
![]() | Istilah | Evernight |
Kelangkaan | ![]() ![]() ![]() ![]() ![]() | |
Path | ![]() | |
Tipe Pertempuran | ![]() | |
Material Khusus | ![]() ![]() ![]() ![]() ![]() | |
Material Trace | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
Cerita | Di Memory Zone yang terasing dari dunia, cahaya lilin memantulkan masa lalu, lalu perlahan padam dalam kabut yang sunyi. Wahai Evernight, anak dari “Remembrance” yang datang dari bayangan, Keturunan Chrysos yang menyembunyikan Benih Api “Waktu” … Bangkitkanlah gelombang “Oblivion”, dan lindungilah harapan sosok yang terpantul dalam cermin. — “Jangan khawatir, aku akan menjaga jalan ‘Trailblaze’ untukmu … apa pun yang terjadi ♭” |
Daftar Isi |
Stats |
Skill |
Peliharaan |
Trace |
Eidolon |
Light Cone |
Tas |
Gallery |
Volume Suara |
Cerita |
Stats
Level | ATK | DEF | HP | SPD | CRIT Rate | CRIT DMG | Taunt | Energy | Material Khusus |
1 | 73.92 | 79.2 | 180 | 99 | 5% | 50% | 100 (125) | 240 | |
20 | 144.14 | 154.44 | 350 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() |
20+ | 173.71 | 186.12 | 422 | 99 | 5% | 50% | 100 (125) | 240 | |
30 | 210.67 | 225.72 | 512 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() |
30+ | 240.24 | 257.4 | 583 | 99 | 5% | 50% | 100 (125) | 240 | |
40 | 277.2 | 297 | 673 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
40+ | 306.77 | 328.68 | 745 | 99 | 5% | 50% | 100 (125) | 240 | |
50 | 343.73 | 368.28 | 835 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
50+ | 373.3 | 399.96 | 907 | 99 | 5% | 50% | 100 (125) | 240 | |
60 | 410.26 | 439.56 | 996 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
60+ | 439.82 | 471.24 | 1068 | 99 | 5% | 50% | 100 (125) | 240 | |
70 | 476.78 | 510.84 | 1158 | 99 | 5% | 50% | 100 (125) | 240 | ![]() ![]() ![]() |
70+ | 506.35 | 542.52 | 1230 | 99 | 5% | 50% | 100 (125) | 240 | |
80 | 543.31 | 582.12 | 1319 | 99 | 5% | 50% | 100 (125) | 240 |
Skill
![]() | Time Thence Blurs - Basic ATK | Single Target |
Pemulihan Energy : 20 | |
Weakness Break : Single Target : 30 | |
Mengakibatkan Ice DMG sebesar Mengakibatkan Ice DMG dalam jumlah kecil pada 1 musuh yang ditargetkan. | |
Level | |
![]() | Day Gently Slips - Skill | Panggil |
Pemulihan Energy : 30 | |
Weakness Break : 0 | |
Mengonsumsi Mengonsumsi HP diri sendiri untuk memanggil Memosprite "Evey" dan meningkatkan CRIT DMG Memosprite seluruh rekan tim. Jika Memosprite "Evey" sudah berada di medan pertempuran, akan memulihkan HP "Evey". Saat melancarkan kemampuan ini, akan memperoleh | |
Level | |
![]() | O Wakeful World, Goodnight - Ultimate | AoE |
Pemulihan Energy : 5 | |
Weakness Break : AoE : 90 | |
Memanggil Memosprite "Evey", lalu membuat Memosprite "Evey" mengakibatkan Ice DMG sebesar Mengakibatkan Ice DMG pada seluruh musuh, memanggil Memosprite "Evey", dan membuat Evernight memasuki status "Darkest Riddle". Selama durasi status "Darkest Riddle", DMG yang diterima musuh meningkat, sementara Evernight dan Memosprite mengalami peningkatan DMG yang diakibatkan serta kebal terhadap Crowd Control Debuff. | |
Level | |
![]() | Attack |
Pemulihan Energy : 0 | |
Weakness Break : Single Target : 30 | |
Setelah menyerang musuh dan memasuki pertempuran, akan mengurangi Toughness target musuh sesuai dengan Tipe Toughness-nya. | |
![]() | Let it Rain Cold On Thee - Technique | Support |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
Setelah menggunakan Technique, akan memperoleh efek peningkatan CRIT DMG Memosprite seluruh rekan tim yang sama dengan Skill serta memperoleh Memperoleh efek peningkatan CRIT DMG Memosprite yang sama dengan Skill serta memperoleh "Memoria" saat pertempuran berikutnya dimulai. | |
![]() | Day Gently Slips - Skill | Support |
Pemulihan Energy : 30 | |
Weakness Break : 0 | |
Mengonsumsi HP diri sendiri untuk memanggil Memosprite "Evey" dan meningkatkan CRIT DMG Memosprite seluruh rekan tim. Jika Memosprite "Evey" sudah berada di medan pertempuran, akan memulihkan HP "Evey". Saat melancarkan kemampuan ini, akan memperoleh | |
Level | |
Peliharaan
![]() | With Me, This Night - Talent | Enhance |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
Memanggil Memosprite "Evey" saat memasuki pertempuran. Memosprite "Evey" pada awalnya memiliki SPD sebesar Saat "Memoria" yang dimiliki Evernight lebih dari atau sama dengan Memanggil Memosprite "Evey" saat memasuki pertempuran. Setiap kali HP diri sendiri atau Memosprite "Evey" berkurang, akan meningkatkan CRIT DMG diri sendiri dan Memosprite "Evey" serta memperoleh "Memoria". Saat "Memoria" yang dimiliki Evernight lebih dari atau sama dengan | |
Level | |
![]() | Remembrance, Whirling, Like Rain - Skill Memosprite | Single Target |
Pemulihan Energy : 20 | |
Weakness Break : Single Target : 30 | |
Kemampuan ini otomatis memilih target pelancaran, memprioritaskan untuk menyerang target musuh yang terakhir diserang Evernight. Mengakibatkan Ice DMG sebesar Mengakibatkan Ice DMG dalam jumlah kecil pada 1 musuh, dan mengakibatkan ekstra Ice DMG dalam jumlah kecil berdasarkan jumlah "Memoria". | |
Level | |
![]() | Solitude, Drifting, In Murk - Talent Memosprite | Support |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
"Evey" kebal terhadap Crowd Control Debuff dan peluang untuk diserang meningkat. Saat "Evey" berada di medan pertempuran, DMG yang diakibatkan Evernight dan "Evey" meningkat Memosprite "Evey" kebal terhadap Crowd Control Debuff dan peluang untuk diserang meningkat. Saat berada di medan pertempuran, DMG yang diakibatkan dirinya dan Evernight meningkat. | |
Level | |
![]() | Night, Trailing, In Step - Talent Memosprite | Enhance |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
Saat dipanggil, akan membuat diri sendiri segera beraksi. Saat dipanggil, akan membuat diri sendiri segera beraksi. | |
Level | |
![]() | You, Parting, Beyond Reach - Talent Memosprite | Enhance |
Pemulihan Energy : 0 | |
Weakness Break : 0 | |
Saat menghilang, akan meningkatkan Saat menghilang, akan meningkatkan SPD Evernight. | |
Level | |
![]() | Dream, Dissolving, as Dew - Skill Memosprite | AoE |
Pemulihan Energy : 10 | |
Weakness Break : Single Target : 90 / AoE : 60 | |
Kemampuan ini dilancarkan saat "Memoria" milik Evernight lebih dari atau sama dengan Mengakibatkan Ice DMG dalam jumlah besar pada target utama dan Ice DMG pada target musuh lainnya berdasarkan jumlah "Memoria". Setelah pelancaran, akan mengonsumsi seluruh "Memoria" dan HP serta membuat "Evey" menghilang. | |
Level | |
Trace
![]() | Dark the Night, Still the Moon |
Memerlukan Ascension Karakter 2 | |
CRIT Rate Evernight dan Memosprite "Evey" meningkat | ![]() ![]() ![]() |
![]() | Peningkatan CRIT DMG (CRIT DMG) |
Memerlukan Ascension Karakter 3 | |
CRIT DMG + | ![]() ![]() ![]() |
![]() | Peningkatan CRIT Rate (CRIT Rate) |
Memerlukan Ascension Karakter 4 | |
CRIT Rate + | ![]() ![]() ![]() |
![]() | Rouse the Flame, Lull the Light |
Memerlukan Ascension Karakter 4 | |
Saat pertempuran dimulai, Evernight akan memulihkan | ![]() ![]() ![]() ![]() |
![]() | Peningkatan HP (HP) |
Memerlukan Ascension Karakter 5 | |
Max HP + | ![]() ![]() ![]() |
![]() | Peningkatan CRIT Rate (CRIT Rate) |
Memerlukan Ascension Karakter 5 | |
CRIT Rate + | ![]() ![]() ![]() |
![]() | Kindle the Morn, Drop the Rain |
Memerlukan Ascension Karakter 6 | |
Saat karakter Path "Remembrance" dalam tim berjumlah 1/2/3/4 atau lebih, akan meningkatkan ekstra | ![]() ![]() ![]() ![]() |
![]() | Peningkatan CRIT DMG (CRIT DMG) |
Memerlukan Ascension Karakter 6 | |
CRIT DMG + | ![]() ![]() ![]() |
![]() | Peningkatan HP (HP) |
Memerlukan karakter Lv. 75 | |
Max HP + | ![]() ![]() ![]() |
![]() | Peningkatan CRIT Rate (CRIT Rate) |
Memerlukan karakter Lv. 80 | |
CRIT Rate + | ![]() ![]() ![]() |
![]() | Peningkatan CRIT Rate (CRIT Rate) |
CRIT Rate + | ![]() ![]() |
![]() | Peningkatan HP (HP) |
Memerlukan Ascension Karakter 2 | |
Max HP + | ![]() ![]() ![]() |
![]() | Peningkatan CRIT Rate (CRIT Rate) |
Memerlukan Ascension Karakter 3 | |
CRIT Rate + | ![]() ![]() ![]() |
Eidolon
![]() | Sleep Tight, the Night Dreams Long | ![]() |
Saat Evernight berada di medan pertempuran, ketika target musuh di medan pertempuran berjumlah 4 atau lebih/3/2/1, DMG yang diakibatkan Memosprite rekan tim menjadi |
![]() | Listen Up, the Slumber Speaks Soft | ![]() |
CRIT DMG Evernight dan Memosprite "Evey" meningkat |
![]() | Fear Not, the Nightmare Lies Past | ![]() |
Level Skill +2, maksimal Lv. |
![]() | Wake Up, the Tomorrow is Yours | ![]() |
Saat Evernight berada di medan pertempuran, Weakness Break Efficiency dari Memosprite rekan tim meningkat |
![]() | Let Go, the "Me" in Memories | ![]() |
Level Ultimate +2, maksimal Lv. |
![]() | Like This, Always | ![]() |
Saat Evernight berada di medan pertempuran, RES PEN Seluruh Tipe dari seluruh rekan tim meningkat |
Light Cone
Istilah | Kelangkaan | Path | ATK | DEF | HP | Skill | Material Khusus | |
![]() | Victory In a Blink | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 396.9 | 846.72 | Meningkatkan | ![]() ![]() |
![]() | Shadowburn | 3![]() ![]() ![]() | remembrance-class![]() | 317.52 | 264.6 | 846.72 | Saat pengguna memanggil Memosprite untuk pertama kalinya, akan memulihkan | ![]() ![]() |
![]() | Reminiscence | 3![]() ![]() ![]() | remembrance-class![]() | 423.36 | 264.6 | 635.04 | Saat giliran Memosprite pengguna dimulai, akan membuat pengguna dan Memosprite-nya masing-masing memperoleh 1 lapis "Commemoration". Setiap lapisnya meningkatkan | ![]() ![]() |
![]() | Geniuses' Greetings | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 330.75 | 952.56 | Meningkatkan | ![]() ![]() |
![]() | Sweat Now, Cry Less | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 198.45 | 1058.4 | Meningkatkan | ![]() ![]() |
![]() | Time Woven Into Gold | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 635.04 | 396.9 | 1058.4 | Meningkatkan SPD Dasar pengguna sebesar | ![]() ![]() |
![]() | Memory's Curtain Never Falls | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1058.4 | Meningkatkan | ![]() ![]() |
![]() | Long May Rainbows Adorn the Sky | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 476.28 | 529.2 | 1164.24 | Meningkatkan | ![]() ![]() |
![]() | Make Farewells More Beautiful | 5![]() ![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 396.9 | 1270.08 | Meningkatkan Saat Memosprite pengguna menghilang, aksi pengguna akan didahulukan | ![]() ![]() |
![]() | The Flower Remembers | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 330.75 | 1058.4 | Meningkatkan | ![]() ![]() |
Per Page |
|
Gallery
Video #1
Volume Suara
Bahasa
Title | loc_sound |
Pertemuan Pertama | |
Menyapa | |
Berpisah | |
Tentang Diriku: Evernight | |
Tentang Diriku: March 7th | |
Tentang Diriku: Pengalaman | |
Mengobrol: Dewi Pink | |
Mengobrol: Oronyx | |
Mengobrol: Foto | |
Hobi: Payung | |
Hal yang Memusingkan | |
Curhat | |
Rumor | |
Tentang Trailblazer | |
Tentang Dan Heng | |
Tentang March 7th | |
Tentang Cyrene 1 | |
Tentang Black Swan | |
Tentang Aglaea | |
Tentang Tribbie | |
Tentang Mydei | |
Tentang Castorice | |
Tentang Anaxa | |
Tentang Hyacine | |
Tentang Cipher | |
Tentang Phainon | |
Tentang Cerydra | |
Tentang Hysilens | |
Tentang Welt | |
Tentang Himeko | |
Tentang Pom-Pom | |
Tentang Terravox | * Terbuka setelah menyelesaikan Misi Trailblaze "#1" |
Tentang Cyrene 2 | * Terbuka setelah menyelesaikan Misi Trailblaze "#1" |
Eidolon Diaktifkan | |
Ascension Karakter | |
Level Max Tercapai | |
Trace Diaktifkan | |
Edit Tim: Trailblazer | |
Edit Tim: March 7th (Preservation) | |
Edit Tim: March 7th (Hunt) | |
Edit Tim: Dan Heng | |
Edit Tim: Dan Heng • Permansor Terrae | |
Edit Tim: Himeko | |
Edit Tim: Welt | |
Edit Tim: Sunday | |
Edit Tim: Black Swan | |
Pertempuran Dimulai: Weakness Break | |
Pertempuran Dimulai: Peringatan Bahaya | |
Giliran Dimulai: 1 | |
Giliran Dimulai: 2 | |
Menunggu Giliran | |
Basic Attack | |
Skill: 1 | |
Skill: 2 | |
Terkena Serangan Ringan | |
Terkena Serangan Berat | |
Ultimate: Aktifkan | |
Ultimate: Pelancaran | |
Talent: 1 | |
Talent: 2 | |
Gugur | |
Kembali ke Pertempuran | |
HP Pulih | |
Technique | |
Menang Pertempuran | |
Membuka Peti Harta 1 | |
Membuka Peti Harta 2 | |
Membuka Peti Harta Berharga | |
Berhasil Memecahkan Teka-teki 1 | |
Berhasil Memecahkan Teka-teki 2 | |
Menemukan Target Musuh | |
Kembali ke Kota |
Cerita
Title | Bahasa Teks |
Detail Karakter | Di Memory Zone yang terasing dari dunia, cahaya lilin memantulkan masa lalu, lalu perlahan padam dalam kabut yang sunyi. Wahai Evernight, anak dari "Remembrance" yang datang dari bayangan, Keturunan Chrysos yang menyembunyikan Benih Api "Waktu" ... Bangkitkanlah gelombang "Oblivion", dan lindungilah harapan sosok yang terpantul dalam cermin. — "Jangan khawatir, aku akan menjaga jalan 'Trailblaze' untukmu ... apa pun yang terjadi ♭" |
Kisah Karakter 1 | "Teruntuk March 7th: Bertemu denganmu bagaikan melihat cahaya fajar yang baru menyingkap, membuatku penuh harapan. Mungkin aku terlalu terburu-buru muncul di hadapanmu begitu saja. Untungnya, penyebaran feromon membuatmu mengira itu hanyalah ilusi. Terakhir kali aku sedekat ini denganmu adalah saat kamu mencoba menyelidiki masa lalumu. Dibandingkan dengan saat itu, sepertinya kamu sudah tumbuh sedikit lebih dewasa. Kamu dan rekan-rekanmu — Trailblazer, Dan Heng, Himeko, Welt, dan teman kesatria itu — bertempur bahu-membahu ... Bahkan aku pun harus usaha sedikit kalau menghadapi makhluk sebesar itu ♭ Memori itu sungguh menakjubkan. Tanpa disadari, perjalananmu sudah berlangsung begitu lama. Aku masih ingat banyaknya mata serakah yang berkilau di balik jejak bintang, mengintai tubuh ini, mengincar rahasia ini. Meski aku bisa merobek jaring para pemburu, tapi kilau prisma Garden of Recollection terus mengejarku. Hujan, kabut, atau air mata ... semuanya akan menguap menjadi kehampaan saat menyentuh cahaya itu. Namun, ke manakah harus aku tuju agar bisa lepas dari 'masa lalu' ... lepas dari 'diriku'? Apakah menuju spesimen yang telah kehilangan emosi, 'Beauty' yang tak dapat ditemukan? Apakah menuju 'Hunt' yang selamanya mengembara, tak kunjung pulang? Atau mungkin 'Destruction' yang dibenci semua orang, tercipta dari anyaman darah dan air mata? .... Hingga seberkas cahaya menyilaukan menyinari dari kejauhan, membuat pandangan di depan mata nyaris putih akibat eksposur. Namun, saat itu juga aku mendapatkan pencerahan. — Kamu membutuhkan sebuah 'titik awal' yang kosong. Maka dari itu, aku pun memejamkan mata. Sekarang aku bisa memberitahumu — cahaya itu berasal dari Astral Express, laksana bintang jatuh. Evernight ♭" * Terbuka saat Level Karakter mencapai Lv. |
Kisah Karakter 2 | "Teruntuk March 7th: March, malam abadi telah menurunkan tirainya. Tidurlah dengan tenang. Aku akan mencatat jejak mereka yang kamu pedulikan untukmu. Saat kamu terbangun nanti, kamu akan tahu mana yang layak diingat, dan mana yang sebaiknya dilupakan. Gadis yang terpecah menjadi ribuan bagian bisa melanjutkan perjalanannya hanya berkat bantuanmu. Meski demikian, takdir yang menantinya tetaplah sama: Mereka mengumandangkan ramalan Pengejaran Api kepada dunia, tapi kebanyakan dari mereka tetap gugur di tengah pertikaian darah dan api. .... Sang Gladius dengan nyanyian indahnya, bersama sang ratu bermahkota api mengangkat tirai penaklukan dewa. Namun pesta kemenangan yang meriah itu beserta penyelamatan satu sama lain, lenyap di bawah injakan para dewa bagaikan gelembung yang menari di udara. .... Jika masa-masa itu dirangkai menjadi sebuah buku harian tentang Perjalanan Pengejaran Api, niscaya dipenuhi dengan kata-kata yang sia-sia dan bunga-bunga yang layu. Tapi jika kamu melihatnya, kurasa kamu juga akan mempertaruhkan nyawamu untuk terus 'merintis' demi rekan-rekanmu, dan berkali-kali menghadapi ketidakpastian di kejauhan. Seperti saat kamu meminta bantuanku waktu itu, bukankah begitu? Aku akan menggunakan kekuatan 'Remembrance' untuk menghibur masa-masa yang penuh duka itu. Aku juga akan melindungi rekan-rekan yang belum kamu temui, agar mereka tidak menjadi korban para Memosnatcher. Hatimu selalu dipenuhi kepercayaan yang tak terbatas. Kamu percaya bahwa rekan-rekanmu akan bersatu dengan para pahlawan untuk menulis ulang akhir yang sia-sia dan menyedihkan. Percaya bahwa 'Trailblaze' akan membawa perubahan bagi setiap dunia yang dijelajahi. Selamat malam, March. Saat kamu terbangun nanti, semoga aku bisa memberimu ... 'masa depan' dengan akhir yang indah ♭ Evernight ♭" * Terbuka saat Level Karakter mencapai Lv. |
Kisah Karakter 3 | "Teruntuk March 7th: Malam terasa begitu panjang ... Apakah karena aku tak bisa mendengar suaramu? Aku bersyukur kamu tertidur, sehingga kamu tidak perlu menyaksikan tengah malam Amphoreus dengan mata kepalamu sendiri. Di reruntuhan tempat kamu pertama kali tiba ini, terkubur hawa paling dingin yang terlupakan. Mimpi buruk yang tak berujung mengalir dari sini, menelan segenap galaksi ... Kamu tidak akan menyukainya. Sama seperti kebingunganku dahulu — 'masa lalu' yang terbungkus dalam memori, tidak dapat melahirkan 'masa depan' yang baru. Selama tiga puluh juta kehidupan, gadis itu dengan sia-sia mengumpulkan memori, berdoa kepada dewa penguasa memori di luar angkasa. Tapi kenangan-kenangan yang penuh luka itu, riak memori yang diperindah sebagai 'kisah kepahlawanan', hanyalah kayu bakar bagi {RUBY_B#Destruction}kehancuran{RUBY_E#} ... Akankah mereka benar-benar membuahkan hasil? Yang anehnya, setiap gerak-gerik gadis itu dan kisah yang dia tuturkan, terkadang mengingatkanku padamu. Kamu juga selalu menceritakan kisah petualanganmu dengan penuh semangat setelah setiap perjalanan, membayangkan masa depan yang menakjubkan. Kamu sering berkata, suatu hari nanti, kamu akan menerangi jalan penjelajahan bagi semua orang dengan lampu kilat kameramu. Kamu pernah berkata, kamu pasti akan menggunakan 'Starshatter: Shard Supreme' untuk melindungi semua Kru Express. Kamu juga berkata, kamu akan menjadi dewasa, anggun, dan kuat, memimpin semua orang maju. Setiap khayalan dan imajinasimu ... terukir jelas dalam lelapku. Jadi ... kalau kamu, bagaimana kamu akan mewarnai sebuah kisah tanpa masa depan? Aku juga pernah berpikir, bagaimana agar 'kisah' yang diceritakan gadis itu tidak terus terjebak dalam lingkaran waktu yang berulang ... Kamu pasti akan melakukan hal yang sama, bukan? Tapi ketika aku mengintip awal dan akhir 'memori' dunia ini melalui celah waktu ... aku pun menyadari kalau Bapak Langit yang munafik itu telah berpaling dari Amphoreus dan mengarahkan pandangan-Nya ke 'Destruction'. Para pengikut fanatik-Nya pun akan memburu sisa-sisa memori untuk mencarimu lagi .... Meskipun mereka adalah rekan-rekanmu, kedatangan para Pathstrider 'Trailblaze' hanya menunda proses kelahiran 'Destruction' — Satu-satunya jalan keluar ialah 'Hujan Indra' yang menyeluruh, yang akan menghapus semua jejak penderitaan yang sia-sia di sini. Rekan-rekanmu hanya perlu tertidur sejenak, dan kemudian mendapatkan kesempatan untuk memulai perjalanan lagi. 'Hujan' ini tidak akan berlangsung lama, dan akan membasuh bersih semua memori yang menyakitkan — mungkin {RUBY_B#Oblivion}'kelupaan'{RUBY_E#} adalah satu-satunya jalan keluar. Kemudian, aku bisa menempelkan masa depan yang kamu inginkan di dalam buku catatan berjudul 'Amphoreus' ini. Jangan buka matamu, March. Biarlah aku yang tanggung hal-hal yang kejam ♭ Evernight ♭" * Terbuka saat Level Karakter mencapai Lv. |
Kisah Karakter 4 | "Teruntuk March 7th: Fajar hampir menyingsing. Aku bersyukur, di saat-saat yang terkelam, aku kembali melihat secercah cahaya itu. Mereka pernah hadir dalam tidur panjangku, seperti kilasan mimpi. Aku pernah memimpikannya dalam memori Penacony yang warna-warni, terkagum-kagum di Scalegorge Waterscape, bahkan badai salju Jarilo-Ⅵ tidak mampu menghalangi kehangatannya. Kini, meski aku akan tenggelam ke dalam kegelapan malam yang familier ini, aku masih bisa merasakan tatapan di belakangku. Mereka sedang menunggu 'kamu'. Kamu telah membuka semua kenangan padaku, tanpa menyembunyikan apa pun. Aku tahu, 'perintisan' yang kalian maksud adalah perjalanan yang memikul masa lalu, menghubungkan masa kini, dan dengan berani melaju menuju masa depan, bukan fatamorgana yang dibentuk di atas kertas kosong. Aku tidak tahu apakah kamu akan berhasil, tapi bagaimanapun akhirnya nanti, mungkin yang bisa kupilih saat ini hanyalah dirimu yang sekarang. Sementara yang bisa kulihat, hanyalah dirimu di masa depan. Aku juga berpikir, jika suatu hari nanti aku pergi, apa yang bisa kutinggalkan untukmu? Tapi hidup ini adalah milikmu sendiri. Hadiah terbaik yang bisa kutinggalkan untukmu ... adalah selembar kanvas kosong yang bisa kamu lukis sendiri. Seperti nama 'March 7th', begitu unik, tapi juga sangat cocok. Yang lebih penting lagi, nama itu hanya milikmu seorang. Pergilah, March. Anggaplah pertemuan tak terduga ini sebagai hujan gerimis yang menyegarkanmu dirimu. Warnailah masa depan yang kosong dengan warnamu sendiri ♭ Evernight ♭" * Terbuka saat Level Karakter mencapai Lv. |
Kisah Karakter 1 | "Teruntuk March 7th: Fajar hampir menyingsing. Aku bersyukur, di saat-saat yang terkelam, aku kembali melihat secercah cahaya itu. Mereka pernah hadir dalam tidur panjangku, seperti kilasan mimpi. Aku pernah memimpikannya dalam memori Penacony yang warna-warni, terkagum-kagum di Scalegorge Waterscape, bahkan badai salju Jarilo-Ⅵ tidak mampu menghalangi kehangatannya. Kini, meski aku akan tenggelam ke dalam kegelapan malam yang familier ini, aku masih bisa merasakan tatapan di belakangku. Mereka sedang menunggu 'kamu'. Kamu telah membuka semua kenangan padaku, tanpa menyembunyikan apa pun. Aku tahu, 'perintisan' yang kalian maksud adalah perjalanan yang memikul masa lalu, menghubungkan masa kini, dan dengan berani melaju menuju masa depan, bukan fatamorgana yang dibentuk di atas kertas kosong. Aku tidak tahu apakah kamu akan berhasil, tapi bagaimanapun akhirnya nanti, mungkin yang bisa kupilih saat ini hanyalah dirimu yang sekarang. Sementara yang bisa kulihat, hanyalah dirimu di masa depan. Aku juga berpikir, jika suatu hari nanti aku pergi, apa yang bisa kutinggalkan untukmu? Tapi hidup ini adalah milikmu sendiri. Hadiah terbaik yang bisa kutinggalkan untukmu ... adalah selembar kanvas kosong yang bisa kamu lukis sendiri. Seperti nama 'March 7th', begitu unik, tapi juga sangat cocok. Yang lebih penting lagi, nama itu hanya milikmu seorang. Pergilah, March. Anggaplah pertemuan tak terduga ini sebagai hujan gerimis yang menyegarkanmu dirimu. Warnailah masa depan yang kosong dengan warnamu sendiri ♭ Evernight ♭" "Teruntuk Evernight: Entah kamu bisa dengar atau tidak, aku akan ngomong dalam hati saja ya~ Sebenarnya, aku bisa dengar beberapa suara hatimu loh. Meskipun kamu misterius dan kuat, tapi aku tahu, kita sebenarnya sama sekali tidak beda! Kamu bilang mau bakar habis semua memori, padahal kamu ingat jauh lebih jelas dariku, ya kan~ Rahasia ya, tapi dulu aku juga sering membayangkan bisa menjadi seperti itu ... sosok yang super hebat dan anggun! Terima kasih sudah melindungi rekanku, dan terima kasih sudah selalu mendukung kami! Tapi kita semua perlu belajar tumbuh dewasa. Lihat, aku sudah mengambil langkah besar menuju masa depan! Aku akan terus melangkah maju, dan suatu hari nanti, kita akan sama-sama menyaksikan masa lalu dan masa depan 'diriku'! March 7th" * Terbuka setelah menyelesaikan Misi Trailblaze "#1" |
76 responses to “Evernight”
So, I went in coma from this game due to Slopphoreus boring me to death + not interested in Shartoji reusing his old story where he peaked because he is one huge uncreative hack that can only do one storyline, and I come back because I hear that my girl M7 is finally getting a 5* then I see this….
I know that Mary Suelysia or whatever her name is in this game won’t flop. Not because anyone in HSR gives a single damn about her like those 10 autistic HI3 players who still play their shitty dead game, but because HSR devs will shill the living hell out of her and nothing sells like shilling and meta (see Blandrice and Temu Lucilius), but at the same time I do hope that she does because fuck Shartoji with cactus. Not only did he forever ruin this game with his stupid OCs that he keeps forcing down everyone’s throat, but one character I waited for almost 2 years to see an alt of clearly got shafted to make sure his Mary Sue pet doesn’t get overshadowed. Fuck him and fuck every single shitty character ever produced by him. All of them suck anyway.
Come and cry in replies if you wish, I don’t give a shit. Am glad I completely got cold over this game. Now I can hit delete button since the only thing that somewhat made me think of this game, turned out to be huge shit due to HI3 shitty devs trying to force their boring OCs everywhere all the time until people start giving a single fuck for them!
objectively correct on all accounts, pure kino comm
how is elysia mary sue and how is evernight in the shadow of her y’all literally just hear a word and go with it. please research what mary sue means and look up what characters are considered one
Not him, but to answer your question: Everything about Elysia was always about how awesome she was and how much everyone loves her. She has no true flaws. She was just perfect and everyone loves her. Constantly getting shoved in your face of how you too must love her and care about her. Also the most important character. Literally Honkai Jesus. Common. She was the very definition of a Mary Sue. From being most special, to having no flaws, to everyone always loving her, and everything telling you how much she should be loved because she is a literal Jesus.
Cyrene, so far at least, doesn’t fit this though. Well, at least in terms of screentime. Which honestly makes it worst because, the moment that she came into the plot the very first thing about her was Shaoji trying to make Firefly 2.0, but Elysia edition this time around. Which is way worse as Elysia, despite being boring miss perfect, was a character first and foremost. I don’t get the same feeling with Cyrene whose sole purpose seems to be just nostalgia bait (reusing whatever character/plot made Elysia loved), while targeting waifu demographic with the cheapest pandering possible in which you two totally care about each the most 😛
Tl;dr: Elysia was a Mary Sue, but one that made sense to be one. Cyrene is AliExpress Elysia and peak Hoyo greed in trying to bank on Elysia nostalgia for anyone dumb enough to fall for it twice.
what are best relic stats for her? I was her skill so crit dmg, then hp. does she need speed or crit rate?
best relic set for her is new one that give buff for memosprite – or one of old that buffed hp
main stats is hp% > crit rate > crit damage
her main stat is hp soo she need a lot of it and you want to get hp% in all set as one of main/low stats – her crit damage will be cool passively if you create mono-rem soo its not soo important at real – crit rate will make your crit work always soo you need it and cause she have her own bust for it you need only coat with crit rate as main stat and it will be narly 100% already
She is not f2p friendly and totally not Anaxa 2.0, Don’t let those low cost Gallagher showcase video fool you from the fact that it is the most RNG run ever with most ridiculous relic stats ever.
Anaxa can usable with almost any support even 4* while she stucking with Rmc, Hyacine, Tribbie. Oh She can’t heal herself too so She can’t use sustainless.
Overload in Crit Dmg or dmg% doesn’t matter when she also have weak multiple so in long run she will be worse than Mydei just like Jingliu 500 Crit Dmg still worse than Jing Yuan 200 Crit Dmg due to low multiple.
sometihn tell me that you dont understand what f2p-friendly really mean )))
f2p-friendly mean that you can get character without pay real money + you can play him/her as you like – yes I know that she want to have other 5* in her team but its not argument cause ALL characters in game want to get some 5* in their teams except maybe Hook and Natasha
you one of this strange guys who think that f2p-friendly = must be free gift like Archer + must be strong as Acheron with ANY team? )))
one fun fact – ANYONE can get her free with just using pulls BUT you not must do it if you not want – free choice for everyone – guy who love to play through mono-rem will pull her – others can skip
and some words about using characters – with some luck on set stats and good LC you can make Velt deal 120-500K damage – if you want you can make ANY character strong – but you not want to work on it cause you this type of guys who prefer to cry )
It never gets old to see people like this starting with “you don’t understand what X means” and the giving wrong definition, showing they have absolutely no idea what they’re talking about.
F2P frienedly are units that require little to no no effort to be perfectly usable and strong. A unit that needs copies or other limited characters to work are NOT f2p friendly. You don’t understand the difference between a game and a unit being f2p friendly.
“you one of this strange guys who think that f2p-friendly = must be free gift like Archer”
Nonwhere does he even complain that you need to pull for her unlike for Archer. You’re putting things in his mouth. Your entire comment has nothing to do with what the guy says. It’s like yo read first few words and produced this barf of a comment in response.
Next time, don’t reply at all if you’re gonna be such a poor reader.
soooooo you tell me that f2p guys CANT get limited characters??? we talking about same game???
difference between a game and f2p-friendly? please explain to me this difference – for me if I can get somethin in game and use it as I want without using money it is f2p-friendly – you think that only 4* f2p-friendly? or you think only OP characters f2p-friendly? – please explain to me your position my dear Great Reader )))
and about strong characters – ANY character can be strong if you spend some time and use some brains – but I think for you its not f2p-friendly ) – if you just want only OP characters who is strong without any work from player you must just save some pulls adn get Phae e6c5 on rerun and be happy with how f2p-friendly he is )
She’s a specialized dps/support for remembrance and doesn’t even have a full team.
Aglaea needs too much to keep her ult up to fit in extra remembrance units atm, and her damage is pretty split between her and her sprite.
Cas is a good teammate, that synergizes with Evernight’s HP consumption, is Crit focused, and the majority of her damage is coming from her sprite.
RMC is focused on hypercarries, not multi-dps comps, and mem’s damage is negligible.
Hyacine is a good teammate, she gets 100% CR for free, and her non-negligible damage is coming from her sprite.
Also:
Saying Anaxa can be used with 4*s is like saying Cas can be used with Arlan. There’s a difference between Serval ult-spam for The Herta and simply having a character that fits the needed condition sitting next to a character that’s strong alone.
Evernight has fewer teammates and no 4*s because there are no 4* remembrance
Her multipliers aren’t weak?
Every one of your comparisons are apples to oranges: Evernight doesn’t scale off of getting hit in the face like Mydei, and Mydei doesn’t buff his teammates. JY is an AOE focused unit, JL isn’t, and neither are beating each other at their own game.
you right at all except 1 thing – RMC is a good support for other supports – at real I dont know its hidden mechanic or just developers mistake soo it can be fixed soon but now its working – I test supports who give some % of their own crit to other teammates and find that RMC can somehow upgrade this %
what I mean – when normal supports up crit its include only their own crit without bonuses BUT it can include bonus from RMC passive
soo he is not good only for hypercarry – he is good second-support for crit-based teams – right now best for Darkness
It’s like 48% CD, it’s not nothing but we’re talking about half of Therta on a dedicated support. Compared to the AA and 30% true damage it’s pennies.
its nearly 70% that he give to team passive when Memo is on field + 20-30% that Darkness will give to team with his bust on her soo its nearly 100% CD for team + 65% from Darkness cause she get mono-rem with him – Cyrene can be beter we will know soon – but right now RMC is the best possible support for mono-rem team with Darkness
Im not doompost her that she bad, She’s Therta but HP scaling and good for PF but she totally not Anaxa level of broken.
She can’t be called Anaxa 2.0 if she needs S1 and Hyacine minimum to do what Anaxa E0S0 can with Tingyun, RMC, Pela.
Her multipliers is on lower side and that’s a bad thing.
My comparison are not about playstyle but the multiplier itself. Jingliu used to be better than Jing Yuan because she can self-buff a lot of crit dmg but when hp inflation hit and Sunday is out, Sunday’s CD buff not upgrade JL much since she already overload in CD and her multipliers are weak. JY however, high multipliers but no CD so he gets better with Sunday. Multipliers can’t be change but CD and dmg% can be with new supports. 200 CD JY > 500 CD JL
Same will eventually happen with Mydei and Evernight.
guy you tell me somethin weird 0_0
NOONE call Darkness “Anaxa 2.0” – you the first I myself see in the internet who call her like that
and I dont tell you that she is some kind of OP – I just try to explain that she like any other character can be strong and cool with right team and some kind of luck
and one more thing about f2p-friendly – Bailu/Lynx is all Darkness need if you not want to create mono-rem – Anaxa too can be played with 4* as you say before – but he can deal beter damage if you give him Tribbie/Jade/THerta/Cerydra
I have no idea why people call her Anaxa 2.0. Therta is a bit closer but that’s still kind of off the mark.
She’s remembrance Kafka – A dps in her own right, and a support, but only for a specific niche.
Her multipliers aren’t weak, stop saying that. Her Ult is 200% AOE, and her sprite detonate is ~200% to main target (more based on how many stacks you have). That’s sitting at double Mydei’s enhanced skill, about a third more than his ult, but a third less than his godslayer be god.
I get your point about stat saturation, but Mydei’s not in that camp. He gets 48%CR, 0% CD, 0% DMG from his base kit.
Also, don’t say base multipliers can never be changed – True damage, superbreak, and things like Hysilens’ E1 multiplier didn’t used to exist. The concept of increasing a unit’s base multiplier by a small amount is definitely on the table, as it’d make a support who’s better with characters that have a lot of steroids, while not making those with high base multipliers broken.
maaaan (or girl) you make my day
you goddamn right – you begin to talk and I understand that you too know that characters deserve some respect – you know it cause only guy or girl who respect characters can know and understand things you talkin about – others dont want to give attention to it
so now I respect you – no soo much as Ham and Cheese sandwich but you get second place after him
P.S. HAIL KAFKA! )))
funny how gooner trying so hard to doompost her even tho she’s broken powercrept unit, she powercreep Mydei and The Herta!
if you’re being rational or logical she should be nerfed instead! The fact this is just the start of Castor oil shilled team with the upcoming Midrene to complete the Gooner Team ever only second after Midfly
Three nerfs in a row despite the fact that she wasn’t exactly all that great to begin with. Low quality combat animations, probably due to them saving their budget for Cyrene. If she had Quantum weakness implant or something, these issues could be dismissed, but as it stands, I see no reason to use her over Tribbie in a Castorice comp.
So the BiS Remembrance team going forward will likely be: Castorice + Hyacine + Cyrene + Tribbie
Unless of course Cyrene requires 4 Remembrance units in the team to even function (which I highly doubt). It really depresses me that they would sabotage March’s kit so badly. She’s easily my favorite of the Astral Express crew, not to mention the poster-girl for the game. I imagine she will get a TRUE powerful 5-star form in some far-off planet, maybe like version 7.X or something. But as it stands, this is quite literally the most disappointed I’ve ever been with a new character. I have the premium Castorice team with multiple constellations for every member+ their sig lightcones, but I’m still skipping Evernight. They failed with this kit and March deserved way better than this…
(Honestly, I’m so bitter about this, I might even skip Cyrene. I mean, my team is already fully functional and extremely OP as is. I heard they were supposedly going to ditch Cyrene’s current story model for that one that looks like Elysia from Honkai Impact 3rd. You know, the one they showed off in the teaser on the official Youtube channel. I don’t mind that design being limited to her Ultimate (kinda like Phainon), but if she looks like Elysia all the time, I’ll be very, VERY disappointed. All the emotional moments occurred with Cyrene’s cute younger form, so it would really suck if that model gets no representation in her actual combat animations. Heck, even Mem got full representation with RMC.)
OP is not gonna like what they see with the leaked ‘Cyrene’ animations…
I stopped playing HSR ever since i got my last character Sunday when he officially released.Loved the game but it slowly made me bitter by the amount of time you’d put into it just for yaps, litte rewards, no understanding unless you play HI3rd from top to bottom and then them pouring soo much love and money into characters like Castorice who really and truly didn’t deserve. It felt like many characters were overshadowed by these new patches/stories, characters that were unique and had a telling tale barley had screentime or anything proper to show(I’m talking about you Boothill,Acheron and THE Herta) who now feel forgotten. You’d be even taking second glances to realize that they are actually apart of HSR by the amount of overshadowing they have + i really hated how they’d just plop some random character(Rappa) as some filler so they can pour more time into more important characters.(those same important characters then also get overshadowed so theres no point)
This is one of the reason i despised Hoyoverse and thankfully quit playing Gacha games all together. I was tired of putting energy not only into farming materials but virtual currencies for a character(F2P btw) which i would spend hours like some 9/11 job just for them to push them aside and get powercreept in the next coming months. i mean look at what happened to Acheron! Idrc abt her but i think she only got like 3-5 months to be OP before Firefly came in. It didn’t take long for her hype to die so quickly which shocked me considering how(like usual) Hoyo must add some sort of HI3rd character/reference to any game they make and HI3rd players go CRAZY over it.
My life became waayy healthier ever since i left the Gacha community and focused on more important things. I’m tired of having high expectations then getting disappointed by the Devs decision and the saddest part is they don’t listen and neither do they care. (This next part is gonna be unrelated to HSR BTW but i rlly like collecting Guys/husbandos but sadly every gacha game can ‘only’ make money by selling sexualized female characters(Like Canterella from Wuwa) so i just learnt that fighting it ain’t going to do anything if Hoyo — rather, Gacha games in general aren’t going to listen to begin with so i just left. Not to be rude since everyone finds an escape thru smth/gladness, but once the game ends(if it even does) people will realize that they spent millions on virtual characters that will just sit there on their acc :/
So, evil March honestly has pretty good damage amp for her support role.
it’s just that role is “buffing Rememberance damage dealers specifically” and there are only two of those in the game right now. One of which being Aglaea who has very specific needs.
I think she’ll look a lot better when we have more of them… which also means that it’s fine to wait for a rerun to evaluate.
only two of them?
Somehin tells me that you dont know what damage MC and Hyacinte can deal with ultimates + they basically best options for mono-rem team that Darkness want
soooo at real Aglaea stay outside and other 4 rem-characters create best team that have 1 main-dd + 3 sup-dd + 2 suports + 2 healers + 1 action advancer + 1 taunt-unit + ALL of them have crit 150-300%
Maybe she will remplace Sunday in Aglaea teams and Cyrene will remplace RMC ? I thought Cyrene release will makes Evernight’s totally useless 😂
thing that you say explain how low your knowlege about characters
1) Sunday CANT be replased from Aglaea team cause he give her ult energy + more actions
2) Cyrene release will make Darkness even stronger cause she will be one more support who can be added to mono-rem team
3) noone can replace RMC cause he have one cool hidden mechanic that is lowly possible be added to other characters in future