim Uni. It's a Firefly sim uni

          I probably forgot a bunch of stuff. The fact the tally is so high thooo. Damn I'm glad Hoyo at least made her bad. Not as bad as her EN battle voice lines…

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          • I still play SAM just for SAM and I think the technique divebomb is pretty cool

            Firefly reminds me a lot of Ayaka, but less ugly and with a sick ass robot attached so I don’t hate her like Ayaka, but I don’t care much for the obvious ship (lemme have Aventurine bro)

            Honestly I don’t think Lingsha is bad, but Gallagher was an extremely powerful character despite being a 4* so maybe they got scared of going too far past him

            As for the DU thing between my Firefly and my GF’s Boothill I found both pretty fun, but I have to admit I like Boothill a lot more than I thought I would, maybe I’ll pull him next time, I’ve also tried DoT team and Blade and both felt fine

          • She’s only bad if viewed in the eyes of f2p. I will admit f2p should NOT pull for her. She adds very little to your teams. But at E1/S1 she increase the overall break team by around 50% total DPS and also does way more damage than Gall himself. Pretty much she’s as strong as Gall if Gall got his ultimate off every turn.

            In the eyes of a f2p Firefly, it’s always done. Just stick to it and you’ll be fine. But when it comes to people willing to get Eidolons Firefly still has a huge wall she can still climb to help future proof for people that really like and enjoy her.

      • ok, so for power-wise i admit i didnt see much gameplay relating to feixiao before her release, but looking at it now yeah. i wouldnt call her “overwhelmingly stronger” but i wouldnt say that she’s a “step down” either

        i don’t usually enjoy talking about power level, since it gets very messy very quickly.

        as for topaz, i personally dont consider sig lcs and eidolons to be real things, so topaz would follow next afterwards. thats not how a lot of people play the game, so i completely understand the sentiment and do agree that topaz is one of the lowest pull value units – well, she’s higher compared to dhil or ratio on 2.0 and 1.6 respectively but those bars could not be further down in hell

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        • You aren’t wrong totally wrong

          Acheron and Feixiao aren’t worlds apart. But in order for the former to match the latter, she needs to ditch sustain. Meanwhile Feixiao retains her strong damage with Aventurine just fine.

          That’s a self imposed restriction. Getting E1 Robin is by far the biggest boost you can give your account.

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          • She really does not. Their single target damage is the same via calcs, Feixiao just has the advantage of having a sub DPS team mates. If we go by team, Feixiao with her BiS is probably stronger, but it’s not from Feixiao herself. Follow up teams are just strong overall. Acherons still better vs multiple strong targets tho.

        • This user is an Acheron and Firefly hater and would deny their powers and advantages simply because they hate them for some reason unrelated to power, which is a behavior I never expect from a person with any trace of basic logic capability. This is why I’m no bother to read any of their comments any more, despite sometimes I leave comments nevertheless. Sometimes when they tell their metric of power without anyone asking, they say, only 0-cycling matters, you don’t 0-cycle, you play suboptimally, and you can’t be meta. Meanwhile, they are blind on the numerous 0-cycling showcases of Acheron and Firefly and only put their eyes on the showcases of Boothill and those they like, calling them meta and Acheron and Firefly to be mid. I don’t even need a word for insult, I merely described what I see from someone’s behavior.

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        • When we talk about Topaz’s pull value, that’s right, she has never been of high pull value. Dr.Ratio is strong alone with 4-star units, while Feixiao has good enough f2p 4-star alternatives leaving upgrading into Topaz less beneficial then getting Robin’s E1, a pure damage upgrade and no gameplay changes. As someone who don’t view eidolons to be worth consider unless you love this character for a reason, especially those offer nothing more than damage, I agree Topaz is still at a low pull value even after the release of Feixiao.

          Seems Hoyo is trying something new. Both Feixiao and Firefly are strong at low investment in pulls, you need only themselves at E0S0 and a certain limited support at E0S0 and the comp is complete, unlike previous comps such as Dr.Ratio’s premium FUA comp which asks for multiple limited units, light cones, and possibly eidolons, to work.

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          • As well as Hoyo don’t make E0S0 Topaz to be apparantly better than March, Hoyo don’t make Lingsha to be apparently better than Gallagher, keeping the minimal investment of pulls to make the comp work low and f2p friendly.

          • Omg omg omggg, Dazz complimented me??? TYSM <333

            Though at the same time, I feel hurt you think I'd mix my own personal distaste with meta

            Everything I said turned out to be true, and will continue to. Look at Acheron. On youtube and on reddit people are starting to wake up and correctly mention she's mid af without her Lightcone. Which I've been saying TWO MONTHS BEFORE she got released. Apparently I was a doomposter

            As I've said above, Acheron is by all means a top tier DPS, just not with a sustain. It makes sense why after maxxing her trace, using a Harmony would blow up her damage. Feixiao doesn't have such a restriction. All in all, Acheron is a top tier DPS, just not for a casual player. Tell me which part of that is blind hate.

            Firefly is not a top tier DPS. She's easy to use. That's literally it. She's never been in the talk for the best DPS and never will. The fact everyone is talking about her E2 reeks of old DHIL. Overrated, overhyped and down in the gutter once it all died down.

          • Literally 60% of the entire fandom calling Firefly the top DPS in the game atm. Idk where you get she’s not even in the talk for it when most people think she is it.

          • @Waifu Invigilator
            You are searching the Internet for the info you wanted to believe, do you aware of it? As I stated above, you have been blind to the numerous 0-cycling showcases of Acheron and Firefly everywhere on the Internet, seems you trend to deny everything you see on the Internet you didn’t want to believe. I’m no bother to prove anything to you, it’s a waste of time.

          • @Reina @Dazz

            Soo? People are WRONG. Robin still isn’t regarded the best Harmony on Prydwen. People mass skipped her. On release Bennett and Kazuha were overlooked. Boothill and Yunli are currently barely given any attention.

            Firefly being considered strong means exactly 0. It took people MONTHS to say with their chest Blade is horrid.

            You said I chose to ignore stuff???

            – I never said Acheron was weak in the hands of a good player. She’s Seele at home
            – On release, it’s IMPOSSIBLE to gouge how strong a DPS is. The enemy lineup and blessings benefit them a lot. People still haven’t discovered techs and teams. Some weaknesses might be overlooked. You NEED to talk to people who know. Private servers, beta testers or Theory Crafters. Again, most of my opinions aren’t strictly my own. I don’t wake up one day and start making crazy statements.

            You need to be visionary. Ofc Firefly looks incredible with Feigned Toughness and when fighting the eternal stage. Christ, Xolze Telos dedicates her life to showing how overrated Firefly is

            You won’t reply. Cuz ur acting like a toddler. I’m mad so I won’t talk to you anymore. Wheeee

          • @Waifu Invigilator – You said: “On youtube and on reddit people are starting to wake up and correctly mention she’s mid af without her Lightcone.” then in next post: “Soo? People are WRONG.”

            So when are they right and when are they wrong? And most important, when do you actually backup your claims with actual source or numbers?

            Yes Firefly is very strong, and especially at E0. But she is also one of the easiest characters to put offline if Hoyo decides to. Even easier than Jingliu. So don’t overinvest in her, enjoy her while it’s her time under the light, and get ready to transition when the time comes.

            I think there’s nothing more foolish than future proofing in this game. Variety is what keeps the game fun, and those who know what they’re doing can clear content with most E0 DPS.

            An E2 FF could’ve been an E0 FF / E0 BH and E0 Feixiao. More choice, more variety and just as many stars in MoC/AS. Of course, for “people” who refuse to think for themselves and prefer to rely on others to tell them what to do, I can understand how that could be a problem. But hey, that’s also what funds the game so it’s a win-win for me I guess 🙂

    • what the hell is this thread now lmao

      guys you overlook giga important point, this game high-end content does not have infinite health + super fast 0 cycle clear does not matter in terms of the game.
      Literally any e0s0 limited carry right now is capable clearing high-end with ease for full stars, so any *oh nuow dis caracter is deeed becus my numbur is not high enuff* viewpoint is wrong by default.
      Legit if you dont like the character, just say *I personally dont like it* and dont pull it. Vice versa, if you like character say *i personally like this character* and go pull it, or dont pull it cuz you saving for fate collab

      man people really dont understand how game works, huh

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      • i just wanted to talk about feixiao kit design lol the power level stuff was legit only one paragraph out of like 6 idk why the entire thread is like this now T_T

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      • There’s 2 types of “meta” in this game
        The easiest to build, easiest to play characters who will clear content with max stars
        and the characters who kill the fastest

        Both are fine, no one is misunderstanding the game, “My Firefly clears MoC with 0 investment” is just as valid as “I just 0 cycled PF with Seele and Robin because I felt like it”

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  6. There is a new video of Feixiao clearing MoC 12 in 5 cycles with only Aventurine and herself in the team at E0S1, truly mid unit, useless without Robin 😔

      
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    • Sometimes, some who don’t want to pull a unit or didn’t have pulled a unit find themselves motivated to look for the flaws and weaknesses of the said unit and to downplay the unit’s powers and advantages. This is more common seen on DPS units because it is the most common archetype of units in the game and you don’t really need too many of them, meaning it is more common that people will want to skip a DPS unit and fall into the behavior stated above.

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        • I am not sure if we will ever get a blessing with close to no damage output, something like after a turn heal character by 20% of their max HP. Would be nice to see though

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        • If you can past end game content or okay to lose 40-80 jade in the last room it is highly recommended to skip entire 2.5-2.6. They are going to release new power creep unit at 2.7 and 3.1 or 3.2 which will last an entire years. However you may need to acquire 3 of them and some of them may also need E2 & S1. Even if Robin is so fk good and also the best of 2.5 but new power creep unit will always be a better and last longer and her song is also annoying it haunted me alot.

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  7. Just wanna share this info…

    In early access server, someone just 0-cycle MoC with e0 Feixiao without ultimate.

    Go find in YouTube yourself, Feixiao 0-Cycle WITHOUT using Ultimate.

      
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