| Concepts | End | |
| Type | Skill | |
| Type | End | |
| Weakness Break | 0 | |
| Energy Regeneration | 0 | |
| Characters |
| Exits “Circuit Connection” state and ends the turn. |
| Concepts | End | |
| Type | Skill | |
| Type | End | |
| Weakness Break | 0 | |
| Energy Regeneration | 0 | |
| Characters |
| Exits “Circuit Connection” state and ends the turn. |
honestly I do see some potential in the global passive thingy. instead of always active they can pu...