| Arrows | 3 | the-hunt-class | 317.52 | 264.6 | 846.72 | Saat pertempuran dimulai, meningkatkan 12% CRIT Rate pengguna selama 3 giliran. | |
| Darting Arrow | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | Setelah pengguna mengalahkan target musuh, meningkatkan 24% ATK selama 3 giliran. | |
| Adversarial | 3 | the-hunt-class | 370.44 | 264.6 | 740.88 | Setelah pengguna mengalahkan target musuh, meningkatkan 10% SPD selama 2 giliran. | |
| Only Silence Remains | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Meningkatkan 16% ATK pengguna. Meningkatkan 12% CRIT Rate pengguna saat target musuh di medan pertempuran kurang dari atau sama dengan 2. | |
| Swordplay | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Saat pengguna menyerang target musuh yang sama berulang kali, setiap DMG yang diakibatkan akan meningkat 8%, efek ini dapat ditumpuk hingga 5 lapis. Jika target serangan berubah, efek Buff yang ada saat ini akan hilang. | |
| Subscribe for More! | 4 | the-hunt-class | 476.28 | 330.75 | 952.56 | Meningkatkan 24% DMG yang diakibatkan Basic Attack dan Skill pengguna. Efek ini akan meningkat ekstra 24% jika Energy pengguna saat ini mencapai batas maksimum. | |
| River Flows in Spring | 4 | the-hunt-class | 476.28 | 396.9 | 846.72 | Setelah memasuki pertempuran, meningkatkan 8% SPD pengguna dan 12% DMG yang diakibatkannya. Setelah pengguna terkena serangan, efek akan menghilang. Efek ini akan pulih kembali saat giliran berikutnya berakhir. | |
| Return to Darkness | 4 | the-hunt-class | 529.2 | 330.75 | 846.72 | Meningkatkan 12% CRIT Rate pengguna. Setelah CRIT Hit, ada 16% peluang tetap untuk menghapus 1 efek buff yang dimiliki musuh yang terserang. Efek ini hanya dapat dipicu sekali untuk setiap serangan. | |
| In the Night | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Meningkatkan 18% CRIT Rate pengguna. Saat SPD pengguna berada di atas 100 dalam pertempuran, maka untuk setiap 10 poin SPD yang berlebih akan meningkatkan 6% DMG yang diakibatkan Basic Attack dan Skill pengguna, serta meningkatkan 12% CRIT DMG dari Ultimate. Efek ini dapat ditumpuk hingga 6 lapis. | |
| Sleep Like the Dead | 5 | the-hunt-class | 582.12 | 463.05 | 1058.4 | Meningkatkan 30% CRIT DMG pengguna. Jika Skill DMG atau Basic Attack DMG pengguna tidak mengakibatkan CRIT Hit, maka CRIT Rate pengguna akan meningkat 36% selama 1 giliran. Efek ini dapat dipicu sekali setiap 3 giliran. | |
39 responses to “”
不是,你再仔细看看,50%减防是15级技能,10级还是40%
不死途现在这个数值到底是v3还是v2啊?我看v1群体减防是40%,v2无改动,但是现在他的群体减防是50%,是不是说明已经是v3了?🤔
你看看技能等级()
你仔细看,下面等级默认拉到了15级,肯定不对啊,你看看普攻怎么可能140%倍率呢,太离谱了吧
因为你看的是15级的技能数值(
你把技能15级拉到10级就是40减防了,现在还是v2
就是40%,50%是15级e的效果,10级e是40%
50%减防是15级e的效果,10级e还是40%
还没有,五十减防是十五级的,十级还是四十减防。
嗯,应该是今天吧
50%是15级,你把技能等级拉到10,还是40%
40%是10级数据,50%是15级数据,就是没改过
看看牢不死能不能给你牢死(bushi)
噢噢我懂了!()谢谢解答
托帕牛逼,不死途拉了
老大我们这样装傻真的有用吗
免费送就已经赢了
plus strong old not die
dr ratio buried in the dumps
“Bait” used to be believable
when i want to go on E2 how much worse are Topaz LC in comparison to ashveil signature LC
ashveil sig is only a 5% dmg increase ur good w/ topaz sig
go for e2; ashveil slc is only a 5% incr. from topaz slc
thx
Very nice and balanced unit for a half dead fua archetype
Yunli eats a lot
I aint gonna lie… they are running out of ideas, its way too soon for yet another Topaz powercreep.
At least Cipher had some fun gimmick with the coin build up, this is just boring, like at this point just powercreep Feixiao and make the kit more special.
The “Dahlia” of FuA huh, but even less inspired.
I believe they will, in fact, release “powercreep Feixiao” character around 1 patch later.
This isn’t really “running out of ideas”, this is intentional “I heard you liked followup archetype, you can revive it with this new shiny unit”, to follow it up(pun intended) with “Well look at this busted synergy with another character, surely you don’t want to miss out on that, after all you already have half the combo”.
Or maybe they did indeed run out of ideas, and for the rest of the game’s lifetime we’ll be alternating between already existing archetypes powercreeping each other, but I am personally inclined to assume malice over stupidity here
I saw somewhere that he’s supposed to be a support for a DPS unit that won’t come out until around mid-late 4.x. Even then, he’s on a patch that lasts for 4 weeks and he’ll possibly rerun when that DPS unit comes out.
WTF with this amplifiers and damage score?
Am i crazy? Dude amps follow-up dmg on Robin lvl(or even more), while providing his own dmg on top of it.
40% def shred? +120% CD on follow-up? +80% Dmg of follow-ups?
All with 300% skill, 360% follow-up and 1100-2700% ult. Is this for real?
the multiplier from the ult ist higher
500% from ult
360% from talents FUA
600% per 4stacks of gluttony
So in total
0Gluttony attacks: 860%
1Gluttony attacks:1460%
2Gluttony attacks:2060%
3Gluttony attacks:2660%
4Gluttony attacks:3360% (E2)
This should be normal multipliers for single target units btw to keep up