
![]() | Concepts | Safeguard |
Type | Ability | |
Type | Talent | |
Combat Types | ![]() | |
Monster | ![]() | |
Description | Enters the Safeguard state. While not Weakness Broken, reduces DMG received. Once Weakness is Broken, action will be delayed. After Weakness is Broken, increases DMG received. |
Damn I woke up this morning and there's a new beta already? Cmon man I slept at 4am give a man some...