Daftar Isi |
Karakter |
Light Cone |
Set Relic |
Tas |
Achievement |
Musuh Monster |
Karakter
Istilah | Kelangkaan | Path | Tipe Pertempuran | ATK | DEF | HP | Material Khusus | |
![]() | 白厄 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | physical-damage_type![]() | 543.31 | 727.65 | 1474.7 | ![]() ![]() ![]() ![]() ![]() |
![]() | Kafka | 5![]() ![]() ![]() ![]() ![]() | nihility-class![]() | lightning-damage_type![]() | 679.14 | 485.1 | 1086.62 | ![]() ![]() ![]() ![]() ![]() |
![]() | Silver Wolf | 5![]() ![]() ![]() ![]() ![]() | nihility-class![]() | quantum-damage_type![]() | 640.33 | 460.85 | 1047.82 | ![]() ![]() ![]() ![]() ![]() |
![]() | Blade | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | wind-damage_type![]() | 543.31 | 485.1 | 1358.28 | ![]() ![]() ![]() ![]() ![]() |
![]() | Jingliu | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | ice-damage_type![]() | 679.14 | 485.1 | 1435.9 | ![]() ![]() ![]() ![]() ![]() |
![]() | Saber | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | wind-damage_type![]() | 601.52 | 654.88 | 1241.86 | ![]() ![]() ![]() ![]() ![]() |
![]() | Archer | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | quantum-damage_type![]() | 620.93 | 485.1 | 1164.24 | ![]() ![]() ![]() ![]() ![]() |
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Light Cone
Istilah | Kelangkaan | Path | ATK | DEF | HP | Skill | Material Khusus | |
![]() | 愿旅途永远坦然 | 4![]() ![]() ![]() ![]() | preservation-class![]() | 370.44 | 529.2 | 1058.4 | 使装备者提供的护盾量提高 | ![]() ![]() |
![]() | 直到明天的明天 | 4![]() ![]() ![]() ![]() | abundance-class![]() | 476.28 | 396.9 | 1058.4 | 使装备者的治疗量提高 | ![]() ![]() |
![]() | 追逐风的时候 | 4![]() ![]() ![]() ![]() | harmony-class![]() | 476.28 | 396.9 | 1058.4 | 进入战斗后,使我方全体造成的击破伤害提高 | ![]() ![]() |
![]() | 花儿不会忘记 | 4![]() ![]() ![]() ![]() | remembrance-class![]() | 529.2 | 330.75 | 1058.4 | 使装备者的暴击伤害提高 | ![]() ![]() |
![]() | 一行往日的血 | 4![]() ![]() ![]() ![]() | destruction-class![]() | 529.2 | 330.75 | 1058.4 | 使装备者的暴击率提高 | ![]() ![]() |
![]() | 氤氲麦香的梦 | 4![]() ![]() ![]() ![]() | erudition-class![]() | 529.2 | 396.9 | 952.56 | 使装备者的暴击率提高 | ![]() ![]() |
![]() | 假日浴场大冒险 | 4![]() ![]() ![]() ![]() | nihility-class![]() | 529.2 | 330.75 | 1058.4 | 使装备者造成的伤害提高 | ![]() ![]() |
![]() | 黎明恰如此燃烧 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 687.96 | 396.9 | 952.56 | 使装备者的基础速度提高 | ![]() ![]() |
![]() | 没有回报的加冕 | 5![]() ![]() ![]() ![]() ![]() | destruction-class![]() | 582.12 | 529.2 | 952.56 | 使装备者的暴击伤害提高 | ![]() ![]() |
![]() | 理想燃烧的地狱 | 5![]() ![]() ![]() ![]() ![]() | the-hunt-class![]() | 582.12 | 529.2 | 952.56 | 使装备者的暴击率提高 | ![]() ![]() |
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Set Relic
Istilah | Efek Set Relic | |
![]() | 妖精织梦的乐园 | 2: 队伍中当前在场的我方目标数量不等于4时,每多/少1名我方目标,使装备者及其忆灵造成的伤害提高 |
![]() | 沉欢醉饮的海隅 | 2: 使装备者的攻击力提高 |
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Tas
Istilah | Kelangkaan | Stats | Resep | |
![]() | 妖精织梦的乐园 | 2![]() ![]() | ||
![]() | 妖精织梦的乐园 | 3![]() ![]() ![]() | ||
![]() | 妖精织梦的乐园 | 4![]() ![]() ![]() ![]() | ||
![]() | 妖精织梦的乐园 | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | 沉欢醉饮的海隅 | 2![]() ![]() | ||
![]() | 沉欢醉饮的海隅 | 3![]() ![]() ![]() | ||
![]() | 沉欢醉饮的海隅 | 4![]() ![]() ![]() ![]() | ||
![]() | 沉欢醉饮的海隅 | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | 暮晖烬蕾 | 4![]() ![]() ![]() ![]() | ||
![]() | ... | 3![]() ![]() ![]() |
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Achievement
Istilah | Seri Achievement | Buka | Penjelasan | Hadiah | |
![]() | 顺凯风,见天地 | Memori Bersamamu | ❌ | 完成任务「金戺重喧•尾声」,见证明曦的远行 | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
![]() | ... | Rel Menuju Ribuan Bintang | ✅ | ... | ![]() |
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Musuh Monster
Istilah | Tingkat Kesulitan | Hadiah | |
![]() | 残破容器 | Musuh Monster | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 残破容器 | Musuh Monster | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 至黑之剑,盗火行者 | Pemimpin Musuh | |
![]() | 残破容器 | Musuh Monster | ![]() ![]() ![]() ![]() ![]() ![]() |
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102 responses to “New in 3.4”
If Saber will have no English Combat Voice for attacks, and abilities in game by the time of her release, I do not even have to think about skipping her or not.
I have no reason to get a product for Full Price, that is not complete.
I only pay full price for full products!
(This is one of the reason I do not buy many games, because they make you pay full price, but the game is absolutely incomplete.
The “Final Fantasy VII Remake” is a great example of this. Full Price for only Midgar? Total Rip off, where the fuck is the rest of the whole Planet Square-Enix?)
You do realize Hoyoverse is an Asian company right? specifically Chinese, then this Collab is of a Japanese anime released in Japanese, so other voice lines are essentially DLC for the game, Final Fantasy is ALSO a Japanese game, so this “complaint” doesn’t even make sense, which boils down to you’re upset an Asian company/game is releasing/being released in their native language. o_0
Company want ….. region people’s money by going global?
Then make the product complete for that region aswell.
Gacha games sell characters as their products globally.
So the same claim stands.
(Final Fantasy VII Remake is missing 90% of the game, for a full price… has nothing to do with regions and languages.)
The FF7 remake was intended to be a three-part project so that they could add more detail and depth to the original game’s narrative. Controversial, but Square Enix said so. Comparing that to the hypothesis of Saber having no EN voice lines is false equivalence. It’s like comparing a full course meal you knew would come in three parts to a snack that’s missing a garnish.
What defines completeness is merely subjective, especially in gacha games. Most gachas that I know/play don’t even have EN voicelines, suggesting that they’re either prioritising native audiences or keeping localisation lightweight. That doesn’t mean that the character is incomplete or unusable – it’s at a low priority.
If voice lines are essential to your enjoyment assuming you play in the EN dub, it’s valid to skip. I’ve heard EN dub has been under controversy due to recent circumstances that I don’t want to delve deeper into, but I can tolerate a silent Dan Heng.
snowflakes that watch anime dubbed? Saber & Archer are alteasy a good reason to put the game on JP VA.
but the real reason to ridiculize your comment: you know that this game Is not a complete product? exactly like all other gatcha.
I hope the core of the next region and characters is not reuse-recycle like Amphoreus, I’m so tired with this.
I’m just hoping for less 5* spam tbh, I’d like for them to work on the powercreep issues by updating older characters like they’re doing now, maybe even add in some 4*, don’t even remember the last time they released one at this point
The last 4* we got was Moze all the way back in 2.5.
i wish hoyo just slow down with the powercreep or just buff units to 3,0 units level
I miss the time when 300k is a big damage