Dreamjolt Troupe’s Winder Goon

Dreamjolt Troupe's Winder Goon
Dreamjolt Troupe's Winder GoonConceptsDreamjolt Troupe's Winder Goon
FactionClass Dreamjolt Troupe
Reward
EXP
Credit
Dream Collection Component
Old Molar
Dream Flow Valve
Dream Making Engine
DescriptionPenacony's service machinery that got out of control due to the emotional interference in the Dreamscape.
Originally a waiter in The Reverie, it is still performing its duty of announcing the time after losing control, jolting dreamers awake in the most crude manner.

Table of Contents
Stats
Reward
Gallery

Stats

#3002040

Dreamjolt Troupe's Winder Goon

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100024089969024%20%20%20%0%
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice20%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Set AlarmSet Alarm - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Wake-Up Alarm for the next action.
Wake-Up AlarmWake-Up Alarm - Ability | Support
Energy Regeneration :
Causes all friendly units apart from this unit to immediately take action.
Wake-Up PunchWake-Up Punch - Ability | Single Target
Energy Regeneration : 10
Deals Physical DMG to a single target.

#300204001

Dreamjolt Troupe's Winder Goon

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
460100048177969024%20%20%20%0%
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice20%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Set AlarmSet Alarm - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Wake-Up Alarm for the next action.
Wake-Up AlarmWake-Up Alarm - Ability | Support
Energy Regeneration :
Causes all friendly units apart from this unit to immediately take action.
Wake-Up PunchWake-Up Punch - Ability | Single Target
Energy Regeneration : 10
Deals Physical DMG to a single target.

#300204002

Dreamjolt Troupe's Winder Goon

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
368100055060969024%20%20%20%0%
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice20%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Set AlarmSet Alarm - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Wake-Up Alarm for the next action.
Wake-Up AlarmWake-Up Alarm - Ability | Support
Energy Regeneration :
Causes all friendly units apart from this unit to immediately take action.
Wake-Up PunchWake-Up Punch - Ability | Single Target
Energy Regeneration : 10
Deals Physical DMG to a single target.

#300204003

Dreamjolt Troupe's Winder Goon

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
368100024089969024%20%20%20%0%
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice20%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Set AlarmSet Alarm - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Wake-Up Alarm for the next action.
Wake-Up AlarmWake-Up Alarm - Ability | Support
Energy Regeneration :
Causes all friendly units apart from this unit to immediately take action.
Wake-Up PunchWake-Up Punch - Ability | Single Target
Energy Regeneration : 10
Deals Physical DMG to a single target.

#300204004

Dreamjolt Troupe's Winder Goon

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100041295969024%20%20%20%0%
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice20%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Set AlarmSet Alarm - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Wake-Up Alarm for the next action.
Wake-Up AlarmWake-Up Alarm - Ability | Support
Energy Regeneration :
Causes all friendly units apart from this unit to immediately take action.
Wake-Up PunchWake-Up Punch - Ability | Single Target
Energy Regeneration : 10
Deals Physical DMG to a single target.

#300204005

Dreamjolt Troupe's Winder Goon

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100068825969024%20%20%20%0%
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical0%
 Fire0%
 Ice20%
 Lightning20%
 Wind0%
 Quantum20%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Set AlarmSet Alarm - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Wake-Up Alarm for the next action.
Wake-Up AlarmWake-Up Alarm - Ability | Support
Energy Regeneration :
Causes all friendly units apart from this unit to immediately take action.
Wake-Up PunchWake-Up Punch - Ability | Single Target
Energy Regeneration : 10
Deals Physical DMG to a single target.

#300204006

Dreamjolt Troupe's Winder Goon

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
552100024089969024%20%20%20%0%
WeaknessStatus Effect Defense
 Status Effect Defense0%
Combat Damage Defensen/a Defense
 Physical20%
 Fire20%
 Ice0%
 Lightning0%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment0%
 n/a0%
 Shock0%
 Frozen0%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Set AlarmSet Alarm - Ability | Charging
Energy Regeneration :
Enters the Charging state. Uses Wake-Up Alarm for the next action.
Wake-Up AlarmWake-Up Alarm - Ability | Support
Energy Regeneration :
Causes all friendly units apart from this unit to immediately take action.
Wake-Up PunchWake-Up Punch - Ability | Single Target
Energy Regeneration : 10
Deals Physical DMG to a single target.

Reward

ConceptsRarityType
EXP
EXP3
RarstrRarstrRarstr
Credit
Credit3
RarstrRarstrRarstr
Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Dream Collection Component
Dream Collection Component2
RarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Old Molar
Old Molar2
RarstrRarstr
Dream Flow Valve
Dream Flow Valve3
RarstrRarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
Dream Making Engine
Dream Making Engine4
RarstrRarstrRarstrRarstr
Light Cone Enhancement, Character Ascension Materials, Skill Upgrade Materials, Traces Leveling Material
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