Castorice

Castorice
CastoriceIstilahCastorice
KelangkaanRaritystrRaritystrRaritystrRaritystrRaritystr
PathClass Remembrance
Tipe PertempuranClass Quantum
Material Khusus
Credit308K
Ethereal Omen15
Echoing Wail15
Darkveil Moonlight65
Eternal Lament15
Material Trace
Credit3M
Bīja of Consciousness18
Ethereal Omen41
Seedling of Manas69
Echoing Wail56
Flower of Ālaya139
Eternal Lament58
Auspice Sliver12
Tracks of Destiny8
CeritaNegeri yang menghormati kematian, Aidonia yang senantiasa diselimuti salju, kini telah tenggelam dalam tidur lelap yang manis.
Castorice, putri dari Sungai Jiwa, Keturunan Chrysos yang mencari Benih Api “Kematian” … Berangkatlah. Lindungi tangisan jiwa-jiwa di dunia, dan rangkullah kesunyian takdir.
— Hidup dan mati adalah sebuah perjalanan. Ketika kupu-kupu hinggap di dahan, yang layu akan mekar kembali.

Daftar Isi
Stats
Skill
Peliharaan
Trace
Eidolon
Light Cone
Tas
Gallery
Volume Suara
Cerita

Stats

LevelATKDEFHPSPDCRIT RateCRIT DMGTauntEnergyMaterial Khusus
171.2866222955%50%100 (100)0
20139128.7432955%50%100 (100)0
Credit4000
Ethereal Omen5
20+167.51155.1521955%50%100 (100)0
30203.15188.1632955%50%100 (100)0
Credit8000
Ethereal Omen10
30+231.66214.5721955%50%100 (100)0
40267.3247.5832955%50%100 (100)0
Credit16000
Echoing Wail6
Darkveil Moonlight3
40+295.81273.9920955%50%100 (100)0
50331.45306.91031955%50%100 (100)0
Credit40000
Echoing Wail9
Darkveil Moonlight7
50+359.96333.31120955%50%100 (100)0
60395.6366.31231955%50%100 (100)0
Credit80000
Eternal Lament6
Darkveil Moonlight20
60+424.12392.71319955%50%100 (100)0
70459.76425.71430955%50%100 (100)0
Credit160K
Eternal Lament9
Darkveil Moonlight35
70+488.27452.11519955%50%100 (100)0
80523.91485.11630955%50%100 (100)0
LevelMaterial Khusus
1
20
Credit4000
Ethereal Omen5
20+
40
Credit16000
Echoing Wail6
Darkveil Moonlight3
40+
50
Credit40000
Echoing Wail9
Darkveil Moonlight7
50+
60
Credit80000
Eternal Lament6
Darkveil Moonlight20
60+
70
Credit160K
Eternal Lament9
Darkveil Moonlight35
70+
80

Skill

Sanctuary of MooncocoonSanctuary of Mooncocoon - Unik | Support
Pemulihan Energy : 0
Setelah memperoleh Castorice atau saat ada Castorice di dalam tim saat ini, akan memperoleh efek berikut: Dalam pertempuran, jika karakter tim terkena serangan mematikan, maka seluruh karakter tim yang terkena serangan mematikan pada aksi kali ini akan memperoleh status "Mooncocoon". Karakter yang berstatus "Mooncocoon" sementara tidak akan gugur, dan dapat beraksi secara normal. Setelah beraksi, jika HP saat ini meningkat atau memperoleh Shield sebelum giliran berikutnya dimulai, maka status "Mooncocoon" akan dihapus. Jika tidak, maka karakter tersebut akan langsung gugur. Efek ini maksimal dapat dipicu 1 kali dalam 1 pertempuran.

Setelah memperoleh Castorice atau saat ada Castorice di dalam tim saat ini: Dalam pertempuran, jika karakter tim terkena serangan mematikan, maka seluruh karakter tim yang terkena serangan mematikan pada aksi kali ini akan memperoleh status "Mooncocoon". "Mooncocoon": Sementara tidak akan gugur, dan dapat beraksi secara normal. Setelah beraksi, jika HP saat ini meningkat atau memperoleh Shield sebelum giliran berikutnya dimulai, maka status "Mooncocoon" akan dihapus. Efek ini maksimal dapat dipicu 1 kali dalam 1 pertempuran.
Lament, Nethersea's RippleLament, Nethersea's Ripple - Basic ATK | Single Target
Pemulihan Energy : 0
Weakness Break : Single Target : 30
Mengakibatkan Quantum DMG sebesar Max HP Castorice pada 1 musuh yang ditargetkan.

Mengakibatkan Quantum DMG dalam jumlah kecil pada 1 musuh.
Level 10
Silence, Wraithfly's CaressSilence, Wraithfly's Caress - Skill | Blast
Pemulihan Energy : 0
Weakness Break : Single Target : 60 / Blast : 30
Mengonsumsi HP seluruh rekan tim saat ini, mengakibatkan Quantum DMG sebesar Max HP Castorice pada 1 musuh yang ditargetkan, dan mengakibatkan Quantum DMG sebesar Max HP Castorice pada target di sekitarnya.
Jika HP saat ini tidak cukup, maka maksimal akan mengurangi HP saat ini hingga 1.
Jika Netherwing berada di medan pertempuran, maka Skill akan diganti menjadi "Boneclaw, Doomdrake's Embrace".

Mengonsumsi HP seluruh rekan tim, mengakibatkan Quantum DMG pada 1 musuh dan Quantum DMG dalam jumlah kecil pada target di sekitarnya.
Level 15
Desolation Across PalmsDesolation Across Palms - Talent | Enhance
Pemulihan Energy : 0
Weakness Break : 0
Batas maksimum "Newbud" berkaitan dengan level seluruh karakter tim di medan pertempuran. Setiap kali rekan tim kehilangan 1 poin HP, Castorice akan memperoleh 1 poin "Newbud". Saat "Newbud" mencapai batas maksimum, Ultimate Castorice dapat diaktifkan. Saat rekan tim kehilangan HP, DMG yang diakibatkan Castorice dan Netherwing akan meningkat . Efek ini dapat ditumpuk hingga lapis, berlangsung selama giliran.
Saat Netherwing berada di medan pertempuran, "Newbud" tidak dapat diperoleh melalui Talent, dan setiap 1 poin HP rekan tim selain Netherwing yang hilang akan dikonversi menjadi HP Netherwing dalam jumlah yang setara.

Saat HP rekan tim berkurang, Castorice akan memperoleh "Newbud", serta akan meningkatkan DMG yang diakibatkan Castorice dan Netherwing. Saat "Newbud" mencapai batas maksimum, Ultimate dapat diaktifkan. Saat Netherwing berada di medan pertempuran, HP yang hilang dari rekan tim selain Netherwing akan dikonversi menjadi HP Netherwing dalam jumlah yang setara.
Level 15
AttackAttack
Pemulihan Energy : 0
Weakness Break : Single Target : 30
Setelah menyerang musuh dan memasuki pertempuran, akan mengurangi Toughness target musuh sesuai dengan Tipe Toughness-nya.

Level 1
Wail, Death's HeraldWail, Death's Herald - Technique
Pemulihan Energy : 0
Weakness Break : 0
Setelah menggunakan Technique, akan memasuki status "Netherveil" selama detik. Saat berstatus "Netherveil", musuh tidak dapat mendekati Castorice secara aktif.
Menyerang secara aktif saat berstatus "Netherveil" akan membuat seluruh musuh dalam jangkauan memasuki pertempuran. Di saat yang sama, akan memanggil Memosprite Netherwing dan mendahulukan aksinya sebesar 100%, serta membuka Teritorial "Lost Netherland". Netherwing memiliki HP sebesar dari batas maksimum "Newbud". Setelah memasuki pertempuran, akan mengonsumsi HP seluruh rekan tim selain Netherwing sebesar HP saat ini.
Setelah memasuki pertempuran, jika Netherwing belum dipanggil, maka Castorice akan memperoleh "Newbud" sebesar dari batas maksimum "Newbud".

Memasuki status "Netherveil". Musuh tidak dapat mendekati Castorice secara aktif.
Menyerang saat berstatus "Netherveil" akan membuat seluruh musuh dalam jangkauan memasuki pertempuran, serta memanggil Memosprite Netherwing dan mendahulukan aksinya sebesar 100%. Saat memasuki pertempuran, akan mengonsumsi HP seluruh rekan tim selain Netherwing.
Setelah memasuki pertempuran, jika Netherwing belum dipanggil, maka Castorice akan memulihkan "Newbud" sebesar #4[i]% dari batas maksimum "Newbud".
Level 1
Boneclaw, Doomdrake's EmbraceBoneclaw, Doomdrake's Embrace - Skill | AoE
Pemulihan Energy : 0
Weakness Break : AoE : 60
Mengonsumsi HP seluruh rekan tim selain Netherwing sebesar HP saat ini. Castorice dan Netherwing akan melancarkan Joint Attack pada target, mengakibatkan Quantum DMG sebesar dan Max HP Castorice pada seluruh musuh.
Jika HP saat ini tidak cukup, maka maksimal akan mengurangi HP saat ini hingga 1.

Mengonsumsi HP seluruh rekan tim. Castorice dan Netherwing akan melancarkan Joint Attack pada target, mengakibatkan Quantum DMG pada seluruh musuh.
Level 15

Peliharaan

Doomshriek, Dawn's ChimeDoomshriek, Dawn's Chime - Ultimate | Panggil
Pemulihan Energy : 0
Weakness Break : 0
Memanggil Memosprite Netherwing dan mendahulukan aksinya sebesar 100%. Di saat yang bersamaan, akan membuka Teritorial "Lost Netherland" dan mengurangi RES Seluruh Tipe dari seluruh musuh. Jika Castorice memiliki efek peningkatan DMG yang diakibatkan dari Talent, maka efek ini juga akan diterapkan pada Netherwing. Netherwing pada awalnya memiliki SPD sebesar dan Max HP tetap sebesar dari batas maksimum "Newbud".
Setelah giliran Netherwing atau setelah HP-nya menjadi 0, Netherwing akan menghilang dan Teritorial "Lost Netherland" akan dihapus.

Memanggil Memosprite Netherwing dan mendahulukan aksinya sebesar 100%. Di saat yang bersamaan, akan membuka Teritorial yang mengurangi RES Seluruh Tipe dari seluruh musuh.
Level 15
Claw Splits the VeilClaw Splits the Veil - Skill Memosprite | AoE
Pemulihan Energy : 0
Weakness Break : AoE : 30
Mengakibatkan Quantum DMG sebesar Max HP Castorice pada seluruh musuh.

Mengakibatkan Quantum DMG dalam jumlah kecil pada seluruh musuh.
Level 10
Breath Scorches the ShadowBreath Scorches the Shadow - Skill Memosprite | AoE
Pemulihan Energy : 0
Weakness Break : AoE : 30
Melancarkan "Breath Scorches the Shadow" akan mengonsumsi HP sebesar Max HP Netherwing untuk mengakibatkan Quantum DMG sebesar Max HP Castorice pada seluruh musuh.
Dalam satu kali serangan, "Breath Scorches the Shadow" dapat dilancarkan berulang kali. Saat berulang kali melancarkan "Breath Scorches the Shadow", DMG Multiplier akan berturut-turut meningkat menjadi /, dan tidak akan meningkat lagi setelah mencapai . Efek peningkatan DMG Multiplier tidak akan berkurang sebelum Netherwing menghilang.
Saat HP Netherwing saat ini kurang dari atau sama dengan Max HP-nya, melancarkan kemampuan ini akan mengurangi HP hingga 1, lalu secara aktif memicu efek kemampuan yang setara dengan Talent "Wings Sweep the Ruins".

Mengonsumsi HP diri sendiri dan mengakibatkan Quantum DMG pada seluruh musuh. Giliran kali ini tidak akan berakhir. Saat melancarkan kemampuan ini secara berulang, kemampuan ini dapat memperoleh maksimal hingga 3 kali penguatan. Saat HP kurang dari atau sama dengan #5[i]%, melancarkan kemampuan ini akan secara aktif memicu efek kemampuan Talent Memosprite "Wings Sweep the Ruins".
Level 10
Mooncocoon Shrouds the FormMooncocoon Shrouds the Form - Talent Memosprite | Support
Pemulihan Energy : 0
Weakness Break : 0
Saat Netherwing berada di medan pertempuran, ia akan menjadi pendukung rekan tim. Saat rekan tim menerima DMG atau mengonsumsi HP, HP unit terkait saat ini maksimal berkurang hingga 1, dan DMG yang diterima atau HP yang terkonsumsi setelah itu akan ditanggung oleh Netherwing, dengan konsumsi HP sebesar dari nilai aslinya hingga Netherwing menghilang.

Saat Netherwing berada di medan pertempuran, ia akan menjadi pendukung rekan tim. HP rekan tim saat ini maksimal berkurang hingga 1, dan DMG yang diterima atau HP yang terkonsumsi setelah itu akan ditanggung oleh Netherwing.
Level 10
Roar Rumbles the RealmRoar Rumbles the Realm - Talent Memosprite | Support
Pemulihan Energy : 0
Weakness Break : 0
Saat Netherwing dipanggil, DMG yang diakibatkan seluruh rekan tim akan meningkat selama giliran.

Saat dipanggil, akan meningkatkan DMG yang diakibatkan seluruh rekan tim.
Level 10
Wings Sweep the RuinsWings Sweep the Ruins - Talent Memosprite | Bounce
Pemulihan Energy : 0
Weakness Break : Single Target : 15
Saat Netherwing menghilang, akan mengakibatkan kali DMG, yang setiap kalinya mengakibatkan Quantum DMG sebesar Max HP Castorice pada musuh acak. Di saat yang bersamaan, akan memulihkan HP seluruh rekan tim sebesar Max HP Castorice + .

Saat menghilang, akan mengakibatkan Quantum DMG dalam jumlah kecil pada 1 musuh, total Bounce #2[i] kali. Di saat yang bersamaan, akan memulihkan HP seluruh rekan tim.
Level 10
Breath Scorches the ShadowBreath Scorches the Shadow - Skill Memosprite | AoE
Pemulihan Energy : 0
Weakness Break : AoE : 30


Mengonsumsi HP diri sendiri dan mengakibatkan Quantum DMG pada seluruh musuh. Giliran kali ini tidak akan berakhir. Saat melancarkan kemampuan ini secara berulang, kemampuan ini dapat memperoleh maksimal hingga 3 kali penguatan. Saat HP kurang dari atau sama dengan #5[i]%, melancarkan kemampuan ini akan secara aktif memicu efek kemampuan Talent Memosprite "Wings Sweep the Ruins".
Level 10
Breath Scorches the ShadowBreath Scorches the Shadow - Skill Memosprite | AoE
Pemulihan Energy : 0
Weakness Break : AoE : 30


Mengonsumsi HP diri sendiri dan mengakibatkan Quantum DMG pada seluruh musuh. Giliran kali ini tidak akan berakhir. Saat melancarkan kemampuan ini secara berulang, kemampuan ini dapat memperoleh maksimal hingga 3 kali penguatan. Saat HP kurang dari atau sama dengan #5[i]%, melancarkan kemampuan ini akan secara aktif memicu efek kemampuan Talent Memosprite "Wings Sweep the Ruins".
Level 10
Wings Sweep the RuinsWings Sweep the Ruins - Skill Memosprite | Bounce
Pemulihan Energy : 0
Weakness Break : Single Target : 15
Mengonsumsi semua HP dan mengakibatkan kali DMG, yang setiap kalinya mengakibatkan Quantum DMG sebesar Max HP Castorice pada musuh acak. Di saat yang bersamaan, akan memulihkan HP seluruh rekan tim sebesar Max HP Castorice + .

Mengonsumsi semua HP dan mengakibatkan Quantum DMG dalam jumlah kecil pada 1 musuh, total Bounce #2[i] kali. Di saat yang bersamaan juga akan memulihkan HP seluruh rekan tim.
Level 10

Trace

Contained Dark TideContained Dark Tide
Memerlukan karakter ascension 2
Setelah rekan tim selain Netherwing menerima pemulihan, 100% dari nilai pemulihan yang diterima akan dikonversi menjadi "Newbud". Jika Netherwing berada di medan pertempuran, 100% dari nilai pemulihan yang diterima akan dikonversi menjadi HP Netherwing. Setiap rekan tim dapat mengonversi maksimal 12% dari batas maksimum "Newbud". Setelah unit mana pun beraksi, nilai konversi yang dikumpulkan seluruh unit akan direset.
Credit5000
Bīja of Consciousness3
Auspice Sliver1
Peningkatan CRIT DMGPeningkatan CRIT DMG (CRIT DMG)
Memerlukan karakter ascension 3
CRIT DMG +5.3%
Credit9000
Seedling of Manas3
Echoing Wail2
Peningkatan CRIT RatePeningkatan CRIT Rate (CRIT Rate)
Memerlukan karakter ascension 4
CRIT Rate +4%
Credit19000
Seedling of Manas4
Echoing Wail4
Inverted TorchInverted Torch
Memerlukan karakter ascension 4
Saat HP Castorice saat ini lebih dari atau sama dengan 50% Max HP dirinya, SPD Castorice akan meningkat 40%. Saat Netherwing melancarkan "Breath Scorches the Shadow" dan mengakibatkan DMG mematikan pada seluruh musuh di medan pertempuran atau membuat musuh tidak dapat kehilangan HP lagi, SPD Netherwing akan meningkat 100% selama 1 giliran.
Credit20000
Seedling of Manas5
Tracks of Destiny1
Auspice Sliver1
Peningkatan DMG: QuantumPeningkatan DMG: Quantum (Quantum DMG Meningkat)
Memerlukan karakter ascension 5
Quantum DMG +4.8%
Credit45000
Flower of Ālaya3
Eternal Lament3
Peningkatan CRIT RatePeningkatan CRIT Rate (CRIT Rate)
Memerlukan karakter ascension 5
CRIT Rate +4%
Credit45000
Flower of Ālaya3
Eternal Lament3
Where The West Wind DwellsWhere The West Wind Dwells
Memerlukan karakter ascension 6
Setiap saat Netherwing melancarkan "Breath Scorches the Shadow", DMG yang diakibatkan akan meningkat 30%. Efek ini dapat ditumpuk hingga 6 lapis, berlangsung hingga giliran ini berakhir.
Credit160K
Flower of Ālaya8
Tracks of Destiny1
Auspice Sliver1
Peningkatan CRIT DMGPeningkatan CRIT DMG (CRIT DMG)
Memerlukan karakter ascension 6
CRIT DMG +8%
Credit140K
Flower of Ālaya7
Eternal Lament6
Peningkatan DMG: QuantumPeningkatan DMG: Quantum (Quantum DMG Meningkat)
Memerlukan karakter Lv. 75
Quantum DMG +6.4%
Credit160K
Flower of Ālaya8
Eternal Lament8
Peningkatan CRIT RatePeningkatan CRIT Rate (CRIT Rate)
Memerlukan karakter Lv. 80
CRIT Rate +5.3%
Credit160K
Flower of Ālaya8
Eternal Lament8
Peningkatan CRIT RatePeningkatan CRIT Rate (CRIT Rate)
CRIT Rate +2.7%
Credit2500
Ethereal Omen2
Peningkatan DMG: QuantumPeningkatan DMG: Quantum (Quantum DMG Meningkat)
Memerlukan karakter ascension 2
Quantum DMG +3.2%
Credit4000
Bīja of Consciousness3
Ethereal Omen6
Peningkatan CRIT RatePeningkatan CRIT Rate (CRIT Rate)
Memerlukan karakter ascension 3
CRIT Rate +2.7%
Credit9000
Seedling of Manas3
Echoing Wail2

Eidolon

Snowbound Maiden, Memory to TombSnowbound Maiden, Memory to TombSnowbound Maiden, Memory to Tomb
Saat HP target musuh saat ini kurang dari atau sama dengan 80%/50% Max HP-nya, DMG yang diakibatkan "Boneclaw, Doomdrake's Embrace", "Claw Splits the Veil", "Breath Scorches the Shadow", dan "Wings Sweep the Ruins" pada target musuh tersebut adalah 120%/140% dari DMG aslinya.
Crown on Wings of BloomCrown on Wings of BloomCrown on Wings of Bloom
Setelah memanggil Memosprite Netherwing, Castorice akan memperoleh 2 lapis "Ardent Will", maksimal dapat memiliki 2 lapis "Ardent Will". "Ardent Will" dapat digunakan untuk mengurangi konsumsi HP dari Skill Memosprite Netherwing "Breath Scorches the Shadow", serta mendahulukan aksi Castorice sebesar 100%. Pada pelancaran Enhanced Skill yang berikutnya, Castorice akan memperoleh "Newbud" sebesar 30% dari batas maksimum "Newbud".
Pious Pilgrim, Dance in DoomPious Pilgrim, Dance in DoomPious Pilgrim, Dance in Doom
Level Ultimate +2, maksimal Lv. 15. Level Basic Attack +1, maksimal Lv. 10. Level Talent Memosprite +1, maksimal Lv. 10.
Rest in Songs of GloomRest in Songs of GloomRest in Songs of Gloom
Saat Castorice berada di medan pertempuran, Pemulihan HP yang diterima seluruh rekan tim meningkat 20%.
Pristine Pages, Prophecy as PlumePristine Pages, Prophecy as PlumePristine Pages, Prophecy as Plume
Level Skill +2, maksimal Lv. 15. Level Talent +2, maksimal Lv. 15. Level Skill Memosprite +1, maksimal Lv. 10.
Await for Years to LoomAwait for Years to LoomAwait for Years to Loom
Saat Castorice dan Netherwing mengakibatkan DMG, Quantum RES PEN akan meningkat 20%. Selama durasi serangan Netherwing, ia dapat mengurangi Toughness musuh tanpa memedulikan Tipe Weakness, dan akan memicu efek Quantum Weakness Break saat mengakibatkan Weakness Break. Selain itu, jumlah Bounce dari Talent "Wings Sweep the Ruins" yang dipicu akan bertambah ekstra 3 kali.

Light Cone

IstilahKelangkaanPathATKDEFHPSkillMaterial Khusus
Victory In a Blink
Victory In a Blink4
RarstrRarstrRarstrRarstr
remembrance-class476.28396.9846.72Meningkatkan 12% CRIT DMG pengguna. Saat Memosprite pengguna melancarkan kemampuan pada rekan tim, DMG yang diakibatkan seluruh rekan tim akan meningkat 8%, berlangsung selama 3 giliran.
Flower of Ālaya
Conqueror's Will
Shadowburn
Shadowburn3
RarstrRarstrRarstr
remembrance-class317.52264.6846.72Saat pengguna memanggil Memosprite untuk pertama kalinya, akan memulihkan 1 Poin Skill dan memulihkan 12 Energy.
Flower of Ālaya
Squirming Core
Reminiscence
Reminiscence3
RarstrRarstrRarstr
remembrance-class423.36264.6635.04Saat giliran Memosprite pengguna dimulai, akan membuat pengguna dan Memosprite-nya masing-masing memperoleh 1 lapis "Commemoration". Setiap lapisnya meningkatkan 8% DMG yang diakibatkan, dapat ditumpuk hingga 4 lapis. Saat Memosprite pengguna menghilang, "Commemoration" milik pengguna dan Memosprite-nya akan dihapus.
Flower of Ālaya
Glory-Aspersed Torso
Geniuses' Greetings
Geniuses' Greetings4
RarstrRarstrRarstrRarstr
remembrance-class476.28330.75952.56Meningkatkan 16% ATK pengguna. Setelah pengguna melancarkan Ultimate, Basic Attack DMG yang diakibatkan pengguna dan Memosprite miliknya meningkat 20%, berlangsung selama 3 giliran.
Flower of Ālaya
Glory-Aspersed Torso
Sweat Now, Cry Less
Sweat Now, Cry Less4
RarstrRarstrRarstrRarstr
remembrance-class529.2198.451058.4Meningkatkan 12% CRIT Rate pengguna. Saat Memosprite pengguna berada di medan pertempuran, DMG yang diakibatkan pengguna dan Memosprite-nya meningkat 24%.
Flower of Ālaya
Glory-Aspersed Torso
Time Woven Into Gold
Time Woven Into Gold5
RarstrRarstrRarstrRarstrRarstr
remembrance-class635.04396.91058.4Meningkatkan SPD Dasar pengguna sebesar 12. Setiap kali setelah pengguna atau Memosprite pengguna melancarkan serangan, pengguna akan memperoleh 1 lapis "Brocade". Setiap lapis "Brocade" meningkatkan 9% CRIT DMG pengguna dan Memosprite pengguna, efek ini dapat ditumpuk hingga 6 lapis. Saat lapisan "Brocade" mencapai batas maksimum, setiap lapis "Brocade" akan meningkatkan Basic Attack DMG yang diakibatkan sebesar 9%.
Flower of Ālaya
Glory-Aspersed Torso
Memory's Curtain Never Falls
Memory's Curtain Never Falls5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91058.4Meningkatkan 6% SPD pengguna. Setelah pengguna melancarkan Skill, akan meningkatkan 8% DMG yang diakibatkan seluruh rekan tim selama 3 giliran.
Flower of Ālaya
Squirming Core
Long May Rainbows Adorn the Sky5
RarstrRarstrRarstrRarstrRarstr
remembrance-class476.28529.21164.24Meningkatkan 18% SPD pengguna. Saat pengguna melancarkan Basic Attack, Skill, atau Ultimate, akan mengonsumsi HP seluruh rekan tim sebesar 1% HP saat ini, dan akan membuat Memosprite pengguna mengakibatkan ekstra 1 kali DMG Tambahan berdasarkan Tipe Memosprite pengguna pada target serangan sebesar 250% dari total HP yang terkonsumsi setelah menyerang di kali berikutnya. Setelah itu, akan mereset total HP yang terkonsumsi. Saat Memosprite pengguna melancarkan Skill Memosprite, akan meningkatkan 18% DMG yang diterima seluruh musuh selama 2 giliran. Efek dengan jenis serupa tidak dapat ditumpuk.
Flower of Ālaya
Glory-Aspersed Torso
Make Farewells More Beautiful
Make Farewells More Beautiful5
RarstrRarstrRarstrRarstrRarstr
remembrance-class529.2396.91270.08Meningkatkan 30% Max HP pengguna. Saat pengguna atau Memosprite pengguna kehilangan HP pada gilirannya sendiri, pengguna akan memperoleh "Death Flower". "Death Flower" dapat membuat pengguna dan Memosprite pengguna mengabaikan 30% DEF target saat mengakibatkan DMG, berlangsung selama 2 giliran.
Saat Memosprite pengguna menghilang, aksi pengguna akan didahulukan 12%. Efek ini maksimal dapat dipicu 1 kali, dan jumlah pemicuan akan direset setiap kali pengguna melancarkan Ultimate.
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387 responses to “Castorice”

  1. To all the people complaining about global passive,

    Star Rail is a PvE game not a PvP game (i.e. there is NO competition).
    Hence, meta is NOT important and never was.

    When I started playing since day 1, I’ve ONLY pulled for character that I LIKE and never for the meta.
    Thus, I’ve enjoyed building and using characters who aren’t that strong, and with them I have zero issues clearing the story and events.

    Admitably, I find the later stages of MoC challenging at times, but that is just small bonus and not collecting every star is fine.

    As long as I do my dailies and complete the events, I have always saved up enough jades to get my favourites characters (except that time I lost my 50/50 on Jingliu’s original banner – but I managed to pull her on her rerun).

    My attitude towards Castorice (and ANY future characters), no matter how strong they are, is the same; I will PULL if I like the character, if not I will SKIP and save up for the future banner of characters I like.

    I think Castorice’s global passive is a nice addition to game, it helps players who are struggling yet is something many older Star Rail players and I can do without.

    If you think that the passive is too strong, or fear that the developers will another create new characters that ‘break the meta’, then let me reiterate, Star Rail is an RPG where you play through an overarching story with side-quests, while collecting companions along the way. (It is not a PvP game, where the strength of characters dictate everything).

    The purpose of collecting different companions is for fun and variety, while also progress through the story more easily (though not necessary). The main objective was never to unlock every character or zero cycle endgame content, doing so will lead you to keep pulling for characters you don’t need and keep you worried about the ‘meta’.

    In the future, I will continue playing Star Rail, pulling for characters I like and skipping the rest and one day reach the end of the story.

      
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    • You goddamn right!

      This whiners who always screaming about Meta-gameplay and Crit-supremacy and other strange stuff – they must just stop thinking about numbers of damage for one damn second and try to understand that game is just a game.

      We play this game for fun – if for you fun is geting numbers of damage- OK cool do it with real money or work on it f2p way! – but it’s just weird to trashtalking about characters and buffs that you not want to use or even understand!

      And one Secret Of Life for the ending )))

      In Hoyo games ALREADY many characters with strong buffs like this – in almost every online game in the world you can find some items/characters/buffs/skills etc that objectively too strong compared to other stuffs – you can fight them all if you want – but normal people just live with it and play as they like.

      Live your life and let others live theirs.

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    • exactly this. play for fun. these people whether they know it or not are slaves to this game, and I geniuenly with upmost sincerity hope one day they’ll stop playing, or at least take a long break and better themselves.

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    • Finally a take that has actual nuance and thought and isn’t just blind doomering.

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    • well said. hope this helps these desperate viruses. 👉👉”1351NinJa++” 👈👈 here’s a 10 jades code for your brilliant speech. one entire daily quest reward. hope this makes your day, claim before it’s taken.

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    • So to translate, me ME aaand MEEE!!

      ‘I like it when my favourite game doesn’t get updates, because I like when I don’t have to play the game I like.’

      You’re pulling Castorice, so you don’t care the global passive inconveniences others. You barely do endgame yet have the gut to talk about PVE and the ramifications global passives have on endgame. You admitted to not getting all stars, respectfully shut up. This is a toddler’s game difficulty wise, if you can’t accomplish that much your opinion doesn’t matter

      Back to “me” as well with your take on what HSR is about. To YOU HSR is a cookie cutter side-quest game. Speaking off, lmk how many side quests and events the game has atm. No seriously, boot up Prydwen and look. YOU don’t care because it doesn’t affect YOU, but the world doesn’t revolve around YOU.

      So once again, why are YOU giving your opinion about things that don’t apply to YOU?

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      • these npc normies saying “global passive isn’t a big deal” are the reason why the hoyo devs treat their players like slave, obeying whatever they implement. regardless of you pulling whatever you like and however the meta goes, such thing as “global passive” will make the devs think of greater monetization features for future development.

        don’t even forget the predatory impact on other games such as genshin (natlan characters) and wuwa (cantarella) which started to monetize exploration. you’d be shocked when the day such thing as “global passive” arrive on genshin and your loved games.

        feedback and criticism are meant for better change from these kinds of predatory monetization

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        • Cantarella isnt even remotely close. Sure she can swim 2x faster but my brother in christ aint no one swimming in that game.
          If you have a problem with her then u should have a problem with Carlotta and Phoebe since they both can do things no one else can.

          Now if they add a region where u traverse mainly by swimming then YES you have a point and I agree with u until then, its a nothing burger BUT I do understand your concern.

          The instant flying u can also do, just grapple and fly, sure its easier but u can still do it.

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        • I don’t feel Cantarella like a powercreep. We don’t really care about swimming in this game. Phoebe is more of a powercreep on that point, you can The Fly card x6, it’s insane and so cool.

          As for Natlan exploration, Natlan characters are more oriented toward it but noone screamed Yelan, Wanderer or Xianyun powercreep over Sayu, Venti or Kazuha.
          It makes exploration comfy but you never needed it since in Natlan there is dinosaurs everwhere and outside of Natlan, you have tools like in Sumeru or Chenyu Vale.

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      • dont bother bro, these ppl are gargling on hoyos dick so hard that their brain has stopped working.

        Its typical “it doesnt affect me so why should I care?” Until eventually it starts affecting them and they go “man what happened to this game? It used to be so good”

        He is being willfully disingenuous and thinks we wouldnt notice.

        Bro said there isnt a competition and yet the most viewed vids on yt is ppl pulling and try harding in endgame content. He either has no friends or they are all a bunch of normies, because non pvp gachas 100% have pvp it just happens outside of the game.

        “Hence, meta is NOT important and never was.” yeah lets just look past the fact that when SB was made if u didnt have Jingliu/Acheron or SB team you couldnt clear the new content because it was all favoring SB, as a day 1 player the forced meta shift was annoying since I could clearly see my characters were under performing to no fault of my own, and lets not get into dot comps… but I guess I was just being greedy and stupid huh?

        “reach the end of the story” lil bro has exactly 0 gacha games played under his belt

        “it helps players who are struggling” im sry but if u are struggling in the overworld content you might just need some more frontal lobe development, either that or you unironically pulled on sw banner and some other supps and now got no dmg. Altho I do admit that bug boss in Herta space station was hard since I lacked single target and an imaginary dps at the time.

        Also lets just look past what they did with AS. The game mode for SINGLE TARGET characters and yet all the top performers are aoe or blast… “Oh but its to sell the newest character”, ok then why didnt PF become single target when Feixiao came around? PF is lame compared to AS so I was happy they were catering to ST units for endgame only for it to become another version of PF. ST suck in PF but the opposite cant be said for AoEs and blast characters but I guess I was just being greedy and stupid…

        “Star Rail is an RPG where you play through an overarching story with side-quests, while collecting companions along the way”, me when I lie. If the focus of the game is the story why dont we get more of it constantly? And instead are stuck with 2 events a month, relic grind and end game modes??? Oh wait did u catch that? Relic farming. Why do we farm if the game is just story and piss eazy overworld content? Could it be that they want you to spend time on the game to gear your party to tackle harder challenges and prove you dont suck? Only to make the endgame mechanic cater to 3 characters and “force” you to pull them? Nah HSR is an RPG where you play through an overarching story, so surely this has nothing to do with it.

        “The main objective was never to unlock every character”, ok so why do they force them onto us, and coincidentally the banner characters are ALWAYS present in the new story arc? Yeah cuz that Therta was SOOO needed at the end of 2.0 that I would have been at a loss if she didnt show up. Its almost as if they WANTED us to see her and test her out and get hooked on her, pfftt nah that cant be it.

        And dont even get me started on Tingyun 2.0, we just happened to pick her up because we just did ok? Yet none of this is shown or said through out the whole of 2.0 and we are just supposed to believe it?

        HSR is not an RPG where you play through an overarching story. Its a character selling game where the story is dependent on who they want to release. They make the character then they make the story around said character, like Sunday, Tingyun, Therta and lingsha. These are the most egregious examples, other additions arent so noticeable.

        TLDR: OP is being willfully disingenuous and saying its not his problem and that he doesnt care, then proceeds to ignore the games faults it currently has.

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          • Classic lack of argument response.

            If you don’t want to hear someone else’s opinion, get the fck out of a message board application.

            Go play the game that is perfectly fine for you and enjoy it, why require validation?

            Pathetic.

        • Refreshing to see good takes outside of private discord servers

          It never occurred to me that we have 3, which theoretically are completely different endgame modes, yet without fail all of them bend over shamelessly for one unit. They fr made everything weak to ice and AoE, as opposed to solely making PF cater to Herta

          Back when Firefly released, they made PF, the AOE MODE FFS, have 4 enemies spawn as opposed to 5 cuz let’s shill blast in Pure Fiction, why not. It hurts even more that endgame refreshes every 42 days. So if you skipped the latest Hoyo fav you’re not allowed to have fun. If you can even call it fun when the DPS you pulled makes the enemy delete itself before you finish a rotation

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        • One more whiner )))

          Yep we farm relics – and what? – you can just not up your Equilibrium Level and stay with easy mode without farming anithing!

          Only people who want to do 3 endgame battle-based things really need to farm – and its at real not even important! Mirror+Bird+Bad End if you do them all with full stars give you somethin like 10-15 pulls – yep its soo damn important! you need to work hard on it guy! even if you can get 3 more times pulls just doing daily quests every day.

          You talkin about events??? – yeeeeeeeeeeeah! I badly need more power when i play this event with antique-store or kittens-builders )))
          And for battle-based events Hoyo always give us some free-to-use high-level characters.

          Yyep – they give us some characters – you can buy and play them or just watch pictures in banner list – your own choice – you have a problem with it???

          And sweetest part – whats wrong with talking about “Me, Myself and I”? – you are communist or what??? ))) – you think every guy in the world must talkin only about Greater Good with pathetic epicness? ))) even when we talkin about a game at small info site??? really? )))

          If we talking about game you must tell not about “all bad cause it is” – you must talk like “i have THAT expirience myself soo I can tell that things is gonna worse” – a person’s opinion is formed by his personal experience and if you cant talk about your own expirience I think it means you dont have it.

          About me? – when i was younger i played one game where you can get guarantee character after 90 pulls (yep like in HSR) BUT every time you close your PC or phone your pulls will reset to zero and for get 90 pulls f2p way you must grind whole year – I know REALLY bad games myself soo I can tell with all my expirience that HSR is normal and even without agressive monetization.

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      • So angry over some pixels. You should try going outside for once if you’re THIS worked up about a game which, honestly, your accomplishments in mean nothing. It’s a PvE game, and if you’re this bent about missing 60 jades a month because you’re not good enough at saving jades to win as a f2p player, maybe your time is better spent getting therapy.

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  2. Meant to make this comment as stand alone and not a reply, ffs…

    It seems “ppl” (hoyo shills), fail to understand whats at play, with the global passives. Hoyo probably isnt making as much money as they used to with hsr, since 1.0 players already got several teams built and dont have a need to pull the shiny new toys and only tend to pull on:
    A: Giga broken characters
    B: Waifu/Husbando
    C: Synergy characters

    And maybe the game isnt getting as many new players/player retention as they wanted, so they chose to start milking the older player base. By “forcing” us to pull for passives instead of characters.

    For me I could go 3 to 4 months without pulling, meaning I had all that time to accumulate pulls, essentially guaranteeing the character I want. Now imagine this happening across all servers multiple of millions of times. They were essentially bleeding money, this situation got even worse when they had the brilliant idea to make Super Break, as those teams tended to be super f2p friendly and ez to build, with the addition of jiaoqiu they would have 2 teams built for the cost of only five 5 stars. Sure they werent 1% team comps but SB was so busted that they didnt need anyone else to clear content for more than 5 months.

    So a quick recap. Since 2.6? The story has been abysmal and the content lacking. Multiple banners that no one actually pulls because of the insane power creep going on, if you spend money to pull on a rerun you are basically trolling, unless its a lc (some of them are rly strong), we have been getting less and less pulls per patch, 2.0 had more than 3.0 and so on, devs not acknowledge the bullshit that global passives are and purposefully designing bad characters to sell you eidolons.

    Look, the revive isnt even the issue. The problem is what they will eventually become mandatory, if AT LEAST they didnt work on end game content I wouldnt even be all that mad, since overworld is piss easy. Today its a revive tomorrow its 20% dmg, next week is 40% more hp and next month is 20% more crit.

    If you fail to see the problem im sry but you might just be a kid or incredibly naive…

      
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    • and before anyone says “its just a game” cool story bro the exit is to your left.

      If you dont care about it, then you dont get to give an opinion, since you dont care about it.

      Its because ppl like you exist that genshin ended up the way it did and so many other games will follow suit, “meh i dont care this game is ruining its reputation and killing their game, ill just play something else”, yeah until all thats left is shitty games that to the exact same thing, and if you think thats not true just look at skins and battle passes. Yeah gl with your “i dont care” attitude, lets see how long will take to change it to a “man wheres all the good games?”

      bunch of normies…

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      • It is just a game tho. You don’t need to get this upset over something that doesn’t matter that much.

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      • Yeah I agree completely that more players should take this issue more seriously.
        Sadly most of them fail to even understand the issue.
        Many comment that they do not see the Revive passive as a problem…
        Failing to understand that the ability itself is not the issue, the issue is that it is active even if Castorice is not in the Team, it is an Account Wide global passive effect that should not exist because we do not need even more ways the company can “force” players to pull for characters they might not even want but they are “needed” for the Team they like, and now even if they do not actually take place in that Team, their “Global Passive” will be a thing.

        Of course enemies and game content is also going to be ballanced around these “Global Passive” effects so good luck fighting a Boss that can easily wipe your whole Team with some special attack, if you do not have Castorice on your Account to save your butts.

        And possibly more “Global Passives” will bring more dirty mechanics that will be really bothersome to deal with if someone skipped the “solution” they are selling.

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      • While I don’t care about the global passive all that much, I’m tired of seeing all of the doomering on every HSR forum I go on. That’s why I personally have a problem. Take your toxicity somewhere else.

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      • All major video game companies exploit their player base for money. There’s no point in bothering to change it anymore so I just have fun with what I have.

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    • I don’t want it removed, that’s it. stfu because you ranting here is not going to change a thing other than irritate others who like the way she is. if something you don’t like mail the fuckin Hoyo raising your concern, people here to see leaks not your bullshit essay/opinion.

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    • just take a break. it’s not that hard. if you don’t like the way things are you can always quit. it’s free to uninstall too

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  3. V6 changes.

    T2 got a buff, now whenever the Dragon kills everything on the field he gains a 100% speed buff for 1 turn. This is good for all content since even in MoC if you kill whatever remains without donating the Dragon it basically makes sure the Dragon acts first in the next wave as it has 330 speed.

    Her E6 also got buffed allowing for omni break with the Dragon’s atks. Though just like with Acheron by the point you have E6 you’ll probably never see break again because you always kill the enemies before you can break them even in AS.

      
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    • actually adding a global passive does make the game much better, it incentivizes the players to have certain characters. Opens a door full of potential ($$) for future updates. Powercreep is good ($_$) than using the same old teams and bruteforching. how boring that sounds!

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  4. From a character I looked most forward to, to the character I simply despise. I don’t care if it isn’t her fault, she represents everything that is about to go wrong with this garbage dying game.

    For those defending the garbage of her global passive, I hope you will have the same energy when Phainon is next in line to get it (better one at that). Or Saber, a collab character (true definition of limited) being a character you pull for or your remembrance characters are now worse compared to those who will own Saber. Let us not go into Cyrene that is expy of that shitty Mary Sue from Hi3. I can smell shitty Hi3 devs giving her the most broken passive yet, because of course they will.

    “Genshin could never,” yes! Not even Genshin devs are this much greedy or stupid. Seeing how idiots defend Castorice’s global passive, HSR fanbase itself is at this point dumber than Genshin’s one ever could be. Enjoy your shitty recolored Xueyi with elf ears and don’t forget to top-up. Da Wei needs his new yacht.

      
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    • lol at the salt about elysia to top it all off.
      go get some fresh air, mate. it’s just a phone game.

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      • It isn’t even that hard to be a f2p, all they gotta do is not try and pull every character.
        There are enough free pulls to get the primary meta characters and supports, as long as they are skipping more novelty characters like Yunli, Argenti, Jade, Mydei, Aglaea, Fugue, Fu Xuan, Aventurine, Boothill, etc.
        As long as F2Ps pull strategically, they can do 10 cycle clears in MoC, 60k PF, and 6600 AS, which gives the max reward.

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    • Da Wei: Oh no, another freaking f2p leacher complaining about powercreep!! I have to give a fck.

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    • Oh my god please touch some grass and stop the constant doomering.

      It’s just a video game; if you’re not having fun, just quit.

      Everything will probably work out by the end.

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    • Just quit clown. Oh and go find some mental help because being this upset over a video game is not normal. Plenty of mental hotlines in many countries to help you.

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    • wait why is this guy getting so much hate? Hes right, this game is 100% speed running eos at this point, and its not even funny. If the devs keep doing shit like this, the game will die out and then all these shit eaters will “lose” all the investment they made and characters they care for.

      If you love being served shit and eat it, thats fine but then dont come knocking on other ppl doors saying “why didnt you help us change it”.

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      • I’m personally not hating on this guy, I just think he’s taking this game way too seriously and needs to calm down.
        Like it’s just a game, who cares this much?

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      • because being this worked up over a video game is kind of fucking crazy. EPSECIALLY a fucking gacha game. I can understand being upset but being THIS upset is kind of wild to me. Its just a game at the end of the day. Move on, go outside, get mental help, and enjoy life for what it is. Playing a gacha game is a losing market in the first place. You say the game is speedrunning EOS but you know for a fact thats not gonna happen for a while. Most of the people who play this game do not give a shit (me included) and just play for fun, and realize that ITS JUST A GAME! Its not a big deal. I know the leaker community is sad but…. god damn

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      • Hoyo stans are special kind of retards. Always have been. Defending their multi billion company for free, only to be surprised that the same company keeps treating them like shit.
        The guy in question might’ve been too unfiltered in what he said, but he isn’t wrong. This game is beyond cooked and seeing how people are willing to defend Hoyo’s shitty practices, throwing in most retarded counterarguments to those who call it out, is why I’m just sitting on sidelines at this point and laughing. Especially at “whale” larpers in these replies. Or idiots who say “it’s just a game.” If you go to a restaurant and got served shit, would you shut up and just eat it because shit can be eaten too? lmao

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        • I’m not a fan of the global passive either, but I just can’t bring myself to care that much.
          The game is still fun to me and that’s all that matters.
          People getting this worked up need to touch some grass please.

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          • well if u dont care stfu then. You not caring makes ur opinion worthless as you are bringing nothing to the conversation. You dont care but then proceed to say its just a game go outside??? To all the ppl that “dont care” you guys sure have a lot to say about something u “dont care”

          • It seems “ppl” (hoyo shills), fail to understand whats at play, with the global passives. Hoyo probably isnt making as much money as they used to with hsr, since 1.0 players already got several teams built and dont have a need to pull the shiny new toys and only tend to pull on:
            A: Giga broken characters
            B: Waifu/Husbando
            C: Synergy characters

            And maybe the game isnt getting as many new players/player retention as they wanted, so they chose to start milking the older player base. By “forcing” us to pull for passives instead of characters.

            For me I could go 3 to 4 months without pulling, meaning I had all that time to accumulate pulls, essentially guaranteeing the character I want. Now imagine this happening across all servers multiple of millions of times. They were essentially bleeding money, this situation got even worse when they had the brilliant idea to make Super Break, as those teams tended to be super f2p friendly and ez to build, with the addition of jiaoqiu they would have 2 teams built for the cost of only five 5 stars. Sure they werent 1% team comps but SB was so busted that they didnt need anyone else to clear content for more than 5 months.

            So a quick recap. Since 2.6? The story has been abysmal and the content lacking. Multiple banners that no one actually pulls because of the insane power creep going on, if you spend money to pull on a rerun you are basically trolling, unless its a lc (some of them are rly strong), we have been getting less and less pulls per patch, 2.0 had more than 3.0 and so on, devs not acknowledge the bullshit that global passives are and purposefully designing bad characters to sell you eidolons.

            Look, the revive isnt even the issue. The problem is what they will eventually become mandatory, if AT LEAST they didnt work on end game content I wouldnt even be all that mad, since overworld is piss easy. Today its a revive tomorrow its 20% dmg, next week is 40% more hp and next month is 20% more crit.

            If you fail to see the problem im sry but you might just be a kid or incredibly naive…

          • And shit that the chef served you, while spitting on it, is just a food too… if you so decide. If you are o.k. with eating shit, pretending it’s 5* meal, and you end up thanking the chef who served you that while he flips you off, because at the end of the day shit can be a food too, then good on you. Just don’t be so surprised that others don’t share your “taste” there and would prefer an actual food to excrement that probably came from that chef who hates you enough to serve you that.

            Also, I’m noticing a certain pattern in this comment section. Such as that I see comment like yours only from anonymous users., who always try to give themselves some sort of “owned ya” nickname… You guys are even more obvious than certain 4chan posters lol

    • man… I geniuenly feel for bad for people like you. Being this upset over a damn gacha game is fucking insane. Go outside, seek mental help, and geniuenly, in the best way possible, get a life. This world has so much amazing things to show and give, please don’t let a simple video game ruin yourself. I think you’re in a toxic relationship with HSR. I’m a retired Destiny 2 player, and I was just like how you acted. One day, I finally had enough and quit. And it was the best choice I’ve ever made. I’ve been so much happier since, and done so much things with my life. I’ve accomplished dreams I never thought I would, and geniuenly started loving myself. For you own sake, quit HSR, and move on.

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      • All I saw was a chronically online rant about Hoyoverse. The truth is that all video game companies exploit their playerbase for money. It is a major issue, yes, but it’s so rampant in the video game industry that I just don’t have the energy to complain. In the end and in the grand scheme of things, it is just a video game. I’m having fun playing the game and that’s all that matters.

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  5. V5 changes.

    Her enhanced skill got buffed from 66% to 80% multiplier.

    Her E2 adds another 10% charge ontop of the 20% it already gives. This apparently allows Cas to get a 1 turn ult every time with 2 remembrance summons on the field. Perfect for that instant nuke strategy. Though you will have to wail until 5.3 for the remembrance healer.

      
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  6. alright hear me out… fu xuan LC on any preservation character (truly does not matter) gives a near full heal to the dragon whenever it wipes out a wave. simply do 3 waves at a time in calyx with castorice technique in between challenges for forbidden farming tech

      
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