Amphoreus Boss

Amphoreus Boss
Amphoreus BossConceptsAmphoreus Boss
FactionClass Titankin
Description

Stats

#4015010

Amphoreus Boss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000137649317396024%40%20%20%50%
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment100%
 n/a0%
 Shock0%
 Frozen100%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Three Thousand Leagues AblazeThree Thousand Leagues Ablaze - Ability | Barrage
Energy Regeneration : 5
Raises "Temperature." Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals Fire DMG based on the current "Temperature". Dispels Weakness Broken state and Crowd Control Debuffs from "Part 1." If the "Part 1" is not currently selectable, then causes them to be selectable once more.
Flame Beyond the HorizonFlame Beyond the Horizon - Ability | AoE ATK
Energy Regeneration : 10
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature". Dispels Weakness Broken state and Crowd Control debuffs from "Part 2." If the "Part 2" is not currently selectable, then causes them to be selectable once more.
Exhalation of the Month of EverdayExhalation of the Month of Everday - Ability | AoE ATK
Energy Regeneration : 10
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature" and causes all targets' action to be delayed based on the current "Temperature." Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes "Part 1" or "Part 2" to be selectable once more.
Splendor, Like Clouds Cresting the SkySplendor, Like Clouds Cresting the Sky - Ability | Charging
Energy Regeneration :
Enters a Charging state and uses "Ability 5" with the next action. Applies "Charge Tally" to this unit and summons "Summon 1." When in this state, after ally uses an attack, reduces "Charge Tally" based on targets hit.
Fury, Incineration of Dawn and DuskFury, Incineration of Dawn and Dusk - Ability | Distribute
Energy Regeneration : 10
Deals massive Fire DMG to all targets based on this unit's current "Charge Tally." DMG is distributed evenly among targets, and raises the "Temperature。" Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes "Part 1" or "Part 2" to be selectable once more.
Hundred EyesHundred Eyes - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Summon 1," "Part 1," and "Part 2," this unit will also lose an equivalent amount of HP. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, Amphoreus Boss will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
The Sun UnyieldingThe Sun Unyielding - Ability | Talent
Energy Regeneration :
When it is sunny, the environment will have "Temperature." At the start of any target's turn, the Temperature rises. DMG dealt by targets will be based on Temperature. At the start of a friendly unit's turn, deals Fire Additional DMG based on the Temperature. This DMG is "Non-fatal." When the "Summon 1," "Part 1," and "Part 2" receive a killing blow, Temperature will be lowered.

Phase #2

Thunder From the DistanceThunder From the Distance - Ability | Barrage
Energy Regeneration : 5
Increases "Thundercloud" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals Lightning DMG. Dispels Weakness Broken state and Crowd Control Debuffs from "Part 1." If the "Part 1" is not currently selectable, then causes them to be selectable once more.
Surge Across the LeaguesSurge Across the Leagues - Ability | AoE ATK
Energy Regeneration : 10
Increases "Thundercloud" stacks and deals Lightning DMG to all targets. Dispels Weakness Broken state and Crowd Control debuffs from "Part 2." If the "Part 2" is not currently selectable, then causes them to be selectable once more.
Illumination of the Month of FortuneIllumination of the Month of Fortune - Ability | AoE ATK
Energy Regeneration : 10
Increases "Thundercloud" stacks and deals Lightning DMG to all targets. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" or "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Thunderclap, Quake of Mount and SeasThunderclap, Quake of Mount and Seas - Ability | Charging
Energy Regeneration :
Increases "Thundercloud" stacks and enters Charging state. Uses "Ability 5" in the next action. This unit gains "Charge State 2" and summons "Summon 1." In this state, after targets attack, they seize Thundercloud stacks based on attacked target-counts. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, seizes a set number of Thundercloud stacks. If this unit is Weakness Broken, all Thunderclouds is lost and deals a corresponding amount of minor Lightning Additional DMG.
Wrath, Rend of Eternal SkyWrath, Rend of Eternal Sky - Ability | AoE ATK
Energy Regeneration : 10
Deals Lightning DMG to all targets and consumes a certain amount of "Thundercloud(s)." Deals a corresponding amount of minor Lightning DMG to random target. Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If either "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Hundred EyesHundred Eyes - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Summon 1," "Part 1," and "Part 2," this unit will also lose an equivalent amount of HP. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, Amphoreus Boss will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
StormfallStormfall - Ability | Talent
Energy Regeneration :
When it storms, the environment will have "Thunderclouds." When the "Summon 1," "Part 1," or "Part 2" receive a killing blow while "Amphoreus Boss" is not in the "Charge State 2" state, the target will seize a certain amount of Thundercloud stacks and deal a corresponding amount of minor Lightning Additional DMG to "Amphoreus Boss."

#401501001

Amphoreus Boss

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000172061617396024%40%20%20%50%
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment100%
 n/a0%
 Shock0%
 Frozen100%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Three Thousand Leagues AblazeThree Thousand Leagues Ablaze - Ability | Barrage
Energy Regeneration : 5
Raises "Temperature." Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals Fire DMG based on the current "Temperature". Dispels Weakness Broken state and Crowd Control Debuffs from "Part 1." If the "Part 1" is not currently selectable, then causes them to be selectable once more.
Flame Beyond the HorizonFlame Beyond the Horizon - Ability | AoE ATK
Energy Regeneration : 10
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature". Dispels Weakness Broken state and Crowd Control debuffs from "Part 2." If the "Part 2" is not currently selectable, then causes them to be selectable once more.
Exhalation of the Month of EverdayExhalation of the Month of Everday - Ability | AoE ATK
Energy Regeneration : 10
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature" and causes all targets' action to be delayed based on the current "Temperature." Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes "Part 1" or "Part 2" to be selectable once more.
Splendor, Like Clouds Cresting the SkySplendor, Like Clouds Cresting the Sky - Ability | Charging
Energy Regeneration :
Enters a Charging state and uses "Ability 5" with the next action. Applies "Charge Tally" to this unit and summons "Summon 1." When in this state, after ally uses an attack, reduces "Charge Tally" based on targets hit.
Fury, Incineration of Dawn and DuskFury, Incineration of Dawn and Dusk - Ability | Distribute
Energy Regeneration : 10
Deals massive Fire DMG to all targets based on this unit's current "Charge Tally." DMG is distributed evenly among targets, and raises the "Temperature。" Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes "Part 1" or "Part 2" to be selectable once more.
Hundred EyesHundred Eyes - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Summon 1," "Part 1," and "Part 2," this unit will also lose an equivalent amount of HP. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, Amphoreus Boss will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
The Sun UnyieldingThe Sun Unyielding - Ability | Talent
Energy Regeneration :
When it is sunny, the environment will have "Temperature." At the start of any target's turn, the Temperature rises. DMG dealt by targets will be based on Temperature. At the start of a friendly unit's turn, deals Fire Additional DMG based on the Temperature. This DMG is "Non-fatal." When the "Summon 1," "Part 1," and "Part 2" receive a killing blow, Temperature will be lowered.

Phase #2

Thunder From the DistanceThunder From the Distance - Ability | Barrage
Energy Regeneration : 5
Increases "Thundercloud" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals Lightning DMG. Dispels Weakness Broken state and Crowd Control Debuffs from "Part 1." If the "Part 1" is not currently selectable, then causes them to be selectable once more.
Surge Across the LeaguesSurge Across the Leagues - Ability | AoE ATK
Energy Regeneration : 10
Increases "Thundercloud" stacks and deals Lightning DMG to all targets. Dispels Weakness Broken state and Crowd Control debuffs from "Part 2." If the "Part 2" is not currently selectable, then causes them to be selectable once more.
Illumination of the Month of FortuneIllumination of the Month of Fortune - Ability | AoE ATK
Energy Regeneration : 10
Increases "Thundercloud" stacks and deals Lightning DMG to all targets. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" or "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Thunderclap, Quake of Mount and SeasThunderclap, Quake of Mount and Seas - Ability | Charging
Energy Regeneration :
Increases "Thundercloud" stacks and enters Charging state. Uses "Ability 5" in the next action. This unit gains "Charge State 2" and summons "Summon 1." In this state, after targets attack, they seize Thundercloud stacks based on attacked target-counts. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, seizes a set number of Thundercloud stacks. If this unit is Weakness Broken, all Thunderclouds is lost and deals a corresponding amount of minor Lightning Additional DMG.
Wrath, Rend of Eternal SkyWrath, Rend of Eternal Sky - Ability | AoE ATK
Energy Regeneration : 10
Deals Lightning DMG to all targets and consumes a certain amount of "Thundercloud(s)." Deals a corresponding amount of minor Lightning DMG to random target. Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If either "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Hundred EyesHundred Eyes - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Summon 1," "Part 1," and "Part 2," this unit will also lose an equivalent amount of HP. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, Amphoreus Boss will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
StormfallStormfall - Ability | Talent
Energy Regeneration :
When it storms, the environment will have "Thunderclouds." When the "Summon 1," "Part 1," or "Part 2" receive a killing blow while "Amphoreus Boss" is not in the "Charge State 2" state, the target will seize a certain amount of Thundercloud stacks and deal a corresponding amount of minor Lightning Additional DMG to "Amphoreus Boss."

#4015011

n/a

Level 80
Class ATKClass DEFClass HPClass SPDToughnessClass Effect Hit RateClass Effect RESMin RESClass CRIT DMGFirst Turn Delay
5521000172061617396024%40%20%20%50%
Weaknessn/a n/a
 n/a n/a0%
n/a n/an/a n/a
 Physical0%
 Fire20%
 Ice0%
 Lightning20%
 Wind20%
 Quantum0%
 Imaginary20%
 Burn0%
 Imprisonment100%
 n/a0%
 Shock0%
 Frozen100%
 n/a0%
 Speed Reduction0%
 n/a0%
 Wind Shear0%
 Entanglement0%

Phase #1

Ability 1Ability 1 - Ability | Barrage
Energy Regeneration : 5
Raises "Temperature." Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals Fire DMG based on the current "Temperature". Dispels Weakness Broken state and Crowd Control Debuffs from "Part 1." If the "Part 1" is not currently selectable, then causes them to be selectable once more.
Ability 2Ability 2 - Ability | AoE ATK
Energy Regeneration : 10
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature". Dispels Weakness Broken state and Crowd Control debuffs from "Part 2." If the "Part 2" is not currently selectable, then causes them to be selectable once more.
Ability 3Ability 3 - Ability | AoE ATK
Energy Regeneration : 10
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature" and causes all targets' action to be delayed based on the current "Temperature." Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes "Part 1" or "Part 2" to be selectable once more.
Ability 4Ability 4 - Ability | Charging
Energy Regeneration :
Enters a Charging state and uses "Ability 5" with the next action. Applies "Charge Tally" to this unit and summons "Summon 1." When in this state, after ally uses an attack, reduces "Charge Tally" based on targets hit.
Ability 5Ability 5 - Ability | Distribute
Energy Regeneration : 10
Deals massive Fire DMG to all targets based on this unit's current "Charge Tally." DMG is distributed evenly among targets, and raises the "Temperature。" Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes "Part 1" or "Part 2" to be selectable once more.
Ability 6Ability 6 - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Summon 1," "Part 1," and "Part 2," this unit will also lose an equivalent amount of HP. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, Amphoreus Boss will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
Ability 7Ability 7 - Ability | Talent
Energy Regeneration :
When it is sunny, the environment will have "Temperature." At the start of any target's turn, the Temperature rises. DMG dealt by targets will be based on Temperature. At the start of a friendly unit's turn, deals Fire Additional DMG based on the Temperature. This DMG is "Non-fatal." When the "Summon 1," "Part 1," and "Part 2" receive a killing blow, Temperature will be lowered.

Phase #2

Ability 1Ability 1 - Ability | Barrage
Energy Regeneration : 5
Increases "Thundercloud" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking random targets. Each attack deals Lightning DMG. Dispels Weakness Broken state and Crowd Control Debuffs from "Part 1." If the "Part 1" is not currently selectable, then causes them to be selectable once more.
Ability 2Ability 2 - Ability | AoE ATK
Energy Regeneration : 10
Increases "Thundercloud" stacks and deals Lightning DMG to all targets. Dispels Weakness Broken state and Crowd Control debuffs from "Part 2." If the "Part 2" is not currently selectable, then causes them to be selectable once more.
Ability 3Ability 3 - Ability | AoE ATK
Energy Regeneration : 10
Increases "Thundercloud" stacks and deals Lightning DMG to all targets. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" or "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Ability 4Ability 4 - Ability | Charging
Energy Regeneration :
Increases "Thundercloud" stacks and enters Charging state. Uses "Ability 5" in the next action. This unit gains "Charge State 2" and summons "Summon 1." In this state, after targets attack, they seize Thundercloud stacks based on attacked target-counts. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, seizes a set number of Thundercloud stacks. If this unit is Weakness Broken, all Thunderclouds is lost and deals a corresponding amount of minor Lightning Additional DMG.
Ability 5Ability 5 - Ability | AoE ATK
Energy Regeneration : 10
Deals Lightning DMG to all targets and consumes a certain amount of "Thundercloud(s)." Deals a corresponding amount of minor Lightning DMG to random target. Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" and "Part 2." If either "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Ability 6Ability 6 - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Summon 1," "Part 1," and "Part 2," this unit will also lose an equivalent amount of HP. When "Summon 1," "Part 1," or "Part 2" receives a killing blow, Amphoreus Boss will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
Ability 7Ability 7 - Ability | Talent
Energy Regeneration :
When it storms, the environment will have "Thunderclouds." When the "Summon 1," "Part 1," or "Part 2" receive a killing blow while "Amphoreus Boss" is not in the "Charge State 2" state, the target will seize a certain amount of Thundercloud stacks and deal a corresponding amount of minor Lightning Additional DMG to "Amphoreus Boss."

Phase #3

Ability 1Ability 1 - Ability | Single Target
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to one designated target. Dispels Crowd Control debuffs and the Weakness Break from "Part 1." If "Part 1" is not currently selectable, causes "Part 1" to become selectable.
Ability 2Ability 2 - Ability | Distribute
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to all targets. This DMG is distributed evenly among targets. Dispels Crowd Control debuffs and the Weakness Break from "Part 2." If "Part 2" is not currently selectable, causes "Part 2" to become selectable.
Ability 3Ability 3 - Ability | Charging
Energy Regeneration :
Enters the "Charge State 3" state, and uses "Ability 4" in its next turn. Dispels Weakness Broken state and Crowd Control debuffs from "Part 1" or "Part 2." If the "Part 1" or "Part 2" is not currently selectable, then causes them to be selectable once more.
Ability 4Ability 4 - Ability | AoE ATK
Energy Regeneration : 10
Deals a set amount of massive Imaginary DMG to all targets. Dispels Crowd Control debuffs and the Weakness Break from "Part 1" and "Part 2." If "Part 1" or "Part 2" is not currently selectable, causes "Part 1" or "Part 2" to become selectable.
Ability 5Ability 5 - Ability | Talent
Energy Regeneration :
During this battle, upon inflicting DMG to "Part 1" or "Part 2," this unit will also lose an equivalent amount of HP. When "Part 1" or "Part 2" is defeated, this unit will also receive Toughness DMG, and "Part 1" and "Part 2" will start healing and cannot be selected.
Ability 6Ability 6 - Ability | Talent
Energy Regeneration :
Adds "Weather Effect" to Action Order. Every time the "Weather Effect" takes action, inflicts all targets with "Debuff State 1." "Debuff State 1" is stackable. When targets suffer killing blows, inflicts "Debuff State 2" on them and regenerates Energy for "Ally Enhancement." When all targets enter the "Debuff State 2" state or are downed, the battle ends in defeat.
Ability 7Ability 7 - Ability | Talent
Energy Regeneration :
During this battle, all DMG dealt by "Amphoreus Boss" will deal a set amount of DMG based on "Permanent Tally." After a target uses an attack, additionally deals "Non-fatal" True DMG based on "Permanent Tally." When "Amphoreus Boss" and "Weather Effect" take action, increases "Weather Effect." When "Part 1" or "Part 2" is defeated, reduces "Permanent Tally."

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