Concepts | Ninja Tech: Endurance Gauge | |
Type | Talent | |
Type | Enhance | |
Weakness Break | Single Target : 6 | |
Energy Regeneration | 0 | |
Characters | Rappa | |
n/a | 653K 9 3 15 13 30 7 3 2 |
Each time the enemy target is Weakness Broken, Rappa gains 1 point of Charge, up to a max of When Breaking Weakness, triggers the Imaginary Weakness Break effect. When the enemy target is Weakness Broken, Rappa gains 1 point of Charge. When launching the third hit of "Ningu: Demonbane Petalblade," additionally deals Imaginary Break DMG to all enemies. This DMG can ignore Weakness Type to reduce Toughness and consume all Charge, increasing the Break DMG multiplier and Toughness Reduction. | |
Level | |
Sunday is certainly safer bet than Fugue, if you are going with meta train. Servant meta will be h...